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/*
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* Copyright (c) 2004, 2008, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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#ifndef HEADLESS
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#include <stdlib.h>
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#include <string.h>
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#include "sun_java2d_SunGraphics2D.h"
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#include "jlong.h"
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#include "jni_util.h"
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#include "OGLContext.h"
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#include "OGLRenderQueue.h"
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#include "OGLSurfaceData.h"
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#include "GraphicsPrimitiveMgr.h"
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#include "Region.h"
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/**
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* The following methods are implemented in the windowing system (i.e. GLX
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* and WGL) source files.
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*/
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extern jboolean OGLSD_InitOGLWindow(JNIEnv *env, OGLSDOps *oglsdo);
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extern OGLContext *OGLSD_MakeOGLContextCurrent(JNIEnv *env,
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OGLSDOps *srcOps,
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OGLSDOps *dstOps);
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/**
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* This table contains the standard blending rules (or Porter-Duff compositing
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* factors) used in glBlendFunc(), indexed by the rule constants from the
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* AlphaComposite class.
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*/
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OGLBlendRule StdBlendRules[] = {
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{ GL_ZERO, GL_ZERO }, /* 0 - Nothing */
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{ GL_ZERO, GL_ZERO }, /* 1 - RULE_Clear */
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{ GL_ONE, GL_ZERO }, /* 2 - RULE_Src */
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{ GL_ONE, GL_ONE_MINUS_SRC_ALPHA }, /* 3 - RULE_SrcOver */
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{ GL_ONE_MINUS_DST_ALPHA, GL_ONE }, /* 4 - RULE_DstOver */
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{ GL_DST_ALPHA, GL_ZERO }, /* 5 - RULE_SrcIn */
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{ GL_ZERO, GL_SRC_ALPHA }, /* 6 - RULE_DstIn */
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{ GL_ONE_MINUS_DST_ALPHA, GL_ZERO }, /* 7 - RULE_SrcOut */
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{ GL_ZERO, GL_ONE_MINUS_SRC_ALPHA }, /* 8 - RULE_DstOut */
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{ GL_ZERO, GL_ONE }, /* 9 - RULE_Dst */
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{ GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA }, /*10 - RULE_SrcAtop */
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{ GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA }, /*11 - RULE_DstAtop */
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{ GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA }, /*12 - RULE_AlphaXor*/
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};
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/** Evaluates to "front" or "back", depending on the value of buf. */
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#define OGLC_ACTIVE_BUFFER_NAME(buf) \
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(buf == GL_FRONT || buf == GL_COLOR_ATTACHMENT0_EXT) ? "front" : "back"
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/**
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* Initializes the viewport and projection matrix, effectively positioning
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* the origin at the top-left corner of the surface. This allows Java 2D
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* coordinates to be passed directly to OpenGL, which is typically based on
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* a bottom-right coordinate system. This method also sets the appropriate
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* read and draw buffers.
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*/
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static void
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OGLContext_SetViewport(OGLSDOps *srcOps, OGLSDOps *dstOps)
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{
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jint width = dstOps->width;
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jint height = dstOps->height;
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J2dTraceLn4(J2D_TRACE_INFO,
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"OGLContext_SetViewport: w=%d h=%d read=%s draw=%s",
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width, height,
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OGLC_ACTIVE_BUFFER_NAME(srcOps->activeBuffer),
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OGLC_ACTIVE_BUFFER_NAME(dstOps->activeBuffer));
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// set the viewport and projection matrix
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j2d_glViewport(dstOps->xOffset, dstOps->yOffset,
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(GLsizei)width, (GLsizei)height);
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j2d_glMatrixMode(GL_PROJECTION);
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j2d_glLoadIdentity();
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j2d_glOrtho(0.0, (GLdouble)width, (GLdouble)height, 0.0, -1.0, 1.0);
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// set the active read and draw buffers
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j2d_glReadBuffer(srcOps->activeBuffer);
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j2d_glDrawBuffer(dstOps->activeBuffer);
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// set the color mask to enable alpha channel only when necessary
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j2d_glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, (GLboolean)!dstOps->isOpaque);
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}
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/**
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* Initializes the alpha channel of the current surface so that it contains
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* fully opaque alpha values.
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*/
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static void
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OGLContext_InitAlphaChannel()
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{
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GLboolean scissorEnabled;
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J2dTraceLn(J2D_TRACE_INFO, "OGLContext_InitAlphaChannel");
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// it is possible for the scissor test to be enabled at this point;
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// if it is, disable it temporarily since it can affect the glClear() op
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scissorEnabled = j2d_glIsEnabled(GL_SCISSOR_TEST);
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if (scissorEnabled) {
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j2d_glDisable(GL_SCISSOR_TEST);
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}
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// set the color mask so that we only affect the alpha channel
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j2d_glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE);
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// clear the color buffer so that the alpha channel is fully opaque
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j2d_glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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j2d_glClear(GL_COLOR_BUFFER_BIT);
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// restore the color mask (as it was set in OGLContext_SetViewport())
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j2d_glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);
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// re-enable scissor test, only if it was enabled earlier
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if (scissorEnabled) {
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j2d_glEnable(GL_SCISSOR_TEST);
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}
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}
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/**
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* Fetches the OGLContext associated with the given destination surface,
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* makes the context current for those surfaces, updates the destination
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* viewport, and then returns a pointer to the OGLContext.
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*/
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OGLContext *
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OGLContext_SetSurfaces(JNIEnv *env, jlong pSrc, jlong pDst)
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{
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OGLSDOps *srcOps = (OGLSDOps *)jlong_to_ptr(pSrc);
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OGLSDOps *dstOps = (OGLSDOps *)jlong_to_ptr(pDst);
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OGLContext *oglc = NULL;
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J2dTraceLn(J2D_TRACE_INFO, "OGLContext_SetSurfaces");
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if (srcOps == NULL || dstOps == NULL) {
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J2dRlsTraceLn(J2D_TRACE_ERROR,
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"OGLContext_SetSurfaces: ops are null");
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return NULL;
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}
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J2dTraceLn2(J2D_TRACE_VERBOSE, " srctype=%d dsttype=%d",
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srcOps->drawableType, dstOps->drawableType);
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if (dstOps->drawableType == OGLSD_TEXTURE) {
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J2dRlsTraceLn(J2D_TRACE_ERROR,
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"OGLContext_SetSurfaces: texture cannot be used as destination");
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return NULL;
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}
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if (dstOps->drawableType == OGLSD_UNDEFINED) {
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// initialize the surface as an OGLSD_WINDOW
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if (!OGLSD_InitOGLWindow(env, dstOps)) {
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J2dRlsTraceLn(J2D_TRACE_ERROR,
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"OGLContext_SetSurfaces: could not init OGL window");
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return NULL;
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}
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}
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// make the context current
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oglc = OGLSD_MakeOGLContextCurrent(env, srcOps, dstOps);
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if (oglc == NULL) {
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J2dRlsTraceLn(J2D_TRACE_ERROR,
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"OGLContext_SetSurfaces: could not make context current");
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return NULL;
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}
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// update the viewport
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OGLContext_SetViewport(srcOps, dstOps);
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// perform additional one-time initialization, if necessary
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if (dstOps->needsInit) {
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if (dstOps->isOpaque) {
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// in this case we are treating the destination as opaque, but
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// to do so, first we need to ensure that the alpha channel
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// is filled with fully opaque values (see 6319663)
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OGLContext_InitAlphaChannel();
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}
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dstOps->needsInit = JNI_FALSE;
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}
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return oglc;
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}
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/**
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* Resets the current clip state (disables both scissor and depth tests).
