shader-shark.cpp
author František Kučera <franta-hg@frantovo.cz>
Sun, 03 Dec 2023 19:22:25 +0100
branchv_0
changeset 17 f53a040bdc89
parent 0 bb715a82a8f1
permissions -rw-r--r--
new shader: scanlines-basic.frag

/**
 * ShaderShark
 * Copyright © 2023 František Kučera (Frantovo.cz, GlobalCode.info)
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, version 3 of the License.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include <iostream>
#include <locale>
#include <stdexcept>
#include <vector>
#include <string>

#include "CLIParser.h"
#include "Shark.h"

int main(int argc, char** argv) {
	setlocale(LC_ALL, "");
	std::cout << "ShaderShark for OpenGL" << std::endl;
	int result = 0;

	try {
		std::vector<std::string> arguments;
		for (int i = 1; i < argc; i++) arguments.push_back(argv[i]);

		CLIParser cliParser;
		Configuration cfg = cliParser.parse(arguments);

		Shark shaderShark(cfg);
		shaderShark.run();
	} catch (const std::exception& e) {
		std::cerr << "Exception: " << e.what() << std::endl;
		result = 1;
	} catch (...) {
		std::cerr << "Exception: unexpected" << std::endl;
		result = 2;
	}

	return result;
}