<?xml version="1.0" encoding="UTF-8"?>
<configurationDescriptor version="100">
<logicalFolder name="root" displayName="root" projectFiles="true" kind="ROOT">
<df root="." name="0">
<in>Shark.cpp</in>
<in>shader-shark.cpp</in>
</df>
<logicalFolder name="ExternalFiles"
displayName="Important Files"
projectFiles="false"
kind="IMPORTANT_FILES_FOLDER">
<itemPath>Makefile</itemPath>
<itemPath>nbproject/private/launcher.properties</itemPath>
</logicalFolder>
</logicalFolder>
<sourceFolderFilter>^(nbproject)$</sourceFolderFilter>
<sourceRootList>
<Elem>.</Elem>
</sourceRootList>
<projectmakefile>Makefile</projectmakefile>
<confs>
<conf name="Default" type="0">
<toolsSet>
<compilerSet>default</compilerSet>
<dependencyChecking>false</dependencyChecking>
<rebuildPropChanged>false</rebuildPropChanged>
</toolsSet>
<codeAssistance>
</codeAssistance>
<makefileType>
<makeTool>
<buildCommandWorkingDir>.</buildCommandWorkingDir>
<buildCommand>${MAKE} -f Makefile</buildCommand>
<cleanCommand>${MAKE} -f Makefile clean</cleanCommand>
<executablePath>build/shader-shark</executablePath>
</makeTool>
<preBuild>
<preBuildCommandWorkingDir>.</preBuildCommandWorkingDir>
<preBuildCommand></preBuildCommand>
</preBuild>
</makefileType>
<item path="Shark.cpp" ex="false" tool="1" flavor2="0">
</item>
<item path="shader-shark.cpp" ex="false" tool="1" flavor2="0">
</item>
</conf>
</confs>
</configurationDescriptor>