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*/
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void
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OGLContext_ResetClip(OGLContext *oglc)
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{
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J2dTraceLn(J2D_TRACE_INFO, "OGLContext_ResetClip");
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RETURN_IF_NULL(oglc);
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CHECK_PREVIOUS_OP(OGL_STATE_CHANGE);
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j2d_glDisable(GL_SCISSOR_TEST);
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j2d_glDisable(GL_DEPTH_TEST);
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}
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/**
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* Sets the OpenGL scissor bounds to the provided rectangular clip bounds.
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*/
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void
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OGLContext_SetRectClip(OGLContext *oglc, OGLSDOps *dstOps,
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jint x1, jint y1, jint x2, jint y2)
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{
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jint width = x2 - x1;
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jint height = y2 - y1;
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J2dTraceLn4(J2D_TRACE_INFO,
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"OGLContext_SetRectClip: x=%d y=%d w=%d h=%d",
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x1, y1, width, height);
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RETURN_IF_NULL(dstOps);
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RETURN_IF_NULL(oglc);
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CHECK_PREVIOUS_OP(OGL_STATE_CHANGE);
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if ((width < 0) || (height < 0)) {
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// use an empty scissor rectangle when the region is empty
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width = 0;
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height = 0;
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}
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j2d_glDisable(GL_DEPTH_TEST);
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j2d_glEnable(GL_SCISSOR_TEST);
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// the scissor rectangle is specified using the lower-left
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// origin of the clip region (in the framebuffer's coordinate
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// space), so we must account for the x/y offsets of the
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// destination surface
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j2d_glScissor(dstOps->xOffset + x1,
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dstOps->yOffset + dstOps->height - (y1 + height),
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width, height);
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}
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/**
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* Sets up a complex (shape) clip using the OpenGL depth buffer. This
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* method prepares the depth buffer so that the clip Region spans can
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* be "rendered" into it. The depth buffer is first cleared, then the
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* depth func is setup so that when we render the clip spans,
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* nothing is rendered into the color buffer, but for each pixel that would
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* be rendered, a non-zero value is placed into that location in the depth
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* buffer. With depth test enabled, pixels will only be rendered into the
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* color buffer if the corresponding value at that (x,y) location in the
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* depth buffer differs from the incoming depth value.
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*/
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void
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OGLContext_BeginShapeClip(OGLContext *oglc)
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{
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J2dTraceLn(J2D_TRACE_INFO, "OGLContext_BeginShapeClip");
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RETURN_IF_NULL(oglc);
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RESET_PREVIOUS_OP();
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j2d_glDisable(GL_SCISSOR_TEST);
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// enable depth test and clear depth buffer so that depth values are at
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// their maximum; also set the depth func to GL_ALWAYS so that the
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// depth values of the clip spans are forced into the depth buffer
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j2d_glEnable(GL_DEPTH_TEST);
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j2d_glClearDepth(1.0);
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j2d_glClear(GL_DEPTH_BUFFER_BIT);
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j2d_glDepthFunc(GL_ALWAYS);
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// disable writes into the color buffer while we set up the clip
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j2d_glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
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// save current transform
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j2d_glMatrixMode(GL_MODELVIEW);
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j2d_glPushMatrix();
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// use identity transform plus slight translation in the z-axis when
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// setting the clip spans; this will push the clip spans (which would
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// normally be at z=0) to the z=1 plane to give them some depth
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j2d_glLoadIdentity();
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j2d_glTranslatef(0.0f, 0.0f, 1.0f);
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}
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/**
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* Finishes setting up the shape clip by resetting the depth func
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* so that future rendering operations will once again be written into the
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* color buffer (while respecting the clip set up in the depth buffer).
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*/
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void
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OGLContext_EndShapeClip(OGLContext *oglc, OGLSDOps *dstOps)
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{
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J2dTraceLn(J2D_TRACE_INFO, "OGLContext_EndShapeClip");
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RETURN_IF_NULL(dstOps);
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RETURN_IF_NULL(oglc);
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RESET_PREVIOUS_OP();
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// restore transform
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j2d_glPopMatrix();
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// re-enable writes into the color buffer
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j2d_glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, (GLboolean)!dstOps->isOpaque);
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// enable the depth test so that only fragments within the clip region
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// (i.e. those fragments whose z-values are >= the values currently
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// stored in the depth buffer) are rendered
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j2d_glDepthFunc(GL_GEQUAL);
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}
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/**
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* Initializes the OpenGL state responsible for applying extra alpha. This
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* step is only necessary for any operation that uses glDrawPixels() or
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* glCopyPixels() with a non-1.0f extra alpha value. Since the source is
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* always premultiplied, we apply the extra alpha value to both alpha and
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* color components using GL_*_SCALE.
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*/
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void
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OGLContext_SetExtraAlpha(jfloat ea)
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{
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J2dTraceLn1(J2D_TRACE_INFO, "OGLContext_SetExtraAlpha: ea=%f", ea);
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j2d_glPixelTransferf(GL_ALPHA_SCALE, ea);
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j2d_glPixelTransferf(GL_RED_SCALE, ea);
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j2d_glPixelTransferf(GL_GREEN_SCALE, ea);
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j2d_glPixelTransferf(GL_BLUE_SCALE, ea);
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}
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/**
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* Resets all OpenGL compositing state (disables blending and logic
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* operations).
