shaders/first.frag
author František Kučera <franta-hg@frantovo.cz>
Wed, 29 Nov 2023 01:27:05 +0100
branchv_0
changeset 4 9aba96f0b001
parent 2 3faef2f5128e
permissions -rw-r--r--
fragment shader: add grayscale() function
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
0
bb715a82a8f1 project skeleton
František Kučera <franta-hg@frantovo.cz>
parents:
diff changeset
     1
#version 330 core
bb715a82a8f1 project skeleton
František Kučera <franta-hg@frantovo.cz>
parents:
diff changeset
     2
2
3faef2f5128e better GLSL variable names
František Kučera <franta-hg@frantovo.cz>
parents: 0
diff changeset
     3
uniform  sampler2D  uTexture;
3faef2f5128e better GLSL variable names
František Kučera <franta-hg@frantovo.cz>
parents: 0
diff changeset
     4
in       vec2       vTextureXY;
3faef2f5128e better GLSL variable names
František Kučera <franta-hg@frantovo.cz>
parents: 0
diff changeset
     5
out      vec3       fColor;
0
bb715a82a8f1 project skeleton
František Kučera <franta-hg@frantovo.cz>
parents:
diff changeset
     6
4
9aba96f0b001 fragment shader: add grayscale() function
František Kučera <franta-hg@frantovo.cz>
parents: 2
diff changeset
     7
vec3 grayscale(vec3 original) {
9aba96f0b001 fragment shader: add grayscale() function
František Kučera <franta-hg@frantovo.cz>
parents: 2
diff changeset
     8
	const vec3 luminanceWeighting = vec3(0.2125, 0.7154, 0.0721);
9aba96f0b001 fragment shader: add grayscale() function
František Kučera <franta-hg@frantovo.cz>
parents: 2
diff changeset
     9
	float luminance = dot(original, luminanceWeighting);
9aba96f0b001 fragment shader: add grayscale() function
František Kučera <franta-hg@frantovo.cz>
parents: 2
diff changeset
    10
	return vec3(luminance);
9aba96f0b001 fragment shader: add grayscale() function
František Kučera <franta-hg@frantovo.cz>
parents: 2
diff changeset
    11
}
9aba96f0b001 fragment shader: add grayscale() function
František Kučera <franta-hg@frantovo.cz>
parents: 2
diff changeset
    12
0
bb715a82a8f1 project skeleton
František Kučera <franta-hg@frantovo.cz>
parents:
diff changeset
    13
void main(){
2
3faef2f5128e better GLSL variable names
František Kučera <franta-hg@frantovo.cz>
parents: 0
diff changeset
    14
	fColor = texture(uTexture, vTextureXY).rgb;
4
9aba96f0b001 fragment shader: add grayscale() function
František Kučera <franta-hg@frantovo.cz>
parents: 2
diff changeset
    15
	// fColor = grayscale(fColor);
2
3faef2f5128e better GLSL variable names
František Kučera <franta-hg@frantovo.cz>
parents: 0
diff changeset
    16
	// fColor *= vec3(0.8, 1., 0.2);
0
bb715a82a8f1 project skeleton
František Kučera <franta-hg@frantovo.cz>
parents:
diff changeset
    17
}