shaders/first.vert
branchv_0
changeset 11 0aeedc35ebed
parent 10 8382173bfc35
child 12 076e3b2d97ac
--- a/shaders/first.vert	Sat Dec 02 21:25:02 2023 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,13 +0,0 @@
-#version 330 core
-
-uniform  mat4  uModel;
-uniform  mat4  uView;
-uniform  mat4  uProjection;
-in       vec3  aVertexXYZ;
-in       vec2  aTextureXY;
-out      vec2  vTextureXY;
-
-void main() {
-	gl_Position = uProjection * uView * uModel * vec4(aVertexXYZ, 1.0f);
-	vTextureXY = aTextureXY;
-}