author | malenkov |
Tue, 29 Oct 2013 17:01:06 +0400 | |
changeset 21278 | ef8a3a2a72f2 |
parent 20169 | d7fa6d7586c9 |
child 23010 | 6dadb192ad81 |
permissions | -rw-r--r-- |
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/* |
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* Copyright (c) 1997, 2006, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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package javax.swing.plaf.basic; |
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import sun.swing.SwingUtilities2; |
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import java.awt.*; |
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import java.awt.geom.AffineTransform; |
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import java.awt.event.*; |
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import javax.swing.*; |
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import javax.swing.event.*; |
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import javax.swing.plaf.*; |
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import java.beans.PropertyChangeListener; |
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import java.beans.PropertyChangeEvent; |
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import java.io.Serializable; |
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import sun.swing.DefaultLookup; |
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/** |
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* A Basic L&F implementation of ProgressBarUI. |
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* |
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* @author Michael C. Albers |
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* @author Kathy Walrath |
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*/ |
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public class BasicProgressBarUI extends ProgressBarUI { |
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private int cachedPercent; |
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private int cellLength, cellSpacing; |
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// The "selectionForeground" is the color of the text when it is painted |
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// over a filled area of the progress bar. The "selectionBackground" |
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// is for the text over the unfilled progress bar area. |
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private Color selectionForeground, selectionBackground; |
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private Animator animator; |
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protected JProgressBar progressBar; |
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protected ChangeListener changeListener; |
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private Handler handler; |
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/** |
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* The current state of the indeterminate animation's cycle. |
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* 0, the initial value, means paint the first frame. |
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* When the progress bar is indeterminate and showing, |
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* the default animation thread updates this variable |
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* by invoking incrementAnimationIndex() |
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* every repaintInterval milliseconds. |
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*/ |
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private int animationIndex = 0; |
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/** |
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* The number of frames per cycle. Under the default implementation, |
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* this depends on the cycleTime and repaintInterval. It |
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* must be an even number for the default painting algorithm. This |
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* value is set in the initIndeterminateValues method. |
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*/ |
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private int numFrames; //0 1|numFrames-1 ... numFrames/2 |
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/** |
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* Interval (in ms) between repaints of the indeterminate progress bar. |
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* The value of this method is set |
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* (every time the progress bar changes to indeterminate mode) |
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* using the |
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* "ProgressBar.repaintInterval" key in the defaults table. |
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*/ |
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private int repaintInterval; |
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/** |
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* The number of milliseconds until the animation cycle repeats. |
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* The value of this method is set |
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* (every time the progress bar changes to indeterminate mode) |
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* using the |
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* "ProgressBar.cycleTime" key in the defaults table. |
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*/ |
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private int cycleTime; //must be repaintInterval*2*aPositiveInteger |
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//performance stuff |
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private static boolean ADJUSTTIMER = true; //makes a BIG difference; |
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//make this false for |
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//performance tests |
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/** |
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* Used to hold the location and size of the bouncing box (returned |
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* by getBox) to be painted. |
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* |
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* @since 1.5 |
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*/ |
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protected Rectangle boxRect; |
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/** |
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* The rectangle to be updated the next time the |
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* animation thread calls repaint. For bouncing-box |
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* animation this rect should include the union of |
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* the currently displayed box (which needs to be erased) |
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* and the box to be displayed next. |
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* This rectangle's values are set in |
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* the setAnimationIndex method. |
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*/ |
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private Rectangle nextPaintRect; |
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//cache |
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/** The component's painting area, not including the border. */ |
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private Rectangle componentInnards; //the current painting area |
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private Rectangle oldComponentInnards; //used to see if the size changed |
