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<?xml version="1.0" encoding="UTF-8"?>
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<configurationDescriptor version="100">
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<logicalFolder name="root" displayName="root" projectFiles="true" kind="ROOT">
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<df root="." name="0">
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<in>Shark.cpp</in>
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<in>shader-shark.cpp</in>
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</df>
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<logicalFolder name="ExternalFiles"
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displayName="Important Files"
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projectFiles="false"
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kind="IMPORTANT_FILES_FOLDER">
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<itemPath>Makefile</itemPath>
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<itemPath>nbproject/private/launcher.properties</itemPath>
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</logicalFolder>
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</logicalFolder>
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<sourceFolderFilter>^(nbproject)$</sourceFolderFilter>
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<sourceRootList>
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<Elem>.</Elem>
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</sourceRootList>
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<projectmakefile>Makefile</projectmakefile>
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<confs>
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<conf name="Default" type="0">
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<toolsSet>
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<compilerSet>default</compilerSet>
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<dependencyChecking>false</dependencyChecking>
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<rebuildPropChanged>false</rebuildPropChanged>
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</toolsSet>
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<codeAssistance>
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</codeAssistance>
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<makefileType>
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<makeTool>
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<buildCommandWorkingDir>.</buildCommandWorkingDir>
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<buildCommand>${MAKE} -f Makefile</buildCommand>
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<cleanCommand>${MAKE} -f Makefile clean</cleanCommand>
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<executablePath>build/shader-shark</executablePath>
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</makeTool>
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<preBuild>
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<preBuildCommandWorkingDir>.</preBuildCommandWorkingDir>
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<preBuildCommand></preBuildCommand>
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</preBuild>
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</makefileType>
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<item path="Shark.cpp" ex="false" tool="1" flavor2="0">
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</item>
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<item path="shader-shark.cpp" ex="false" tool="1" flavor2="0">
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</item>
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</conf>
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</confs>
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</configurationDescriptor>
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