jdk/src/share/classes/sun/java2d/pipe/BufferedContext.java
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/*
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 * Copyright (c) 2005, 2008, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.  Oracle designates this
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 * particular file as subject to the "Classpath" exception as provided
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 * by Oracle in the LICENSE file that accompanied this code.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 */
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package sun.java2d.pipe;
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import java.awt.AlphaComposite;
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import java.awt.Color;
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import java.awt.Composite;
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import java.awt.Paint;
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import java.awt.geom.AffineTransform;
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import sun.java2d.pipe.hw.AccelSurface;
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import sun.java2d.InvalidPipeException;
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import sun.java2d.SunGraphics2D;
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import sun.java2d.loops.XORComposite;
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import static sun.java2d.pipe.BufferedOpCodes.*;
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import static sun.java2d.pipe.BufferedRenderPipe.BYTES_PER_SPAN;
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/**
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 * Base context class for managing state in a single-threaded rendering
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 * environment.  Each state-setting operation (e.g. SET_COLOR) is added to
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 * the provided RenderQueue, which will be processed at a later time by a
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 * single thread.  Note that the RenderQueue lock must be acquired before
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 * calling the validate() method (or any other method in this class).  See
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 * the RenderQueue class comments for a sample usage scenario.
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 *
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 * @see RenderQueue
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 */
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public abstract class BufferedContext {
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    /*
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     * The following flags help the internals of validate() determine
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     * the appropriate (meaning correct, or optimal) code path when
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     * setting up the current context.  The flags can be bitwise OR'd
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     * together as needed.
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     */
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    /**
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     * Indicates that no flags are needed; take all default code paths.
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     */
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    public static final int NO_CONTEXT_FLAGS = (0 << 0);
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    /**
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     * Indicates that the source surface (or color value, if it is a simple
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     * rendering operation) is opaque (has an alpha value of 1.0).  If this
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     * flag is present, it allows us to disable blending in certain
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     * situations in order to improve performance.
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     */
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    public static final int SRC_IS_OPAQUE    = (1 << 0);
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    /**
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     * Indicates that the operation uses an alpha mask, which may determine
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     * the code path that is used when setting up the current paint state.
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     */
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    public static final int USE_MASK         = (1 << 1);
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    protected RenderQueue rq;
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    protected RenderBuffer buf;
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    /**
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     * This is a reference to the most recently validated BufferedContext.  If
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     * this value is null, it means that there is no current context.  It is
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     * provided here so that validate() only needs to do a quick reference
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     * check to see if the BufferedContext passed to that method is the same
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     * as the one we've cached here.
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     */
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    protected static BufferedContext currentContext;
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    private AccelSurface    validatedSrcData;
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    private AccelSurface    validatedDstData;
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    private Region          validatedClip;
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    private Composite       validatedComp;
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    private Paint           validatedPaint;
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    // renamed from isValidatedPaintAColor as part of a work around for 6764257
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    private boolean         isValidatedPaintJustAColor;
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    private int             validatedRGB;
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    private int             validatedFlags;
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    private boolean         xformInUse;
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    private int             transX;
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    private int             transY;
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    protected BufferedContext(RenderQueue rq) {
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        this.rq = rq;
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        this.buf = rq.getBuffer();
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    }
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    /**
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     * Fetches the BufferedContextContext associated with the dst. surface
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     * and validates the context using the given parameters.  Most rendering
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     * operations will call this method first in order to set the necessary
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     * state before issuing rendering commands.
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     *
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     * Note: must be called while the RenderQueue lock is held.
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     *
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     * @throws InvalidPipeException if either src or dest surface is not valid
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     * or lost
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     * @see RenderQueue#lock
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     * @see RenderQueue#unlock
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     */
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    public static void validateContext(AccelSurface srcData,
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                                       AccelSurface dstData,
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                                       Region clip, Composite comp,
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                                       AffineTransform xform,
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                                       Paint paint, SunGraphics2D sg2d,
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                                       int flags)
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    {
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        // assert rq.lock.isHeldByCurrentThread();
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        BufferedContext d3dc = dstData.getContext();
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        d3dc.validate(srcData, dstData,
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                      clip, comp, xform, paint, sg2d, flags);
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    }
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    /**
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     * Fetches the BufferedContextassociated with the surface
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     * and disables all context state settings.
