8186089: Move Arena to its own header file
authorhseigel
Wed, 16 Aug 2017 11:17:54 -0400
changeset 46818 d0475215ae39
parent 46817 a27c007d05bb
child 46819 780e16a64a50
child 46821 0a12cf4ae24e
8186089: Move Arena to its own header file Summary: Move classes Chunk and Arena to new arena.hpp and arena.cpp files Reviewed-by: coleenp, gtriantafill
hotspot/src/share/vm/memory/allocation.cpp
hotspot/src/share/vm/memory/allocation.hpp
hotspot/src/share/vm/memory/arena.cpp
hotspot/src/share/vm/memory/arena.hpp
hotspot/src/share/vm/precompiled/precompiled.hpp
hotspot/src/share/vm/runtime/commandLineFlagConstraintList.cpp
hotspot/src/share/vm/runtime/handles.hpp
hotspot/src/share/vm/runtime/vmStructs.cpp
--- a/hotspot/src/share/vm/memory/allocation.cpp	Tue Aug 15 18:19:18 2017 -0400
+++ b/hotspot/src/share/vm/memory/allocation.cpp	Wed Aug 16 11:17:54 2017 -0400
@@ -26,6 +26,7 @@
 #include "gc/shared/genCollectedHeap.hpp"
 #include "memory/allocation.hpp"
 #include "memory/allocation.inline.hpp"
+#include "memory/arena.hpp"
 #include "memory/metaspaceShared.hpp"
 #include "memory/resourceArea.hpp"
 #include "memory/universe.hpp"
@@ -65,6 +66,18 @@
   st->print(" {" INTPTR_FORMAT "}", p2i(this));
 }
 
+void* ResourceObj::operator new(size_t size, Arena *arena) throw() {
+  address res = (address)arena->Amalloc(size);
+  DEBUG_ONLY(set_allocation_type(res, ARENA);)
+  return res;
+}
+
+void* ResourceObj::operator new [](size_t size, Arena *arena) throw() {
+  address res = (address)arena->Amalloc(size);
+  DEBUG_ONLY(set_allocation_type(res, ARENA);)
+  return res;
+}
+
 void* ResourceObj::operator new(size_t size, allocation_type type, MEMFLAGS flags) throw() {
   address res = NULL;
   switch (type) {
@@ -211,456 +224,6 @@
 }
 
