nbproject/configurations.xml
author František Kučera <franta-hg@frantovo.cz>
Tue, 05 Dec 2023 22:55:25 +0100
branchv_0
changeset 20 0899e966993e
parent 19 262828ae9682
child 24 98d033d3ef7c
permissions -rw-r--r--
process all X11 event waiting in the queue in the same cycle avoid so called glitches after continuous key press or X11 tunelled through SSH

<?xml version="1.0" encoding="UTF-8"?>
<configurationDescriptor version="100">
  <logicalFolder name="root" displayName="root" projectFiles="true" kind="ROOT">
    <df root="." name="0">
      <in>FileMonitor.cpp</in>
      <in>ImageLoader.cpp</in>
      <in>Program.cpp</in>
      <in>Shader.cpp</in>
      <in>Shark.cpp</in>
      <in>Texture.cpp</in>
      <in>shader-shark.cpp</in>
    </df>
    <logicalFolder name="ExternalFiles"
                   displayName="Important Files"
                   projectFiles="false"
                   kind="IMPORTANT_FILES_FOLDER">
      <itemPath>Makefile</itemPath>
      <itemPath>nbproject/private/launcher.properties</itemPath>
    </logicalFolder>
  </logicalFolder>
  <sourceFolderFilter>^(nbproject)$</sourceFolderFilter>
  <sourceRootList>
    <Elem>.</Elem>
  </sourceRootList>
  <projectmakefile>Makefile</projectmakefile>
  <confs>
    <conf name="Default" type="0">
      <toolsSet>
        <compilerSet>default</compilerSet>
        <dependencyChecking>false</dependencyChecking>
        <rebuildPropChanged>false</rebuildPropChanged>
      </toolsSet>
      <flagsDictionary>
        <element flagsID="0" commonFlags="-std=c++20 -fopenmp -fopenmp -fopenmp"/>
      </flagsDictionary>
      <codeAssistance>
      </codeAssistance>
      <makefileType>
        <makeTool>
          <buildCommandWorkingDir>.</buildCommandWorkingDir>
          <buildCommand>${MAKE} -f Makefile</buildCommand>
          <cleanCommand>${MAKE} -f Makefile clean</cleanCommand>
          <executablePath>build/shader-shark</executablePath>
          <ccTool>
            <incDir>
              <pElem>/usr/include/x86_64-linux-gnu/ImageMagick-6</pElem>
              <pElem>/usr/include/ImageMagick-6</pElem>
            </incDir>
            <preprocessorList>
              <Elem>MAGICKCORE_HDRI_ENABLE=0</Elem>
              <Elem>MAGICKCORE_QUANTUM_DEPTH=16</Elem>
            </preprocessorList>
          </ccTool>
        </makeTool>
        <preBuild>
          <preBuildCommandWorkingDir>.</preBuildCommandWorkingDir>
          <preBuildCommand></preBuildCommand>
        </preBuild>
      </makefileType>
      <item path="FileMonitor.cpp" ex="false" tool="1" flavor2="0">
        <ccTool flags="0">
        </ccTool>
      </item>
      <item path="ImageLoader.cpp" ex="false" tool="1" flavor2="0">
        <ccTool flags="0">
        </ccTool>
      </item>
      <item path="Program.cpp" ex="false" tool="1" flavor2="0">
        <ccTool flags="0">
        </ccTool>
      </item>
      <item path="Shader.cpp" ex="false" tool="1" flavor2="0">
        <ccTool flags="0">
        </ccTool>
      </item>
      <item path="Shark.cpp" ex="false" tool="1" flavor2="0">
        <ccTool flags="0">
        </ccTool>
      </item>
      <item path="Texture.cpp" ex="false" tool="1" flavor2="0">
        <ccTool flags="0">
        </ccTool>
      </item>
      <item path="shader-shark.cpp" ex="false" tool="1" flavor2="0">
        <ccTool flags="0">
        </ccTool>
      </item>
    </conf>
  </confs>
</configurationDescriptor>