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/** For bouncing-box animation, the change in position per frame. */ |
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private double delta = 0.0; |
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private int maxPosition = 0; //maximum X (horiz) or Y box location |
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public static ComponentUI createUI(JComponent x) { |
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return new BasicProgressBarUI(); |
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} |
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public void installUI(JComponent c) { |
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progressBar = (JProgressBar)c; |
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installDefaults(); |
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installListeners(); |
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if (progressBar.isIndeterminate()) { |
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initIndeterminateValues(); |
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} |
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} |
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public void uninstallUI(JComponent c) { |
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if (progressBar.isIndeterminate()) { |
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cleanUpIndeterminateValues(); |
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} |
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uninstallDefaults(); |
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uninstallListeners(); |
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progressBar = null; |
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} |
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protected void installDefaults() { |
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LookAndFeel.installProperty(progressBar, "opaque", Boolean.TRUE); |
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LookAndFeel.installBorder(progressBar,"ProgressBar.border"); |
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LookAndFeel.installColorsAndFont(progressBar, |
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"ProgressBar.background", |
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"ProgressBar.foreground", |
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"ProgressBar.font"); |
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cellLength = UIManager.getInt("ProgressBar.cellLength"); |
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if (cellLength == 0) cellLength = 1; |
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cellSpacing = UIManager.getInt("ProgressBar.cellSpacing"); |
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selectionForeground = UIManager.getColor("ProgressBar.selectionForeground"); |
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selectionBackground = UIManager.getColor("ProgressBar.selectionBackground"); |
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} |
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protected void uninstallDefaults() { |
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LookAndFeel.uninstallBorder(progressBar); |
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} |
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protected void installListeners() { |
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//Listen for changes in the progress bar's data. |
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changeListener = getHandler(); |
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progressBar.addChangeListener(changeListener); |
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//Listen for changes between determinate and indeterminate state. |
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progressBar.addPropertyChangeListener(getHandler()); |
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} |
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private Handler getHandler() { |
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if (handler == null) { |
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handler = new Handler(); |
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} |
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return handler; |
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} |
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/** |
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* Starts the animation thread, creating and initializing |
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* it if necessary. This method is invoked when an |
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* indeterminate progress bar should start animating. |
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* Reasons for this may include: |
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* <ul> |
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* <li>The progress bar is determinate and becomes displayable |
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* <li>The progress bar is displayable and becomes determinate |
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* <li>The progress bar is displayable and determinate and this |
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* UI is installed |
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* </ul> |
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* If you implement your own animation thread, |
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* you must override this method. |
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* |
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* @since 1.4 |
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* @see #stopAnimationTimer |
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*/ |
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protected void startAnimationTimer() { |
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if (animator == null) { |
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animator = new Animator(); |
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} |
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animator.start(getRepaintInterval()); |
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} |
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/** |
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* Stops the animation thread. |
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* This method is invoked when the indeterminate |
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* animation should be stopped. Reasons for this may include: |
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* <ul> |
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* <li>The progress bar changes to determinate |
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* <li>The progress bar is no longer part of a displayable hierarchy |
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* <li>This UI in uninstalled |
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* </ul> |
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* If you implement your own animation thread, |
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* you must override this method. |
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* |
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* @since 1.4 |
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* @see #startAnimationTimer |
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*/ |
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protected void stopAnimationTimer() { |
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if (animator != null) { |
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animator.stop(); |
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} |
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} |
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/** |
