shaders/first.frag
branchv_0
changeset 0 bb715a82a8f1
child 2 3faef2f5128e
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/shaders/first.frag	Sun Nov 26 16:27:50 2023 +0100
@@ -0,0 +1,10 @@
+#version 330 core
+
+uniform sampler2D jazz;
+in vec2 textureCoordinate;
+out vec3 outColor; 
+
+void main(){
+	outColor = texture(jazz, textureCoordinate).xyz;
+	// outColor *= vec3(0.8, 1., 0.2);
+}