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/*
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* Copyright 1997-2006 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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// This is embedded via include into the class OSThread
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private:
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thread_t _thread_id; // Solaris thread id
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unsigned int _lwp_id; // lwp ID, only used with bound threads
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sigset_t _caller_sigmask; // Caller's signal mask
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bool _vm_created_thread; // true if the VM create this thread
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// false if primary thread or attached thread
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public:
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thread_t thread_id() const { return _thread_id; }
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unsigned int lwp_id() const { return _lwp_id; }
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// Set and get state of _vm_created_thread flag
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void set_vm_created() { _vm_created_thread = true; }
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bool is_vm_created() { return _vm_created_thread; }
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// Methods to save/restore caller's signal mask
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sigset_t caller_sigmask() const { return _caller_sigmask; }
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void set_caller_sigmask(sigset_t sigmask) { _caller_sigmask = sigmask; }
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#ifndef PRODUCT
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// Used for debugging, return a unique integer for each thread.
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int thread_identifier() const { return _thread_id; }
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#endif
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#ifdef ASSERT
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// On solaris reposition can fail in two ways:
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// 1: a mismatched pc, because signal is delivered too late, target thread
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// is resumed.
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// 2: on a timeout where signal is lost, target thread is resumed.
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bool valid_reposition_failure() {
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// only 1 and 2 can happen and we can handle both of them
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return true;
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}
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#endif
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void set_thread_id(thread_t id) { _thread_id = id; }
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void set_lwp_id(unsigned int id){ _lwp_id = id; }
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// ***************************************************************
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// interrupt support. interrupts (using signals) are used to get
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// the thread context (get_thread_pc), to set the thread context
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// (set_thread_pc), and to implement java.lang.Thread.interrupt.
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// ***************************************************************
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public:
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class InterruptArguments : StackObj {
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private:
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Thread* _thread; // the thread to signal was dispatched to
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ucontext_t* _ucontext; // the machine context at the time of the signal
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public:
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InterruptArguments(Thread* thread, ucontext_t* ucontext) {
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_thread = thread;
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_ucontext = ucontext;
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}
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Thread* thread() const { return _thread; }
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ucontext_t* ucontext() const { return _ucontext; }
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};
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// There are currently no asynchronous callbacks - and we'd better not
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// support them in the future either, as they need to be deallocated from
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// the interrupt handler, which is not safe; they also require locks to
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// protect the callback queue.
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class Sync_Interrupt_Callback : private StackObj {
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protected:
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volatile bool _is_done;
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Monitor* _sync;
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Thread* _target;
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public:
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Sync_Interrupt_Callback(Monitor * sync) {
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_is_done = false; _target = NULL; _sync = sync;
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}
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bool is_done() const { return _is_done; }
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Thread* target() const { return _target; }
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int interrupt(Thread * target, int timeout);
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// override to implement the callback.
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virtual void execute(InterruptArguments *args) = 0;
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void leave_callback();
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};
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private:
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Sync_Interrupt_Callback * volatile _current_callback;
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enum {
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callback_in_progress = 1
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};
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Mutex * _current_callback_lock; // only used on v8
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public:
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int set_interrupt_callback (Sync_Interrupt_Callback * cb);
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void remove_interrupt_callback(Sync_Interrupt_Callback * cb);
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void OSThread::do_interrupt_callbacks_at_interrupt(InterruptArguments *args);
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// ***************************************************************
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// java.lang.Thread.interrupt state.
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// ***************************************************************
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private:
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JavaThreadState _saved_interrupt_thread_state; // the thread state before a system call -- restored afterward
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public:
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JavaThreadState saved_interrupt_thread_state() { return _saved_interrupt_thread_state; }
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void set_saved_interrupt_thread_state(JavaThreadState state) { _saved_interrupt_thread_state = state; }
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static void handle_spinlock_contention(int tries); // Used for thread local eden locking
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// ***************************************************************
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// Platform dependent initialization and cleanup
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// ***************************************************************
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private:
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void pd_initialize();
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void pd_destroy();
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