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* Removes all listeners installed by this object. |
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*/ |
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protected void uninstallListeners() { |
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progressBar.removeChangeListener(changeListener); |
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progressBar.removePropertyChangeListener(getHandler()); |
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handler = null; |
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} |
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/** |
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* Returns the baseline. |
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* |
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* @throws NullPointerException {@inheritDoc} |
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* @throws IllegalArgumentException {@inheritDoc} |
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* @see javax.swing.JComponent#getBaseline(int, int) |
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* @since 1.6 |
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*/ |
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public int getBaseline(JComponent c, int width, int height) { |
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super.getBaseline(c, width, height); |
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if (progressBar.isStringPainted() && |
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progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
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FontMetrics metrics = progressBar. |
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getFontMetrics(progressBar.getFont()); |
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Insets insets = progressBar.getInsets(); |
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int y = insets.top; |
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height = height - insets.top - insets.bottom; |
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return y + (height + metrics.getAscent() - |
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metrics.getLeading() - |
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metrics.getDescent()) / 2; |
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} |
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return -1; |
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} |
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/** |
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* Returns an enum indicating how the baseline of the component |
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* changes as the size changes. |
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* |
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* @throws NullPointerException {@inheritDoc} |
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* @see javax.swing.JComponent#getBaseline(int, int) |
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* @since 1.6 |
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*/ |
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public Component.BaselineResizeBehavior getBaselineResizeBehavior( |
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JComponent c) { |
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super.getBaselineResizeBehavior(c); |
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if (progressBar.isStringPainted() && |
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progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
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return Component.BaselineResizeBehavior.CENTER_OFFSET; |
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} |
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return Component.BaselineResizeBehavior.OTHER; |
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} |
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// Many of the Basic*UI components have the following methods. |
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// This component does not have these methods because *ProgressBarUI |
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// is not a compound component and does not accept input. |
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// |
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// protected void installComponents() |
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// protected void uninstallComponents() |
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// protected void installKeyboardActions() |
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// protected void uninstallKeyboardActions() |
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protected Dimension getPreferredInnerHorizontal() { |
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Dimension horizDim = (Dimension)DefaultLookup.get(progressBar, this, |
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"ProgressBar.horizontalSize"); |
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if (horizDim == null) { |
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horizDim = new Dimension(146, 12); |
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} |
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return horizDim; |
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} |
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protected Dimension getPreferredInnerVertical() { |
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Dimension vertDim = (Dimension)DefaultLookup.get(progressBar, this, |
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"ProgressBar.verticalSize"); |
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if (vertDim == null) { |
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vertDim = new Dimension(12, 146); |
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} |
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return vertDim; |
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} |
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/** |
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* The "selectionForeground" is the color of the text when it is painted |
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* over a filled area of the progress bar. |
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*/ |
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protected Color getSelectionForeground() { |
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return selectionForeground; |
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} |
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/** |
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* The "selectionBackground" is the color of the text when it is painted |
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* over an unfilled area of the progress bar. |
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*/ |
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protected Color getSelectionBackground() { |
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return selectionBackground; |
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} |
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private int getCachedPercent() { |
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return cachedPercent; |
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} |
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private void setCachedPercent(int cachedPercent) { |
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this.cachedPercent = cachedPercent; |
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} |
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/** |
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* Returns the width (if HORIZONTAL) or height (if VERTICAL) |
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* of each of the individual cells/units to be rendered in the |
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* progress bar. However, for text rendering simplification and |
