src/hotspot/share/opto/subnode.hpp
author coleenp
Fri, 09 Mar 2018 20:01:38 -0500
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parent 48089 22c9856fc2c2
child 49908 22eb3e22f245
permissions -rw-r--r--
8199283: Remove ValueObj class for allocation subclassing for compiler code Reviewed-by: stefank, tschatzl
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/*
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 * Copyright (c) 1997, 2018, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 *
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 */
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#ifndef SHARE_VM_OPTO_SUBNODE_HPP
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#define SHARE_VM_OPTO_SUBNODE_HPP
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#include "opto/node.hpp"
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#include "opto/opcodes.hpp"
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#include "opto/type.hpp"
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// Portions of code courtesy of Clifford Click
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//------------------------------SUBNode----------------------------------------
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// Class SUBTRACTION functionality.  This covers all the usual 'subtract'
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// behaviors.  Subtract-integer, -float, -double, binary xor, compare-integer,
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// -float, and -double are all inherited from this class.  The compare
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// functions behave like subtract functions, except that all negative answers
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// are compressed into -1, and all positive answers compressed to 1.
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class SubNode : public Node {
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public:
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  SubNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {
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    init_class_id(Class_Sub);
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  }
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  // Handle algebraic identities here.  If we have an identity, return the Node
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  // we are equivalent to.  We look for "add of zero" as an identity.
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  virtual Node* Identity(PhaseGVN* phase);
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  // Compute a new Type for this node.  Basically we just do the pre-check,
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  // then call the virtual add() to set the type.
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  virtual const Type* Value(PhaseGVN* phase) const;
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  const Type* Value_common( PhaseTransform *phase ) const;
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  // Supplied function returns the subtractend of the inputs.
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  // This also type-checks the inputs for sanity.  Guaranteed never to
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  // be passed a TOP or BOTTOM type, these are filtered out by a pre-check.
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  virtual const Type *sub( const Type *, const Type * ) const = 0;
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  // Supplied function to return the additive identity type.
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  // This is returned whenever the subtracts inputs are the same.
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  virtual const Type *add_id() const = 0;
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};
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// NOTE: SubINode should be taken away and replaced by add and negate
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//------------------------------SubINode---------------------------------------
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// Subtract 2 integers
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class SubINode : public SubNode {
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  SubINode( Node *in1, Node *in2 ) : SubNode(in1,in2) {}
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  virtual int Opcode() const;
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  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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  virtual const Type *sub( const Type *, const Type * ) const;
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  const Type *add_id() const { return TypeInt::ZERO; }
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  const Type *bottom_type() const { return TypeInt::INT; }
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  virtual uint ideal_reg() const { return Op_RegI; }
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};
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//------------------------------SubLNode---------------------------------------
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// Subtract 2 integers
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class SubLNode : public SubNode {
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  SubLNode( Node *in1, Node *in2 ) : SubNode(in1,in2) {}
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  virtual int Opcode() const;
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  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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  virtual const Type *sub( const Type *, const Type * ) const;
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  const Type *add_id() const { return TypeLong::ZERO; }
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  const Type *bottom_type() const { return TypeLong::LONG; }
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  virtual uint ideal_reg() const { return Op_RegL; }
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};
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// NOTE: SubFPNode should be taken away and replaced by add and negate
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//------------------------------SubFPNode--------------------------------------
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// Subtract 2 floats or doubles
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class SubFPNode : public SubNode {
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protected:
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  SubFPNode( Node *in1, Node *in2 ) : SubNode(in1,in2) {}
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public:
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  const Type* Value(PhaseGVN* phase) const;
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};
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// NOTE: SubFNode should be taken away and replaced by add and negate
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//------------------------------SubFNode---------------------------------------
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// Subtract 2 doubles
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class SubFNode : public SubFPNode {
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  SubFNode( Node *in1, Node *in2 ) : SubFPNode(in1,in2) {}
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  virtual int Opcode() const;
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  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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  virtual const Type *sub( const Type *, const Type * ) const;
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  const Type   *add_id() const { return TypeF::ZERO; }
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  const Type   *bottom_type() const { return Type::FLOAT; }
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  virtual uint  ideal_reg() const { return Op_RegF; }
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};
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// NOTE: SubDNode should be taken away and replaced by add and negate
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//------------------------------SubDNode---------------------------------------
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// Subtract 2 doubles
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class SubDNode : public SubFPNode {
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  SubDNode( Node *in1, Node *in2 ) : SubFPNode(in1,in2) {}
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  virtual int Opcode() const;
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  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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  virtual const Type *sub( const Type *, const Type * ) const;
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  const Type   *add_id() const { return TypeD::ZERO; }
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  const Type   *bottom_type() const { return Type::DOUBLE; }
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  virtual uint  ideal_reg() const { return Op_RegD; }
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};
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//------------------------------CmpNode---------------------------------------
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// Compare 2 values, returning condition codes (-1, 0 or 1).
