Makefile
author František Kučera <franta-hg@frantovo.cz>
Sun, 03 Dec 2023 00:57:54 +0100
branchv_0
changeset 13 82bb4fe2fd4a
parent 11 0aeedc35ebed
child 19 262828ae9682
permissions -rw-r--r--
ImageLoader: convert images always to 8-bit depth as expected by Shark.cpp (i.e. 16-bit images can be loaded now)
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# ShaderShark
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# Copyright © 2023 František Kučera (Frantovo.cz, GlobalCode.info)
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, version 3 of the License.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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all: build/shader-shark
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.PHONY: all clean run
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clean:
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	rm -rf build
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0aeedc35ebed use default texture and shaders from the $SHADER_SHARK_DATA_DIR directory, if not configured as command line arguments
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run: build/shader-shark
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	SHADER_SHARK_DATA_DIR=. $(<)
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build:
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	mkdir -p $(@)
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SRC= \
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    Shark.cpp \
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    shader-shark.cpp \
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    ImageLoader.cpp \
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    Shader.cpp \
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    Program.cpp \
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    FileMonitor.cpp
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build/shader-shark: $(SRC) build *.h
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	$(CXX) -std=c++20 -g -o $(@) $(SRC) $$(pkg-config --cflags --libs \
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fb65455622b9 load textures from PNG, JPEG etc. files using ImageMagick
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	    epoxy x11 glu glm Magick++)