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* aesthetic considerations, this function will return 1 when |
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* the progress string is being rendered. |
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* |
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* @return the value representing the spacing between cells |
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* @see #setCellLength |
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* @see JProgressBar#isStringPainted |
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*/ |
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protected int getCellLength() { |
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if (progressBar.isStringPainted()) { |
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return 1; |
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} else { |
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return cellLength; |
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} |
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} |
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protected void setCellLength(int cellLen) { |
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this.cellLength = cellLen; |
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} |
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/** |
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* Returns the spacing between each of the cells/units in the |
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* progress bar. However, for text rendering simplification and |
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* aesthetic considerations, this function will return 0 when |
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* the progress string is being rendered. |
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* |
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* @return the value representing the spacing between cells |
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* @see #setCellSpacing |
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* @see JProgressBar#isStringPainted |
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*/ |
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protected int getCellSpacing() { |
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if (progressBar.isStringPainted()) { |
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return 0; |
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} else { |
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return cellSpacing; |
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} |
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} |
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protected void setCellSpacing(int cellSpace) { |
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this.cellSpacing = cellSpace; |
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} |
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/** |
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* This determines the amount of the progress bar that should be filled |
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* based on the percent done gathered from the model. This is a common |
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* operation so it was abstracted out. It assumes that your progress bar |
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* is linear. That is, if you are making a circular progress indicator, |
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* you will want to override this method. |
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*/ |
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protected int getAmountFull(Insets b, int width, int height) { |
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int amountFull = 0; |
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BoundedRangeModel model = progressBar.getModel(); |
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if ( (model.getMaximum() - model.getMinimum()) != 0) { |
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if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
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amountFull = (int)Math.round(width * |
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progressBar.getPercentComplete()); |
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} else { |
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amountFull = (int)Math.round(height * |
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progressBar.getPercentComplete()); |
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} |
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} |
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return amountFull; |
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} |
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/** |
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* Delegates painting to one of two methods: |
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* paintDeterminate or paintIndeterminate. |
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*/ |
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public void paint(Graphics g, JComponent c) { |
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if (progressBar.isIndeterminate()) { |
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paintIndeterminate(g, c); |
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} else { |
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paintDeterminate(g, c); |
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} |
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} |
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/** |
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* Stores the position and size of |
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* the bouncing box that would be painted for the current animation index |
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* in <code>r</code> and returns <code>r</code>. |
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* Subclasses that add to the painting performed |
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* in this class's implementation of <code>paintIndeterminate</code> -- |
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* to draw an outline around the bouncing box, for example -- |
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* can use this method to get the location of the bouncing |
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* box that was just painted. |
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* By overriding this method, |
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* you have complete control over the size and position |
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* of the bouncing box, |
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* without having to reimplement <code>paintIndeterminate</code>. |
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* |
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* @param r the Rectangle instance to be modified; |
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* may be <code>null</code> |
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* @return <code>null</code> if no box should be drawn; |
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* otherwise, returns the passed-in rectangle |
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* (if non-null) |
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* or a new rectangle |
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* |
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* @see #setAnimationIndex |
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* @since 1.4 |
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*/ |
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protected Rectangle getBox(Rectangle r) { |
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int currentFrame = getAnimationIndex(); |
