8054834: Modular Source Code
Reviewed-by: alanb, chegar, ihse, mduigou
Contributed-by: alan.bateman@oracle.com, alex.buckley@oracle.com, chris.hegarty@oracle.com, erik.joelsson@oracle.com, jonathan.gibbons@oracle.com, karen.kinnear@oracle.com, magnus.ihse.bursie@oracle.com, mandy.chung@oracle.com, mark.reinhold@oracle.com, paul.sandoz@oracle.com
/*
* Copyright (c) 2011, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package com.apple.laf;
import java.awt.*;
import java.beans.PropertyVetoException;
import java.util.Vector;
import javax.swing.*;
/**
* Based on AquaInternalFrameManager
*
* DesktopManager implementation for Aqua
*
* Mac is more like Windows than it's like Motif/Basic
*
* From WindowsDesktopManager:
*
* This class implements a DesktopManager which more closely follows
* the MDI model than the DefaultDesktopManager. Unlike the
* DefaultDesktopManager policy, MDI requires that the selected
* and activated child frames are the same, and that that frame
* always be the top-most window.
* <p>
* The maximized state is managed by the DesktopManager with MDI,
* instead of just being a property of the individual child frame.
* This means that if the currently selected window is maximized
* and another window is selected, that new window will be maximized.
*
* @see com.sun.java.swing.plaf.windows.WindowsDesktopManager
*/
@SuppressWarnings("serial") // JDK implementation class
public class AquaInternalFrameManager extends DefaultDesktopManager {
// Variables
/* The frame which is currently selected/activated.
* We store this value to enforce Mac's single-selection model.
*/
JInternalFrame fCurrentFrame;
JInternalFrame fInitialFrame;
AquaInternalFramePaneUI fCurrentPaneUI;
/* The list of frames, sorted by order of creation.
* This list is necessary because by default the order of
* child frames in the JDesktopPane changes during frame
* activation (the activated frame is moved to index 0).
* We preserve the creation order so that "next" and "previous"
* frame actions make sense.
*/
Vector<JInternalFrame> fChildFrames = new Vector<JInternalFrame>(1);
public void closeFrame(final JInternalFrame f) {
if (f == fCurrentFrame) {
activateNextFrame();
}
fChildFrames.removeElement(f);
super.closeFrame(f);
}
public void deiconifyFrame(final JInternalFrame f) {
JInternalFrame.JDesktopIcon desktopIcon;
desktopIcon = f.getDesktopIcon();
// If the icon moved, move the frame to that spot before expanding it
// reshape does delta checks for us
f.reshape(desktopIcon.getX(), desktopIcon.getY(), f.getWidth(), f.getHeight());
super.deiconifyFrame(f);
}
void addIcon(final Container c, final JInternalFrame.JDesktopIcon desktopIcon) {
c.add(desktopIcon);
}
/** Removes the frame from its parent and adds its desktopIcon to the parent. */
public void iconifyFrame(final JInternalFrame f) {
// Same as super except doesn't deactivate it
JInternalFrame.JDesktopIcon desktopIcon;
Container c;
desktopIcon = f.getDesktopIcon();
// Position depends on *current* position of frame, unlike super which reuses the first position
final Rectangle r = getBoundsForIconOf(f);
desktopIcon.setBounds(r.x, r.y, r.width, r.height);
c = f.getParent();
if (c == null) return;
c.remove(f);
addIcon(c, desktopIcon);
c.repaint(f.getX(), f.getY(), f.getWidth(), f.getHeight());
}
// WindowsDesktopManager code
public void activateFrame(final JInternalFrame f) {
try {
if (f != null) super.activateFrame(f);
// If this is the first activation, add to child list.
if (fChildFrames.indexOf(f) == -1) {
fChildFrames.addElement(f);
}
if (fCurrentFrame != null && f != fCurrentFrame) {
if (fCurrentFrame.isSelected()) {
fCurrentFrame.setSelected(false);
}
}
if (f != null && !f.isSelected()) {
f.setSelected(true);
}
fCurrentFrame = f;
} catch(final PropertyVetoException e) {}
}
private void switchFrame(final boolean next) {
if (fCurrentFrame == null) {
// initialize first frame we find
if (fInitialFrame != null) activateFrame(fInitialFrame);
return;
}
final int count = fChildFrames.size();
if (count <= 1) {
// No other child frames.
return;
}
final int currentIndex = fChildFrames.indexOf(fCurrentFrame);
if (currentIndex == -1) {
// the "current frame" is no longer in the list
fCurrentFrame = null;
return;
}
int nextIndex;
if (next) {
nextIndex = currentIndex + 1;
if (nextIndex == count) {
nextIndex = 0;
}
} else {
nextIndex = currentIndex - 1;
if (nextIndex == -1) {
nextIndex = count - 1;
}
}
final JInternalFrame f = fChildFrames.elementAt(nextIndex);
activateFrame(f);
fCurrentFrame = f;
}
/**
* Activate the next child JInternalFrame, as determined by
* the frames' Z-order. If there is only one child frame, it
* remains activated. If there are no child frames, nothing
* happens.
*/
public void activateNextFrame() {
switchFrame(true);
}
/** same as above but will activate a frame if none
* have been selected
*/
public void activateNextFrame(final JInternalFrame f) {
fInitialFrame = f;
switchFrame(true);
}
/**
* Activate the previous child JInternalFrame, as determined by
* the frames' Z-order. If there is only one child frame, it
* remains activated. If there are no child frames, nothing
* happens.
*/
public void activatePreviousFrame() {
switchFrame(false);
}
}