--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/jdk/src/java.desktop/macosx/classes/com/apple/laf/AquaInternalFrameManager.java Sun Aug 17 15:54:13 2014 +0100
@@ -0,0 +1,205 @@
+/*
+ * Copyright (c) 2011, 2014, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Oracle designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Oracle in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ */
+
+package com.apple.laf;
+
+import java.awt.*;
+import java.beans.PropertyVetoException;
+import java.util.Vector;
+
+import javax.swing.*;
+
+/**
+ * Based on AquaInternalFrameManager
+ *
+ * DesktopManager implementation for Aqua
+ *
+ * Mac is more like Windows than it's like Motif/Basic
+ *
+ * From WindowsDesktopManager:
+ *
+ * This class implements a DesktopManager which more closely follows
+ * the MDI model than the DefaultDesktopManager. Unlike the
+ * DefaultDesktopManager policy, MDI requires that the selected
+ * and activated child frames are the same, and that that frame
+ * always be the top-most window.
+ * <p>
+ * The maximized state is managed by the DesktopManager with MDI,
+ * instead of just being a property of the individual child frame.
+ * This means that if the currently selected window is maximized
+ * and another window is selected, that new window will be maximized.
+ *
+ * @see com.sun.java.swing.plaf.windows.WindowsDesktopManager
+ */
+@SuppressWarnings("serial") // JDK implementation class
+public class AquaInternalFrameManager extends DefaultDesktopManager {
+ // Variables
+
+ /* The frame which is currently selected/activated.
+ * We store this value to enforce Mac's single-selection model.
+ */
+ JInternalFrame fCurrentFrame;
+ JInternalFrame fInitialFrame;
+ AquaInternalFramePaneUI fCurrentPaneUI;
+
+ /* The list of frames, sorted by order of creation.
+ * This list is necessary because by default the order of
+ * child frames in the JDesktopPane changes during frame
+ * activation (the activated frame is moved to index 0).
+ * We preserve the creation order so that "next" and "previous"
+ * frame actions make sense.
+ */
+ Vector<JInternalFrame> fChildFrames = new Vector<JInternalFrame>(1);
+
+ public void closeFrame(final JInternalFrame f) {
+ if (f == fCurrentFrame) {
+ activateNextFrame();
+ }
+ fChildFrames.removeElement(f);
+ super.closeFrame(f);
+ }
+
+ public void deiconifyFrame(final JInternalFrame f) {
+ JInternalFrame.JDesktopIcon desktopIcon;
+
+ desktopIcon = f.getDesktopIcon();
+ // If the icon moved, move the frame to that spot before expanding it
+ // reshape does delta checks for us
+ f.reshape(desktopIcon.getX(), desktopIcon.getY(), f.getWidth(), f.getHeight());
+ super.deiconifyFrame(f);
+ }
+
+ void addIcon(final Container c, final JInternalFrame.JDesktopIcon desktopIcon) {
+ c.add(desktopIcon);
+ }
+
+ /** Removes the frame from its parent and adds its desktopIcon to the parent. */
+ public void iconifyFrame(final JInternalFrame f) {
+ // Same as super except doesn't deactivate it
+ JInternalFrame.JDesktopIcon desktopIcon;
+ Container c;
+
+ desktopIcon = f.getDesktopIcon();
+ // Position depends on *current* position of frame, unlike super which reuses the first position
+ final Rectangle r = getBoundsForIconOf(f);
+ desktopIcon.setBounds(r.x, r.y, r.width, r.height);
+
+ c = f.getParent();
+ if (c == null) return;
+
+ c.remove(f);
+ addIcon(c, desktopIcon);
+ c.repaint(f.getX(), f.getY(), f.getWidth(), f.getHeight());
+ }
+
+ // WindowsDesktopManager code
+ public void activateFrame(final JInternalFrame f) {
+ try {
+ if (f != null) super.activateFrame(f);
+
+ // If this is the first activation, add to child list.
+ if (fChildFrames.indexOf(f) == -1) {
+ fChildFrames.addElement(f);
+ }
+
+ if (fCurrentFrame != null && f != fCurrentFrame) {
+ if (fCurrentFrame.isSelected()) {
+ fCurrentFrame.setSelected(false);
+ }
+ }
+
+ if (f != null && !f.isSelected()) {
+ f.setSelected(true);
+ }
+
+ fCurrentFrame = f;
+ } catch(final PropertyVetoException e) {}
+ }
+
+ private void switchFrame(final boolean next) {
+ if (fCurrentFrame == null) {
+ // initialize first frame we find
+ if (fInitialFrame != null) activateFrame(fInitialFrame);
+ return;
+ }
+
+ final int count = fChildFrames.size();
+ if (count <= 1) {
+ // No other child frames.
+ return;
+ }
+
+ final int currentIndex = fChildFrames.indexOf(fCurrentFrame);
+ if (currentIndex == -1) {
+ // the "current frame" is no longer in the list
+ fCurrentFrame = null;
+ return;
+ }
+
+ int nextIndex;
+ if (next) {
+ nextIndex = currentIndex + 1;
+ if (nextIndex == count) {
+ nextIndex = 0;
+ }
+ } else {
+ nextIndex = currentIndex - 1;
+ if (nextIndex == -1) {
+ nextIndex = count - 1;
+ }
+ }
+ final JInternalFrame f = fChildFrames.elementAt(nextIndex);
+ activateFrame(f);
+ fCurrentFrame = f;
+ }
+
+ /**
+ * Activate the next child JInternalFrame, as determined by
+ * the frames' Z-order. If there is only one child frame, it
+ * remains activated. If there are no child frames, nothing
+ * happens.
+ */
+ public void activateNextFrame() {
+ switchFrame(true);
+ }
+
+ /** same as above but will activate a frame if none
+ * have been selected
+ */
+ public void activateNextFrame(final JInternalFrame f) {
+ fInitialFrame = f;
+ switchFrame(true);
+ }
+
+ /**
+ * Activate the previous child JInternalFrame, as determined by
+ * the frames' Z-order. If there is only one child frame, it
+ * remains activated. If there are no child frames, nothing
+ * happens.
+ */
+ public void activatePreviousFrame() {
+ switchFrame(false);
+ }
+}