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int middleFrame = numFrames/2; |
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if (sizeChanged() || delta == 0.0 || maxPosition == 0.0) { |
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updateSizes(); |
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} |
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r = getGenericBox(r); |
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if (r == null) { |
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return null; |
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} |
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if (middleFrame <= 0) { |
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return null; |
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} |
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//assert currentFrame >= 0 && currentFrame < numFrames |
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if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
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if (currentFrame < middleFrame) { |
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r.x = componentInnards.x |
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+ (int)Math.round(delta * (double)currentFrame); |
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} else { |
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r.x = maxPosition |
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- (int)Math.round(delta * |
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(currentFrame - middleFrame)); |
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} |
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} else { //VERTICAL indeterminate progress bar |
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if (currentFrame < middleFrame) { |
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r.y = componentInnards.y |
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+ (int)Math.round(delta * currentFrame); |
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} else { |
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r.y = maxPosition |
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- (int)Math.round(delta * |
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(currentFrame - middleFrame)); |
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} |
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} |
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return r; |
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} |
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/** |
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* Updates delta, max position. |
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* Assumes componentInnards is correct (e.g. call after sizeChanged()). |
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*/ |
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private void updateSizes() { |
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int length = 0; |
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487 |
if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
|
488 |
length = getBoxLength(componentInnards.width, |
|
489 |
componentInnards.height); |
|
490 |
maxPosition = componentInnards.x + componentInnards.width |
|
491 |
- length; |
|
492 |
||
493 |
} else { //VERTICAL progress bar |
|
494 |
length = getBoxLength(componentInnards.height, |
|
495 |
componentInnards.width); |
|
496 |
maxPosition = componentInnards.y + componentInnards.height |
|
497 |
- length; |
|
498 |
} |
|
499 |
||
500 |
//If we're doing bouncing-box animation, update delta. |
|
501 |
delta = 2.0 * (double)maxPosition/(double)numFrames; |
|
502 |
} |
|
503 |
||
504 |
/** |
|
505 |
* Assumes that the component innards, max position, etc. are up-to-date. |
|
506 |
*/ |
|
507 |
private Rectangle getGenericBox(Rectangle r) { |
|
508 |
if (r == null) { |
|
509 |
r = new Rectangle(); |
|
510 |
} |
|
511 |
||
512 |
if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
|
513 |
r.width = getBoxLength(componentInnards.width, |
|
514 |
componentInnards.height); |
|
515 |
if (r.width < 0) { |
|
516 |
r = null; |
|
517 |
} else { |
|
518 |
r.height = componentInnards.height; |
|
519 |
r.y = componentInnards.y; |
|
520 |
} |
|
521 |
// end of HORIZONTAL |
|
522 |
||
523 |
} else { //VERTICAL progress bar |
|
524 |
r.height = getBoxLength(componentInnards.height, |
|
525 |
componentInnards.width); |
|
526 |
if (r.height < 0) { |
|
527 |
r = null; |
|
528 |
} else { |
|
529 |
r.width = componentInnards.width; |
|
530 |
r.x = componentInnards.x; |
|
531 |
} |
|
532 |
} // end of VERTICAL |
|
533 |
||
534 |
return r; |
|
535 |
} |
|
536 |
||
537 |
/** |
|
538 |
* Returns the length |
|
539 |
* of the "bouncing box" to be painted. |
|
540 |
* This method is invoked by the |
|
541 |
* default implementation of <code>paintIndeterminate</code> |
|
542 |
* to get the width (if the progress bar is horizontal) |
|
543 |
* or height (if vertical) of the box. |
|
544 |
* For example: |
|
545 |
* <blockquote> |
|
546 |
* <pre> |
|
547 |
*boxRect.width = getBoxLength(componentInnards.width, |
|
548 |
* componentInnards.height); |
|
549 |
* </pre> |
|
550 |
* </blockquote> |
|
551 |
* |
|
552 |
* @param availableLength the amount of space available |
|
553 |
* for the bouncing box to move in; |
|
554 |
* for a horizontal progress bar, |
|
555 |
* for example, |
|
556 |
* this should be |
|
557 |
* the inside width of the progress bar |
|
558 |
* (the component width minus borders) |
|
559 |
* @param otherDimension for a horizontal progress bar, this should be |
|
560 |
* the inside height of the progress bar; this |
|
561 |
* value might be used to constrain or determine |
|
562 |
* the return value |
|
563 |
* |
|
564 |
* @return the size of the box dimension being determined; |
|
565 |
* must be no larger than <code>availableLength</code> |
|
566 |
* |
|
567 |
* @see javax.swing.SwingUtilities#calculateInnerArea |
|
568 |
* @since 1.5 |
|
569 |
*/ |
|
570 |
protected int getBoxLength(int availableLength, int otherDimension) { |
|
571 |
return (int)Math.round(availableLength/6.0); |
|
572 |
} |
|
573 |
||
574 |
/** |
|
575 |
* All purpose paint method that should do the right thing for all |
|
576 |
* linear bouncing-box progress bars. |
|
577 |
* Override this if you are making another kind of |
|
578 |
* progress bar. |
|
579 |
* |
|
580 |
* @see #paintDeterminate |
|
581 |
* |
|
582 |
* @since 1.4 |
|
583 |
*/ |
|
584 |
protected void paintIndeterminate(Graphics g, JComponent c) { |
|
585 |
if (!(g instanceof Graphics2D)) { |
|
586 |
return; |
|
587 |
} |
|
588 |
||
589 |
Insets b = progressBar.getInsets(); // area for border |
|
590 |
int barRectWidth = progressBar.getWidth() - (b.right + b.left); |
|
591 |
int barRectHeight = progressBar.getHeight() - (b.top + b.bottom); |
|
592 |
||
593 |
if (barRectWidth <= 0 || barRectHeight <= 0) { |
|
594 |
return; |
|
595 |
} |
|
596 |
||
597 |
Graphics2D g2 = (Graphics2D)g; |
|
598 |
||
599 |
// Paint the bouncing box. |
|
600 |
boxRect = getBox(boxRect); |
|
601 |
if (boxRect != null) { |
|
602 |
g2.setColor(progressBar.getForeground()); |
|
603 |
g2.fillRect(boxRect.x, boxRect.y, |
|
604 |
boxRect.width, boxRect.height); |
|
605 |
} |
|
606 |
||
607 |
// Deal with possible text painting |
|
608 |
if (progressBar.isStringPainted()) { |
|
609 |
if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
|
610 |
paintString(g2, b.left, b.top, |
|
611 |
barRectWidth, barRectHeight, |
|
612 |
boxRect.x, boxRect.width, b); |
|
613 |
} |
|
614 |
else { |
|
615 |
paintString(g2, b.left, b.top, |
|
616 |
barRectWidth, barRectHeight, |
|
617 |
boxRect.y, boxRect.height, b); |
|
618 |
} |
|
619 |
} |
|
620 |
} |
|
621 |
||
622 |
||
623 |
/** |
|
624 |
* All purpose paint method that should do the right thing for almost |
|
625 |
* all linear, determinate progress bars. By setting a few values in |
|
626 |
* the defaults |
|
627 |
* table, things should work just fine to paint your progress bar. |
