8234541: C1 emits an empty message when it inlines successfully
Summary: Use "inline" as the message when successfull
Reviewed-by: thartmann, mdoerr
Contributed-by: navy.xliu@gmail.com
/*
* Copyright (c) 2005, 2019, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#ifndef HEADLESS
#include <stdlib.h>
#include "sun_java2d_pipe_BufferedOpCodes.h"
#include "jlong.h"
#include "OGLBlitLoops.h"
#include "OGLBufImgOps.h"
#include "OGLContext.h"
#include "OGLMaskBlit.h"
#include "OGLMaskFill.h"
#include "OGLPaints.h"
#include "OGLRenderQueue.h"
#include "OGLRenderer.h"
#include "OGLSurfaceData.h"
#include "OGLTextRenderer.h"
#include "OGLVertexCache.h"
/**
* Used to track whether we are in a series of a simple primitive operations
* or texturing operations. This variable should be controlled only via
* the INIT/CHECK/RESET_PREVIOUS_OP() macros. See the
* OGLRenderQueue_CheckPreviousOp() method below for more information.
*/
jint previousOp;
/**
* References to the "current" context and destination surface.
*/
static OGLContext *oglc = NULL;
static OGLSDOps *dstOps = NULL;
/**
* The following methods are implemented in the windowing system (i.e. GLX
* and WGL) source files.
*/
extern OGLContext *OGLSD_SetScratchSurface(JNIEnv *env, jlong pConfigInfo);
extern void OGLGC_DestroyOGLGraphicsConfig(jlong pConfigInfo);
extern void OGLSD_SwapBuffers(JNIEnv *env, jlong window);
extern void OGLSD_Flush(JNIEnv *env);
JNIEXPORT void JNICALL
Java_sun_java2d_opengl_OGLRenderQueue_flushBuffer
(JNIEnv *env, jobject oglrq,
jlong buf, jint limit)
{
jboolean sync = JNI_FALSE;
unsigned char *b, *end;
J2dTraceLn1(J2D_TRACE_INFO,
"OGLRenderQueue_flushBuffer: limit=%d", limit);
b = (unsigned char *)jlong_to_ptr(buf);
if (b == NULL) {
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLRenderQueue_flushBuffer: cannot get direct buffer address");
return;
}
INIT_PREVIOUS_OP();
end = b + limit;
while (b < end) {
jint opcode = NEXT_INT(b);
J2dTraceLn2(J2D_TRACE_VERBOSE,
"OGLRenderQueue_flushBuffer: opcode=%d, rem=%d",
opcode, (end-b));
switch (opcode) {
// draw ops
case sun_java2d_pipe_BufferedOpCodes_DRAW_LINE:
{
jint x1 = NEXT_INT(b);
jint y1 = NEXT_INT(b);
jint x2 = NEXT_INT(b);
jint y2 = NEXT_INT(b);
OGLRenderer_DrawLine(oglc, x1, y1, x2, y2);
}
break;
case sun_java2d_pipe_BufferedOpCodes_DRAW_RECT:
{
jint x = NEXT_INT(b);
jint y = NEXT_INT(b);
jint w = NEXT_INT(b);
jint h = NEXT_INT(b);
OGLRenderer_DrawRect(oglc, x, y, w, h);
}
break;
case sun_java2d_pipe_BufferedOpCodes_DRAW_POLY:
{
jint nPoints = NEXT_INT(b);
jboolean isClosed = NEXT_BOOLEAN(b);
jint transX = NEXT_INT(b);
jint transY = NEXT_INT(b);
jint *xPoints = (jint *)b;
jint *yPoints = ((jint *)b) + nPoints;
OGLRenderer_DrawPoly(oglc, nPoints, isClosed,
transX, transY,
xPoints, yPoints);
SKIP_BYTES(b, nPoints * BYTES_PER_POLY_POINT);
}
break;
case sun_java2d_pipe_BufferedOpCodes_DRAW_PIXEL:
{
jint x = NEXT_INT(b);
jint y = NEXT_INT(b);
// Note that we could use GL_POINTS here, but the common
// use case for DRAW_PIXEL is when rendering a Path2D,
// which will consist of a mix of DRAW_PIXEL and DRAW_LINE
// calls. So to improve batching we use GL_LINES here,
// even though it requires an extra vertex per pixel.