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     *
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     * Note: must be called while the RenderQueue lock is held.
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     *
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     * @throws InvalidPipeException if the surface is not valid
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     * or lost
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     * @see RenderQueue#lock
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     * @see RenderQueue#unlock
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     */
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    public static void validateContext(AccelSurface surface) {
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        // assert rt.lock.isHeldByCurrentThread();
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        validateContext(surface, surface,
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                        null, null, null, null, null, NO_CONTEXT_FLAGS);
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    }
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    /**
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     * Validates the given parameters against the current state for this
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     * context.  If this context is not current, it will be made current
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     * for the given source and destination surfaces, and the viewport will
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     * be updated.  Then each part of the context state (clip, composite,
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     * etc.) is checked against the previous value.  If the value has changed
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     * since the last call to validate(), it will be updated accordingly.
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     *
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     * Note that the SunGraphics2D parameter is only used for the purposes
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     * of validating a (non-null) Paint parameter.  In all other cases it
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     * is safe to pass a null SunGraphics2D and it will be ignored.
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     *
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     * Note: must be called while the RenderQueue lock is held.
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     *
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     * @throws InvalidPipeException if either src or dest surface is not valid
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     * or lost
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     */
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    public void validate(AccelSurface srcData, AccelSurface dstData,
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                         Region clip, Composite comp,
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                         AffineTransform xform,
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                         Paint paint, SunGraphics2D sg2d, int flags)
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    {
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        // assert rq.lock.isHeldByCurrentThread();
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        boolean updateClip = false;
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        boolean updatePaint = false;
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        if (!dstData.isValid() ||
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            dstData.isSurfaceLost() || srcData.isSurfaceLost())
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        {
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            invalidateContext();
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            throw new InvalidPipeException("bounds changed or surface lost");
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        }
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        if (paint instanceof Color) {
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            // REMIND: not 30-bit friendly
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            int newRGB = ((Color)paint).getRGB();
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            if (isValidatedPaintJustAColor) {
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                if (newRGB != validatedRGB) {
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                    validatedRGB = newRGB;
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                    updatePaint = true;
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                }
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            } else {
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                validatedRGB = newRGB;
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                updatePaint = true;
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                isValidatedPaintJustAColor = true;
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            }
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        } else if (validatedPaint != paint) {
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            updatePaint = true;
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            // this should be set when we are switching from paint to color
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            // in which case this condition will be true
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            isValidatedPaintJustAColor = false;
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        }
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        if ((currentContext != this) ||
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            (srcData != validatedSrcData) ||
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            (dstData != validatedDstData))
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        {
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            if (dstData != validatedDstData) {
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                // the clip is dependent on the destination surface, so we
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                // need to update it if we have a new destination surface
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                updateClip = true;
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            }
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            if (paint == null) {
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                // make sure we update the color state (otherwise, it might
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                // not be updated if this is the first time the context
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                // is being validated)
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                updatePaint = true;
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            }
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            // update the current source and destination surfaces
