branch | v_0 |
changeset 0 | bb715a82a8f1 |
child 2 | 3faef2f5128e |
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/shaders/first.frag Sun Nov 26 16:27:50 2023 +0100 @@ -0,0 +1,10 @@ +#version 330 core + +uniform sampler2D jazz; +in vec2 textureCoordinate; +out vec3 outColor; + +void main(){ + outColor = texture(jazz, textureCoordinate).xyz; + // outColor *= vec3(0.8, 1., 0.2); +}