Thu, 28 Dec 2023 01:35:17 +0100 documentation: mouse and keyboard controls v_0
František Kučera <franta-hg@frantovo.cz> [Thu, 28 Dec 2023 01:35:17 +0100] rev 37
documentation: mouse and keyboard controls
Thu, 28 Dec 2023 00:57:23 +0100 modify phosphor-basic.frag for PDF presentations v_0
František Kučera <franta-hg@frantovo.cz> [Thu, 28 Dec 2023 00:57:23 +0100] rev 36
modify phosphor-basic.frag for PDF presentations
Thu, 28 Dec 2023 00:37:59 +0100 add undocumented option: --dpi v_0
František Kučera <franta-hg@frantovo.cz> [Thu, 28 Dec 2023 00:37:59 +0100] rev 35
add undocumented option: --dpi
Thu, 28 Dec 2023 00:32:23 +0100 convert functions to methods: goPage(), goHome(), goEnd(), goPageMouse() v_0
František Kučera <franta-hg@frantovo.cz> [Thu, 28 Dec 2023 00:32:23 +0100] rev 34
convert functions to methods: goPage(), goHome(), goEnd(), goPageMouse()
Wed, 27 Dec 2023 23:25:06 +0100 import functions from the private prototype: goPage(), goHome(), goEnd(), goPageMouse() v_0
František Kučera <franta-hg@frantovo.cz> [Wed, 27 Dec 2023 23:25:06 +0100] rev 33
import functions from the private prototype: goPage(), goHome(), goEnd(), goPageMouse()
Wed, 27 Dec 2023 12:50:47 +0100 default PDF document v_0
František Kučera <franta-hg@frantovo.cz> [Wed, 27 Dec 2023 12:50:47 +0100] rev 32
default PDF document
Wed, 27 Dec 2023 12:11:27 +0100 render all PDF pages v_0
František Kučera <franta-hg@frantovo.cz> [Wed, 27 Dec 2023 12:11:27 +0100] rev 31
render all PDF pages
Wed, 27 Dec 2023 10:34:12 +0100 import PDF loading code from the OHP3D private prototype v_0
František Kučera <franta-hg@frantovo.cz> [Wed, 27 Dec 2023 10:34:12 +0100] rev 30
import PDF loading code from the OHP3D private prototype
Wed, 27 Dec 2023 01:50:38 +0100 derive OHP3D from ShaderShark v_0
František Kučera <franta-hg@frantovo.cz> [Wed, 27 Dec 2023 01:50:38 +0100] rev 29
derive OHP3D from ShaderShark
Tue, 26 Dec 2023 23:46:45 +0100 pass texture xattr 'shader-shark.texture.scale' to the shaders as 'uTextureScale' + update variable locations on each shader reload v_0
František Kučera <franta-hg@frantovo.cz> [Tue, 26 Dec 2023 23:46:45 +0100] rev 28
pass texture xattr 'shader-shark.texture.scale' to the shaders as 'uTextureScale' + update variable locations on each shader reload
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