CONTINUE_IF_NULL(oglc);
CHECK_PREVIOUS_OP(GL_LINES);
j2d_glVertex2i(x, y);
j2d_glVertex2i(x+1, y+1);
}
break;
case sun_java2d_pipe_BufferedOpCodes_DRAW_SCANLINES:
{
jint count = NEXT_INT(b);
OGLRenderer_DrawScanlines(oglc, count, (jint *)b);
SKIP_BYTES(b, count * BYTES_PER_SCANLINE);
}
break;
case sun_java2d_pipe_BufferedOpCodes_DRAW_PARALLELOGRAM:
{
jfloat x11 = NEXT_FLOAT(b);
jfloat y11 = NEXT_FLOAT(b);
jfloat dx21 = NEXT_FLOAT(b);
jfloat dy21 = NEXT_FLOAT(b);
jfloat dx12 = NEXT_FLOAT(b);
jfloat dy12 = NEXT_FLOAT(b);
jfloat lwr21 = NEXT_FLOAT(b);
jfloat lwr12 = NEXT_FLOAT(b);
OGLRenderer_DrawParallelogram(oglc,
x11, y11,
dx21, dy21,
dx12, dy12,
lwr21, lwr12);
}
break;
case sun_java2d_pipe_BufferedOpCodes_DRAW_AAPARALLELOGRAM:
{
jfloat x11 = NEXT_FLOAT(b);
jfloat y11 = NEXT_FLOAT(b);
jfloat dx21 = NEXT_FLOAT(b);
jfloat dy21 = NEXT_FLOAT(b);
jfloat dx12 = NEXT_FLOAT(b);
jfloat dy12 = NEXT_FLOAT(b);
jfloat lwr21 = NEXT_FLOAT(b);
jfloat lwr12 = NEXT_FLOAT(b);
OGLRenderer_DrawAAParallelogram(oglc, dstOps,
x11, y11,
dx21, dy21,
dx12, dy12,
lwr21, lwr12);
}
break;
// fill ops
case sun_java2d_pipe_BufferedOpCodes_FILL_RECT:
{
jint x = NEXT_INT(b);
jint y = NEXT_INT(b);
jint w = NEXT_INT(b);
jint h = NEXT_INT(b);
OGLRenderer_FillRect(oglc, x, y, w, h);
}
break;
case sun_java2d_pipe_BufferedOpCodes_FILL_SPANS:
{
jint count = NEXT_INT(b);
OGLRenderer_FillSpans(oglc, count, (jint *)b);
SKIP_BYTES(b, count * BYTES_PER_SPAN);
}
break;
case sun_java2d_pipe_BufferedOpCodes_FILL_PARALLELOGRAM:
{
jfloat x11 = NEXT_FLOAT(b);
jfloat y11 = NEXT_FLOAT(b);
jfloat dx21 = NEXT_FLOAT(b);
jfloat dy21 = NEXT_FLOAT(b);
jfloat dx12 = NEXT_FLOAT(b);
jfloat dy12 = NEXT_FLOAT(b);
OGLRenderer_FillParallelogram(oglc,
x11, y11,
dx21, dy21,
dx12, dy12);
}
break;
case sun_java2d_pipe_BufferedOpCodes_FILL_AAPARALLELOGRAM:
{
jfloat x11 = NEXT_FLOAT(b);
jfloat y11 = NEXT_FLOAT(b);
jfloat dx21 = NEXT_FLOAT(b);
jfloat dy21 = NEXT_FLOAT(b);
jfloat dx12 = NEXT_FLOAT(b);
jfloat dy12 = NEXT_FLOAT(b);
OGLRenderer_FillAAParallelogram(oglc, dstOps,
x11, y11,
dx21, dy21,
dx12, dy12);
}
break;
// text-related ops
case sun_java2d_pipe_BufferedOpCodes_DRAW_GLYPH_LIST:
{
jint numGlyphs = NEXT_INT(b);
jint packedParams = NEXT_INT(b);
jfloat glyphListOrigX = NEXT_FLOAT(b);
jfloat glyphListOrigY = NEXT_FLOAT(b);
jboolean usePositions = EXTRACT_BOOLEAN(packedParams,
OFFSET_POSITIONS);
jboolean subPixPos = EXTRACT_BOOLEAN(packedParams,
OFFSET_SUBPIXPOS);
jboolean rgbOrder = EXTRACT_BOOLEAN(packedParams,
OFFSET_RGBORDER);
jint lcdContrast = EXTRACT_BYTE(packedParams,
OFFSET_CONTRAST);
unsigned char *images = b;