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*/
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void
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OGLContext_ResetComposite(OGLContext *oglc)
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{
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J2dTraceLn(J2D_TRACE_INFO, "OGLContext_ResetComposite");
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RETURN_IF_NULL(oglc);
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CHECK_PREVIOUS_OP(OGL_STATE_CHANGE);
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// disable blending and XOR mode
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if (oglc->compState == sun_java2d_SunGraphics2D_COMP_ALPHA) {
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j2d_glDisable(GL_BLEND);
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} else if (oglc->compState == sun_java2d_SunGraphics2D_COMP_XOR) {
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j2d_glDisable(GL_COLOR_LOGIC_OP);
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j2d_glDisable(GL_ALPHA_TEST);
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}
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// set state to default values
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oglc->compState = sun_java2d_SunGraphics2D_COMP_ISCOPY;
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oglc->extraAlpha = 1.0f;
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}
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|
368 |
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369 |
/**
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370 |
* Initializes the OpenGL blending state. XOR mode is disabled and the
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|
371 |
* appropriate blend functions are setup based on the AlphaComposite rule
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372 |
* constant.
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373 |
*/
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374 |
void
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375 |
OGLContext_SetAlphaComposite(OGLContext *oglc,
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376 |
jint rule, jfloat extraAlpha, jint flags)
|
|
377 |
{
|
|
378 |
J2dTraceLn1(J2D_TRACE_INFO,
|
|
379 |
"OGLContext_SetAlphaComposite: flags=%d", flags);
|
|
380 |
|
|
381 |
RETURN_IF_NULL(oglc);
|
|
382 |
CHECK_PREVIOUS_OP(OGL_STATE_CHANGE);
|
|
383 |
|
|
384 |
// disable XOR mode
|
|
385 |
if (oglc->compState == sun_java2d_SunGraphics2D_COMP_XOR) {
|
|
386 |
j2d_glDisable(GL_COLOR_LOGIC_OP);
|
|
387 |
j2d_glDisable(GL_ALPHA_TEST);
|
|
388 |
}
|
|
389 |
|
|
390 |
// we can safely disable blending when:
|
|
391 |
// - comp is SrcNoEa or SrcOverNoEa, and
|
|
392 |
// - the source is opaque
|
|
393 |
// (turning off blending can have a large positive impact on
|
|
394 |
// performance)
|
|
395 |
if ((rule == RULE_Src || rule == RULE_SrcOver) &&
|
|
396 |
(extraAlpha == 1.0f) &&
|
|
397 |
(flags & OGLC_SRC_IS_OPAQUE))
|
|
398 |
{
|
|
399 |
J2dTraceLn1(J2D_TRACE_VERBOSE,
|
|
400 |
" disabling alpha comp: rule=%d ea=1.0 src=opq", rule);
|
|
401 |
j2d_glDisable(GL_BLEND);
|
|
402 |
} else {
|
|
403 |
J2dTraceLn2(J2D_TRACE_VERBOSE,
|
|
404 |
" enabling alpha comp: rule=%d ea=%f", rule, extraAlpha);
|
|
405 |
j2d_glEnable(GL_BLEND);
|
|
406 |
j2d_glBlendFunc(StdBlendRules[rule].src, StdBlendRules[rule].dst);
|
|
407 |
}
|
|
408 |
|
|
409 |
// update state
|
|
410 |
oglc->compState = sun_java2d_SunGraphics2D_COMP_ALPHA;
|
|
411 |
oglc->extraAlpha = extraAlpha;
|
|
412 |
}
|
|
413 |
|
|
414 |
/**
|
|
415 |
* Initializes the OpenGL logic op state to XOR mode. Blending is disabled
|
|
416 |
* before enabling logic op mode. The XOR pixel value will be applied
|
|
417 |
* later in the OGLContext_SetColor() method.
|
|
418 |
*/
|
|
419 |
void
|
|
420 |
OGLContext_SetXorComposite(OGLContext *oglc, jint xorPixel)
|
|
421 |
{
|
|
422 |
J2dTraceLn1(J2D_TRACE_INFO,
|
|
423 |
"OGLContext_SetXorComposite: xorPixel=%08x", xorPixel);
|
|
424 |
|
|
425 |
RETURN_IF_NULL(oglc);
|
|
426 |
CHECK_PREVIOUS_OP(OGL_STATE_CHANGE);
|
|
427 |
|
|
428 |
// disable blending mode
|
|
429 |
if (oglc->compState == sun_java2d_SunGraphics2D_COMP_ALPHA) {
|
|
430 |
j2d_glDisable(GL_BLEND);
|
|
431 |
}
|
|
432 |
|
|
433 |
// enable XOR mode
|
|
434 |
j2d_glEnable(GL_COLOR_LOGIC_OP);
|
|
435 |
j2d_glLogicOp(GL_XOR);
|
|
436 |
|
|
437 |
// set up the alpha test so that we discard transparent fragments (this
|
|
438 |
// is primarily useful for rendering text in XOR mode)
|
|
439 |
j2d_glEnable(GL_ALPHA_TEST);
|
|
440 |
j2d_glAlphaFunc(GL_NOTEQUAL, 0.0f);
|
|
441 |
|
|
442 |
// update state
|
|
443 |
oglc->compState = sun_java2d_SunGraphics2D_COMP_XOR;
|
|
444 |
oglc->xorPixel = xorPixel;
|
|
445 |
oglc->extraAlpha = 1.0f;
|
|
446 |
}
|
|
447 |
|
|
448 |
/**
|
|
449 |
* Resets the OpenGL transform state back to the identity matrix.
|
|
450 |
*/
|
|
451 |
void
|
|
452 |
OGLContext_ResetTransform(OGLContext *oglc)
|
|
453 |
{
|
|
454 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_ResetTransform");
|
|
455 |
|
|
456 |
RETURN_IF_NULL(oglc);
|
|
457 |
CHECK_PREVIOUS_OP(OGL_STATE_CHANGE);
|
|
458 |
|
|
459 |
j2d_glMatrixMode(GL_MODELVIEW);
|
|
460 |
j2d_glLoadIdentity();
|
|
461 |
}
|
|
462 |
|
|
463 |
/**
|
|
464 |
* Initializes the OpenGL transform state by setting the modelview transform
|
|
465 |
* using the given matrix parameters.
|
|
466 |
*
|
|
467 |
* REMIND: it may be worthwhile to add serial id to AffineTransform, so we
|
|
468 |
* could do a quick check to see if the xform has changed since
|
|
469 |
* last time... a simple object compare won't suffice...