|
628 |
* Naturally, override this if you are making a circular or |
|
629 |
* semi-circular progress bar. |
|
630 |
* |
|
631 |
* @see #paintIndeterminate |
|
632 |
* |
|
633 |
* @since 1.4 |
|
634 |
*/ |
|
635 |
protected void paintDeterminate(Graphics g, JComponent c) { |
|
636 |
if (!(g instanceof Graphics2D)) { |
|
637 |
return; |
|
638 |
} |
|
639 |
||
640 |
Insets b = progressBar.getInsets(); // area for border |
|
641 |
int barRectWidth = progressBar.getWidth() - (b.right + b.left); |
|
642 |
int barRectHeight = progressBar.getHeight() - (b.top + b.bottom); |
|
643 |
||
644 |
if (barRectWidth <= 0 || barRectHeight <= 0) { |
|
645 |
return; |
|
646 |
} |
|
647 |
||
648 |
int cellLength = getCellLength(); |
|
649 |
int cellSpacing = getCellSpacing(); |
|
650 |
// amount of progress to draw |
|
651 |
int amountFull = getAmountFull(b, barRectWidth, barRectHeight); |
|
652 |
||
653 |
Graphics2D g2 = (Graphics2D)g; |
|
654 |
g2.setColor(progressBar.getForeground()); |
|
655 |
||
656 |
if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
|
657 |
// draw the cells |
|
658 |
if (cellSpacing == 0 && amountFull > 0) { |
|
659 |
// draw one big Rect because there is no space between cells |
|
660 |
g2.setStroke(new BasicStroke((float)barRectHeight, |
|
661 |
BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL)); |
|
662 |
} else { |
|
663 |
// draw each individual cell |
|
664 |
g2.setStroke(new BasicStroke((float)barRectHeight, |
|
665 |
BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL, |
|
666 |
0.f, new float[] { cellLength, cellSpacing }, 0.f)); |
|
667 |
} |
|
668 |
||
669 |
if (BasicGraphicsUtils.isLeftToRight(c)) { |
|
670 |
g2.drawLine(b.left, (barRectHeight/2) + b.top, |
|
671 |
amountFull + b.left, (barRectHeight/2) + b.top); |
|
672 |
} else { |
|
673 |
g2.drawLine((barRectWidth + b.left), |
|
674 |
(barRectHeight/2) + b.top, |
|
675 |
barRectWidth + b.left - amountFull, |
|
676 |
(barRectHeight/2) + b.top); |
|
677 |
} |
|
678 |
||
679 |
} else { // VERTICAL |
|
680 |
// draw the cells |
|
681 |
if (cellSpacing == 0 && amountFull > 0) { |
|
682 |
// draw one big Rect because there is no space between cells |
|
683 |
g2.setStroke(new BasicStroke((float)barRectWidth, |
|
684 |
BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL)); |
|
685 |
} else { |
|
686 |
// draw each individual cell |
|
687 |
g2.setStroke(new BasicStroke((float)barRectWidth, |
|
688 |
BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL, |
|
689 |
0f, new float[] { cellLength, cellSpacing }, 0f)); |
|
690 |
} |
|
691 |
||
692 |
g2.drawLine(barRectWidth/2 + b.left, |
|
693 |
b.top + barRectHeight, |
|
694 |
barRectWidth/2 + b.left, |
|
695 |
b.top + barRectHeight - amountFull); |
|
696 |
} |
|
697 |
||
698 |
// Deal with possible text painting |
|
699 |
if (progressBar.isStringPainted()) { |
|
700 |
paintString(g, b.left, b.top, |
|
701 |
barRectWidth, barRectHeight, |
|
702 |
amountFull, b); |
|
703 |
} |
|
704 |
} |
|
705 |
||
706 |
||
707 |
protected void paintString(Graphics g, int x, int y, |
|
708 |
int width, int height, |
|
709 |
int amountFull, Insets b) { |
|
710 |
if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
|
711 |
if (BasicGraphicsUtils.isLeftToRight(progressBar)) { |
|
712 |
if (progressBar.isIndeterminate()) { |
|
713 |
boxRect = getBox(boxRect); |
|
714 |
paintString(g, x, y, width, height, |
|
715 |
boxRect.x, boxRect.width, b); |
|
716 |
} else { |
|
717 |
paintString(g, x, y, width, height, x, amountFull, b); |
|
718 |
} |
|
719 |
} |
|
720 |
else { |
|
721 |
paintString(g, x, y, width, height, x + width - amountFull, |
|
722 |
amountFull, b); |
|
723 |
} |
|
724 |
} |
|
725 |
else { |
|
726 |
if (progressBar.isIndeterminate()) { |
|
727 |
boxRect = getBox(boxRect); |
|
728 |
paintString(g, x, y, width, height, |
|
729 |
boxRect.y, boxRect.height, b); |
|
730 |
} else { |
|
731 |
paintString(g, x, y, width, height, y + height - amountFull, |
|
732 |
amountFull, b); |
|
733 |
} |
|
734 |
} |
|
735 |
} |
|
736 |
||
737 |
/** |
|
738 |
* Paints the progress string. |
|
739 |
* |
|
740 |
* @param g Graphics used for drawing. |
|
741 |
* @param x x location of bounding box |
|
742 |
* @param y y location of bounding box |
|
743 |
* @param width width of bounding box |
|
744 |
* @param height height of bounding box |
|
745 |
* @param fillStart start location, in x or y depending on orientation, |
|
746 |
* of the filled portion of the progress bar. |
|
747 |
* @param amountFull size of the fill region, either width or height |
|
748 |
* depending upon orientation. |
|
749 |
* @param b Insets of the progress bar. |
|
750 |
*/ |
|
751 |
private void paintString(Graphics g, int x, int y, int width, int height, |
|
752 |
int fillStart, int amountFull, Insets b) { |
|
753 |
if (!(g instanceof Graphics2D)) { |
|
754 |
return; |
|
755 |
} |
|
756 |
||
757 |
Graphics2D g2 = (Graphics2D)g; |
|
758 |
String progressString = progressBar.getString(); |
|
759 |
g2.setFont(progressBar.getFont()); |
|
760 |
Point renderLocation = getStringPlacement(g2, progressString, |
|
761 |
x, y, width, height); |
|
762 |
Rectangle oldClip = g2.getClipBounds(); |
|
763 |
||
764 |
if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
|
765 |
g2.setColor(getSelectionBackground()); |
|
766 |
SwingUtilities2.drawString(progressBar, g2, progressString, |
|
767 |
renderLocation.x, renderLocation.y); |
|
768 |
g2.setColor(getSelectionForeground()); |
|
769 |
g2.clipRect(fillStart, y, amountFull, height); |
|
770 |
SwingUtilities2.drawString(progressBar, g2, progressString, |
|
771 |
renderLocation.x, renderLocation.y); |
|
772 |
} else { // VERTICAL |
|
773 |
g2.setColor(getSelectionBackground()); |
|
774 |
AffineTransform rotate = |
|
775 |
AffineTransform.getRotateInstance(Math.PI/2); |
|
776 |
g2.setFont(progressBar.getFont().deriveFont(rotate)); |
|
777 |
renderLocation = getStringPlacement(g2, progressString, |
|
778 |
x, y, width, height); |
|
779 |
SwingUtilities2.drawString(progressBar, g2, progressString, |
|
780 |
renderLocation.x, renderLocation.y); |
|
781 |
g2.setColor(getSelectionForeground()); |
|
782 |
g2.clipRect(x, fillStart, width, amountFull); |
|
783 |
SwingUtilities2.drawString(progressBar, g2, progressString, |
|
784 |
renderLocation.x, renderLocation.y); |
|
785 |
} |
|
786 |
g2.setClip(oldClip); |
|
787 |
} |
|
788 |
||
789 |
||
790 |
/** |
|
791 |
* Designate the place where the progress string will be painted. |
|
792 |
* This implementation places it at the center of the progress |
|
793 |
* bar (in both x and y). Override this if you want to right, |
|
794 |
* left, top, or bottom align the progress string or if you need |
|
795 |
* to nudge it around for any reason. |
|
796 |
*/ |
|
797 |
protected Point getStringPlacement(Graphics g, String progressString, |
|
798 |
int x,int y,int width,int height) { |
|
799 |
FontMetrics fontSizer = SwingUtilities2.getFontMetrics(progressBar, g, |
|
800 |
progressBar.getFont()); |
|
801 |
int stringWidth = SwingUtilities2.stringWidth(progressBar, fontSizer, |
|
802 |
progressString); |
|
803 |
||
804 |
if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
|
805 |
return new Point(x + Math.round(width/2 - stringWidth/2), |
|
806 |
y + ((height + |
|
807 |
fontSizer.getAscent() - |
|
808 |
fontSizer.getLeading() - |
|
809 |
fontSizer.getDescent()) / 2)); |
|
810 |
} else { // VERTICAL |
|
811 |
return new Point(x + ((width - fontSizer.getAscent() + |
|
812 |
fontSizer.getLeading() + fontSizer.getDescent()) / 2), |
|
813 |
y + Math.round(height/2 - stringWidth/2)); |
|
814 |
} |
|
815 |
} |
|
816 |
||
817 |
||
818 |
public Dimension getPreferredSize(JComponent c) { |
|
819 |
Dimension size; |
|
820 |
Insets border = progressBar.getInsets(); |
|
821 |
FontMetrics fontSizer = progressBar.getFontMetrics( |
|
822 |
progressBar.getFont()); |
|
823 |
||
824 |
if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
|
825 |
size = new Dimension(getPreferredInnerHorizontal()); |
|
826 |
// Ensure that the progress string will fit |
|
827 |
if (progressBar.isStringPainted()) { |
|
828 |