 //--------------------------------------------------------------------------------------
-// ChunkPool implementation
-
-// MT-safe pool of chunks to reduce malloc/free thrashing
-// NB: not using Mutex because pools are used before Threads are initialized
-class ChunkPool: public CHeapObj<mtInternal> {
-  Chunk*       _first;        // first cached Chunk; its first word points to next chunk
-  size_t       _num_chunks;   // number of unused chunks in pool
-  size_t       _num_used;     // number of chunks currently checked out
-  const size_t _size;         // size of each chunk (must be uniform)
-
-  // Our four static pools
-  static ChunkPool* _large_pool;
-  static ChunkPool* _medium_pool;
-  static ChunkPool* _small_pool;
-  static ChunkPool* _tiny_pool;
-
-  // return first element or null
-  void* get_first() {
-    Chunk* c = _first;
-    if (_first) {
-      _first = _first->next();
-      _num_chunks--;
-    }
-    return c;
-  }
-
- public:
-  // All chunks in a ChunkPool has the same size
-   ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; }
-
-  // Allocate a new chunk from the pool (might expand the pool)
-  NOINLINE void* allocate(size_t bytes, AllocFailType alloc_failmode) {
-    assert(bytes == _size, "bad size");
-    void* p = NULL;
-    // No VM lock can be taken inside ThreadCritical lock, so os::malloc
-    // should be done outside ThreadCritical lock due to NMT
-    { ThreadCritical tc;
-      _num_used++;
-      p = get_first();
-    }
-    if (p == NULL) p = os::malloc(bytes, mtChunk, CURRENT_PC);
-    if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) {
-      vm_exit_out_of_memory(bytes, OOM_MALLOC_ERROR, "ChunkPool::allocate");
-    }
-    return p;
-  }
-
-  // Return a chunk to the pool
-  void free(Chunk* chunk) {
-    assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size");
-    ThreadCritical tc;
-    _num_used--;
-
-    // Add chunk to list
-    chunk->set_next(_first);
-    _first = chunk;
-    _num_chunks++;
-  }
-
-  // Prune the pool
-  void free_all_but(size_t n) {
-    Chunk* cur = NULL;
-    Chunk* next;
-    {
-      // if we have more than n chunks, free all of them
-      ThreadCritical tc;
-      if (_num_chunks > n) {
-        // free chunks at end of queue, for better locality
-        cur = _first;
-        for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next();
-
-        if (cur != NULL) {
-          next = cur->next();
-          cur->set_next(NULL);
-          cur = next;
-
-          // Free all remaining chunks while in ThreadCritical lock
-          // so NMT adjustment is stable.
-          while(cur != NULL) {
-            next = cur->next();
-            os::free(cur);
-            _num_chunks--;
-            cur = next;
-          }
-        }
-      }
-    }
-  }
-
-  // Accessors to preallocated pool's
-  static ChunkPool* large_pool()  { assert(_large_pool  != NULL, "must be initialized"); return _large_pool;  }
-  static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; }
-  static ChunkPool* small_pool()  { assert(_small_pool  != NULL, "must be initialized"); return _small_pool;  }
-  static ChunkPool* tiny_pool()   { assert(_tiny_pool   != NULL, "must be initialized"); return _tiny_pool;   }
-
-  static void initialize() {
-    _large_pool  = new ChunkPool(Chunk::size        + Chunk::aligned_overhead_size());
-    _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size());
-    _small_pool  = new ChunkPool(Chunk::init_size   + Chunk::aligned_overhead_size());
-    _tiny_pool   = new ChunkPool(Chunk::tiny_size   + Chunk::aligned_overhead_size());
-  }
-
-  static void clean() {
-    enum { BlocksToKeep = 5 };
-     _tiny_pool->free_all_but(BlocksToKeep);
-     _small_pool->free_all_but(BlocksToKeep);
-     _medium_pool->free_all_but(BlocksToKeep);
-     _large_pool->free_all_but(BlocksToKeep);
-  }
-};
-
-ChunkPool* ChunkPool::_large_pool  = NULL;
-ChunkPool* ChunkPool::_medium_pool = NULL;
-ChunkPool* ChunkPool::_small_pool  = NULL;
-ChunkPool* ChunkPool::_tiny_pool   = NULL;
-
-void chunkpool_init() {
-  ChunkPool::initialize();
-}
-
-void
-Chunk::clean_chunk_pool() {
-  ChunkPool::clean();
-}
-
-
-//--------------------------------------------------------------------------------------
-// ChunkPoolCleaner implementation
-//
-
-class ChunkPoolCleaner : public PeriodicTask {
-  enum { CleaningInterval = 5000 };      // cleaning interval in ms
-
- public:
-   ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {}
-   void task() {
-     ChunkPool::clean();
-   }
-};
-
-//--------------------------------------------------------------------------------------
-// Chunk implementation
-
-void* Chunk::operator new (size_t requested_size, AllocFailType alloc_failmode, size_t length) throw() {
-  // requested_size is equal to sizeof(Chunk) but in order for the arena
-  // allocations to come out aligned as expected the size must be aligned
-  // to expected arena alignment.
-  // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it.
-  assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment");
-  size_t bytes = ARENA_ALIGN(requested_size) + length;
-  switch (length) {
-   case Chunk::size:        return ChunkPool::large_pool()->allocate(bytes, alloc_failmode);
-   case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes, alloc_failmode);
-   case Chunk::init_size:   return ChunkPool::small_pool()->allocate(bytes, alloc_failmode);
-   case Chunk::tiny_size:   return ChunkPool::tiny_pool()->allocate(bytes, alloc_failmode);
-   default: {
-     void* p = os::malloc(bytes, mtChunk, CALLER_PC);
-     if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) {
-       vm_exit_out_of_memory(bytes, OOM_MALLOC_ERROR, "Chunk::new");
-     }
-     return p;
-   }
-  }
-}
-
-void Chunk::operator delete(void* p) {
-  Chunk* c = (Chunk*)p;
-  switch (c->length()) {
-   case Chunk::size:        ChunkPool::large_pool()->free(c); break;
-   case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break;
-   case Chunk::init_size:   ChunkPool::small_pool()->free(c); break;
-   case Chunk::tiny_size:   ChunkPool::tiny_pool()->free(c); break;
-   default:
-     ThreadCritical tc;  // Free chunks under TC lock so that NMT adjustment is stable.
-     os::free(c);
-  }
-}
-
-Chunk::Chunk(size_t length) : _len(length) {
-  _next = NULL;         // Chain on the linked list
-}
-
-
-void Chunk::chop() {
-  Chunk *k = this;
-  while( k ) {
-    Chunk *tmp = k->next();
-    // clear out this chunk (to detect allocation bugs)
-    if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length());
-    delete k;                   // Free chunk (was malloc'd)
-    k = tmp;
-  }
-}
-
-void Chunk::next_chop() {
-  _next->chop();
-  _next = NULL;
-}
-
-
-void Chunk::start_chunk_pool_cleaner_task() {
-#ifdef ASSERT
-  static bool task_created = false;
-  assert(!task_created, "should not start chuck pool cleaner twice");
-  task_created = true;
-#endif
-  ChunkPoolCleaner* cleaner = new ChunkPoolCleaner();
-  cleaner->enroll();
-}
-
-//------------------------------Arena------------------------------------------
-
-Arena::Arena(MEMFLAGS flag, size_t init_size) : _flags(flag), _size_in_bytes(0)  {
-  size_t round_size = (sizeof (char *)) - 1;
-  init_size = (init_size+round_size) & ~round_size;
-  _first = _chunk = new (AllocFailStrategy::EXIT_OOM, init_size) Chunk(init_size);
-  _hwm = _chunk->bottom();      // Save the cached hwm, max
-  _max = _chunk->top();
-  MemTracker::record_new_arena(flag);
-  set_size_in_bytes(init_size);
-}
-
-Arena::Arena(MEMFLAGS flag) : _flags(flag), _size_in_bytes(0) {
-  _first = _chunk = new (AllocFailStrategy::EXIT_OOM, Chunk::init_size) Chunk(Chunk::init_size);
-  _hwm = _chunk->bottom();      // Save the cached hwm, max
-  _max = _chunk->top();
-  MemTracker::record_new_arena(flag);
-  set_size_in_bytes(Chunk::init_size);
-}
-
-Arena *Arena::move_contents(Arena *copy) {
-  copy->destruct_contents();
-  copy->_chunk = _chunk;
-  copy->_hwm   = _hwm;
-  copy->_max   = _max;
-  copy->_first = _first;
-
-  // workaround rare racing condition, which could double count
-  // the arena size by native memory tracking
-  size_t size = size_in_bytes();
-  set_size_in_bytes(0);
-  copy->set_size_in_bytes(size);
-  // Destroy original arena
-  reset();
-  return copy;            // Return Arena with contents
-}
-
-Arena::~Arena() {
-  destruct_contents();
-  MemTracker::record_arena_free(_flags);
-}
-
-void* Arena::operator new(size_t size) throw() {
-  assert(false, "Use dynamic memory type binding");
-  return NULL;
-}
-
-void* Arena::operator new (size_t size, const std::nothrow_t&  nothrow_constant) throw() {
-  assert(false, "Use dynamic memory type binding");
-  return NULL;
-}
-
-  // dynamic memory type binding
-void* Arena::operator new(size_t size, MEMFLAGS flags) throw() {
-#ifdef ASSERT
-  void* p = (void*)AllocateHeap(size, flags, CALLER_PC);
-  if (PrintMallocFree) trace_heap_malloc(size, "Arena-new", p);
-  return p;
-#else
-  return (void *) AllocateHeap(size, flags, CALLER_PC);
-#endif
-}
-
-void* Arena::operator new(size_t size, const std::nothrow_t& nothrow_constant, MEMFLAGS flags) throw() {
-#ifdef ASSERT
-  void* p = os::malloc(size, flags, CALLER_PC);
-  if (PrintMallocFree) trace_heap_malloc(size, "Arena-new", p);
-  return p;
-#else
-  return os::malloc(size, flags, CALLER_PC);
-#endif
-}
-
-void Arena::operator delete(void* p) {
-  FreeHeap(p);
-}
-
-// Destroy this arenas contents and reset to empty
-void Arena::destruct_contents() {
-  if (UseMallocOnly && _first != NULL) {
-    char* end = _first->next() ? _first->top() : _hwm;
-    free_malloced_objects(_first, _first->bottom(), end, _hwm);
-  }
-  // reset size before chop to avoid a rare racing condition
-  // that can have total arena memory exceed total chunk memory
-  set_size_in_bytes(0);
-  _first->chop();
-  reset();
-}
-
-// This is high traffic method, but many calls actually don't
-// change the size
-void Arena::set_size_in_bytes(size_t size) {
-  if (_size_in_bytes != size) {
-    long delta = (long)(size - size_in_bytes());
-    _size_in_bytes = size;
-    MemTracker::record_arena_size_change(delta, _flags);
-  }
-}
-
-// Total of all Chunks in arena
-size_t Arena::used() const {
-  size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk
-  register Chunk *k = _first;
-  while( k != _chunk) {         // Whilst have Chunks in a row
-    sum += k->length();         // Total size of this Chunk
-    k = k->next();              // Bump along to next Chunk
-  }
-  return sum;                   // Return total consumed space.
-}
-
-void Arena::signal_out_of_memory(size_t sz, const char* whence) const {
-  vm_exit_out_of_memory(sz, OOM_MALLOC_ERROR, "%s", whence);
-}
-
-// Grow a new Chunk
-void* Arena::grow(size_t x, AllocFailType alloc_failmode) {
-  // Get minimal required size.  Either real big, or even bigger for giant objs
-  size_t len = MAX2(x, (size_t) Chunk::size);
-
-  Chunk *k = _chunk;            // Get filled-up chunk address
-  _chunk = new (alloc_failmode, len) Chunk(len);
-
-  if (_chunk == NULL) {
-    _chunk = k;                 // restore the previous value of _chunk
-    return NULL;
-  }
-  if (k) k->set_next(_chunk);   // Append new chunk to end of linked list
-  else _first = _chunk;
-  _hwm  = _chunk->bottom();     // Save the cached hwm, max
-  _max =  _chunk->top();
-  set_size_in_bytes(size_in_bytes() + len);
-  void* result = _hwm;
-  _hwm += x;
-  return result;
-}
-
-
-
-// Reallocate storage in Arena.
-void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size, AllocFailType alloc_failmode) {
-  if (new_size == 0) return NULL;
-#ifdef ASSERT
-  if (UseMallocOnly) {
-    // always allocate a new object  (otherwise we'll free this one twice)
-    char* copy = (char*)Amalloc(new_size, alloc_failmode);
-    if (copy == NULL) {
-      return NULL;
-    }
-    size_t n = MIN2(old_size, new_size);
-    if (n > 0) memcpy(copy, old_ptr, n);
-    Afree(old_ptr,old_size);    // Mostly done to keep stats accurate
-    return copy;
-  }
-#endif
-  char *c_old = (char*)old_ptr; // Handy name
-  // Stupid fast special case
-  if( new_size <= old_size ) {  // Shrink in-place
-    if( c_old+old_size == _hwm) // Attempt to free the excess bytes
-      _hwm = c_old+new_size;    // Adjust hwm
-    return c_old;
-  }
-
-  // make sure that new_size is legal
-  size_t corrected_new_size = ARENA_ALIGN(new_size);
-
-  // See if we can resize in-place
-  if( (c_old+old_size == _hwm) &&       // Adjusting recent thing
-      (c_old+corrected_new_size <= _max) ) {      // Still fits where it sits
-    _hwm = c_old+corrected_new_size;      // Adjust hwm
-    return c_old;               // Return old pointer
-  }
-
-  // Oops, got to relocate guts
-  void *new_ptr = Amalloc(new_size, alloc_failmode);
-  if (new_ptr == NULL) {
-    return NULL;
-  }
-  memcpy( new_ptr, c_old, old_size );
-  Afree(c_old,old_size);        // Mostly done to keep stats accurate
-  return new_ptr;
-}
-
-
-// Determine if pointer belongs to this Arena or not.
-bool Arena::contains( const void *ptr ) const {
-#ifdef ASSERT
-  if (UseMallocOnly) {
-    // really slow, but not easy to make fast
-    if (_chunk == NULL) return false;
-    char** bottom = (char**)_chunk->bottom();
-    for (char** p = (char**)_hwm - 1; p >= bottom; p--) {
-      if (*p == ptr) return true;
-    }
-    for (Chunk *c = _first; c != NULL; c = c->next()) {
-      if (c == _chunk) continue;  // current chunk has been processed
-      char** bottom = (char**)c->bottom();
-      for (char** p = (char**)c->top() - 1; p >= bottom; p--) {
-        if (*p == ptr) return true;
-      }
-    }
-    return false;
-  }
-#endif
-  if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm )
-    return true;                // Check for in this chunk
-  for (Chunk *c = _first; c; c = c->next()) {
-    if (c == _chunk) continue;  // current chunk has been processed
-    if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) {
-      return true;              // Check for every chunk in Arena
-    }
-  }
-  return false;                 // Not in any Chunk, so not in Arena
-}
-
-
-#ifdef ASSERT
-void* Arena::malloc(size_t size) {
-  assert(UseMallocOnly, "shouldn't call");
-  // use malloc, but save pointer in res. area for later freeing
-  char** save = (char**)internal_malloc_4(sizeof(char*));
-  return (*save = (char*)os::malloc(size, mtChunk));
-}
-
-// for debugging with UseMallocOnly
-void* Arena::internal_malloc_4(size_t x) {
-  assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
-  check_for_overflow(x, "Arena::internal_malloc_4");
-  if (_hwm + x > _max) {
-    return grow(x);
-  } else {
-    char *old = _hwm;
-    _hwm += x;
-    return old;
-  }
-}
-#endif
-
-
-//--------------------------------------------------------------------------------------
 // Non-product code
 