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            setSurfaces(srcData, dstData);
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            currentContext = this;
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            validatedSrcData = srcData;
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            validatedDstData = dstData;
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        }
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        // validate clip
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        if ((clip != validatedClip) || updateClip) {
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            if (clip != null) {
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                if (updateClip ||
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                    validatedClip == null ||
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                    !(validatedClip.isRectangular() && clip.isRectangular()) ||
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                    ((clip.getLoX() != validatedClip.getLoX() ||
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                      clip.getLoY() != validatedClip.getLoY() ||
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                      clip.getHiX() != validatedClip.getHiX() ||
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                      clip.getHiY() != validatedClip.getHiY())))
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                {
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                    setClip(clip);
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                }
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            } else {
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                resetClip();
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            }
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            validatedClip = clip;
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        }
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        // validate composite (note that a change in the context flags
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        // may require us to update the composite state, even if the
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        // composite has not changed)
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        if ((comp != validatedComp) || (flags != validatedFlags)) {
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            if (comp != null) {
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                setComposite(comp, flags);
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            } else {
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                resetComposite();
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            }
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            // the paint state is dependent on the composite state, so make
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            // sure we update the color below
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            updatePaint = true;
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            validatedComp = comp;
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            validatedFlags = flags;
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        }
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        // validate transform
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        boolean txChanged = false;
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        if (xform == null) {
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            if (xformInUse) {
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                resetTransform();
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                xformInUse = false;
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                txChanged = true;
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            } else if (sg2d != null) {
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                if (transX != sg2d.transX || transY != sg2d.transY) {
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                    txChanged = true;
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                }
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            }
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            if (sg2d != null) {
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                transX = sg2d.transX;
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                transY = sg2d.transY;
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            }
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        } else {
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            setTransform(xform);
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            xformInUse = true;
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            txChanged = true;
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        }
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        // non-Color paints may require paint revalidation
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        if (!isValidatedPaintJustAColor && txChanged) {
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            updatePaint = true;
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        }
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        // validate paint
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        if (updatePaint) {
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            if (paint != null) {
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                BufferedPaints.setPaint(rq, sg2d, paint, flags);
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            } else {
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                BufferedPaints.resetPaint(rq);
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            }
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            validatedPaint = paint;
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        }
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        // mark dstData dirty
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        // REMIND: is this really needed now? we do it in SunGraphics2D..
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        dstData.markDirty();
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    }
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    /**
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     * Invalidates the surfaces associated with this context.  This is
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     * useful when the context is no longer needed, and we want to break
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     * the chain caused by these surface references.
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     *
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     * Note: must be called while the RenderQueue lock is held.
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     *
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     * @see RenderQueue#lock