|
|
470 |
*/
|
|
471 |
void
|
|
472 |
OGLContext_SetTransform(OGLContext *oglc,
|
|
473 |
jdouble m00, jdouble m10,
|
|
474 |
jdouble m01, jdouble m11,
|
|
475 |
jdouble m02, jdouble m12)
|
|
476 |
{
|
|
477 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_SetTransform");
|
|
478 |
|
|
479 |
RETURN_IF_NULL(oglc);
|
|
480 |
CHECK_PREVIOUS_OP(OGL_STATE_CHANGE);
|
|
481 |
|
|
482 |
if (oglc->xformMatrix == NULL) {
|
|
483 |
size_t arrsize = 16 * sizeof(GLdouble);
|
|
484 |
oglc->xformMatrix = (GLdouble *)malloc(arrsize);
|
|
485 |
memset(oglc->xformMatrix, 0, arrsize);
|
|
486 |
oglc->xformMatrix[10] = 1.0;
|
|
487 |
oglc->xformMatrix[15] = 1.0;
|
|
488 |
}
|
|
489 |
|
|
490 |
// copy values from AffineTransform object into native matrix array
|
|
491 |
oglc->xformMatrix[0] = m00;
|
|
492 |
oglc->xformMatrix[1] = m10;
|
|
493 |
oglc->xformMatrix[4] = m01;
|
|
494 |
oglc->xformMatrix[5] = m11;
|
|
495 |
oglc->xformMatrix[12] = m02;
|
|
496 |
oglc->xformMatrix[13] = m12;
|
|
497 |
|
|
498 |
J2dTraceLn3(J2D_TRACE_VERBOSE, " [%lf %lf %lf]",
|
|
499 |
oglc->xformMatrix[0], oglc->xformMatrix[4],
|
|
500 |
oglc->xformMatrix[12]);
|
|
501 |
J2dTraceLn3(J2D_TRACE_VERBOSE, " [%lf %lf %lf]",
|
|
502 |
oglc->xformMatrix[1], oglc->xformMatrix[5],
|
|
503 |
oglc->xformMatrix[13]);
|
|
504 |
|
|
505 |
j2d_glMatrixMode(GL_MODELVIEW);
|
|
506 |
j2d_glLoadMatrixd(oglc->xformMatrix);
|
|
507 |
}
|
|
508 |
|
|
509 |
/**
|
|
510 |
* Creates a 2D texture of the given format and dimensions and returns the
|
|
511 |
* texture object identifier. This method is typically used to create a
|
|
512 |
* temporary texture for intermediate work, such as in the
|
|
513 |
* OGLContext_InitBlitTileTexture() method below.
|
|
514 |
*/
|
|
515 |
GLuint
|
|
516 |
OGLContext_CreateBlitTexture(GLenum internalFormat, GLenum pixelFormat,
|
|
517 |
GLuint width, GLuint height)
|
|
518 |
{
|
|
519 |
GLuint texID;
|
|
520 |
GLint sp, sr, rl, align;
|
|
521 |
GLclampf priority = 1.0f;
|
|
522 |
|
|
523 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_CreateBlitTexture");
|
|
524 |
|
|
525 |
j2d_glGenTextures(1, &texID);
|
|
526 |
j2d_glBindTexture(GL_TEXTURE_2D, texID);
|
|
527 |
j2d_glPrioritizeTextures(1, &texID, &priority);
|
|
528 |
j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
529 |
j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
530 |
OGLSD_RESET_TEXTURE_WRAP(GL_TEXTURE_2D);
|
|
531 |
|
|
532 |
// save pixel store parameters (since this method could be invoked after
|
|
533 |
// the caller has already set up its pixel store parameters)
|
|
534 |
j2d_glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &sp);
|
|
535 |
j2d_glGetIntegerv(GL_UNPACK_SKIP_ROWS, &sr);
|
|
536 |
j2d_glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rl);
|
|
537 |
j2d_glGetIntegerv(GL_UNPACK_ALIGNMENT, &align);
|
|
538 |
|
|
539 |
// set pixel store parameters to default values
|
|
540 |
j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
|
|
541 |
j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
|
|
542 |
j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
543 |
j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
|
544 |
|
|
545 |
j2d_glTexImage2D(GL_TEXTURE_2D, 0, internalFormat,
|
|
546 |
width, height, 0,
|
|
547 |
pixelFormat, GL_UNSIGNED_BYTE, NULL);
|
|
548 |
|
|
549 |
// restore pixel store parameters
|
|
550 |
j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, sp);
|
|
551 |
j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, sr);
|
|
552 |
j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, rl);
|
|
553 |
j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, align);
|
|
554 |
|
|
555 |
return texID;
|
|
556 |
}
|
|
557 |
|
|
558 |
/**
|
|
559 |
* Initializes a small texture tile for use with tiled blit operations (see
|
|
560 |
* OGLBlitLoops.c and OGLMaskBlit.c for usage examples). The texture ID for
|
|
561 |
* the tile is stored in the given OGLContext. The tile is initially filled
|
|
562 |
* with garbage values, but the tile is updated as needed (via
|
|
563 |
* glTexSubImage2D()) with real RGBA values used in tiled blit situations.
|
|
564 |
* The internal format for the texture is GL_RGBA8, which should be sufficient
|
|
565 |
* for storing system memory surfaces of any known format (see PixelFormats
|
|
566 |
* for a list of compatible surface formats).
|
|
567 |
*/
|
|
568 |
jboolean
|
|
569 |
OGLContext_InitBlitTileTexture(OGLContext *oglc)
|
|
570 |
{
|
|
571 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_InitBlitTileTexture");
|
|
572 |
|
|
573 |
oglc->blitTextureID =
|
|
574 |
OGLContext_CreateBlitTexture(GL_RGBA8, GL_RGBA,
|
|
575 |
OGLC_BLIT_TILE_SIZE,
|
|
576 |
OGLC_BLIT_TILE_SIZE);
|
|
577 |
|
|
578 |
return JNI_TRUE;
|
|
579 |
}
|
|
580 |
|
|
581 |
/**
|
|
582 |
* Destroys the OpenGL resources associated with the given OGLContext.
|
|
583 |
* It is required that the native context associated with the OGLContext
|
|
584 |
* be made current prior to calling this method.