 #ifndef PRODUCT
@@ -675,10 +238,6 @@
   st->print("AllocatedObj(" INTPTR_FORMAT ")", p2i(this));
 }
 
-julong Arena::_bytes_allocated = 0;
-
-void Arena::inc_bytes_allocated(size_t x) { inc_stat_counter(&_bytes_allocated, x); }
-
 AllocStats::AllocStats() {
   start_mallocs      = os::num_mallocs;
   start_frees        = os::num_frees;
@@ -698,38 +257,6 @@
                 num_mallocs(), alloc_bytes()/M, num_frees(), free_bytes()/M, resource_bytes()/M);
 }
 
-
-// debugging code
-inline void Arena::free_all(char** start, char** end) {
-  for (char** p = start; p < end; p++) if (*p) os::free(*p);
-}
-
-void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) {
-  assert(UseMallocOnly, "should not call");
-  // free all objects malloced since resource mark was created; resource area
-  // contains their addresses
-  if (chunk->next()) {
-    // this chunk is full, and some others too
-    for (Chunk* c = chunk->next(); c != NULL; c = c->next()) {
-      char* top = c->top();
-      if (c->next() == NULL) {
-        top = hwm2;     // last junk is only used up to hwm2
-        assert(c->contains(hwm2), "bad hwm2");
-      }
-      free_all((char**)c->bottom(), (char**)top);
-    }
-    assert(chunk->contains(hwm), "bad hwm");
-    assert(chunk->contains(max), "bad max");
-    free_all((char**)hwm, (char**)max);
-  } else {
-    // this chunk was partially used
-    assert(chunk->contains(hwm), "bad hwm");
-    assert(chunk->contains(hwm2), "bad hwm2");
-    free_all((char**)hwm, (char**)hwm2);
-  }
-}
-
-
 ReallocMark::ReallocMark() {
 #ifdef ASSERT
   Thread *thread = Thread::current();
--- a/hotspot/src/share/vm/memory/allocation.hpp	Tue Aug 15 18:19:18 2017 -0400
+++ b/hotspot/src/share/vm/memory/allocation.hpp	Wed Aug 16 11:17:54 2017 -0400
@@ -28,24 +28,9 @@
 #include "runtime/globals.hpp"
 #include "utilities/globalDefinitions.hpp"
 #include "utilities/macros.hpp"
-#ifdef COMPILER1
-#include "c1/c1_globals.hpp"
-#endif
-#ifdef COMPILER2
-#include "opto/c2_globals.hpp"
-#endif
 
 #include <new>
 
-// The byte alignment to be used by Arena::Amalloc.  See bugid 4169348.
-// Note: this value must be a power of 2
-
-#define ARENA_AMALLOC_ALIGNMENT (2*BytesPerWord)
-
-#define ARENA_ALIGN_M1 (((size_t)(ARENA_AMALLOC_ALIGNMENT)) - 1)
-#define ARENA_ALIGN_MASK (~((size_t)ARENA_ALIGN_M1))
-#define ARENA_ALIGN(x) ((((size_t)(x)) + ARENA_ALIGN_M1) & ARENA_ALIGN_MASK)
-
 class AllocFailStrategy {
 public:
   enum AllocFailEnum { EXIT_OOM, RETURN_NULL };
@@ -307,6 +292,8 @@
 
 // Base class for classes that constitute name spaces.
 
+class Arena;
+
 class AllStatic {
  public:
   AllStatic()  { ShouldNotCallThis(); }
@@ -314,219 +301,6 @@
 };
 
