hotspot/src/os/solaris/vm/osThread_solaris.hpp
author rbackman
Tue, 22 May 2012 10:11:53 +0200
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parent 12377 ae6def2813e0
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7161732: Improve handling of thread_id in OSThread Reviewed-by: dholmes, kamg
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/*
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 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 *
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 */
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#ifndef OS_SOLARIS_VM_OSTHREAD_SOLARIS_HPP
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#define OS_SOLARIS_VM_OSTHREAD_SOLARIS_HPP
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// This is embedded via include into the class OSThread
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 public:
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  typedef thread_t thread_id_t;
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  uint     _lwp_id;            // lwp ID, only used with bound threads
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  int      _native_priority;   // Saved native priority when starting
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                               // a bound thread
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  sigset_t _caller_sigmask;    // Caller's signal mask
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  bool     _vm_created_thread; // true if the VM created this thread,
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                               // false if primary thread or attached thread
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  uint     lwp_id() const          { return _lwp_id; }
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  int      native_priority() const { return _native_priority; }
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  // Set and get state of _vm_created_thread flag
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  void set_vm_created()           { _vm_created_thread = true; }
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  bool is_vm_created()            { return _vm_created_thread; }
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  // Methods to save/restore caller's signal mask
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  sigset_t  caller_sigmask() const       { return _caller_sigmask; }
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  void    set_caller_sigmask(sigset_t sigmask)  { _caller_sigmask = sigmask; }
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#ifndef PRODUCT
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  // Used for debugging, return a unique integer for each thread.
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  int thread_identifier() const   { return _thread_id; }
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#endif
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#ifdef ASSERT
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  // On solaris reposition can fail in two ways:
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  // 1: a mismatched pc, because signal is delivered too late, target thread
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  //    is resumed.
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  // 2: on a timeout where signal is lost, target thread is resumed.
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  bool valid_reposition_failure() {
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    // only 1 and 2 can happen and we can handle both of them
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    return true;
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  }
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#endif
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  void set_lwp_id(uint id)           { _lwp_id = id; }
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  void set_native_priority(int prio) { _native_priority = prio; }
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 // ***************************************************************
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 // interrupt support.  interrupts (using signals) are used to get
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 // the thread context (get_thread_pc), to set the thread context
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 // (set_thread_pc), and to implement java.lang.Thread.interrupt.
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 // ***************************************************************
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  class InterruptArguments : StackObj {
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   private:
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    Thread*     _thread;   // the thread to signal was dispatched to
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    ucontext_t* _ucontext; // the machine context at the time of the signal
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   public:
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    InterruptArguments(Thread* thread, ucontext_t* ucontext) {
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      _thread   = thread;
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      _ucontext = ucontext;
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    }
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    Thread*     thread()   const { return _thread;   }
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    ucontext_t* ucontext() const { return _ucontext; }
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  };
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  // There are currently no asynchronous callbacks - and we'd better not
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  // support them in the future either, as they need to be deallocated from
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  // the interrupt handler, which is not safe; they also require locks to
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  // protect the callback queue.
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  class Sync_Interrupt_Callback : private StackObj {
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   protected:
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    volatile bool _is_done;
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    Monitor*      _sync;
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    Thread*       _target;
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    Sync_Interrupt_Callback(Monitor * sync) {
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      _is_done = false;  _target = NULL;  _sync = sync;
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    }
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    bool is_done() const               { return _is_done; }
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    Thread* target() const             { return _target;  }
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    int interrupt(Thread * target, int timeout);
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    // override to implement the callback.
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    virtual void execute(InterruptArguments *args) = 0;
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    void leave_callback();
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  };
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  Sync_Interrupt_Callback * volatile _current_callback;
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  enum {
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    callback_in_progress = 1
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  };
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  Mutex * _current_callback_lock;       // only used on v8
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  int set_interrupt_callback    (Sync_Interrupt_Callback * cb);
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  void remove_interrupt_callback(Sync_Interrupt_Callback * cb);
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  void do_interrupt_callbacks_at_interrupt(InterruptArguments *args);
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 // ***************************************************************
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 // java.lang.Thread.interrupt state.
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 // ***************************************************************
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  JavaThreadState      _saved_interrupt_thread_state;       // the thread state before a system call -- restored afterward
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  JavaThreadState   saved_interrupt_thread_state()                              { return _saved_interrupt_thread_state; }
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  void              set_saved_interrupt_thread_state(JavaThreadState state)     { _saved_interrupt_thread_state = state; }
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  static void       handle_spinlock_contention(int tries);                      // Used for thread local eden locking
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  // ***************************************************************
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  // Platform dependent initialization and cleanup
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  // ***************************************************************
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  void pd_initialize();
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  void pd_destroy();
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#endif // OS_SOLARIS_VM_OSTHREAD_SOLARIS_HPP