Makefile
author František Kučera <franta-hg@frantovo.cz>
Tue, 26 Dec 2023 23:46:45 +0100
branchv_0
changeset 28 4cbd9c0beb4c
parent 24 98d033d3ef7c
child 34 8cf3812a92eb
permissions -rw-r--r--
pass texture xattr 'shader-shark.texture.scale' to the shaders as 'uTextureScale' + update variable locations on each shader reload
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# ShaderShark
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# Copyright © 2023 František Kučera (Frantovo.cz, GlobalCode.info)
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, version 3 of the License.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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all: build/shader-shark
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.PHONY: all clean run
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clean:
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	rm -rf build
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0aeedc35ebed use default texture and shaders from the $SHADER_SHARK_DATA_DIR directory, if not configured as command line arguments
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run: build/shader-shark
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	SHADER_SHARK_DATA_DIR=. $(<)
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e6065118326f monitor texture and shader file writes using inotify: print file events
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SRC= \
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    Shark.cpp \
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    shader-shark.cpp \
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    ImageLoader.cpp \
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262828ae9682 OOP for Texture
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    Texture.cpp \
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    Shader.cpp \
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    Program.cpp \
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98d033d3ef7c xattr: XAttrs class that read/write/list extended attributes
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    XAttrs.cpp \
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    FileMonitor.cpp
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build/shader-shark: $(SRC) *.h
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	mkdir -p build
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	$(CXX) -std=c++20 -g -o $(@) $(SRC) $$(pkg-config --cflags --libs \
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fb65455622b9 load textures from PNG, JPEG etc. files using ImageMagick
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	    epoxy x11 glu glm Magick++)