|
|
585 |
*/
|
|
586 |
void
|
|
587 |
OGLContext_DestroyContextResources(OGLContext *oglc)
|
|
588 |
{
|
|
589 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_DestroyContextResources");
|
|
590 |
|
|
591 |
if (oglc->xformMatrix != NULL) {
|
|
592 |
free(oglc->xformMatrix);
|
|
593 |
}
|
|
594 |
|
|
595 |
if (oglc->blitTextureID != 0) {
|
|
596 |
j2d_glDeleteTextures(1, &oglc->blitTextureID);
|
|
597 |
}
|
|
598 |
}
|
|
599 |
|
|
600 |
/**
|
|
601 |
* Returns JNI_TRUE if the given extension name is available for the current
|
|
602 |
* GraphicsConfig; JNI_FALSE otherwise. An extension is considered available
|
|
603 |
* if its identifier string is found amongst the space-delimited GL_EXTENSIONS
|
|
604 |
* string.
|
|
605 |
*
|
|
606 |
* Adapted from the OpenGL Red Book, pg. 506.
|
|
607 |
*/
|
|
608 |
jboolean
|
|
609 |
OGLContext_IsExtensionAvailable(const char *extString, char *extName)
|
|
610 |
{
|
|
611 |
jboolean ret = JNI_FALSE;
|
|
612 |
char *p = (char *)extString;
|
|
613 |
char *end;
|
|
614 |
|
|
615 |
if (extString == NULL) {
|
|
616 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_IsExtensionAvailable");
|
|
617 |
J2dRlsTraceLn(J2D_TRACE_ERROR,
|
|
618 |
"OGLContext_IsExtensionAvailable: extension string is null");
|
|
619 |
return JNI_FALSE;
|
|
620 |
}
|
|
621 |
|
|
622 |
end = p + strlen(p);
|
|
623 |
|
|
624 |
while (p < end) {
|
|
625 |
size_t n = strcspn(p, " ");
|
|
626 |
|
|
627 |
if ((strlen(extName) == n) && (strncmp(extName, p, n) == 0)) {
|
|
628 |
ret = JNI_TRUE;
|
|
629 |
break;
|
|
630 |
}
|
|
631 |
|
|
632 |
p += (n + 1);
|
|
633 |
}
|
|
634 |
|
|
635 |
J2dRlsTraceLn2(J2D_TRACE_INFO,
|
|
636 |
"OGLContext_IsExtensionAvailable: %s=%s",
|
|
637 |
extName, ret ? "true" : "false");
|
|
638 |
|
|
639 |
return ret;
|
|
640 |
}
|
|
641 |
|
|
642 |
/**
|
|
643 |
* Returns JNI_TRUE only if all of the following conditions are met:
|
|
644 |
* - the GL_EXT_framebuffer_object extension is available
|
|
645 |
* - FBO support has been enabled via the system property
|
|
646 |
* - we can successfully create an FBO with depth capabilities
|
|
647 |
*/
|
|
648 |
static jboolean
|
|
649 |
OGLContext_IsFBObjectExtensionAvailable(JNIEnv *env,
|
|
650 |
const char *extString)
|
|
651 |
{
|
|
652 |
jboolean isFBObjectEnabled = JNI_FALSE;
|
|
653 |
GLuint fbobjectID, textureID, depthID;
|
|
654 |
jint width = 1, height = 1;
|
|
655 |
|
|
656 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_IsFBObjectExtensionAvailable");
|
|
657 |
|
|
658 |
// first see if the fbobject extension is available
|
|
659 |
if (!OGLContext_IsExtensionAvailable(extString,
|
|
660 |
"GL_EXT_framebuffer_object"))
|
|
661 |
{
|
|
662 |
return JNI_FALSE;
|
|
663 |
}
|
|
664 |
|
|
665 |
// next see if the fbobject system property has been enabled
|
|
666 |
isFBObjectEnabled =
|
|
667 |
JNU_GetStaticFieldByName(env, NULL,
|
|
668 |
"sun/java2d/opengl/OGLSurfaceData",
|
|
669 |
"isFBObjectEnabled", "Z").z;
|
|
670 |
if (!isFBObjectEnabled) {
|
|
671 |
J2dRlsTraceLn(J2D_TRACE_INFO,
|
|
672 |
"OGLContext_IsFBObjectExtensionAvailable: disabled via flag");
|
|
673 |
return JNI_FALSE;
|
|
674 |
}
|
|
675 |
|
|
676 |
// finally, create a dummy fbobject with depth capabilities to see
|
|
677 |
// if this configuration is supported by the drivers/hardware
|
|
678 |
// (first we initialize a color texture object that will be used to
|
|
679 |
// construct the dummy fbobject)
|
|
680 |
j2d_glGenTextures(1, &textureID);
|
|
681 |
j2d_glBindTexture(GL_TEXTURE_2D, textureID);
|
|
682 |
j2d_glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
|
|
683 |
width, height, 0,
|
|
684 |
GL_RGB, GL_UNSIGNED_BYTE, NULL);
|
|
685 |
j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
686 |
j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
687 |
|
|
688 |
// initialize framebuffer object using color texture created above
|
|
689 |
if (!OGLSD_InitFBObject(&fbobjectID, &depthID,
|
|
690 |
textureID, GL_TEXTURE_2D,
|
|
691 |
width, height))
|
|
692 |
{
|
|
693 |
J2dRlsTraceLn(J2D_TRACE_INFO,
|
|
694 |
"OGLContext_IsFBObjectExtensionAvailable: fbobject unsupported");
|
|
695 |
j2d_glDeleteTextures(1, &textureID);
|
|
696 |
return JNI_FALSE;
|
|
697 |
}
|
|
698 |
|
|
699 |
// delete the temporary resources
|
|
700 |
j2d_glDeleteTextures(1, &textureID);
|
|
701 |
j2d_glDeleteRenderbuffersEXT(1, &depthID);
|
|
702 |
j2d_glDeleteFramebuffersEXT(1, &fbobjectID);
|
|
703 |
|
|
704 |
J2dRlsTraceLn(J2D_TRACE_INFO,
|
|
705 |
"OGLContext_IsFBObjectExtensionAvailable: fbobject supported");
|
|
706 |
|
|
707 |
return JNI_TRUE;
|
|
708 |
}
|
|
709 |
|
|
710 |
/**
|
|
711 |
* Returns JNI_TRUE only if all of the following conditions are met:
|
|
712 |
* - the GL_ARB_fragment_shader extension is available
|
|
713 |
* - the LCD text shader codepath has been enabled via the system property
|
|
714 |
* - the hardware supports the minimum number of texture units
|
|
715 |
*/
|
|
716 |
static jboolean
|
|
717 |
OGLContext_IsLCDShaderSupportAvailable(JNIEnv *env,