 
-//------------------------------Chunk------------------------------------------
-// Linked list of raw memory chunks
-class Chunk: CHeapObj<mtChunk> {
-  friend class VMStructs;
-
- protected:
-  Chunk*       _next;     // Next Chunk in list
-  const size_t _len;      // Size of this Chunk
- public:
-  void* operator new(size_t size, AllocFailType alloc_failmode, size_t length) throw();
-  void  operator delete(void* p);
-  Chunk(size_t length);
-
-  enum {
-    // default sizes; make them slightly smaller than 2**k to guard against
-    // buddy-system style malloc implementations
-#ifdef _LP64
-    slack      = 40,            // [RGV] Not sure if this is right, but make it
-                                //       a multiple of 8.
-#else
-    slack      = 20,            // suspected sizeof(Chunk) + internal malloc headers
-#endif
-
-    tiny_size  =  256  - slack, // Size of first chunk (tiny)
-    init_size  =  1*K  - slack, // Size of first chunk (normal aka small)
-    medium_size= 10*K  - slack, // Size of medium-sized chunk
-    size       = 32*K  - slack, // Default size of an Arena chunk (following the first)
-    non_pool_size = init_size + 32 // An initial size which is not one of above
-  };
-
-  void chop();                  // Chop this chunk
-  void next_chop();             // Chop next chunk
-  static size_t aligned_overhead_size(void) { return ARENA_ALIGN(sizeof(Chunk)); }
-  static size_t aligned_overhead_size(size_t byte_size) { return ARENA_ALIGN(byte_size); }
-
-  size_t length() const         { return _len;  }
-  Chunk* next() const           { return _next;  }
-  void set_next(Chunk* n)       { _next = n;  }
-  // Boundaries of data area (possibly unused)
-  char* bottom() const          { return ((char*) this) + aligned_overhead_size();  }
-  char* top()    const          { return bottom() + _len; }
-  bool contains(char* p) const  { return bottom() <= p && p <= top(); }
-
-  // Start the chunk_pool cleaner task
-  static void start_chunk_pool_cleaner_task();
-
-  static void clean_chunk_pool();
-};
-
-//------------------------------Arena------------------------------------------
-// Fast allocation of memory
-class Arena : public CHeapObj<mtNone> {
-protected:
-  friend class ResourceMark;
-  friend class HandleMark;
-  friend class NoHandleMark;
-  friend class VMStructs;
-
-  MEMFLAGS    _flags;           // Memory tracking flags
-
-  Chunk *_first;                // First chunk
-  Chunk *_chunk;                // current chunk
-  char *_hwm, *_max;            // High water mark and max in current chunk
-  // Get a new Chunk of at least size x
-  void* grow(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM);
-  size_t _size_in_bytes;        // Size of arena (used for native memory tracking)
-
-  NOT_PRODUCT(static julong _bytes_allocated;) // total #bytes allocated since start
-  friend class AllocStats;
-  debug_only(void* malloc(size_t size);)
-  debug_only(void* internal_malloc_4(size_t x);)
-  NOT_PRODUCT(void inc_bytes_allocated(size_t x);)
-
-  void signal_out_of_memory(size_t request, const char* whence) const;
-
-  bool check_for_overflow(size_t request, const char* whence,
-      AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) const {
-    if (UINTPTR_MAX - request < (uintptr_t)_hwm) {
-      if (alloc_failmode == AllocFailStrategy::RETURN_NULL) {
-        return false;
-      }
-      signal_out_of_memory(request, whence);
-    }
-    return true;
- }
-
- public:
-  Arena(MEMFLAGS memflag);
-  Arena(MEMFLAGS memflag, size_t init_size);
-  ~Arena();
-  void  destruct_contents();
-  char* hwm() const             { return _hwm; }
-
-  // new operators
-  void* operator new (size_t size) throw();
-  void* operator new (size_t size, const std::nothrow_t& nothrow_constant) throw();
-
-  // dynamic memory type tagging
-  void* operator new(size_t size, MEMFLAGS flags) throw();
-  void* operator new(size_t size, const std::nothrow_t& nothrow_constant, MEMFLAGS flags) throw();
-  void  operator delete(void* p);
-
-  // Fast allocate in the arena.  Common case is: pointer test + increment.
-  void* Amalloc(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
-    assert(is_power_of_2(ARENA_AMALLOC_ALIGNMENT) , "should be a power of 2");
-    x = ARENA_ALIGN(x);
-    debug_only(if (UseMallocOnly) return malloc(x);)
-    if (!check_for_overflow(x, "Arena::Amalloc", alloc_failmode))
-      return NULL;
-    NOT_PRODUCT(inc_bytes_allocated(x);)
-    if (_hwm + x > _max) {
-      return grow(x, alloc_failmode);
-    } else {
-      char *old = _hwm;
-      _hwm += x;
-      return old;
-    }
-  }
-  // Further assume size is padded out to words
-  void *Amalloc_4(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
-    assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
-    debug_only(if (UseMallocOnly) return malloc(x);)
-    if (!check_for_overflow(x, "Arena::Amalloc_4", alloc_failmode))
-      return NULL;
-    NOT_PRODUCT(inc_bytes_allocated(x);)
-    if (_hwm + x > _max) {
-      return grow(x, alloc_failmode);
-    } else {
-      char *old = _hwm;
-      _hwm += x;
-      return old;
-    }
-  }
-
-  // Allocate with 'double' alignment. It is 8 bytes on sparc.
-  // In other cases Amalloc_D() should be the same as Amalloc_4().
-  void* Amalloc_D(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
-    assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
-    debug_only(if (UseMallocOnly) return malloc(x);)
-#if defined(SPARC) && !defined(_LP64)
-#define DALIGN_M1 7
-    size_t delta = (((size_t)_hwm + DALIGN_M1) & ~DALIGN_M1) - (size_t)_hwm;
-    x += delta;
-#endif
-    if (!check_for_overflow(x, "Arena::Amalloc_D", alloc_failmode))
-      return NULL;
-    NOT_PRODUCT(inc_bytes_allocated(x);)
-    if (_hwm + x > _max) {
-      return grow(x, alloc_failmode); // grow() returns a result aligned >= 8 bytes.
-    } else {
-      char *old = _hwm;
-      _hwm += x;
-#if defined(SPARC) && !defined(_LP64)
-      old += delta; // align to 8-bytes
-#endif
-      return old;
-    }
-  }
-
-  // Fast delete in area.  Common case is: NOP (except for storage reclaimed)
-  void Afree(void *ptr, size_t size) {
-#ifdef ASSERT
-    if (ZapResourceArea) memset(ptr, badResourceValue, size); // zap freed memory
-    if (UseMallocOnly) return;
-#endif
-    if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr;
-  }
-
-  void *Arealloc( void *old_ptr, size_t old_size, size_t new_size,
-      AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM);
-
-  // Move contents of this arena into an empty arena
-  Arena *move_contents(Arena *empty_arena);
-
-  // Determine if pointer belongs to this Arena or not.
-  bool contains( const void *ptr ) const;
-
-  // Total of all chunks in use (not thread-safe)
-  size_t used() const;
-
-  // Total # of bytes used
-  size_t size_in_bytes() const         {  return _size_in_bytes; };
-  void set_size_in_bytes(size_t size);
-
-  static void free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2)  PRODUCT_RETURN;
-  static void free_all(char** start, char** end)                                     PRODUCT_RETURN;
-
-private:
-  // Reset this Arena to empty, access will trigger grow if necessary
-  void   reset(void) {
-    _first = _chunk = NULL;
-    _hwm = _max = NULL;
-    set_size_in_bytes(0);
-  }
-};
-
-// One of the following macros must be used when allocating
-// an array or object from an arena
-#define NEW_ARENA_ARRAY(arena, type, size) \
-  (type*) (arena)->Amalloc((size) * sizeof(type))
-
-#define REALLOC_ARENA_ARRAY(arena, type, old, old_size, new_size)    \
-  (type*) (arena)->Arealloc((char*)(old), (old_size) * sizeof(type), \
-                            (new_size) * sizeof(type) )
-
-#define FREE_ARENA_ARRAY(arena, type, old, size) \
-  (arena)->Afree((char*)(old), (size) * sizeof(type))
-
-#define NEW_ARENA_OBJ(arena, type) \
-  NEW_ARENA_ARRAY(arena, type, 1)
-
-
-//%note allocation_1
 extern char* resource_allocate_bytes(size_t size,
     AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM);
 extern char* resource_allocate_bytes(Thread* thread, size_t size,
@@ -574,17 +348,9 @@
   void* operator new [](size_t size, const std::nothrow_t&  nothrow_constant,
       allocation_type type, MEMFLAGS flags) throw();
 
-  void* operator new(size_t size, Arena *arena) throw() {
-      address res = (address)arena->Amalloc(size);
-      DEBUG_ONLY(set_allocation_type(res, ARENA);)
-      return res;
-  }
+  void* operator new(size_t size, Arena *arena) throw();
 
