Logger.h
author František Kučera <franta-hg@frantovo.cz>
Sun, 03 Dec 2023 19:22:25 +0100
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new shader: scanlines-basic.frag
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/**
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 * ShaderShark
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 * Copyright © 2023 František Kučera (Frantovo.cz, GlobalCode.info)
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, version 3 of the License.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include <ostream>
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#include <string>
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#define LOG_LEVEL(XX) \
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	XX(OFF, 0, "OFF") \
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	XX(SEVERE, 1, "SEVERE") \
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	XX(WARNING, 2, "WARNING") \
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	XX(INFO, 3, "INFO") \
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	XX(CONFIG, 4, "CONFIG") \
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	XX(FINE, 5, "FINE") \
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	XX(FINER, 6, "FINER") \
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	XX(FINEST, 7, "FINEST") \
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	XX(ALL, 8, "ALL")
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enum class LogLevel {
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#define XX(a, b, c) a = (1 << b),
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	LOG_LEVEL(XX)
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#undef XX
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};
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static const char* LOG_LEVELS[] = {
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#define XX(a, b, c) [b] = c,
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	LOG_LEVEL(XX)
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#undef XX
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};
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#undef LOG_LEVEL
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#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
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inline const char* getLogLevelName(LogLevel l) {
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	auto count = ARRAY_SIZE(LOG_LEVELS);
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	for (int i = 0; i < count; i++) if ((int) l == 1 << i) return LOG_LEVELS[i];
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	return nullptr;
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}
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inline void log(std::ostream& out, LogLevel level, std::string message) {
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	out << getLogLevelName(level) << ": " << message << std::endl;
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}