|
|
718 |
jboolean fragShaderAvailable)
|
|
719 |
{
|
|
720 |
jboolean isLCDShaderEnabled = JNI_FALSE;
|
|
721 |
GLint maxTexUnits;
|
|
722 |
|
|
723 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_IsLCDShaderSupportAvailable");
|
|
724 |
|
|
725 |
// first see if the fragment shader extension is available
|
|
726 |
if (!fragShaderAvailable) {
|
|
727 |
return JNI_FALSE;
|
|
728 |
}
|
|
729 |
|
|
730 |
// next see if the lcdshader system property has been enabled
|
|
731 |
isLCDShaderEnabled =
|
|
732 |
JNU_GetStaticFieldByName(env, NULL,
|
|
733 |
"sun/java2d/opengl/OGLSurfaceData",
|
|
734 |
"isLCDShaderEnabled", "Z").z;
|
|
735 |
if (!isLCDShaderEnabled) {
|
|
736 |
J2dRlsTraceLn(J2D_TRACE_INFO,
|
|
737 |
"OGLContext_IsLCDShaderSupportAvailable: disabled via flag");
|
|
738 |
return JNI_FALSE;
|
|
739 |
}
|
|
740 |
|
|
741 |
// finally, check to see if the hardware supports the required number
|
|
742 |
// of texture units
|
|
743 |
j2d_glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &maxTexUnits);
|
|
744 |
if (maxTexUnits < 4) {
|
|
745 |
J2dRlsTraceLn1(J2D_TRACE_INFO,
|
|
746 |
"OGLContext_IsLCDShaderSupportAvailable: not enough tex units (%d)",
|
|
747 |
maxTexUnits);
|
|
748 |
}
|
|
749 |
|
|
750 |
J2dRlsTraceLn(J2D_TRACE_INFO,
|
|
751 |
"OGLContext_IsLCDShaderSupportAvailable: LCD text shader supported");
|
|
752 |
|
|
753 |
return JNI_TRUE;
|
|
754 |
}
|
|
755 |
|
|
756 |
/**
|
|
757 |
* Returns JNI_TRUE only if all of the following conditions are met:
|
|
758 |
* - the GL_ARB_fragment_shader extension is available
|
|
759 |
* - the BufferedImageOp shader codepath has been enabled via the
|
|
760 |
* system property
|
|
761 |
*/
|
|
762 |
static jboolean
|
|
763 |
OGLContext_IsBIOpShaderSupportAvailable(JNIEnv *env,
|
|
764 |
jboolean fragShaderAvailable)
|
|
765 |
{
|
|
766 |
jboolean isBIOpShaderEnabled = JNI_FALSE;
|
|
767 |
|
|
768 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_IsBIOpShaderSupportAvailable");
|
|
769 |
|
|
770 |
// first see if the fragment shader extension is available
|
|
771 |
if (!fragShaderAvailable) {
|
|
772 |
return JNI_FALSE;
|
|
773 |
}
|
|
774 |
|
|
775 |
// next see if the biopshader system property has been enabled
|
|
776 |
isBIOpShaderEnabled =
|
|
777 |
JNU_GetStaticFieldByName(env, NULL,
|
|
778 |
"sun/java2d/opengl/OGLSurfaceData",
|
|
779 |
"isBIOpShaderEnabled", "Z").z;
|
|
780 |
if (!isBIOpShaderEnabled) {
|
|
781 |
J2dRlsTraceLn(J2D_TRACE_INFO,
|
|
782 |
"OGLContext_IsBIOpShaderSupportAvailable: disabled via flag");
|
|
783 |
return JNI_FALSE;
|
|
784 |
}
|
|
785 |
|
|
786 |
/*
|
|
787 |
* Note: In theory we should probably do some other checks here, like
|
|
788 |
* linking a sample shader to see if the hardware truly supports our
|
|
789 |
* shader programs. However, our current BufferedImageOp shaders were
|
|
790 |
* designed to support first-generation shader-level hardware, so the
|
|
791 |
* assumption is that if our shaders work on those GPUs, then they'll
|
|
792 |
* work on newer ones as well. Also, linking a fragment program can
|
|
793 |
* cost valuable CPU cycles, which is another reason to avoid these
|
|
794 |
* checks at startup.
|
|
795 |
*/
|
|
796 |
|
|
797 |
J2dRlsTraceLn(J2D_TRACE_INFO,
|
|
798 |
"OGLContext_IsBIOpShaderSupportAvailable: BufferedImageOp shader supported");
|
|
799 |
|
|
800 |
return JNI_TRUE;
|
|
801 |
}
|
|
802 |
|
|
803 |
/**
|
|
804 |
* Returns JNI_TRUE only if all of the following conditions are met:
|
|
805 |
* - the GL_ARB_fragment_shader extension is available
|
|
806 |
* - the Linear/RadialGradientPaint shader codepath has been enabled via the
|
|
807 |
* system property
|
|
808 |
*/
|
|
809 |
static jboolean
|
|
810 |
OGLContext_IsGradShaderSupportAvailable(JNIEnv *env,
|
|
811 |
jboolean fragShaderAvailable)
|
|
812 |
{
|
|
813 |
jboolean isGradShaderEnabled = JNI_FALSE;
|
|
814 |
|
|
815 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_IsGradShaderSupportAvailable");
|
|
816 |
|
|
817 |
// first see if the fragment shader extension is available
|
|
818 |
if (!fragShaderAvailable) {
|
|
819 |
return JNI_FALSE;
|
|
820 |
}
|
|
821 |
|
|
822 |
// next see if the gradshader system property has been enabled
|
|
823 |
isGradShaderEnabled =
|
|
824 |
JNU_GetStaticFieldByName(env, NULL,
|
|
825 |
"sun/java2d/opengl/OGLSurfaceData",
|
|
826 |
"isGradShaderEnabled", "Z").z;
|
|
827 |
if (!isGradShaderEnabled) {
|
|
828 |
J2dRlsTraceLn(J2D_TRACE_INFO,
|
|
829 |
"OGLContext_IsGradShaderSupportAvailable: disabled via flag");
|
|
830 |
return JNI_FALSE;
|
|
831 |
}
|
|
832 |
|
|
833 |
J2dRlsTraceLn(J2D_TRACE_INFO,
|
|
834 |
"OGLContext_IsGradShaderSupportAvailable: Linear/RadialGradientPaint shader supported");
|
|
835 |
|
|
836 |
return JNI_TRUE;
|
|
837 |
}
|
|
838 |
|
|
839 |
/**
|
|
840 |
* Checks for the presence of the optional extensions used by
|
|
841 |
* the Java 2D OpenGL pipeline. The given caps bitfield is updated
|
|
842 |
* to reflect the availability of these extensions.