-  void* operator new [](size_t size, Arena *arena) throw() {
-      address res = (address)arena->Amalloc(size);
-      DEBUG_ONLY(set_allocation_type(res, ARENA);)
-      return res;
-  }
+  void* operator new [](size_t size, Arena *arena) throw();
 
   void* operator new(size_t size) throw() {
       address res = (address)resource_allocate_bytes(size);
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/hotspot/src/share/vm/memory/arena.cpp	Wed Aug 16 11:17:54 2017 -0400
@@ -0,0 +1,526 @@
+/*
+ * Copyright (c) 2017, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ *
+ */
+
+#include "precompiled.hpp"
+#include "gc/shared/genCollectedHeap.hpp"
+#include "memory/allocation.hpp"
+#include "memory/allocation.inline.hpp"
+#include "memory/metaspaceShared.hpp"
+#include "memory/resourceArea.hpp"
+#include "memory/universe.hpp"
+#include "runtime/atomic.hpp"
+#include "runtime/os.hpp"
+#include "runtime/task.hpp"
+#include "runtime/threadCritical.hpp"
+#include "services/memTracker.hpp"
+#include "utilities/ostream.hpp"
+
+//--------------------------------------------------------------------------------------
+// ChunkPool implementation
+
+// MT-safe pool of chunks to reduce malloc/free thrashing
+// NB: not using Mutex because pools are used before Threads are initialized
+class ChunkPool: public CHeapObj<mtInternal> {
+  Chunk*       _first;        // first cached Chunk; its first word points to next chunk
+  size_t       _num_chunks;   // number of unused chunks in pool
+  size_t       _num_used;     // number of chunks currently checked out
+  const size_t _size;         // size of each chunk (must be uniform)
+
+  // Our four static pools
+  static ChunkPool* _large_pool;
+  static ChunkPool* _medium_pool;
+  static ChunkPool* _small_pool;
+  static ChunkPool* _tiny_pool;
+
+  // return first element or null
+  void* get_first() {
+    Chunk* c = _first;
+    if (_first) {
+      _first = _first->next();
+      _num_chunks--;
+    }
+    return c;
+  }
+
+ public:
+  // All chunks in a ChunkPool has the same size
+   ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; }
+
+  // Allocate a new chunk from the pool (might expand the pool)
+  NOINLINE void* allocate(size_t bytes, AllocFailType alloc_failmode) {
+    assert(bytes == _size, "bad size");
+    void* p = NULL;
+    // No VM lock can be taken inside ThreadCritical lock, so os::malloc
+    // should be done outside ThreadCritical lock due to NMT
+    { ThreadCritical tc;
+      _num_used++;
+      p = get_first();
+    }
+    if (p == NULL) p = os::malloc(bytes, mtChunk, CURRENT_PC);
+    if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) {
+      vm_exit_out_of_memory(bytes, OOM_MALLOC_ERROR, "ChunkPool::allocate");
+    }
+    return p;
+  }
+
+  // Return a chunk to the pool
+  void free(Chunk* chunk) {
+    assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size");
+    ThreadCritical tc;
+    _num_used--;
+
+    // Add chunk to list
+    chunk->set_next(_first);
+    _first = chunk;
+    _num_chunks++;
+  }
+
+  // Prune the pool
+  void free_all_but(size_t n) {
+    Chunk* cur = NULL;
+    Chunk* next;
+    {
+      // if we have more than n chunks, free all of them
+      ThreadCritical tc;
+      if (_num_chunks > n) {
+        // free chunks at end of queue, for better locality
+        cur = _first;
+        for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next();
+
+        if (cur != NULL) {
+          next = cur->next();
+          cur->set_next(NULL);
+          cur = next;
+
+          // Free all remaining chunks while in ThreadCritical lock
+          // so NMT adjustment is stable.
+          while(cur != NULL) {
+            next = cur->next();
+            os::free(cur);
+            _num_chunks--;
+            cur = next;
+          }
+        }
+      }
+    }
+  }
+
+  // Accessors to preallocated pool's
+  static ChunkPool* large_pool()  { assert(_large_pool  != NULL, "must be initialized"); return _large_pool;  }
+  static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; }
+  static ChunkPool* small_pool()  { assert(_small_pool  != NULL, "must be initialized"); return _small_pool;  }
+  static ChunkPool* tiny_pool()   { assert(_tiny_pool   != NULL, "must be initialized"); return _tiny_pool;   }
+
+  static void initialize() {
+    _large_pool  = new ChunkPool(Chunk::size        + Chunk::aligned_overhead_size());
+    _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size());
+    _small_pool  = new ChunkPool(Chunk::init_size   + Chunk::aligned_overhead_size());
+    _tiny_pool   = new ChunkPool(Chunk::tiny_size   + Chunk::aligned_overhead_size());
+  }
+
+  static void clean() {
+    enum { BlocksToKeep = 5 };
+     _tiny_pool->free_all_but(BlocksToKeep);
+     _small_pool->free_all_but(BlocksToKeep);
+     _medium_pool->free_all_but(BlocksToKeep);
+     _large_pool->free_all_but(BlocksToKeep);
+  }
+};
+
+ChunkPool* ChunkPool::_large_pool  = NULL;
+ChunkPool* ChunkPool::_medium_pool = NULL;
+ChunkPool* ChunkPool::_small_pool  = NULL;
+ChunkPool* ChunkPool::_tiny_pool   = NULL;
+
+void chunkpool_init() {
+  ChunkPool::initialize();
+}
+
+void
+Chunk::clean_chunk_pool() {
+  ChunkPool::clean();
+}
+
+
+//--------------------------------------------------------------------------------------
+// ChunkPoolCleaner implementation
+//
+
+class ChunkPoolCleaner : public PeriodicTask {
+  enum { CleaningInterval = 5000 };      // cleaning interval in ms
+
+ public:
+   ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {}
+   void task() {
+     ChunkPool::clean();
+   }
+};
+
+//--------------------------------------------------------------------------------------
+// Chunk implementation
+
+void* Chunk::operator new (size_t requested_size, AllocFailType alloc_failmode, size_t length) throw() {
+  // requested_size is equal to sizeof(Chunk) but in order for the arena
+  // allocations to come out aligned as expected the size must be aligned
+  // to expected arena alignment.
+  // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it.
+  assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment");
+  size_t bytes = ARENA_ALIGN(requested_size) + length;
+  switch (length) {
+   case Chunk::size:        return ChunkPool::large_pool()->allocate(bytes, alloc_failmode);
+   case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes, alloc_failmode);
+   case Chunk::init_size:   return ChunkPool::small_pool()->allocate(bytes, alloc_failmode);
+   case Chunk::tiny_size:   return ChunkPool::tiny_pool()->allocate(bytes, alloc_failmode);
+   default: {
+     void* p = os::malloc(bytes, mtChunk, CALLER_PC);
+     if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) {
+       vm_exit_out_of_memory(bytes, OOM_MALLOC_ERROR, "Chunk::new");
+     }
+     return p;
+   }
+  }
+}
+
+void Chunk::operator delete(void* p) {
+  Chunk* c = (Chunk*)p;
+  switch (c->length()) {
+   case Chunk::size:        ChunkPool::large_pool()->free(c); break;
+   case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break;
+   case Chunk::init_size:   ChunkPool::small_pool()->free(c); break;
+   case Chunk::tiny_size:   ChunkPool::tiny_pool()->free(c); break;
+   default:
+     ThreadCritical tc;  // Free chunks under TC lock so that NMT adjustment is stable.
+     os::free(c);
+  }
+}
+
+Chunk::Chunk(size_t length) : _len(length) {
+  _next = NULL;         // Chain on the linked list
+}
+
+void Chunk::chop() {
+  Chunk *k = this;
+  while( k ) {
+    Chunk *tmp = k->next();
+    // clear out this chunk (to detect allocation bugs)
+    if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length());
+    delete k;                   // Free chunk (was malloc'd)
+    k = tmp;
+  }
+}
+
+void Chunk::next_chop() {
+  _next->chop();
+  _next = NULL;
+}
+
+void Chunk::start_chunk_pool_cleaner_task() {
+#ifdef ASSERT
+  static bool task_created = false;
+  assert(!task_created, "should not start chuck pool cleaner twice");
+  task_created = true;
+#endif
+  ChunkPoolCleaner* cleaner = new ChunkPoolCleaner();
+  cleaner->enroll();
+}
+
+//------------------------------Arena------------------------------------------
+
+Arena::Arena(MEMFLAGS flag, size_t init_size) : _flags(flag), _size_in_bytes(0)  {
+  size_t round_size = (sizeof (char *)) - 1;
+  init_size = (init_size+round_size) & ~round_size;
+  _first = _chunk = new (AllocFailStrategy::EXIT_OOM, init_size) Chunk(init_size);
+  _hwm = _chunk->bottom();      // Save the cached hwm, max
+  _max = _chunk->top();
+  MemTracker::record_new_arena(flag);
+  set_size_in_bytes(init_size);
+}
+
+Arena::Arena(MEMFLAGS flag) : _flags(flag), _size_in_bytes(0) {
+  _first = _chunk = new (AllocFailStrategy::EXIT_OOM, Chunk::init_size) Chunk(Chunk::init_size);
+  _hwm = _chunk->bottom();      // Save the cached hwm, max
+  _max = _chunk->top();
+  MemTracker::record_new_arena(flag);
+  set_size_in_bytes(Chunk::init_size);
+}
+
+Arena *Arena::move_contents(Arena *copy) {
+  copy->destruct_contents();
+  copy->_chunk = _chunk;