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class CmpNode : public SubNode {
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  CmpNode( Node *in1, Node *in2 ) : SubNode(in1,in2) {
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    init_class_id(Class_Cmp);
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  }
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  virtual Node* Identity(PhaseGVN* phase);
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  const Type *add_id() const { return TypeInt::ZERO; }
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  const Type *bottom_type() const { return TypeInt::CC; }
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  virtual uint ideal_reg() const { return Op_RegFlags; }
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#ifndef PRODUCT
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  // CmpNode and subclasses include all data inputs (until hitting a control
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  // boundary) in their related node set, as well as all outputs until and
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  // including eventual control nodes and their projections.
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  virtual void related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const;
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#endif
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};
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//------------------------------CmpINode---------------------------------------
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// Compare 2 signed values, returning condition codes (-1, 0 or 1).
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class CmpINode : public CmpNode {
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public:
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  CmpINode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
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  virtual int Opcode() const;
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  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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  virtual const Type *sub( const Type *, const Type * ) const;
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};
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//------------------------------CmpUNode---------------------------------------
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// Compare 2 unsigned values (integer or pointer), returning condition codes (-1, 0 or 1).
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class CmpUNode : public CmpNode {
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  CmpUNode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
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  virtual int Opcode() const;
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  virtual const Type *sub( const Type *, const Type * ) const;
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  const Type* Value(PhaseGVN* phase) const;
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  bool is_index_range_check() const;
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};
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//------------------------------CmpPNode---------------------------------------
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// Compare 2 pointer values, returning condition codes (-1, 0 or 1).
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class CmpPNode : public CmpNode {
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  CmpPNode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
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  virtual int Opcode() const;
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  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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  virtual const Type *sub( const Type *, const Type * ) const;
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};
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//------------------------------CmpNNode--------------------------------------
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// Compare 2 narrow oop values, returning condition codes (-1, 0 or 1).
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class CmpNNode : public CmpNode {
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public:
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  CmpNNode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
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  virtual int Opcode() const;
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  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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  virtual const Type *sub( const Type *, const Type * ) const;
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};
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1
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//------------------------------CmpLNode---------------------------------------
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// Compare 2 long values, returning condition codes (-1, 0 or 1).
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class CmpLNode : public CmpNode {
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public:
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  CmpLNode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
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  virtual int    Opcode() const;
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  virtual const Type *sub( const Type *, const Type * ) const;
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};
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//------------------------------CmpULNode---------------------------------------
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// Compare 2 unsigned long values, returning condition codes (-1, 0 or 1).
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class CmpULNode : public CmpNode {
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public:
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  CmpULNode(Node* in1, Node* in2) : CmpNode(in1, in2) { }
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  virtual int Opcode() const;
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  virtual const Type* sub(const Type*, const Type*) const;
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};
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//------------------------------CmpL3Node--------------------------------------
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// Compare 2 long values, returning integer value (-1, 0 or 1).
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class CmpL3Node : public CmpLNode {
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public:
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  CmpL3Node( Node *in1, Node *in2 ) : CmpLNode(in1,in2) {
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    // Since it is not consumed by Bools, it is not really a Cmp.
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    init_class_id(Class_Sub);
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  }
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  virtual int    Opcode() const;
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  virtual uint ideal_reg() const { return Op_RegI; }
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};
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//------------------------------CmpFNode---------------------------------------
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// Compare 2 float values, returning condition codes (-1, 0 or 1).
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// This implements the Java bytecode fcmpl, so unordered returns -1.
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// Operands may not commute.
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class CmpFNode : public CmpNode {
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public:
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  CmpFNode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
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  virtual int Opcode() const;
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  virtual const Type *sub( const Type *, const Type * ) const { ShouldNotReachHere(); return NULL; }
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  const Type* Value(PhaseGVN* phase) const;
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};
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//------------------------------CmpF3Node--------------------------------------
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// Compare 2 float values, returning integer value (-1, 0 or 1).
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// This implements the Java bytecode fcmpl, so unordered returns -1.
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// Operands may not commute.
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class CmpF3Node : public CmpFNode {
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public:
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  CmpF3Node( Node *in1, Node *in2 ) : CmpFNode(in1,in2) {
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    // Since it is not consumed by Bools, it is not really a Cmp.