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     * @see RenderQueue#unlock
2
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     */
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    public void invalidateSurfaces() {
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        validatedSrcData = null;
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        validatedDstData = null;
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    }
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    private void setSurfaces(AccelSurface srcData,
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   320
                             AccelSurface dstData)
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    {
2
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        // assert rq.lock.isHeldByCurrentThread();
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        rq.ensureCapacityAndAlignment(20, 4);
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        buf.putInt(SET_SURFACES);
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        buf.putLong(srcData.getNativeOps());
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        buf.putLong(dstData.getNativeOps());
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    }
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   329
    private void resetClip() {
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   330
        // assert rq.lock.isHeldByCurrentThread();
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        rq.ensureCapacity(4);
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        buf.putInt(RESET_CLIP);
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   333
    }
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    private void setClip(Region clip) {
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   336
        // assert rq.lock.isHeldByCurrentThread();
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   337
        if (clip.isRectangular()) {
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            rq.ensureCapacity(20);
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   339
            buf.putInt(SET_RECT_CLIP);
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            buf.putInt(clip.getLoX()).putInt(clip.getLoY());
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            buf.putInt(clip.getHiX()).putInt(clip.getHiY());
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        } else {
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            rq.ensureCapacity(28); // so that we have room for at least a span
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            buf.putInt(BEGIN_SHAPE_CLIP);
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            buf.putInt(SET_SHAPE_CLIP_SPANS);
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            // include a placeholder for the span count
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            int countIndex = buf.position();
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            buf.putInt(0);
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            int spanCount = 0;
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            int remainingSpans = buf.remaining() / BYTES_PER_SPAN;
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            int span[] = new int[4];
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            SpanIterator si = clip.getSpanIterator();
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   353
            while (si.nextSpan(span)) {
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duke
parents:
diff changeset
   354
                if (remainingSpans == 0) {
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parents:
diff changeset
   355
                    buf.putInt(countIndex, spanCount);
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duke
parents:
diff changeset
   356
                    rq.flushNow();
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duke
parents:
diff changeset
   357
                    buf.putInt(SET_SHAPE_CLIP_SPANS);
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duke
parents:
diff changeset
   358
                    countIndex = buf.position();
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duke
parents:
diff changeset
   359
                    buf.putInt(0);
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duke
parents:
diff changeset
   360
                    spanCount = 0;
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duke
parents:
diff changeset
   361
                    remainingSpans = buf.remaining() / BYTES_PER_SPAN;
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duke
parents:
diff changeset
   362
                }
90ce3da70b43 Initial load
duke
parents:
diff changeset
   363
                buf.putInt(span[0]); // x1
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duke
parents:
diff changeset
   364
                buf.putInt(span[1]); // y1
90ce3da70b43 Initial load
duke
parents:
diff changeset
   365
                buf.putInt(span[2]); // x2
90ce3da70b43 Initial load
duke
parents:
diff changeset
   366
                buf.putInt(span[3]); // y2
90ce3da70b43 Initial load
duke
parents:
diff changeset
   367
                spanCount++;
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duke
parents:
diff changeset
   368
                remainingSpans--;
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duke
parents:
diff changeset
   369
            }
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duke
parents:
diff changeset
   370
            buf.putInt(countIndex, spanCount);
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duke
parents:
diff changeset
   371
            rq.ensureCapacity(4);
90ce3da70b43 Initial load
duke
parents:
diff changeset
   372
            buf.putInt(END_SHAPE_CLIP);
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duke
parents:
diff changeset
   373
        }
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duke
parents:
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   374
    }
90ce3da70b43 Initial load
duke
parents:
diff changeset
   375
90ce3da70b43 Initial load
duke
parents:
diff changeset
   376
    private void resetComposite() {
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duke
parents:
diff changeset
   377
        // assert rq.lock.isHeldByCurrentThread();
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duke
parents:
diff changeset
   378
        rq.ensureCapacity(4);
90ce3da70b43 Initial load
duke
parents:
diff changeset
   379
        buf.putInt(RESET_COMPOSITE);
90ce3da70b43 Initial load
duke
parents:
diff changeset
   380
    }
90ce3da70b43 Initial load
duke
parents:
diff changeset
   381
90ce3da70b43 Initial load
duke
parents:
diff changeset
   382
    private void setComposite(Composite comp, int flags) {
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parents:
diff changeset
   383
        // assert rq.lock.isHeldByCurrentThread();
90ce3da70b43 Initial load
duke
parents:
diff changeset
   384
        if (comp instanceof AlphaComposite) {
90ce3da70b43 Initial load
duke
parents:
diff changeset
   385
            AlphaComposite ac = (AlphaComposite)comp;
90ce3da70b43 Initial load
duke
parents:
diff changeset
   386
            rq.ensureCapacity(16);
90ce3da70b43 Initial load
duke
parents:
diff changeset
   387
            buf.putInt(SET_ALPHA_COMPOSITE);
90ce3da70b43 Initial load
duke
parents:
diff changeset
   388
            buf.putInt(ac.getRule());