|
|
843 |
*/
|
|
844 |
void
|
|
845 |
OGLContext_GetExtensionInfo(JNIEnv *env, jint *caps)
|
|
846 |
{
|
|
847 |
jint vcap = OGLC_VENDOR_OTHER;
|
|
848 |
const char *vendor = (char *)j2d_glGetString(GL_VENDOR);
|
|
849 |
const char *e = (char *)j2d_glGetString(GL_EXTENSIONS);
|
|
850 |
jboolean fragShaderAvail =
|
|
851 |
OGLContext_IsExtensionAvailable(e, "GL_ARB_fragment_shader");
|
|
852 |
|
|
853 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_GetExtensionInfo");
|
|
854 |
|
887
|
855 |
*caps |= CAPS_TEXNONSQUARE;
|
2
|
856 |
if (OGLContext_IsExtensionAvailable(e, "GL_ARB_multitexture")) {
|
887
|
857 |
*caps |= CAPS_MULTITEXTURE;
|
2
|
858 |
}
|
|
859 |
if (OGLContext_IsExtensionAvailable(e, "GL_ARB_texture_non_power_of_two")){
|
887
|
860 |
*caps |= CAPS_TEXNONPOW2;
|
2
|
861 |
}
|
887
|
862 |
// 6656574: Use of the GL_ARB_texture_rectangle extension by Java 2D
|
|
863 |
// complicates any third-party libraries that try to interact with
|
|
864 |
// the OGL pipeline (and we've run into driver bugs in the past related
|
|
865 |
// to this extension), so for now we will disable its use by default (unless
|
|
866 |
// forced). We will still make use of the GL_ARB_texture_non_power_of_two
|
|
867 |
// extension when available, which is the better choice going forward
|
|
868 |
// anyway.
|
|
869 |
if (OGLContext_IsExtensionAvailable(e, "GL_ARB_texture_rectangle") &&
|
|
870 |
getenv("J2D_OGL_TEXRECT") != NULL)
|
|
871 |
{
|
|
872 |
*caps |= CAPS_EXT_TEXRECT;
|
2
|
873 |
}
|
|
874 |
if (OGLContext_IsFBObjectExtensionAvailable(env, e)) {
|
887
|
875 |
*caps |= CAPS_EXT_FBOBJECT;
|
2
|
876 |
}
|
|
877 |
if (OGLContext_IsLCDShaderSupportAvailable(env, fragShaderAvail)) {
|
887
|
878 |
*caps |= CAPS_EXT_LCD_SHADER | CAPS_PS20;
|
2
|
879 |
}
|
|
880 |
if (OGLContext_IsBIOpShaderSupportAvailable(env, fragShaderAvail)) {
|
887
|
881 |
*caps |= CAPS_EXT_BIOP_SHADER | CAPS_PS20;
|
2
|
882 |
}
|
|
883 |
if (OGLContext_IsGradShaderSupportAvailable(env, fragShaderAvail)) {
|
887
|
884 |
*caps |= CAPS_EXT_GRAD_SHADER | CAPS_PS20;
|
2
|
885 |
}
|
887
|
886 |
if (OGLContext_IsExtensionAvailable(e, "GL_NV_fragment_program")) {
|
|
887 |
// this is an Nvidia board, at least PS 2.0, but we can't
|
|
888 |
// use the "max instructions" heuristic since GeForce FX
|
|
889 |
// boards report 1024 even though they're only PS 2.0,
|
|
890 |
// so we'll check the following, which does imply PS 3.0
|
|
891 |
if (OGLContext_IsExtensionAvailable(e, "GL_NV_fragment_program2")) {
|
|
892 |
*caps |= CAPS_PS30;
|
|
893 |
}
|
|
894 |
} else {
|
|
895 |
// for all other boards, we look at the "max instructions"
|
|
896 |
// count reported by the GL_ARB_fragment_program extension
|
|
897 |
// as a heuristic for detecting PS 3.0 compatible hardware
|
|
898 |
if (OGLContext_IsExtensionAvailable(e, "GL_ARB_fragment_program")) {
|
|
899 |
GLint instr;
|
|
900 |
j2d_glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB,
|
|
901 |
GL_MAX_PROGRAM_INSTRUCTIONS_ARB, &instr);
|
|
902 |
if (instr > 512) {
|
|
903 |
*caps |= CAPS_PS30;
|
|
904 |
}
|
|
905 |
}
|
|
906 |
}
|
2
|
907 |
// stuff vendor descriptor in the upper bits of the caps
|
|
908 |
if (vendor != NULL) {
|
|
909 |
if (strncmp(vendor, "ATI", 3) == 0) {
|
|
910 |
vcap = OGLC_VENDOR_ATI;
|
|
911 |
} else if (strncmp(vendor, "NVIDIA", 6) == 0) {
|
|
912 |
vcap = OGLC_VENDOR_NVIDIA;
|
|
913 |
} else if (strncmp(vendor, "Sun", 3) == 0) {
|
|
914 |
vcap = OGLC_VENDOR_SUN;
|
|
915 |
}
|
887
|
916 |
// REMIND: new in 7 - check if needs fixing
|
|
917 |
*caps |= ((vcap & OGLC_VCAP_MASK) << OGLC_VCAP_OFFSET);
|
2
|
918 |
}
|
887
|
919 |
|
2
|
920 |
}
|
|
921 |
|
|
922 |
/**
|
|
923 |
* Returns JNI_TRUE if the given GL_VERSION string meets the minimum
|
|
924 |
* requirements (>= 1.2); JNI_FALSE otherwise.
|
|
925 |
*/
|
|
926 |
jboolean
|
|
927 |
OGLContext_IsVersionSupported(const unsigned char *versionstr)
|
|
928 |
{
|
|
929 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_IsVersionSupported");
|
|
930 |
|
|
931 |
if (versionstr == NULL) {
|
|
932 |
J2dRlsTraceLn(J2D_TRACE_ERROR,
|
|
933 |
"OGLContext_IsVersionSupported: version string is null");
|
|
934 |
return JNI_FALSE;
|
|
935 |
}
|
|
936 |
|
|
937 |
// note that this check allows for OpenGL 2.x
|
|
938 |
return ((versionstr[0] == '1' && versionstr[2] >= '2') ||
|
|
939 |
(versionstr[0] >= '2'));
|
|
940 |
}
|
|
941 |
|
|
942 |
/**
|
|
943 |
* Compiles and links the given fragment shader program. If
|
|
944 |
* successful, this function returns a handle to the newly created shader
|
|
945 |
* program; otherwise returns 0.
