Tue, 02 Jan 2024 17:50:43 +0100 |
František Kučera |
Added tag v0.1 for changeset 22827574296e
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Tue, 02 Jan 2024 17:49:23 +0100 |
František Kučera |
reset texture scale back to 1:1, if xattr is missing
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Sat, 30 Dec 2023 01:18:32 +0100 |
František Kučera |
new default texture: horizon
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Thu, 28 Dec 2023 15:01:13 +0100 |
František Kučera |
add Texture::bind() method
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Tue, 26 Dec 2023 23:46:45 +0100 |
František Kučera |
pass texture xattr 'shader-shark.texture.scale' to the shaders as 'uTextureScale' + update variable locations on each shader reload
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Tue, 26 Dec 2023 15:41:07 +0100 |
František Kučera |
xattr: list attribute names without the namespace prefix 'user.'
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Tue, 26 Dec 2023 12:40:20 +0100 |
František Kučera |
support both decimal and hexadecimal notations for --root-window
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Sat, 23 Dec 2023 23:10:41 +0100 |
František Kučera |
set scaling filters according to the texture file extended attributes (xattr: shader-shark.texture.mag-filter = linear | nearest)
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Sun, 10 Dec 2023 22:23:32 +0100 |
František Kučera |
xattr: XAttrs class that read/write/list extended attributes
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Sun, 10 Dec 2023 22:20:37 +0100 |
František Kučera |
monitor texture and shader file writes using inotify: improved resource management
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