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1 <?xml version="1.0" encoding="UTF-8"?> |
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2 <configurationDescriptor version="100"> |
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3 <logicalFolder name="root" displayName="root" projectFiles="true" kind="ROOT"> |
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4 <df root="." name="0"> |
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5 <in>Shark.cpp</in> |
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6 <in>shader-shark.cpp</in> |
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7 </df> |
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8 <logicalFolder name="ExternalFiles" |
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9 displayName="Important Files" |
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10 projectFiles="false" |
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11 kind="IMPORTANT_FILES_FOLDER"> |
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12 <itemPath>Makefile</itemPath> |
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13 <itemPath>nbproject/private/launcher.properties</itemPath> |
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14 </logicalFolder> |
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15 </logicalFolder> |
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16 <sourceFolderFilter>^(nbproject)$</sourceFolderFilter> |
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17 <sourceRootList> |
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18 <Elem>.</Elem> |
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19 </sourceRootList> |
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20 <projectmakefile>Makefile</projectmakefile> |
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21 <confs> |
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22 <conf name="Default" type="0"> |
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23 <toolsSet> |
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24 <compilerSet>default</compilerSet> |
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25 <dependencyChecking>false</dependencyChecking> |
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26 <rebuildPropChanged>false</rebuildPropChanged> |
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27 </toolsSet> |
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28 <codeAssistance> |
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29 </codeAssistance> |
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30 <makefileType> |
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31 <makeTool> |
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32 <buildCommandWorkingDir>.</buildCommandWorkingDir> |
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33 <buildCommand>${MAKE} -f Makefile</buildCommand> |
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34 <cleanCommand>${MAKE} -f Makefile clean</cleanCommand> |
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35 <executablePath>build/shader-shark</executablePath> |
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36 </makeTool> |
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37 <preBuild> |
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38 <preBuildCommandWorkingDir>.</preBuildCommandWorkingDir> |
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39 <preBuildCommand></preBuildCommand> |
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40 </preBuild> |
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41 </makefileType> |
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42 <item path="Shark.cpp" ex="false" tool="1" flavor2="0"> |
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43 </item> |
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44 <item path="shader-shark.cpp" ex="false" tool="1" flavor2="0"> |
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45 </item> |
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46 </conf> |
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47 </confs> |
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48 </configurationDescriptor> |