Tue, 26 Dec 2023 23:46:45 +0100 | František Kučera | pass texture xattr 'shader-shark.texture.scale' to the shaders as 'uTextureScale' + update variable locations on each shader reload | file | diff | annotate |
Wed, 06 Dec 2023 22:54:24 +0100 | František Kučera | shaders: dynamic line count derived from the texture resolution | file | diff | annotate |
Sun, 03 Dec 2023 19:22:42 +0100 | František Kučera | new shader: phosphor-basic.frag | file | diff | annotate |
Sun, 03 Dec 2023 19:22:25 +0100 | František Kučera | new shader: scanlines-basic.frag | file | diff | annotate | base |