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    init_class_id(Class_Sub);
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  }
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  virtual int Opcode() const;
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  // Since it is not consumed by Bools, it is not really a Cmp.
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  virtual uint ideal_reg() const { return Op_RegI; }
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};
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//------------------------------CmpDNode---------------------------------------
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// Compare 2 double values, returning condition codes (-1, 0 or 1).
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// This implements the Java bytecode dcmpl, so unordered returns -1.
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// Operands may not commute.
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class CmpDNode : public CmpNode {
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public:
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  CmpDNode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
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  virtual int Opcode() const;
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  virtual const Type *sub( const Type *, const Type * ) const { ShouldNotReachHere(); return NULL; }
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  const Type* Value(PhaseGVN* phase) const;
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  virtual Node  *Ideal(PhaseGVN *phase, bool can_reshape);
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};
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//------------------------------CmpD3Node--------------------------------------
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// Compare 2 double values, returning integer value (-1, 0 or 1).
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// This implements the Java bytecode dcmpl, so unordered returns -1.
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// Operands may not commute.
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class CmpD3Node : public CmpDNode {
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public:
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  CmpD3Node( Node *in1, Node *in2 ) : CmpDNode(in1,in2) {
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    // Since it is not consumed by Bools, it is not really a Cmp.
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    init_class_id(Class_Sub);
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  }
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  virtual int Opcode() const;
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  virtual uint ideal_reg() const { return Op_RegI; }
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};
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//------------------------------BoolTest---------------------------------------
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// Convert condition codes to a boolean test value (0 or -1).
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// We pick the values as 3 bits; the low order 2 bits we compare against the
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// condition codes, the high bit flips the sense of the result.
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struct BoolTest {
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  enum mask { eq = 0, ne = 4, le = 5, ge = 7, lt = 3, gt = 1, overflow = 2, no_overflow = 6, illegal = 8 };
1
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  mask _test;
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  BoolTest( mask btm ) : _test(btm) {}
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  const Type *cc2logical( const Type *CC ) const;
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  // Commute the test.  I use a small table lookup.  The table is created as
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  // a simple char array where each element is the ASCII version of a 'mask'
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  // enum from above.
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  mask commute( ) const { return mask("032147658"[_test]-'0'); }
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  mask negate( ) const { return mask(_test^4); }
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  bool is_canonical( ) const { return (_test == BoolTest::ne || _test == BoolTest::lt || _test == BoolTest::le || _test == BoolTest::overflow); }
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  bool is_less( )  const { return _test == BoolTest::lt || _test == BoolTest::le; }
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  bool is_greater( ) const { return _test == BoolTest::gt || _test == BoolTest::ge; }
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  void dump_on(outputStream *st) const;
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};
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//------------------------------BoolNode---------------------------------------
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// A Node to convert a Condition Codes to a Logical result.
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class BoolNode : public Node {
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  virtual uint hash() const;
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  virtual uint cmp( const Node &n ) const;
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  virtual uint size_of() const;
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  // Try to optimize signed integer comparison
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  Node* fold_cmpI(PhaseGVN* phase, SubNode* cmp, Node* cmp1, int cmp_op,
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                  int cmp1_op, const TypeInt* cmp2_type);
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public:
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  const BoolTest _test;
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  BoolNode( Node *cc, BoolTest::mask t): _test(t), Node(0,cc) {
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    init_class_id(Class_Bool);
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  }
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  // Convert an arbitrary int value to a Bool or other suitable predicate.
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  static Node* make_predicate(Node* test_value, PhaseGVN* phase);
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  // Convert self back to an integer value.
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  Node* as_int_value(PhaseGVN* phase);
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  // Invert sense of self, returning new Bool.
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  BoolNode* negate(PhaseGVN* phase);
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  virtual int Opcode() const;
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  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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  virtual const Type* Value(PhaseGVN* phase) const;
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  virtual const Type *bottom_type() const { return TypeInt::BOOL; }
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  uint match_edge(uint idx) const { return 0; }
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  virtual uint ideal_reg() const { return Op_RegI; }
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  bool is_counted_loop_exit_test();
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#ifndef PRODUCT
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  virtual void dump_spec(outputStream *st) const;
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  virtual void related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const;
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#endif
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};
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//------------------------------AbsNode----------------------------------------
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// Abstract class for absolute value.  Mostly used to get a handy wrapper
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// for finding this pattern in the graph.
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class AbsNode : public Node {
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public:
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  AbsNode( Node *value ) : Node(0,value) {}
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};
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//------------------------------AbsINode---------------------------------------
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// Absolute value an integer.  Since a naive graph involves control flow, we
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// "match" it in the ideal world (so the control flow can be removed).
