branch | v_0 |
changeset 21 | bcc53967ab3c |
parent 18 | c4384f43c739 |
child 28 | 4cbd9c0beb4c |
--- a/shaders/scanlines-basic.frag Tue Dec 05 22:55:25 2023 +0100 +++ b/shaders/scanlines-basic.frag Wed Dec 06 22:54:24 2023 +0100 @@ -7,6 +7,6 @@ void main() { fColor = texture(uTexture, vTextureXY).rgba; - float lineCount = 200.; + float lineCount = textureSize(uTexture, 0).y; fColor.xyz *= abs(sin(radians(vTextureXY.y * 180. * lineCount))); }