Texture.cpp
Thu, 28 Dec 2023 15:01:13 +0100 František Kučera add Texture::bind() method v_0
Tue, 26 Dec 2023 23:46:45 +0100 František Kučera pass texture xattr 'shader-shark.texture.scale' to the shaders as 'uTextureScale' + update variable locations on each shader reload v_0
Wed, 06 Dec 2023 22:55:43 +0100 František Kučera texture magnification filter: linear (blurry) vs. nearest (sharp/pixelatex) v_0
Mon, 04 Dec 2023 21:03:53 +0100 František Kučera OOP for Texture v_0
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