branch | v_0 |
changeset 11 | 0aeedc35ebed |
parent 10 | 8382173bfc35 |
child 12 | 076e3b2d97ac |
--- a/shaders/first.vert Sat Dec 02 21:25:02 2023 +0100 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,13 +0,0 @@ -#version 330 core - -uniform mat4 uModel; -uniform mat4 uView; -uniform mat4 uProjection; -in vec3 aVertexXYZ; -in vec2 aTextureXY; -out vec2 vTextureXY; - -void main() { - gl_Position = uProjection * uView * uModel * vec4(aVertexXYZ, 1.0f); - vTextureXY = aTextureXY; -}