Tue, 26 Dec 2023 23:46:45 +0100 | František Kučera | pass texture xattr 'shader-shark.texture.scale' to the shaders as 'uTextureScale' + update variable locations on each shader reload | file | diff | annotate |
Tue, 05 Dec 2023 22:55:25 +0100 | František Kučera | process all X11 event waiting in the queue in the same cycle | file | diff | annotate |
Sun, 03 Dec 2023 19:22:42 +0100 | František Kučera | new shader: phosphor-basic.frag | file | diff | annotate |
Sun, 03 Dec 2023 13:13:37 +0100 | František Kučera | transparency/alpha: blending | file | diff | annotate |
Sun, 03 Dec 2023 12:32:55 +0100 | František Kučera | transparency/alpha: simple binary transparent/opaque, no blending, just discard some fragments | file | diff | annotate |
Sat, 02 Dec 2023 23:11:56 +0100 | František Kučera | use default texture and shaders from the $SHADER_SHARK_DATA_DIR directory, if not configured as command line arguments | file | diff | annotate | base |