src/JackHandler.h
author František Kučera <franta-hg@frantovo.cz>
Sun, 04 Oct 2020 18:26:59 +0200
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finalize on exceptions in constructor
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/**
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 * Relational pipes
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 * Copyright © 2020 František Kučera (Frantovo.cz, GlobalCode.info)
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, version 3 of the License.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include <memory>
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#include <atomic>
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#include <string>
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#include <cstring>
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#include <vector>
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#include <iostream>
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#include <sstream>
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#include <locale>
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#include <codecvt>
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#include <sys/mman.h>
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#include <signal.h>
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#include <unistd.h>
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#include <jack/jack.h>
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#include <jack/midiport.h>
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#include <jack/ringbuffer.h>
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#include <relpipe/common/type/typedefs.h>
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#include <relpipe/reader/TypeId.h>
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#include <relpipe/reader/handlers/RelationalReaderStringHandler.h>
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#include <relpipe/reader/handlers/AttributeMetadata.h>
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#include "Configuration.h"
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#include "JackException.h"
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namespace relpipe {
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namespace out {
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namespace jack {
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int dequeueMessages(jack_nframes_t frames, void* arg);
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class JackHandler : public relpipe::reader::handlers::RelationalReaderStringHandler {
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private:
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	Configuration& configuration;
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	std::wstring_convert<std::codecvt_utf8<wchar_t>> convertor; // TODO: local system encoding
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	std::atomic<bool> continueProcessing{true};
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	/**
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	 * Is passed through the ring buffer
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	 * from the relpipe-reading thread to the jack-writing thread (callback).
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	 */
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	struct MidiMessage {
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		uint8_t buffer[4096] = {0};
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		uint32_t size;
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		uint32_t time;
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	};
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	/**
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	 * JACK callbacks (called from the real-time thread)
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	 */
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	class RealTimeContext {
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	public:
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		jack_client_t* jackClient = nullptr;
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		jack_port_t* jackPort = nullptr;
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		jack_ringbuffer_t* ringBuffer = nullptr;
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		const int RING_BUFFER_SIZE = 100;
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		int processCallback(jack_nframes_t frames) {
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			const size_t queuedMessages = jack_ringbuffer_read_space(ringBuffer) / sizeof (MidiMessage);
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			void* jackPortBuffer = jack_port_get_buffer(jackPort, frames); // jack_port_get_buffer() must be called outside the loop, otherwise it will multiply the MIDI events
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			jack_midi_clear_buffer(jackPortBuffer); // TODO: clean buffer?
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			for (size_t i = 0; i < queuedMessages && i < frames; i++) {
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				// TODO: correct timing?
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				MidiMessage m;
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				jack_ringbuffer_read(ringBuffer, (char*) &m, sizeof (MidiMessage));
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				jack_midi_data_t* midiData = jack_midi_event_reserve(jackPortBuffer, m.time, m.size);
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				memcpy(midiData, m.buffer, m.size);
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			}
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			return 0;
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		}
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		int syncCallback(jack_transport_state_t state, jack_position_t* position) {
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			std::wcerr << L"syncCallback()" << std::endl;
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			return true;
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		}
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		static int processCallback(jack_nframes_t frames, void* instance) {
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			return static_cast<RealTimeContext*> (instance)->processCallback(frames);
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		}
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		static int syncCallback(jack_transport_state_t state, jack_position_t* position, void* instance) {
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			return static_cast<RealTimeContext*> (instance)->syncCallback(state, position);
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		}
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	} realTimeContext;
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	/**
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	 * Temporary storage of values read from relational input.