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class AbsINode : public AbsNode {
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public:
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  AbsINode( Node *in1 ) : AbsNode(in1) {}
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  virtual int Opcode() const;
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  const Type *bottom_type() const { return TypeInt::INT; }
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  virtual uint ideal_reg() const { return Op_RegI; }
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};
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//------------------------------AbsFNode---------------------------------------
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// Absolute value a float, a common float-point idiom with a cheap hardware
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// implemention on most chips.  Since a naive graph involves control flow, we
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// "match" it in the ideal world (so the control flow can be removed).
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class AbsFNode : public AbsNode {
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public:
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  AbsFNode( Node *in1 ) : AbsNode(in1) {}
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  virtual int Opcode() const;
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  const Type *bottom_type() const { return Type::FLOAT; }
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  virtual uint ideal_reg() const { return Op_RegF; }
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};
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   363
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//------------------------------AbsDNode---------------------------------------
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// Absolute value a double, a common float-point idiom with a cheap hardware
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// implemention on most chips.  Since a naive graph involves control flow, we
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// "match" it in the ideal world (so the control flow can be removed).
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class AbsDNode : public AbsNode {
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public:
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  AbsDNode( Node *in1 ) : AbsNode(in1) {}
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  virtual int Opcode() const;
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  const Type *bottom_type() const { return Type::DOUBLE; }
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  virtual uint ideal_reg() const { return Op_RegD; }
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};
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//------------------------------CmpLTMaskNode----------------------------------
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// If p < q, return -1 else return 0.  Nice for flow-free idioms.
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class CmpLTMaskNode : public Node {
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public:
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  CmpLTMaskNode( Node *p, Node *q ) : Node(0, p, q) {}
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  virtual int Opcode() const;
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  const Type *bottom_type() const { return TypeInt::INT; }
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   384
  virtual uint ideal_reg() const { return Op_RegI; }
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   385
};
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   387
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//------------------------------NegNode----------------------------------------
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class NegNode : public Node {
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   390
public:
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  NegNode( Node *in1 ) : Node(0,in1) {}
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   392
};
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   393
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//------------------------------NegFNode---------------------------------------
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   395
// Negate value a float.  Negating 0.0 returns -0.0, but subtracting from
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parents:
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   396
// zero returns +0.0 (per JVM spec on 'fneg' bytecode).  As subtraction
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   397
// cannot be used to replace negation we have to implement negation as ideal
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   398
// node; note that negation and addition can replace subtraction.
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   399
class NegFNode : public NegNode {
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   400
public:
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   401
  NegFNode( Node *in1 ) : NegNode(in1) {}
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   402
  virtual int Opcode() const;
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   403
  const Type *bottom_type() const { return Type::FLOAT; }
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   404
  virtual uint ideal_reg() const { return Op_RegF; }
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   405
};
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   406
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   407
//------------------------------NegDNode---------------------------------------
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   408
// Negate value a double.  Negating 0.0 returns -0.0, but subtracting from
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parents:
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   409
// zero returns +0.0 (per JVM spec on 'dneg' bytecode).  As subtraction
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parents:
diff changeset
   410
// cannot be used to replace negation we have to implement negation as ideal
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parents:
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   411
// node; note that negation and addition can replace subtraction.
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   412
class NegDNode : public NegNode {
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   413
public:
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   414
  NegDNode( Node *in1 ) : NegNode(in1) {}
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   415
  virtual int Opcode() const;
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   416
  const Type *bottom_type() const { return Type::DOUBLE; }
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   417
  virtual uint ideal_reg() const { return Op_RegD; }
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};
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   419
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//------------------------------AtanDNode--------------------------------------
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   421
// arcus tangens of a double
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   422
class AtanDNode : public Node {
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   423
public:
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   424
  AtanDNode(Node *c, Node *in1, Node *in2  ) : Node(c, in1, in2) {}
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   425
  virtual int Opcode() const;
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   426
  const Type *bottom_type() const { return Type::DOUBLE; }
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   427
  virtual uint ideal_reg() const { return Op_RegD; }
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   428
};
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   429