+  copy->_hwm   = _hwm;
+  copy->_max   = _max;
+  copy->_first = _first;
+
+  // workaround rare racing condition, which could double count
+  // the arena size by native memory tracking
+  size_t size = size_in_bytes();
+  set_size_in_bytes(0);
+  copy->set_size_in_bytes(size);
+  // Destroy original arena
+  reset();
+  return copy;            // Return Arena with contents
+}
+
+Arena::~Arena() {
+  destruct_contents();
+  MemTracker::record_arena_free(_flags);
+}
+
+void* Arena::operator new(size_t size) throw() {
+  assert(false, "Use dynamic memory type binding");
+  return NULL;
+}
+
+void* Arena::operator new (size_t size, const std::nothrow_t&  nothrow_constant) throw() {
+  assert(false, "Use dynamic memory type binding");
+  return NULL;
+}
+
+  // dynamic memory type binding
+void* Arena::operator new(size_t size, MEMFLAGS flags) throw() {
+#ifdef ASSERT
+  void* p = (void*)AllocateHeap(size, flags, CALLER_PC);
+  if (PrintMallocFree) trace_heap_malloc(size, "Arena-new", p);
+  return p;
+#else
+  return (void *) AllocateHeap(size, flags, CALLER_PC);
+#endif
+}
+
+void* Arena::operator new(size_t size, const std::nothrow_t& nothrow_constant, MEMFLAGS flags) throw() {
+#ifdef ASSERT
+  void* p = os::malloc(size, flags, CALLER_PC);
+  if (PrintMallocFree) trace_heap_malloc(size, "Arena-new", p);
+  return p;
+#else
+  return os::malloc(size, flags, CALLER_PC);
+#endif
+}
+
+void Arena::operator delete(void* p) {
+  FreeHeap(p);
+}
+
+// Destroy this arenas contents and reset to empty
+void Arena::destruct_contents() {
+  if (UseMallocOnly && _first != NULL) {
+    char* end = _first->next() ? _first->top() : _hwm;
+    free_malloced_objects(_first, _first->bottom(), end, _hwm);
+  }
+  // reset size before chop to avoid a rare racing condition
+  // that can have total arena memory exceed total chunk memory
+  set_size_in_bytes(0);
+  _first->chop();
+  reset();
+}
+
+// This is high traffic method, but many calls actually don't
+// change the size
+void Arena::set_size_in_bytes(size_t size) {
+  if (_size_in_bytes != size) {
+    long delta = (long)(size - size_in_bytes());
+    _size_in_bytes = size;
+    MemTracker::record_arena_size_change(delta, _flags);
+  }
+}
+
+// Total of all Chunks in arena
+size_t Arena::used() const {
+  size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk
+  register Chunk *k = _first;
+  while( k != _chunk) {         // Whilst have Chunks in a row
+    sum += k->length();         // Total size of this Chunk
+    k = k->next();              // Bump along to next Chunk
+  }
+  return sum;                   // Return total consumed space.
+}
+
+void Arena::signal_out_of_memory(size_t sz, const char* whence) const {
+  vm_exit_out_of_memory(sz, OOM_MALLOC_ERROR, "%s", whence);
+}
+
+// Grow a new Chunk
+void* Arena::grow(size_t x, AllocFailType alloc_failmode) {
+  // Get minimal required size.  Either real big, or even bigger for giant objs
+  size_t len = MAX2(x, (size_t) Chunk::size);
+
+  Chunk *k = _chunk;            // Get filled-up chunk address
+  _chunk = new (alloc_failmode, len) Chunk(len);
+
+  if (_chunk == NULL) {
+    _chunk = k;                 // restore the previous value of _chunk
+    return NULL;
+  }
+  if (k) k->set_next(_chunk);   // Append new chunk to end of linked list
+  else _first = _chunk;
+  _hwm  = _chunk->bottom();     // Save the cached hwm, max
+  _max =  _chunk->top();
+  set_size_in_bytes(size_in_bytes() + len);
+  void* result = _hwm;
+  _hwm += x;
+  return result;
+}
+
+
+
+// Reallocate storage in Arena.
+void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size, AllocFailType alloc_failmode) {
+  if (new_size == 0) return NULL;
+#ifdef ASSERT
+  if (UseMallocOnly) {
+    // always allocate a new object  (otherwise we'll free this one twice)
+    char* copy = (char*)Amalloc(new_size, alloc_failmode);
+    if (copy == NULL) {
+      return NULL;
+    }
+    size_t n = MIN2(old_size, new_size);
+    if (n > 0) memcpy(copy, old_ptr, n);
+    Afree(old_ptr,old_size);    // Mostly done to keep stats accurate
+    return copy;
+  }
+#endif
+  char *c_old = (char*)old_ptr; // Handy name
+  // Stupid fast special case
+  if( new_size <= old_size ) {  // Shrink in-place
+    if( c_old+old_size == _hwm) // Attempt to free the excess bytes
+      _hwm = c_old+new_size;    // Adjust hwm
+    return c_old;
+  }
+
+  // make sure that new_size is legal
+  size_t corrected_new_size = ARENA_ALIGN(new_size);
+
+  // See if we can resize in-place
+  if( (c_old+old_size == _hwm) &&       // Adjusting recent thing
+      (c_old+corrected_new_size <= _max) ) {      // Still fits where it sits
+    _hwm = c_old+corrected_new_size;      // Adjust hwm
+    return c_old;               // Return old pointer
+  }
+
+  // Oops, got to relocate guts
+  void *new_ptr = Amalloc(new_size, alloc_failmode);
+  if (new_ptr == NULL) {
+    return NULL;
+  }
+  memcpy( new_ptr, c_old, old_size );
+  Afree(c_old,old_size);        // Mostly done to keep stats accurate
+  return new_ptr;
+}
+
+
+// Determine if pointer belongs to this Arena or not.
+bool Arena::contains( const void *ptr ) const {
+#ifdef ASSERT
+  if (UseMallocOnly) {
+    // really slow, but not easy to make fast
+    if (_chunk == NULL) return false;
+    char** bottom = (char**)_chunk->bottom();
+    for (char** p = (char**)_hwm - 1; p >= bottom; p--) {
+      if (*p == ptr) return true;
+    }
+    for (Chunk *c = _first; c != NULL; c = c->next()) {
+      if (c == _chunk) continue;  // current chunk has been processed
+      char** bottom = (char**)c->bottom();
+      for (char** p = (char**)c->top() - 1; p >= bottom; p--) {
+        if (*p == ptr) return true;
+      }
+    }
+    return false;
+  }
+#endif
+  if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm )
+    return true;                // Check for in this chunk
+  for (Chunk *c = _first; c; c = c->next()) {
+    if (c == _chunk) continue;  // current chunk has been processed
+    if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) {
+      return true;              // Check for every chunk in Arena
+    }
+  }
+  return false;                 // Not in any Chunk, so not in Arena
+}
+
+
+#ifdef ASSERT
+void* Arena::malloc(size_t size) {
+  assert(UseMallocOnly, "shouldn't call");
+  // use malloc, but save pointer in res. area for later freeing
+  char** save = (char**)internal_malloc_4(sizeof(char*));
+  return (*save = (char*)os::malloc(size, mtChunk));
+}
+
+// for debugging with UseMallocOnly
+void* Arena::internal_malloc_4(size_t x) {
+  assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
+  check_for_overflow(x, "Arena::internal_malloc_4");
+  if (_hwm + x > _max) {
+    return grow(x);
+  } else {
+    char *old = _hwm;
+    _hwm += x;
+    return old;
+  }
+}
+#endif
+
+
+//--------------------------------------------------------------------------------------
+// Non-product code
+
+#ifndef PRODUCT
+
+julong Arena::_bytes_allocated = 0;
+
+void Arena::inc_bytes_allocated(size_t x) { inc_stat_counter(&_bytes_allocated, x); }
+
+// debugging code
+inline void Arena::free_all(char** start, char** end) {
+  for (char** p = start; p < end; p++) if (*p) os::free(*p);
+}
+
+void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) {
+  assert(UseMallocOnly, "should not call");
+  // free all objects malloced since resource mark was created; resource area
+  // contains their addresses
+  if (chunk->next()) {
+    // this chunk is full, and some others too
+    for (Chunk* c = chunk->next(); c != NULL; c = c->next()) {
+      char* top = c->top();
+      if (c->next() == NULL) {
+        top = hwm2;     // last junk is only used up to hwm2
+        assert(c->contains(hwm2), "bad hwm2");
+      }
+      free_all((char**)c->bottom(), (char**)top);
+    }
+    assert(chunk->contains(hwm), "bad hwm");
+    assert(chunk->contains(max), "bad max");
+    free_all((char**)hwm, (char**)max);
+  } else {
+    // this chunk was partially used
+    assert(chunk->contains(hwm), "bad hwm");
+    assert(chunk->contains(hwm2), "bad hwm2");
+    free_all((char**)hwm, (char**)hwm2);
+  }
+}
+
+#endif // Non-product
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/hotspot/src/share/vm/memory/arena.hpp	Wed Aug 16 11:17:54 2017 -0400
@@ -0,0 +1,253 @@
+/*
+ * Copyright (c) 2017, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ *
+ */
+
+#ifndef SHARE_VM_ARENA_HPP
+#define SHARE_VM_ARENA_HPP
+
+#include "memory/allocation.hpp"
+#include "runtime/globals.hpp"
+#include "utilities/globalDefinitions.hpp"
+
+#include <new>
+
+// The byte alignment to be used by Arena::Amalloc.  See bugid 4169348.
+// Note: this value must be a power of 2
+
+#define ARENA_AMALLOC_ALIGNMENT (2*BytesPerWord)
+
+#define ARENA_ALIGN_M1 (((size_t)(ARENA_AMALLOC_ALIGNMENT)) - 1)
+#define ARENA_ALIGN_MASK (~((size_t)ARENA_ALIGN_M1))
+#define ARENA_ALIGN(x) ((((size_t)(x)) + ARENA_ALIGN_M1) & ARENA_ALIGN_MASK)
+
+//------------------------------Chunk------------------------------------------