90ce3da70b43 Initial load
duke
parents:
diff changeset
   389
            buf.putFloat(ac.getAlpha());
90ce3da70b43 Initial load
duke
parents:
diff changeset
   390
            buf.putInt(flags);
90ce3da70b43 Initial load
duke
parents:
diff changeset
   391
        } else if (comp instanceof XORComposite) {
90ce3da70b43 Initial load
duke
parents:
diff changeset
   392
            int xorPixel = ((XORComposite)comp).getXorPixel();
90ce3da70b43 Initial load
duke
parents:
diff changeset
   393
            rq.ensureCapacity(8);
90ce3da70b43 Initial load
duke
parents:
diff changeset
   394
            buf.putInt(SET_XOR_COMPOSITE);
90ce3da70b43 Initial load
duke
parents:
diff changeset
   395
            buf.putInt(xorPixel);
90ce3da70b43 Initial load
duke
parents:
diff changeset
   396
        } else {
90ce3da70b43 Initial load
duke
parents:
diff changeset
   397
            throw new InternalError("not yet implemented");
90ce3da70b43 Initial load
duke
parents:
diff changeset
   398
        }
90ce3da70b43 Initial load
duke
parents:
diff changeset
   399
    }
90ce3da70b43 Initial load
duke
parents:
diff changeset
   400
90ce3da70b43 Initial load
duke
parents:
diff changeset
   401
    private void resetTransform() {
90ce3da70b43 Initial load
duke
parents:
diff changeset
   402
        // assert rq.lock.isHeldByCurrentThread();
90ce3da70b43 Initial load
duke
parents:
diff changeset
   403
        rq.ensureCapacity(4);
90ce3da70b43 Initial load
duke
parents:
diff changeset
   404
        buf.putInt(RESET_TRANSFORM);
90ce3da70b43 Initial load
duke
parents:
diff changeset
   405
    }
90ce3da70b43 Initial load
duke
parents:
diff changeset
   406
90ce3da70b43 Initial load
duke
parents:
diff changeset
   407
    private void setTransform(AffineTransform xform) {
90ce3da70b43 Initial load
duke
parents:
diff changeset
   408
        // assert rq.lock.isHeldByCurrentThread();
90ce3da70b43 Initial load
duke
parents:
diff changeset
   409
        rq.ensureCapacityAndAlignment(52, 4);
90ce3da70b43 Initial load
duke
parents:
diff changeset
   410
        buf.putInt(SET_TRANSFORM);
90ce3da70b43 Initial load
duke
parents:
diff changeset
   411
        buf.putDouble(xform.getScaleX());
90ce3da70b43 Initial load
duke
parents:
diff changeset
   412
        buf.putDouble(xform.getShearY());
90ce3da70b43 Initial load
duke
parents:
diff changeset
   413
        buf.putDouble(xform.getShearX());
90ce3da70b43 Initial load
duke
parents:
diff changeset
   414
        buf.putDouble(xform.getScaleY());
90ce3da70b43 Initial load
duke
parents:
diff changeset
   415
        buf.putDouble(xform.getTranslateX());
90ce3da70b43 Initial load
duke
parents:
diff changeset
   416
        buf.putDouble(xform.getTranslateY());
90ce3da70b43 Initial load
duke
parents:
diff changeset
   417
    }
887
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   418
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   419
    /**
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   420
     * Resets this context's surfaces and all attributes.
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   421
     *
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   422
     * Note: must be called while the RenderQueue lock is held.
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   423
     *
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   424
     * @see RenderQueue#lock
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   425
     * @see RenderQueue#unlock
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   426
     */
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   427
    public void invalidateContext() {
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   428
        resetTransform();
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   429
        resetComposite();
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   430
        resetClip();
1732
cbd1ef3625fc 6764257: D3D/OGL: color is not reset properly after save/restoreState() [RSL]
tdv
parents: 887
diff changeset
   431
        BufferedPaints.resetPaint(rq);
887
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   432
        invalidateSurfaces();
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   433
        validatedComp = null;
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   434
        validatedClip = null;
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   435
        validatedPaint = null;
1732
cbd1ef3625fc 6764257: D3D/OGL: color is not reset properly after save/restoreState() [RSL]
tdv
parents: 887
diff changeset
   436
        isValidatedPaintJustAColor = false;
887
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   437
        xformInUse = false;
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   438
    }
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   439
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   440
    /**
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   441
     * Returns a singleton {@code RenderQueue} object used by the rendering
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   442
     * pipeline.
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   443
     *
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   444
     * @return a render queue
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   445
     * @see RenderQueue
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   446
     */
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   447
    public abstract RenderQueue getRenderQueue();
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   448
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   449
    /**
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   450
     * Saves the the state of this context.
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   451
     * It may reset the current context.
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   452
     *
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   453
     * Note: must be called while the RenderQueue lock is held.
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   454
     *
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   455
     * @see RenderQueue#lock
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   456
     * @see RenderQueue#unlock
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   457
     */
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   458
    public abstract void saveState();
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   459
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   460
    /**
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   461
     * Restores the native state of this context.
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   462
     * It may reset the current context.
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   463
     *
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   464
     * Note: must be called while the RenderQueue lock is held.
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   465
     *
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   466
     * @see RenderQueue#lock
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   467
     * @see RenderQueue#unlock
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   468
     */
0aab8d3fa11a 6725214: D3D: forward-port the new pipeline from 6u10
tdv
parents: 2
diff changeset
   469
    public abstract void restoreState();
2
90ce3da70b43 Initial load
duke
parents:
diff changeset
   470
}