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	 */
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	class RelationContext {
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	public:
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		bool skip = false;
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		std::vector<relpipe::reader::handlers::AttributeMetadata> attributes;
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		bool hasAttribute(const relpipe::common::type::StringX& name) {
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			for (auto a : attributes) if (a.getAttributeName() == name) return true;
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			return false;
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		}
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		class RecordContext {
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		public:
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			enum class Event {
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				NOTE,
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				CONTROL,
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				SYSEX,
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				UNKNOWN
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			};
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			static Event parseEventType(const relpipe::common::type::StringX& name) {
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				if (name == L"note") return Event::NOTE;
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				else if (name == L"control") return Event::CONTROL;
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				else if (name == L"sysex") return Event::SYSEX;
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				else return Event::UNKNOWN;
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			}
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			Event event = Event::UNKNOWN;
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			relpipe::common::type::Integer channel;
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			relpipe::common::type::Boolean noteOn;
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			relpipe::common::type::Integer notePitch;
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			relpipe::common::type::Integer noteVelocity;
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			relpipe::common::type::Integer controllerId;
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			relpipe::common::type::Integer controllerValue;
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			relpipe::common::type::StringX raw;
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			size_t attributeIndex = 0;
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		} recordContext;
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	} relationContext;
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	static void jackErrorCallback(const char * message) {
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		std::wstring_convert < std::codecvt_utf8<wchar_t>> convertor; // TODO: local system encoding
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		std::wcerr << L"JACK: " << convertor.from_bytes(message) << std::endl;
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	}
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	void finalize() {
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		// Close JACK connection:
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		jack_deactivate(realTimeContext.jackClient);
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		jack_client_close(realTimeContext.jackClient);
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		jack_ringbuffer_free(realTimeContext.ringBuffer);
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	}
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	void failInConstructor(const relpipe::common::type::StringX& errorMessage) {
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		finalize();
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		throw JackException(errorMessage);
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	}
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public:
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	JackHandler(Configuration& configuration) : configuration(configuration) {
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		// Initialize JACK connection:
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		std::string clientName = convertor.to_bytes(configuration.jackClientName);
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		realTimeContext.jackClient = jack_client_open(clientName.c_str(), JackNullOption, nullptr);
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		if (realTimeContext.jackClient == nullptr) failInConstructor(L"Could not create JACK client.");
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		realTimeContext.ringBuffer = jack_ringbuffer_create(realTimeContext.RING_BUFFER_SIZE * sizeof (MidiMessage));
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		jack_set_process_callback(realTimeContext.jackClient, RealTimeContext::processCallback, &realTimeContext);
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		jack_set_sync_callback(realTimeContext.jackClient, RealTimeContext::syncCallback, &realTimeContext);
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		// TODO: report also other events (connections etc.)
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		jack_set_error_function(jackErrorCallback);
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		jack_set_info_function(jackErrorCallback);
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		realTimeContext.jackPort = jack_port_register(realTimeContext.jackClient, "output", JACK_DEFAULT_MIDI_TYPE, JackPortIsOutput, 0);
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		if (realTimeContext.jackPort == nullptr) failInConstructor(L"Could not register the JACK port.");
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		if (mlockall(MCL_CURRENT | MCL_FUTURE)) fwprintf(stderr, L"Warning: Can not lock memory.\n");
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		int jackError = jack_activate(realTimeContext.jackClient);
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		if (jackError) failInConstructor(L"Could not activate the JACK client.");
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		// Connect to configured destination ports:
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		const char* jackPortName = jack_port_name(realTimeContext.jackPort);
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		for (auto destinationPort : configuration.portsToConnect) {
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			int error = jack_connect(realTimeContext.jackClient, jackPortName, convertor.to_bytes(destinationPort).c_str());
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			if (error) failInConstructor(L"Connection to the JACK port failed: " + destinationPort);
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		}
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		// Wait for a port connection, because it does not make much sense to send MIDI events nowhere:
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		while (jack_port_connected(realTimeContext.jackPort) < configuration.requiredJackConnections) usleep(10000);
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	}
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	void startRelation(const relpipe::common::type::StringX name, std::vector<relpipe::reader::handlers::AttributeMetadata> attributes) override {
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		// TODO: validate metadata and prepare attribute mappings (names and types are important, order does not matter)
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		relationContext = RelationContext();
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		relationContext.attributes = attributes;
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		// TODO: check also data types and skipt relation if important attributes are missing
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		// TODO: configurable relation name
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		if (!relationContext.hasAttribute(L"raw")) {
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			relationContext.skip = true;
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			fwprintf(stderr, L"Relation „%ls“ will be ignored because mandatory attribute „raw“ is missing.\n", name.c_str());
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		}
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	}
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	void attribute(const relpipe::common::type::StringX& value) override {
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		if (relationContext.skip) return;
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		// TODO: switch to RelationalReaderStringHandler
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		// TODO: if (continueProcessing) {} ?
