jdk/src/share/javavm/export/jawt.h
author ohair
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6943119: Rebrand source copyright notices Reviewed-by: darcy, weijun
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/*
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 * Copyright (c) 1999, 2001, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.  Oracle designates this
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 * particular file as subject to the "Classpath" exception as provided
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 * by Oracle in the LICENSE file that accompanied this code.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 */
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#ifndef _JAVASOFT_JAWT_H_
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#define _JAVASOFT_JAWT_H_
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#include "jni.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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 * AWT native interface (new in JDK 1.3)
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 *
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 * The AWT native interface allows a native C or C++ application a means
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 * by which to access native structures in AWT.  This is to facilitate moving
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 * legacy C and C++ applications to Java and to target the needs of the
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 * community who, at present, wish to do their own native rendering to canvases
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 * for performance reasons.  Standard extensions such as Java3D also require a
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 * means to access the underlying native data structures of AWT.
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 *
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 * There may be future extensions to this API depending on demand.
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 *
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 * A VM does not have to implement this API in order to pass the JCK.
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 * It is recommended, however, that this API is implemented on VMs that support
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 * standard extensions, such as Java3D.
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 *
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 * Since this is a native API, any program which uses it cannot be considered
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 * 100% pure java.
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 */
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/*
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 * AWT Native Drawing Surface (JAWT_DrawingSurface).
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 *
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 * For each platform, there is a native drawing surface structure.  This
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 * platform-specific structure can be found in jawt_md.h.  It is recommended
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 * that additional platforms follow the same model.  It is also recommended
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 * that VMs on Win32 and Solaris support the existing structures in jawt_md.h.
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 *
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 *******************
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 * EXAMPLE OF USAGE:
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 *******************
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 *
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 * In Win32, a programmer wishes to access the HWND of a canvas to perform
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 * native rendering into it.  The programmer has declared the paint() method
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 * for their canvas subclass to be native:
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 *
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 *
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 * MyCanvas.java:
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 *
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 * import java.awt.*;
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 *
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 * public class MyCanvas extends Canvas {
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 *
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 *     static {
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 *         System.loadLibrary("mylib");
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 *     }
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 *
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 *     public native void paint(Graphics g);
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 * }
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 *
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 *
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 * myfile.c:
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 *
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 * #include "jawt_md.h"
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 * #include <assert.h>
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 *
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 * JNIEXPORT void JNICALL
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 * Java_MyCanvas_paint(JNIEnv* env, jobject canvas, jobject graphics)
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 * {
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 *     JAWT awt;
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 *     JAWT_DrawingSurface* ds;
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 *     JAWT_DrawingSurfaceInfo* dsi;
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 *     JAWT_Win32DrawingSurfaceInfo* dsi_win;
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 *     jboolean result;
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 *     jint lock;
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 *
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 *     // Get the AWT
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 *     awt.version = JAWT_VERSION_1_3;
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 *     result = JAWT_GetAWT(env, &awt);
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 *     assert(result != JNI_FALSE);
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 *
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 *     // Get the drawing surface
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 *     ds = awt.GetDrawingSurface(env, canvas);
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 *     assert(ds != NULL);
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 *
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 *     // Lock the drawing surface
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 *     lock = ds->Lock(ds);
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 *     assert((lock & JAWT_LOCK_ERROR) == 0);
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 *
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 *     // Get the drawing surface info
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 *     dsi = ds->GetDrawingSurfaceInfo(ds);
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 *
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 *     // Get the platform-specific drawing info
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 *     dsi_win = (JAWT_Win32DrawingSurfaceInfo*)dsi->platformInfo;
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 *
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 *     //////////////////////////////
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 *     // !!! DO PAINTING HERE !!! //
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 *     //////////////////////////////
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 *
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 *     // Free the drawing surface info
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 *     ds->FreeDrawingSurfaceInfo(dsi);
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 *
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 *     // Unlock the drawing surface
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 *     ds->Unlock(ds);
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 *
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 *     // Free the drawing surface
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 *     awt.FreeDrawingSurface(ds);
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 * }
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 *
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 */
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/*
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 * JAWT_Rectangle
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 * Structure for a native rectangle.
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 */
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typedef struct jawt_Rectangle {
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    jint x;
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    jint y;
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    jint width;
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    jint height;
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} JAWT_Rectangle;
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struct jawt_DrawingSurface;
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/*
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 * JAWT_DrawingSurfaceInfo
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 * Structure for containing the underlying drawing information of a component.
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 */
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typedef struct jawt_DrawingSurfaceInfo {
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    /*
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     * Pointer to the platform-specific information.  This can be safely
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     * cast to a JAWT_Win32DrawingSurfaceInfo on Windows or a
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     * JAWT_X11DrawingSurfaceInfo on Solaris.  See jawt_md.h for details.
