--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/ImageLoader.h Tue Nov 28 22:45:33 2023 +0100
@@ -0,0 +1,44 @@
+/**
+ * ShaderShark
+ * Copyright © 2023 František Kučera (Frantovo.cz, GlobalCode.info)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3 of the License.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include <string.h>
+
+#include "Buffer.h"
+#include "AllocatedBuffer.h"
+
+class ImageLoader {
+public:
+
+ class ImageBuffer : public AllocatedBuffer {
+ public:
+ int width;
+ int height;
+
+ ImageBuffer(void* buffer, const size_t size,
+ const int width, const int height) :
+ AllocatedBuffer(width * height * 4),
+ width(width), height(height) {
+ if (size == width * height * 4) memcpy(data, buffer, size);
+ else throw std::invalid_argument("invalid image size");
+ }
+
+ };
+
+ ImageBuffer* loadImage(const Buffer& inputBuffer);
+};