+// Linked list of raw memory chunks
+class Chunk: CHeapObj<mtChunk> {
+
+ private:
+  Chunk*       _next;     // Next Chunk in list
+  const size_t _len;      // Size of this Chunk
+ public:
+  void* operator new(size_t size, AllocFailType alloc_failmode, size_t length) throw();
+  void  operator delete(void* p);
+  Chunk(size_t length);
+
+  enum {
+    // default sizes; make them slightly smaller than 2**k to guard against
+    // buddy-system style malloc implementations
+#ifdef _LP64
+    slack      = 40,            // [RGV] Not sure if this is right, but make it
+                                //       a multiple of 8.
+#else
+    slack      = 20,            // suspected sizeof(Chunk) + internal malloc headers
+#endif
+
+    tiny_size  =  256  - slack, // Size of first chunk (tiny)
+    init_size  =  1*K  - slack, // Size of first chunk (normal aka small)
+    medium_size= 10*K  - slack, // Size of medium-sized chunk
+    size       = 32*K  - slack, // Default size of an Arena chunk (following the first)
+    non_pool_size = init_size + 32 // An initial size which is not one of above
+  };
+
+  void chop();                  // Chop this chunk
+  void next_chop();             // Chop next chunk
+  static size_t aligned_overhead_size(void) { return ARENA_ALIGN(sizeof(Chunk)); }
+  static size_t aligned_overhead_size(size_t byte_size) { return ARENA_ALIGN(byte_size); }
+
+  size_t length() const         { return _len;  }
+  Chunk* next() const           { return _next;  }
+  void set_next(Chunk* n)       { _next = n;  }
+  // Boundaries of data area (possibly unused)
+  char* bottom() const          { return ((char*) this) + aligned_overhead_size();  }
+  char* top()    const          { return bottom() + _len; }
+  bool contains(char* p) const  { return bottom() <= p && p <= top(); }
+
+  // Start the chunk_pool cleaner task
+  static void start_chunk_pool_cleaner_task();
+
+  static void clean_chunk_pool();
+};
+
+//------------------------------Arena------------------------------------------
+// Fast allocation of memory
+class Arena : public CHeapObj<mtNone> {
+protected:
+  friend class ResourceMark;
+  friend class HandleMark;
+  friend class NoHandleMark;
+  friend class VMStructs;
+
+  MEMFLAGS    _flags;           // Memory tracking flags
+
+  Chunk *_first;                // First chunk
+  Chunk *_chunk;                // current chunk
+  char *_hwm, *_max;            // High water mark and max in current chunk
+  // Get a new Chunk of at least size x
+  void* grow(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM);
+  size_t _size_in_bytes;        // Size of arena (used for native memory tracking)
+
+  NOT_PRODUCT(static julong _bytes_allocated;) // total #bytes allocated since start
+  friend class AllocStats;
+  debug_only(void* malloc(size_t size);)
+  debug_only(void* internal_malloc_4(size_t x);)
+  NOT_PRODUCT(void inc_bytes_allocated(size_t x);)
+
+  void signal_out_of_memory(size_t request, const char* whence) const;
+
+  bool check_for_overflow(size_t request, const char* whence,
+      AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) const {
+    if (UINTPTR_MAX - request < (uintptr_t)_hwm) {
+      if (alloc_failmode == AllocFailStrategy::RETURN_NULL) {
+        return false;
+      }
+      signal_out_of_memory(request, whence);
+    }
+    return true;
+ }
+
+ public:
+  Arena(MEMFLAGS memflag);
+  Arena(MEMFLAGS memflag, size_t init_size);
+  ~Arena();
+  void  destruct_contents();
+  char* hwm() const             { return _hwm; }
+
+  // new operators
+  void* operator new (size_t size) throw();
+  void* operator new (size_t size, const std::nothrow_t& nothrow_constant) throw();
+
+  // dynamic memory type tagging
+  void* operator new(size_t size, MEMFLAGS flags) throw();
+  void* operator new(size_t size, const std::nothrow_t& nothrow_constant, MEMFLAGS flags) throw();
+  void  operator delete(void* p);
+
+  // Fast allocate in the arena.  Common case is: pointer test + increment.
+  void* Amalloc(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
+    assert(is_power_of_2(ARENA_AMALLOC_ALIGNMENT) , "should be a power of 2");
+    x = ARENA_ALIGN(x);
+    debug_only(if (UseMallocOnly) return malloc(x);)
+    if (!check_for_overflow(x, "Arena::Amalloc", alloc_failmode))
+      return NULL;
+    NOT_PRODUCT(inc_bytes_allocated(x);)
+    if (_hwm + x > _max) {
+      return grow(x, alloc_failmode);
+    } else {
+      char *old = _hwm;
+      _hwm += x;
+      return old;
+    }
+  }
+  // Further assume size is padded out to words
+  void *Amalloc_4(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
+    assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
+    debug_only(if (UseMallocOnly) return malloc(x);)
+    if (!check_for_overflow(x, "Arena::Amalloc_4", alloc_failmode))
+      return NULL;
+    NOT_PRODUCT(inc_bytes_allocated(x);)
+    if (_hwm + x > _max) {
+      return grow(x, alloc_failmode);
+    } else {
+      char *old = _hwm;
+      _hwm += x;
+      return old;
+    }
+  }
+
+  // Allocate with 'double' alignment. It is 8 bytes on sparc.
+  // In other cases Amalloc_D() should be the same as Amalloc_4().
+  void* Amalloc_D(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
+    assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
+    debug_only(if (UseMallocOnly) return malloc(x);)
+#if defined(SPARC) && !defined(_LP64)
+#define DALIGN_M1 7
+    size_t delta = (((size_t)_hwm + DALIGN_M1) & ~DALIGN_M1) - (size_t)_hwm;
+    x += delta;
+#endif
+    if (!check_for_overflow(x, "Arena::Amalloc_D", alloc_failmode))
+      return NULL;
+    NOT_PRODUCT(inc_bytes_allocated(x);)
+    if (_hwm + x > _max) {
+      return grow(x, alloc_failmode); // grow() returns a result aligned >= 8 bytes.
+    } else {
+      char *old = _hwm;
+      _hwm += x;
+#if defined(SPARC) && !defined(_LP64)
+      old += delta; // align to 8-bytes
+#endif
+      return old;
+    }
+  }
+
+  // Fast delete in area.  Common case is: NOP (except for storage reclaimed)
+  void Afree(void *ptr, size_t size) {
+#ifdef ASSERT
+    if (ZapResourceArea) memset(ptr, badResourceValue, size); // zap freed memory
+    if (UseMallocOnly) return;
+#endif
+    if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr;
+  }
+
+  void *Arealloc( void *old_ptr, size_t old_size, size_t new_size,
+      AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM);
+
+  // Move contents of this arena into an empty arena
+  Arena *move_contents(Arena *empty_arena);
+
+  // Determine if pointer belongs to this Arena or not.
+  bool contains( const void *ptr ) const;
+
+  // Total of all chunks in use (not thread-safe)
+  size_t used() const;
+
+  // Total # of bytes used
+  size_t size_in_bytes() const         {  return _size_in_bytes; };
+  void set_size_in_bytes(size_t size);
+
+  static void free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2)  PRODUCT_RETURN;
+  static void free_all(char** start, char** end)                                     PRODUCT_RETURN;
+
+private:
+  // Reset this Arena to empty, access will trigger grow if necessary
+  void   reset(void) {
+    _first = _chunk = NULL;
+    _hwm = _max = NULL;
+    set_size_in_bytes(0);
+  }
+};
+
+// One of the following macros must be used when allocating
+// an array or object from an arena
+#define NEW_ARENA_ARRAY(arena, type, size) \
+  (type*) (arena)->Amalloc((size) * sizeof(type))
+
+#define REALLOC_ARENA_ARRAY(arena, type, old, old_size, new_size)    \
+  (type*) (arena)->Arealloc((char*)(old), (old_size) * sizeof(type), \
+                            (new_size) * sizeof(type) )
+
+#define FREE_ARENA_ARRAY(arena, type, old, size) \
+  (arena)->Afree((char*)(old), (size) * sizeof(type))
+
+#define NEW_ARENA_OBJ(arena, type) \
+  NEW_ARENA_ARRAY(arena, type, 1)
+
+#endif // SHARE_VM_ARENA_HPP
--- a/hotspot/src/share/vm/precompiled/precompiled.hpp	Tue Aug 15 18:19:18 2017 -0400
+++ b/hotspot/src/share/vm/precompiled/precompiled.hpp	Wed Aug 16 11:17:54 2017 -0400
@@ -131,6 +131,7 @@
 # include "logging/log.hpp"
 # include "memory/allocation.hpp"
 # include "memory/allocation.inline.hpp"
+# include "memory/arena.hpp"
 # include "memory/heap.hpp"
 # include "memory/iterator.hpp"
 # include "memory/memRegion.hpp"
--- a/hotspot/src/share/vm/runtime/commandLineFlagConstraintList.cpp	Tue Aug 15 18:19:18 2017 -0400
+++ b/hotspot/src/share/vm/runtime/commandLineFlagConstraintList.cpp	Wed Aug 16 11:17:54 2017 -0400
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2015, 2016, Oracle and/or its affiliates. All rights reserved.
+ * Copyright (c) 2015, 2017, Oracle and/or its affiliates. All rights reserved.
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
  *
  * This code is free software; you can redistribute it and/or modify it
@@ -36,6 +36,13 @@
 #if INCLUDE_ALL_GCS
 #include "gc/g1/g1_globals.hpp"
 #endif
+#ifdef COMPILER1
+#include "c1/c1_globals.hpp"
+#endif
+#ifdef COMPILER2
+#include "opto/c2_globals.hpp"
+#endif
+
 