// I'm doing this for completeness. |
|
829 |
String progString = progressBar.getString(); |
|
830 |
int stringWidth = SwingUtilities2.stringWidth( |
|
831 |
progressBar, fontSizer, progString); |
|
832 |
if (stringWidth > size.width) { |
|
833 |
size.width = stringWidth; |
|
834 |
} |
|
835 |
// This uses both Height and Descent to be sure that |
|
836 |
// there is more than enough room in the progress bar |
|
837 |
// for everything. |
|
838 |
// This does have a strange dependency on |
|
839 |
// getStringPlacememnt() in a funny way. |
|
840 |
int stringHeight = fontSizer.getHeight() + |
|
841 |
fontSizer.getDescent(); |
|
842 |
if (stringHeight > size.height) { |
|
843 |
size.height = stringHeight; |
|
844 |
} |
|
845 |
} |
|
846 |
} else { |
|
847 |
size = new Dimension(getPreferredInnerVertical()); |
|
848 |
// Ensure that the progress string will fit. |
|
849 |
if (progressBar.isStringPainted()) { |
|
850 |
String progString = progressBar.getString(); |
|
851 |
int stringHeight = fontSizer.getHeight() + |
|
852 |
fontSizer.getDescent(); |
|
853 |
if (stringHeight > size.width) { |
|
854 |
size.width = stringHeight; |
|
855 |
} |
|
856 |
// This is also for completeness. |
|
857 |
int stringWidth = SwingUtilities2.stringWidth( |
|
858 |
progressBar, fontSizer, progString); |
|
859 |
if (stringWidth > size.height) { |
|
860 |
size.height = stringWidth; |
|
861 |
} |
|
862 |
} |
|
863 |
} |
|
864 |
||
865 |
size.width += border.left + border.right; |
|
866 |
size.height += border.top + border.bottom; |
|
867 |
return size; |
|
868 |
} |
|
869 |
||
870 |
/** |
|
871 |
* The Minimum size for this component is 10. The rationale here |
|
872 |
* is that there should be at least one pixel per 10 percent. |
|
873 |
*/ |
|
874 |
public Dimension getMinimumSize(JComponent c) { |
|
875 |
Dimension pref = getPreferredSize(progressBar); |
|
876 |
if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
|
877 |
pref.width = 10; |
|
878 |
} else { |
|
879 |
pref.height = 10; |
|
880 |
} |
|
881 |
return pref; |
|
882 |
} |
|
883 |
||
884 |
public Dimension getMaximumSize(JComponent c) { |
|
885 |
Dimension pref = getPreferredSize(progressBar); |
|
886 |
if (progressBar.getOrientation() == JProgressBar.HORIZONTAL) { |
|
887 |
pref.width = Short.MAX_VALUE; |
|
888 |
} else { |
|
889 |
pref.height = Short.MAX_VALUE; |
|
890 |
} |
|
891 |
return pref; |
|
892 |
} |
|
893 |
||
894 |
/** |
|
895 |
* Gets the index of the current animation frame. |
|
896 |
* |
|
897 |
* @since 1.4 |
|
898 |
*/ |
|
899 |
protected int getAnimationIndex() { |
|
900 |
return animationIndex; |
|
901 |
} |
|
902 |
||
903 |
/** |
|
904 |
* Returns the number of frames for the complete animation loop |
|
905 |
* used by an indeterminate JProgessBar. The progress chunk will go |
|
906 |
* from one end to the other and back during the entire loop. This |
|
907 |
* visual behavior may be changed by subclasses in other Look and Feels. |
|
908 |
* |
|
909 |
* @return the number of frames |
|
910 |
* @since 1.6 |
|
911 |
*/ |
|
912 |
protected final int getFrameCount() { |
|
913 |
return numFrames; |
|
914 |
} |
|
915 |
||
916 |
/** |
|
917 |
* Sets the index of the current animation frame |
|
918 |
* to the specified value and requests that the |
|
919 |
* progress bar be repainted. |
|
920 |
* Subclasses that don't use the default painting code |
|
921 |
* might need to override this method |
|
922 |
* to change the way that the <code>repaint</code> method |
|
923 |
* is invoked. |
|
924 |
* |
|
925 |
* @param newValue the new animation index; no checking |
|
926 |
* is performed on its value |
|
927 |
* @see #incrementAnimationIndex |
|
928 |
* |
|
929 |
* @since 1.4 |
|
930 |
*/ |
|
931 |
protected void setAnimationIndex(int newValue) { |
|
932 |
if (animationIndex != newValue) { |
|
933 |
if (sizeChanged()) { |
|
934 |
animationIndex = newValue; |
|
935 |
maxPosition = 0; //needs to be recalculated |
|
936 |
delta = 0.0; //needs to be recalculated |
|
937 |
progressBar.repaint(); |
|
938 |
return; |
|
939 |
} |
|
940 |
||
941 |
//Get the previous box drawn. |
|
942 |
nextPaintRect = getBox(nextPaintRect); |
|
943 |
||
944 |
//Update the frame number. |
|
945 |
animationIndex = newValue; |
|
946 |
||
947 |
//Get the next box to draw. |
|
948 |
if (nextPaintRect != null) { |
|
949 |
boxRect = getBox(boxRect); |
|
950 |
if (boxRect != null) { |
|
951 |
nextPaintRect.add(boxRect); |
|
952 |
} |
|
953 |
} |
|
954 |
} else { //animationIndex == newValue |
|
955 |
return; |
|
956 |
} |
|
957 |
||
958 |
if (nextPaintRect != null) { |
|
959 |
progressBar.repaint(nextPaintRect); |
|
960 |
} else { |
|
961 |
progressBar.repaint(); |
|
962 |
} |
|
963 |
} |
|
964 |
||
965 |
private boolean sizeChanged() { |
|
966 |
if ((oldComponentInnards == null) || (componentInnards == null)) { |
|
967 |
return true; |
|
968 |
} |
|
969 |
||
970 |
oldComponentInnards.setRect(componentInnards); |
|
971 |
componentInnards = SwingUtilities.calculateInnerArea(progressBar, |
|
972 |
componentInnards); |
|
973 |
return !oldComponentInnards.equals(componentInnards); |
|
974 |
} |
|
975 |
||
976 |
/** |
|
977 |
* Sets the index of the current animation frame, |
|
978 |
* to the next valid value, |
|
979 |
* which results in the progress bar being repainted. |
|
980 |
* The next valid value is, by default, |
|
981 |
* the current animation index plus one. |
|
982 |
* If the new value would be too large, |
|
983 |
* this method sets the index to 0. |
|
984 |
* Subclasses might need to override this method |
|
985 |
* to ensure that the index does not go over |
|
986 |
* the number of frames needed for the particular |
|
987 |
* progress bar instance. |
|
988 |
* This method is invoked by the default animation thread |
|
989 |
* every <em>X</em> milliseconds, |
|
990 |
* where <em>X</em> is specified by the "ProgressBar.repaintInterval" |
|
991 |
* UI default. |
|
992 |
* |
|
993 |
* @see #setAnimationIndex |
|
994 |
* @since 1.4 |
|
995 |
*/ |
|
996 |
protected void incrementAnimationIndex() { |
|
997 |
int newValue = getAnimationIndex() + 1; |
|
998 |
||
999 |
if (newValue < numFrames) { |
|
1000 |
setAnimationIndex(newValue); |
|
1001 |
} else { |
|
1002 |
setAnimationIndex(0); |
|
1003 |
} |
|
1004 |
} |
|
1005 |
||
1006 |
/** |
|
1007 |
* Returns the desired number of milliseconds between repaints. |
|
1008 |
* This value is meaningful |
|
1009 |
* only if the progress bar is in indeterminate mode. |
|
1010 |
* The repaint interval determines how often the |
|
1011 |
* default animation thread's timer is fired. |
|
1012 |
* It's also used by the default indeterminate progress bar |
|
1013 |
* painting code when determining |
|
1014 |
* how far to move the bouncing box per frame. |
|
1015 |
* The repaint interval is specified by |
|
1016 |
* the "ProgressBar.repaintInterval" UI default. |
|
1017 |
* |
|
1018 |
* @return the repaint interval, in milliseconds |
|
1019 |
*/ |
|
1020 |
private int getRepaintInterval() { |
|
1021 |
return repaintInterval; |
|
1022 |
} |
|
1023 |
||
1024 |
private int initRepaintInterval() { |
|
1025 |
repaintInterval = DefaultLookup.getInt(progressBar, |
|
1026 |
this, "ProgressBar.repaintInterval", 50); |
|
1027 |
return repaintInterval; |
|
1028 |
} |
|
1029 |
||
1030 |
/** |
|
1031 |
* Returns the number of milliseconds per animation cycle. |
|
1032 |
* This value is meaningful |
|
1033 |
* only if the progress bar is in indeterminate mode. |
|
1034 |
* The cycle time is used by the default indeterminate progress bar |
|
1035 |
* painting code when determining |
|
1036 |
* how far to move the bouncing box per frame. |
|
1037 |
* The cycle time is specified by |
|
1038 |
* the "ProgressBar.cycleTime" UI default |
|
1039 |
* and adjusted, if necessary, |
|
1040 |
* by the initIndeterminateDefaults method. |
|
1041 |
* |
|
1042 |
* @return the cycle time, in milliseconds |
|
1043 |
*/ |
|
1044 |
private int getCycleTime() { |
|
1045 |
return cycleTime; |
|
1046 |
} |
|
1047 |
||
1048 |
private int initCycleTime() { |
|
1049 |
cycleTime = DefaultLookup.getInt(progressBar, this, |
|
1050 |
"ProgressBar.cycleTime", 3000); |