|
|
946 |
*/
|
|
947 |
GLhandleARB
|
|
948 |
OGLContext_CreateFragmentProgram(const char *fragmentShaderSource)
|
|
949 |
{
|
|
950 |
GLhandleARB fragmentShader, fragmentProgram;
|
|
951 |
GLint success;
|
|
952 |
int infoLogLength = 0;
|
|
953 |
|
|
954 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_CreateFragmentProgram");
|
|
955 |
|
|
956 |
// create the shader object and compile the shader source code
|
|
957 |
fragmentShader = j2d_glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB);
|
|
958 |
j2d_glShaderSourceARB(fragmentShader, 1, &fragmentShaderSource, NULL);
|
|
959 |
j2d_glCompileShaderARB(fragmentShader);
|
|
960 |
j2d_glGetObjectParameterivARB(fragmentShader,
|
|
961 |
GL_OBJECT_COMPILE_STATUS_ARB,
|
|
962 |
&success);
|
|
963 |
|
|
964 |
// print the compiler messages, if necessary
|
|
965 |
j2d_glGetObjectParameterivARB(fragmentShader,
|
|
966 |
GL_OBJECT_INFO_LOG_LENGTH_ARB,
|
|
967 |
&infoLogLength);
|
|
968 |
if (infoLogLength > 1) {
|
|
969 |
char infoLog[1024];
|
|
970 |
j2d_glGetInfoLogARB(fragmentShader, 1024, NULL, infoLog);
|
|
971 |
J2dRlsTraceLn2(J2D_TRACE_WARNING,
|
|
972 |
"OGLContext_CreateFragmentProgram: compiler msg (%d):\n%s",
|
|
973 |
infoLogLength, infoLog);
|
|
974 |
}
|
|
975 |
|
|
976 |
if (!success) {
|
|
977 |
J2dRlsTraceLn(J2D_TRACE_ERROR,
|
|
978 |
"OGLContext_CreateFragmentProgram: error compiling shader");
|
|
979 |
j2d_glDeleteObjectARB(fragmentShader);
|
|
980 |
return 0;
|
|
981 |
}
|
|
982 |
|
|
983 |
// create the program object and attach it to the shader
|
|
984 |
fragmentProgram = j2d_glCreateProgramObjectARB();
|
|
985 |
j2d_glAttachObjectARB(fragmentProgram, fragmentShader);
|
|
986 |
|
|
987 |
// it is now safe to delete the shader object
|
|
988 |
j2d_glDeleteObjectARB(fragmentShader);
|
|
989 |
|
|
990 |
// link the program
|
|
991 |
j2d_glLinkProgramARB(fragmentProgram);
|
|
992 |
j2d_glGetObjectParameterivARB(fragmentProgram,
|
|
993 |
GL_OBJECT_LINK_STATUS_ARB,
|
|
994 |
&success);
|
|
995 |
|
|
996 |
// print the linker messages, if necessary
|
|
997 |
j2d_glGetObjectParameterivARB(fragmentProgram,
|
|
998 |
GL_OBJECT_INFO_LOG_LENGTH_ARB,
|
|
999 |
&infoLogLength);
|
|
1000 |
if (infoLogLength > 1) {
|
|
1001 |
char infoLog[1024];
|
|
1002 |
j2d_glGetInfoLogARB(fragmentProgram, 1024, NULL, infoLog);
|
|
1003 |
J2dRlsTraceLn2(J2D_TRACE_WARNING,
|
|
1004 |
"OGLContext_CreateFragmentProgram: linker msg (%d):\n%s",
|
|
1005 |
infoLogLength, infoLog);
|
|
1006 |
}
|
|
1007 |
|
|
1008 |
if (!success) {
|
|
1009 |
J2dRlsTraceLn(J2D_TRACE_ERROR,
|
|
1010 |
"OGLContext_CreateFragmentProgram: error linking shader");
|
|
1011 |
j2d_glDeleteObjectARB(fragmentProgram);
|
|
1012 |
return 0;
|
|
1013 |
}
|
|
1014 |
|
|
1015 |
return fragmentProgram;
|
|
1016 |
}
|
|
1017 |
|
887
|
1018 |
/*
|
|
1019 |
* Class: sun_java2d_opengl_OGLContext
|
|
1020 |
* Method: getOGLIdString
|
|
1021 |
* Signature: ()Ljava/lang/String;
|
|
1022 |
*/
|
|
1023 |
JNIEXPORT jstring JNICALL Java_sun_java2d_opengl_OGLContext_getOGLIdString
|
|
1024 |
(JNIEnv *env, jclass oglcc)
|
|
1025 |
{
|
|
1026 |
char *vendor, *renderer, *version;
|
|
1027 |
char *pAdapterId;
|
|
1028 |
jobject ret = NULL;
|
|
1029 |
int len;
|
|
1030 |
|
|
1031 |
J2dTraceLn(J2D_TRACE_INFO, "OGLContext_getOGLIdString");
|
|
1032 |
|
|
1033 |
vendor = (char*)j2d_glGetString(GL_VENDOR);
|
|
1034 |
if (vendor == NULL) {
|
|
1035 |
vendor = "Unknown Vendor";
|
|
1036 |
}
|
|
1037 |
renderer = (char*)j2d_glGetString(GL_RENDERER);
|
|
1038 |
if (renderer == NULL) {
|
|
1039 |
renderer = "Unknown Renderer";
|
|
1040 |
}
|
|
1041 |
version = (char*)j2d_glGetString(GL_VERSION);
|
|
1042 |
if (version == NULL) {
|
|
1043 |
version = "unknown version";
|
|
1044 |
}
|
|
1045 |
|
|
1046 |
// 'vendor renderer (version)0'
|
|
1047 |
len = strlen(vendor) + 1 + strlen(renderer) + 1 + 1+strlen(version)+1 + 1;
|
|
1048 |
pAdapterId = malloc(len);
|
|
1049 |
if (pAdapterId != NULL) {
|
|
1050 |
|
|
1051 |
jio_snprintf(pAdapterId, len, "%s %s (%s)", vendor, renderer, version);
|
|
1052 |
|
|
1053 |
J2dTraceLn1(J2D_TRACE_VERBOSE, " id=%s", pAdapterId);
|
|
1054 |
|
|
1055 |
ret = JNU_NewStringPlatform(env, pAdapterId);
|
|
1056 |
|
|
1057 |
free(pAdapterId);
|
|
1058 |
}
|
|
1059 |
|
|
1060 |
return ret;
|
|
1061 |
}
|
|
1062 |
|
2
|
1063 |
#endif /* !HEADLESS */
|