hotspot/src/share/vm/runtime/threadCritical.hpp
author duke
Sat, 01 Dec 2007 00:00:00 +0000
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/*
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 * Copyright 2001-2002 Sun Microsystems, Inc.  All Rights Reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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 * CA 95054 USA or visit www.sun.com if you need additional information or
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 * have any questions.
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 *
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 */
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// ThreadCritical is used to protect short non-blocking critical sections.
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// This class must use no vm facilities that require initialization.
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// It is used very early in the vm's initialization, in allocation
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// code and other areas. ThreadCritical regions are reentrant.
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//
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// Due to race conditions during vm exit, some of the os level
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// synchronization primitives may not be deallocated at exit. It
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// is a good plan to implement the platform dependant sections of
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// code with resources that are recoverable during process
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// cleanup by the os. Calling the initialize method before use
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// is also problematic, it is best to use preinitialized primitives
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// if possible. As an example:
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//
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// mutex_t  mp  =  DEFAULTMUTEX;
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//
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// Also note that this class is declared as a StackObj to enforce
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// block structured short locks. It cannot be declared a ResourceObj
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// or CHeapObj, due to initialization issues.
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class ThreadCritical : public StackObj {
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 friend class os;
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 private:
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  static void initialize();
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  static void release();
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 public:
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  ThreadCritical();
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  ~ThreadCritical();
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};