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		RelationContext& rel = relationContext;
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		RelationContext::RecordContext& rec = rel.recordContext;
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		const auto attributeName = rel.attributes[rec.attributeIndex].getAttributeName();
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		if (attributeName == L"event") rec.event = rec.parseEventType(value);
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		else if (attributeName == L"channel") rec.channel = std::stoi(value);
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		else if (attributeName == L"controller_id") rec.controllerId = std::stoi(value);
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		else if (attributeName == L"controller_value") rec.controllerValue = std::stoi(value);
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		else if (attributeName == L"note_on") rec.noteOn = value == L"true";
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		else if (attributeName == L"note_pitch") rec.notePitch = std::stoi(value);
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		else if (attributeName == L"note_velocity") rec.noteVelocity = std::stoi(value);
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		else if (attributeName == L"raw") rec.raw = value;
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		rec.attributeIndex++;
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		if (rec.attributeIndex == rel.attributes.size()) {
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			while (jack_ringbuffer_write_space(realTimeContext.ringBuffer) < sizeof (MidiMessage)) usleep(1000); // should not happen, the real-time thread should be faster
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			MidiMessage m;
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			// TODO: correct timing?
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			m.time = 0;
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			if (rec.event == RelationContext::RecordContext::Event::NOTE) {
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				m.size = 3;
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				m.buffer[0] = (rec.noteOn ? 0x90 : 0x80) | rec.channel;
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				m.buffer[1] = rec.notePitch;
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				m.buffer[2] = rec.noteVelocity;
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			} else if (rec.event == RelationContext::RecordContext::Event::CONTROL) {
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				m.size = 3;
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				m.buffer[0] = 0xB0 | rec.channel;
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				m.buffer[1] = rec.controllerId;
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				m.buffer[2] = rec.controllerValue;
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			} else { // SysEx and other raw messages
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				m.size = 0;
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				size_t nibble = 0;
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				for (int i = 0; i < rec.raw.size() && m.size < sizeof (m.buffer); i++) {
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					wchar_t ch = rec.raw[i];
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					if (ch == L' ') continue;
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					else if (ch >= L'0' && ch <= L'9') m.buffer[m.size] += (ch - '0') /**/ << (nibble % 2 ? 0 : 4);
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					else if (ch >= L'a' && ch <= L'f') m.buffer[m.size] += (ch - 'a' + 10) << (nibble % 2 ? 0 : 4);
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					else if (ch >= L'A' && ch <= L'F') m.buffer[m.size] += (ch - 'A' + 10) << (nibble % 2 ? 0 : 4);
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					else throw JackException(L"Invalid character in the hexadeximal sequence: „" + std::wstring(1, ch) + L"“.");
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					nibble++;
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					if (nibble % 2 == 0) m.size++;
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				}
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			}
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			// TODO: if (m.size == 0) fwprintf(stderr, L"Missing data\n");
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			jack_ringbuffer_write(realTimeContext.ringBuffer, (const char *) &m, sizeof (m));
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			relationContext.recordContext = RelationContext::RecordContext();
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		}
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	}
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	void endOfPipe() {
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		// TODO: send optional (configurable) MIDI events
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		// Wait until the ring buffer is empty
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		while (continueProcessing && jack_ringbuffer_read_space(realTimeContext.ringBuffer)) usleep(1000);
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		usleep(1000000);
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		// TODO: better waiting (ringBuffer might be empty, but events have not been sent to JACK yet)
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		// TODO: optionally mute all; probably enabled by default
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	}
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	void finish(int sig) {
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		continueProcessing = false;
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	}
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	virtual ~JackHandler() {
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		finalize();
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	}
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};
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}
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}
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}