|
1051 |
return cycleTime; |
|
1052 |
} |
|
1053 |
||
1054 |
||
1055 |
/** Initialize cycleTime, repaintInterval, numFrames, animationIndex. */ |
|
1056 |
private void initIndeterminateDefaults() { |
|
1057 |
initRepaintInterval(); //initialize repaint interval |
|
1058 |
initCycleTime(); //initialize cycle length |
|
1059 |
||
1060 |
// Make sure repaintInterval is reasonable. |
|
1061 |
if (repaintInterval <= 0) { |
|
1062 |
repaintInterval = 100; |
|
1063 |
} |
|
1064 |
||
1065 |
// Make sure cycleTime is reasonable. |
|
1066 |
if (repaintInterval > cycleTime) { |
|
1067 |
cycleTime = repaintInterval * 20; |
|
1068 |
} else { |
|
1069 |
// Force cycleTime to be a even multiple of repaintInterval. |
|
1070 |
int factor = (int)Math.ceil( |
|
1071 |
((double)cycleTime) |
|
1072 |
/ ((double)repaintInterval*2)); |
|
1073 |
cycleTime = repaintInterval*factor*2; |
|
1074 |
} |
|
1075 |
} |
|
1076 |
||
1077 |
/** |
|
1078 |
* Invoked by PropertyChangeHandler. |
|
1079 |
* |
|
1080 |
* NOTE: This might not be invoked until after the first |
|
1081 |
* paintIndeterminate call. |
|
1082 |
*/ |
|
1083 |
private void initIndeterminateValues() { |
|
1084 |
initIndeterminateDefaults(); |
|
1085 |
//assert cycleTime/repaintInterval is a whole multiple of 2. |
|
1086 |
numFrames = cycleTime/repaintInterval; |
|
1087 |
initAnimationIndex(); |
|
1088 |
||
1089 |
boxRect = new Rectangle(); |
|
1090 |
nextPaintRect = new Rectangle(); |
|
1091 |
componentInnards = new Rectangle(); |
|
1092 |
oldComponentInnards = new Rectangle(); |
|
1093 |
||
1094 |
// we only bother installing the HierarchyChangeListener if we |
|
1095 |
// are indeterminate |
|
1096 |
progressBar.addHierarchyListener(getHandler()); |
|
1097 |
||
1098 |
// start the animation thread if necessary |
|
1099 |
if (progressBar.isDisplayable()) { |
|
1100 |
startAnimationTimer(); |
|
1101 |
} |
|
1102 |
} |
|
1103 |
||
1104 |
/** Invoked by PropertyChangeHandler. */ |
|
1105 |
private void cleanUpIndeterminateValues() { |
|
1106 |
// stop the animation thread if necessary |
|
1107 |
if (progressBar.isDisplayable()) { |
|
1108 |
stopAnimationTimer(); |
|
1109 |
} |
|
1110 |
||
1111 |
cycleTime = repaintInterval = 0; |
|
1112 |
numFrames = animationIndex = 0; |
|
1113 |
maxPosition = 0; |
|
1114 |
delta = 0.0; |
|
1115 |
||
1116 |
boxRect = nextPaintRect = null; |
|
1117 |
componentInnards = oldComponentInnards = null; |
|
1118 |
||
1119 |
progressBar.removeHierarchyListener(getHandler()); |
|
1120 |
} |
|
1121 |
||
1122 |
// Called from initIndeterminateValues to initialize the animation index. |
|
1123 |
// This assumes that numFrames is set to a correct value. |
|
1124 |
private void initAnimationIndex() { |
|
1125 |
if ((progressBar.getOrientation() == JProgressBar.HORIZONTAL) && |
|
1126 |
(BasicGraphicsUtils.isLeftToRight(progressBar))) { |
|
1127 |
// If this is a left-to-right progress bar, |
|
1128 |
// start at the first frame. |
|
1129 |
setAnimationIndex(0); |
|
1130 |
} else { |
|
1131 |
// If we go right-to-left or vertically, start at the right/bottom. |
|
1132 |
setAnimationIndex(numFrames/2); |
|
1133 |
} |
|
1134 |
} |
|
1135 |
||
1136 |
// |
|
1137 |
// Animation Thread |
|
1138 |
// |
|
1139 |
/** |
|
1140 |
* Implements an animation thread that invokes repaint |
|
1141 |
* at a fixed rate. If ADJUSTTIMER is true, this thread |
|
1142 |
* will continuously adjust the repaint interval to |
|
1143 |
* try to make the actual time between repaints match |
|
1144 |
* the requested rate. |
|
1145 |
*/ |
|
1146 |
private class Animator implements ActionListener { |
|
1147 |
private Timer timer; |
|
1148 |
private long previousDelay; //used to tune the repaint interval |
|
1149 |
private int interval; //the fixed repaint interval |
|
1150 |
private long lastCall; //the last time actionPerformed was called |
|
1151 |
private int MINIMUM_DELAY = 5; |
|
1152 |
||
1153 |
/** |
|
1154 |
* Creates a timer if one doesn't already exist, |
|
1155 |
* then starts the timer thread. |
|
1156 |
*/ |
|
1157 |
private void start(int interval) { |
|
1158 |
previousDelay = interval; |
|
1159 |
lastCall = 0; |
|
1160 |
||
1161 |
if (timer == null) { |
|
1162 |
timer = new Timer(interval, this); |
|
1163 |
} else { |
|
1164 |
timer.setDelay(interval); |
|
1165 |
} |
|
1166 |
||
1167 |
if (ADJUSTTIMER) { |
|
1168 |
timer.setRepeats(false); |
|
1169 |
timer.setCoalesce(false); |
|
1170 |
} |
|
1171 |
||
1172 |
timer.start(); |
|
1173 |
} |
|
1174 |
||
1175 |
/** |
|
1176 |
* Stops the timer thread. |
|
1177 |
*/ |
|
1178 |
private void stop() { |
|
1179 |
timer.stop(); |
|
1180 |
} |
|
1181 |
||
1182 |
/** |
|
1183 |
* Reacts to the timer's action events. |
|
1184 |
*/ |
|
1185 |
public void actionPerformed(ActionEvent e) { |
|
1186 |
if (ADJUSTTIMER) { |
|
1187 |
long time = System.currentTimeMillis(); |
|
1188 |
||
1189 |
if (lastCall > 0) { //adjust nextDelay |
|
1190 |
//XXX maybe should cache this after a while |
|
1191 |
//actual = time - lastCall |
|
1192 |
//difference = actual - interval |
|
1193 |
//nextDelay = previousDelay - difference |
|
1194 |
// = previousDelay - (time - lastCall - interval) |
|
1195 |
int nextDelay = (int)(previousDelay |
|
1196 |
- time + lastCall |
|
1197 |
+ getRepaintInterval()); |
|
1198 |
if (nextDelay < MINIMUM_DELAY) { |
|
1199 |
nextDelay = MINIMUM_DELAY; |
|
1200 |
} |
|
1201 |
timer.setInitialDelay(nextDelay); |
|
1202 |
previousDelay = nextDelay; |
|
1203 |
} |
|
1204 |
timer.start(); |
|
1205 |
lastCall = time; |
|
1206 |
} |
|
1207 |
||
1208 |
incrementAnimationIndex(); //paint next frame |
|
1209 |
} |
|
1210 |
} |
|
1211 |
||
1212 |
||
1213 |
/** |
|
1214 |
* This class should be treated as a "protected" inner class. |
|
9230
c5674561cb9e
6985329: 9 classes in swing.plaf contains words inappropriate for public spec - about some compiler bug
alexp
parents:
5506
diff
changeset
|
1215 |
* Instantiate it only within subclasses of {@code BasicProgressBarUI}. |
2 | 1216 |
*/ |
1217 |
public class ChangeHandler implements ChangeListener { |
|
21278 | 1218 |
// NOTE: This class exists only for backward compatibility. All |
2 | 1219 |
// its functionality has been moved into Handler. If you need to add |
1220 |
// new functionality add it to the Handler, but make sure this |
|
1221 |
// class calls into the Handler. |
|
1222 |
public void stateChanged(ChangeEvent e) { |
|
1223 |
getHandler().stateChanged(e); |
|
1224 |
} |
|
1225 |
} |
|
1226 |
||
1227 |
||
1228 |
private class Handler implements ChangeListener, PropertyChangeListener, HierarchyListener { |
|
1229 |
// ChangeListener |
|
1230 |
public void stateChanged(ChangeEvent e) { |
|
1231 |
BoundedRangeModel model = progressBar.getModel(); |
|
1232 |
int newRange = model.getMaximum() - model.getMinimum(); |
|
1233 |
int newPercent; |
|
1234 |
int oldPercent = getCachedPercent(); |
|
1235 |
||
1236 |
if (newRange > 0) { |
|
1237 |
newPercent = (int)((100 * (long)model.getValue()) / newRange); |
|
1238 |
} else { |
|
1239 |
newPercent = 0; |
|
1240 |
} |
|
1241 |
||
1242 |
if (newPercent != oldPercent) { |
|
1243 |
setCachedPercent(newPercent); |
|
1244 |
progressBar.repaint(); |
|
1245 |
} |
|
1246 |
} |
|
1247 |
||
1248 |
// PropertyChangeListener |
|
1249 |
public void propertyChange(PropertyChangeEvent e) { |
|
1250 |
String prop = e.getPropertyName(); |
|
1251 |
if ("indeterminate" == prop) { |
|
1252 |
if (progressBar.isIndeterminate()) { |
|
1253 |
initIndeterminateValues(); |
|
1254 |
} else { |
|
1255 |
//clean up |
|
1256 |
cleanUpIndeterminateValues(); |
|
1257 |
} |
|
1258 |
progressBar.repaint(); |
|
1259 |
} |
|
1260 |
} |
|
1261 |
||
1262 |
// we don't want the animation to keep running if we're not displayable |
|
1263 |
public void hierarchyChanged(HierarchyEvent he) { |
|
1264 |
if ((he.getChangeFlags() & HierarchyEvent.DISPLAYABILITY_CHANGED) != 0) { |
|
1265 |
if (progressBar.isIndeterminate()) { |
|
1266 |
if (progressBar.isDisplayable()) { |
|
1267 |
startAnimationTimer(); |
|
1268 |
} else { |
|
1269 |
stopAnimationTimer(); |
|
1270 |
} |
|
1271 |
} |
|
1272 |
} |
|
1273 |
} |
|
1274 |
} |
|
1275 |
} |