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     */
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    void* platformInfo;
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    /* Cached pointer to the underlying drawing surface */
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    struct jawt_DrawingSurface* ds;
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    /* Bounding rectangle of the drawing surface */
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    JAWT_Rectangle bounds;
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    /* Number of rectangles in the clip */
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    jint clipSize;
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    /* Clip rectangle array */
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    JAWT_Rectangle* clip;
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} JAWT_DrawingSurfaceInfo;
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#define JAWT_LOCK_ERROR                 0x00000001
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#define JAWT_LOCK_CLIP_CHANGED          0x00000002
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#define JAWT_LOCK_BOUNDS_CHANGED        0x00000004
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#define JAWT_LOCK_SURFACE_CHANGED       0x00000008
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/*
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 * JAWT_DrawingSurface
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 * Structure for containing the underlying drawing information of a component.
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 * All operations on a JAWT_DrawingSurface MUST be performed from the same
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 * thread as the call to GetDrawingSurface.
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 */
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typedef struct jawt_DrawingSurface {
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    /*
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     * Cached reference to the Java environment of the calling thread.
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     * If Lock(), Unlock(), GetDrawingSurfaceInfo() or
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     * FreeDrawingSurfaceInfo() are called from a different thread,
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     * this data member should be set before calling those functions.
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     */
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    JNIEnv* env;
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    /* Cached reference to the target object */
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    jobject target;
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    /*
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     * Lock the surface of the target component for native rendering.
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     * When finished drawing, the surface must be unlocked with
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     * Unlock().  This function returns a bitmask with one or more of the
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     * following values:
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     *
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     * JAWT_LOCK_ERROR - When an error has occurred and the surface could not
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     * be locked.
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     *
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     * JAWT_LOCK_CLIP_CHANGED - When the clip region has changed.
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     *
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     * JAWT_LOCK_BOUNDS_CHANGED - When the bounds of the surface have changed.
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     *
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     * JAWT_LOCK_SURFACE_CHANGED - When the surface itself has changed
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     */
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    jint (JNICALL *Lock)
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        (struct jawt_DrawingSurface* ds);
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    /*
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     * Get the drawing surface info.
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     * The value returned may be cached, but the values may change if
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     * additional calls to Lock() or Unlock() are made.
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     * Lock() must be called before this can return a valid value.
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     * Returns NULL if an error has occurred.
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     * When finished with the returned value, FreeDrawingSurfaceInfo must be
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     * called.
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     */
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    JAWT_DrawingSurfaceInfo* (JNICALL *GetDrawingSurfaceInfo)
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        (struct jawt_DrawingSurface* ds);
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    /*
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     * Free the drawing surface info.
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     */
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    void (JNICALL *FreeDrawingSurfaceInfo)
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        (JAWT_DrawingSurfaceInfo* dsi);
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    /*
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     * Unlock the drawing surface of the target component for native rendering.
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     */
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    void (JNICALL *Unlock)
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        (struct jawt_DrawingSurface* ds);
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} JAWT_DrawingSurface;
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/*
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 * JAWT
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 * Structure for containing native AWT functions.
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 */
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typedef struct jawt {
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    /*
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     * Version of this structure.  This must always be set before
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     * calling JAWT_GetAWT()
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     */
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    jint version;
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    /*
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     * Return a drawing surface from a target jobject.  This value
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     * may be cached.
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     * Returns NULL if an error has occurred.
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     * Target must be a java.awt.Component (should be a Canvas
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     * or Window for native rendering).
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     * FreeDrawingSurface() must be called when finished with the
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     * returned JAWT_DrawingSurface.
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     */
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    JAWT_DrawingSurface* (JNICALL *GetDrawingSurface)
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        (JNIEnv* env, jobject target);
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    /*
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     * Free the drawing surface allocated in GetDrawingSurface.
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     */
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    void (JNICALL *FreeDrawingSurface)
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        (JAWT_DrawingSurface* ds);
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    /*
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     * Since 1.4
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     * Locks the entire AWT for synchronization purposes
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     */
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    void (JNICALL *Lock)(JNIEnv* env);
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    /*
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     * Since 1.4
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     * Unlocks the entire AWT for synchronization purposes
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     */
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    void (JNICALL *Unlock)(JNIEnv* env);
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    /*
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     * Since 1.4
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     * Returns a reference to a java.awt.Component from a native
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     * platform handle.  On Windows, this corresponds to an HWND;
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     * on Solaris and Linux, this is a Drawable.  For other platforms,
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     * see the appropriate machine-dependent header file for a description.
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     * The reference returned by this function is a local
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     * reference that is only valid in this environment.
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     * This function returns a NULL reference if no component could be
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     * found with matching platform information.
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     */
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    jobject (JNICALL *GetComponent)(JNIEnv* env, void* platformInfo);
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} JAWT;
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/*
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 * Get the AWT native structure.  This function returns JNI_FALSE if
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 * an error occurs.
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 */
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_JNI_IMPORT_OR_EXPORT_
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jboolean JNICALL JAWT_GetAWT(JNIEnv* env, JAWT* awt);
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#define JAWT_VERSION_1_3 0x00010003
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#define JAWT_VERSION_1_4 0x00010004
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* !_JAVASOFT_JAWT_H_ */