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   430
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   431
//------------------------------SqrtDNode--------------------------------------
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   432
// square root a double
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   433
class SqrtDNode : public Node {
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   434
public:
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9e5ee72bd9d2 8007959: Use expensive node logic for more math nodes
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parents: 15618
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   435
  SqrtDNode(Compile* C, Node *c, Node *in1) : Node(c, in1) {
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   436
    init_flags(Flag_is_expensive);
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   437
    C->add_expensive_node(this);
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   438
  }
1
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   439
  virtual int Opcode() const;
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   440
  const Type *bottom_type() const { return Type::DOUBLE; }
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   441
  virtual uint ideal_reg() const { return Op_RegD; }
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   442
  virtual const Type* Value(PhaseGVN* phase) const;
1
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   443
};
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22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
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   445
//------------------------------SqrtFNode--------------------------------------
22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
rlupusoru
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   446
// square root a float
22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
rlupusoru
parents: 47216
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   447
class SqrtFNode : public Node {
22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
rlupusoru
parents: 47216
diff changeset
   448
public:
22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
rlupusoru
parents: 47216
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   449
  SqrtFNode(Compile* C, Node *c, Node *in1) : Node(c, in1) {
22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
rlupusoru
parents: 47216
diff changeset
   450
    init_flags(Flag_is_expensive);
22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
rlupusoru
parents: 47216
diff changeset
   451
    C->add_expensive_node(this);
22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
rlupusoru
parents: 47216
diff changeset
   452
  }
22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
rlupusoru
parents: 47216
diff changeset
   453
  virtual int Opcode() const;
22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
rlupusoru
parents: 47216
diff changeset
   454
  const Type *bottom_type() const { return Type::FLOAT; }
22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
rlupusoru
parents: 47216
diff changeset
   455
  virtual uint ideal_reg() const { return Op_RegF; }
22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
rlupusoru
parents: 47216
diff changeset
   456
  virtual const Type* Value(PhaseGVN* phase) const;
22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
rlupusoru
parents: 47216
diff changeset
   457
};
22c9856fc2c2 8190800: Support vectorization of Math.sqrt() on floats
rlupusoru
parents: 47216
diff changeset
   458
1
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   459
//-------------------------------ReverseBytesINode--------------------------------
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   460
// reverse bytes of an integer
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parents:
diff changeset
   461
class ReverseBytesINode : public Node {
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parents:
diff changeset
   462
public:
489c9b5090e2 Initial load
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parents:
diff changeset
   463
  ReverseBytesINode(Node *c, Node *in1) : Node(c, in1) {}
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parents:
diff changeset
   464
  virtual int Opcode() const;
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diff changeset
   465
  const Type *bottom_type() const { return TypeInt::INT; }
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parents:
diff changeset
   466
  virtual uint ideal_reg() const { return Op_RegI; }
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parents:
diff changeset
   467
};
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parents:
diff changeset
   468
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parents:
diff changeset
   469
//-------------------------------ReverseBytesLNode--------------------------------
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parents:
diff changeset
   470
// reverse bytes of a long
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parents:
diff changeset
   471
class ReverseBytesLNode : public Node {
489c9b5090e2 Initial load
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parents:
diff changeset
   472
public:
489c9b5090e2 Initial load
duke
parents:
diff changeset
   473
  ReverseBytesLNode(Node *c, Node *in1) : Node(c, in1) {}
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parents:
diff changeset
   474
  virtual int Opcode() const;
489c9b5090e2 Initial load
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diff changeset
   475
  const Type *bottom_type() const { return TypeLong::LONG; }
489c9b5090e2 Initial load
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parents:
diff changeset
   476
  virtual uint ideal_reg() const { return Op_RegL; }
489c9b5090e2 Initial load
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parents:
diff changeset
   477
};
5352
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   478
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   479
//-------------------------------ReverseBytesUSNode--------------------------------
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
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diff changeset
   480
// reverse bytes of an unsigned short / char
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   481
class ReverseBytesUSNode : public Node {
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   482
public:
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   483
  ReverseBytesUSNode(Node *c, Node *in1) : Node(c, in1) {}
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   484
  virtual int Opcode() const;
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   485
  const Type *bottom_type() const { return TypeInt::CHAR; }
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   486
  virtual uint ideal_reg() const { return Op_RegI; }
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   487
};
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   488
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   489
//-------------------------------ReverseBytesSNode--------------------------------
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   490
// reverse bytes of a short
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   491
class ReverseBytesSNode : public Node {
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   492
public:
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   493
  ReverseBytesSNode(Node *c, Node *in1) : Node(c, in1) {}
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   494
  virtual int Opcode() const;
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   495
  const Type *bottom_type() const { return TypeInt::SHORT; }
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   496
  virtual uint ideal_reg() const { return Op_RegI; }
cee8f7acb7bc 6946040: add intrinsic for short and char reverseBytes
never
parents: 670
diff changeset
   497
};
7397
5b173b4ca846 6989984: Use standard include model for Hospot
stefank
parents: 5547
diff changeset
   498
5b173b4ca846 6989984: Use standard include model for Hospot
stefank
parents: 5547
diff changeset
   499
#endif // SHARE_VM_OPTO_SUBNODE_HPP