 class CommandLineFlagConstraint_bool : public CommandLineFlagConstraint {
   CommandLineFlagConstraintFunc_bool _constraint;
--- a/hotspot/src/share/vm/runtime/handles.hpp	Tue Aug 15 18:19:18 2017 -0400
+++ b/hotspot/src/share/vm/runtime/handles.hpp	Wed Aug 16 11:17:54 2017 -0400
@@ -25,6 +25,7 @@
 #ifndef SHARE_VM_RUNTIME_HANDLES_HPP
 #define SHARE_VM_RUNTIME_HANDLES_HPP
 
+#include "memory/arena.hpp"
 #include "oops/oop.hpp"
 #include "oops/oopsHierarchy.hpp"
 
--- a/hotspot/src/share/vm/runtime/vmStructs.cpp	Tue Aug 15 18:19:18 2017 -0400
+++ b/hotspot/src/share/vm/runtime/vmStructs.cpp	Wed Aug 16 11:17:54 2017 -0400
@@ -971,18 +971,6 @@
   unchecked_c1_static_field(Runtime1,          _blobs,                                 sizeof(Runtime1::_blobs)) /* NOTE: no type */ \
                                                                                                                                      \
   /**************/                                                                                                                   \
-  /* allocation */                                                                                                                   \
-  /**************/                                                                                                                   \
-                                                                                                                                     \
-  nonstatic_field(Chunk,                       _next,                                         Chunk*)                                \
-  nonstatic_field(Chunk,                       _len,                                          const size_t)                          \
-                                                                                                                                     \
-  nonstatic_field(Arena,                       _first,                                        Chunk*)                                \
-  nonstatic_field(Arena,                       _chunk,                                        Chunk*)                                \
-  nonstatic_field(Arena,                       _hwm,                                          char*)                                 \
-  nonstatic_field(Arena,                       _max,                                          char*)                                 \
-                                                                                                                                     \
-  /************/                                                                                                                     \
   /* CI */                                                                                                                           \
   /************/                                                                                                                     \
                                                                                                                                      \
@@ -1560,7 +1548,6 @@
   declare_toplevel_type(GrowableArray<int>)                               \
   declare_toplevel_type(Arena)                                            \
     declare_type(ResourceArea, Arena)                                     \
-  declare_toplevel_type(Chunk)                                            \
                                                                           \
   declare_toplevel_type(SymbolCompactHashTable)                           \
                                                                           \