unsigned char *positions;
jint bytesPerGlyph;
if (usePositions) {
positions = (b + numGlyphs * BYTES_PER_GLYPH_IMAGE);
bytesPerGlyph = BYTES_PER_POSITIONED_GLYPH;
} else {
positions = NULL;
bytesPerGlyph = BYTES_PER_GLYPH_IMAGE;
}
OGLTR_DrawGlyphList(env, oglc, dstOps,
numGlyphs, usePositions,
subPixPos, rgbOrder, lcdContrast,
glyphListOrigX, glyphListOrigY,
images, positions);
SKIP_BYTES(b, numGlyphs * bytesPerGlyph);
}
break;
// copy-related ops
case sun_java2d_pipe_BufferedOpCodes_COPY_AREA:
{
jint x = NEXT_INT(b);
jint y = NEXT_INT(b);
jint w = NEXT_INT(b);
jint h = NEXT_INT(b);
jint dx = NEXT_INT(b);
jint dy = NEXT_INT(b);
OGLBlitLoops_CopyArea(env, oglc, dstOps,
x, y, w, h, dx, dy);
}
break;
case sun_java2d_pipe_BufferedOpCodes_BLIT:
{
jint packedParams = NEXT_INT(b);
jint sx1 = NEXT_INT(b);
jint sy1 = NEXT_INT(b);
jint sx2 = NEXT_INT(b);
jint sy2 = NEXT_INT(b);
jdouble dx1 = NEXT_DOUBLE(b);
jdouble dy1 = NEXT_DOUBLE(b);
jdouble dx2 = NEXT_DOUBLE(b);
jdouble dy2 = NEXT_DOUBLE(b);
jlong pSrc = NEXT_LONG(b);
jlong pDst = NEXT_LONG(b);
jint hint = EXTRACT_BYTE(packedParams, OFFSET_HINT);
jboolean texture = EXTRACT_BOOLEAN(packedParams,
OFFSET_TEXTURE);
jboolean rtt = EXTRACT_BOOLEAN(packedParams,
OFFSET_RTT);
jboolean xform = EXTRACT_BOOLEAN(packedParams,
OFFSET_XFORM);
jboolean isoblit = EXTRACT_BOOLEAN(packedParams,
OFFSET_ISOBLIT);
if (isoblit) {
OGLBlitLoops_IsoBlit(env, oglc, pSrc, pDst,
xform, hint, texture, rtt,
sx1, sy1, sx2, sy2,
dx1, dy1, dx2, dy2);
} else {
jint srctype = EXTRACT_BYTE(packedParams, OFFSET_SRCTYPE);
OGLBlitLoops_Blit(env, oglc, pSrc, pDst,
xform, hint, srctype, texture,
sx1, sy1, sx2, sy2,
dx1, dy1, dx2, dy2);
}
}
break;
case sun_java2d_pipe_BufferedOpCodes_SURFACE_TO_SW_BLIT:
{
jint sx = NEXT_INT(b);
jint sy = NEXT_INT(b);
jint dx = NEXT_INT(b);
jint dy = NEXT_INT(b);
jint w = NEXT_INT(b);
jint h = NEXT_INT(b);
jint dsttype = NEXT_INT(b);
jlong pSrc = NEXT_LONG(b);
jlong pDst = NEXT_LONG(b);
OGLBlitLoops_SurfaceToSwBlit(env, oglc,
pSrc, pDst, dsttype,
sx, sy, dx, dy, w, h);
}
break;
case sun_java2d_pipe_BufferedOpCodes_MASK_FILL:
{
jint x = NEXT_INT(b);
jint y = NEXT_INT(b);
jint w = NEXT_INT(b);
jint h = NEXT_INT(b);
jint maskoff = NEXT_INT(b);
jint maskscan = NEXT_INT(b);
jint masklen = NEXT_INT(b);
unsigned char *pMask = (masklen > 0) ? b : NULL;
OGLMaskFill_MaskFill(oglc, x, y, w, h,
maskoff, maskscan, masklen, pMask);
SKIP_BYTES(b, masklen);
}
break;
case sun_java2d_pipe_BufferedOpCodes_MASK_BLIT:
{
jint dstx = NEXT_INT(b);
jint dsty = NEXT_INT(b);
jint width = NEXT_INT(b);
jint height = NEXT_INT(b);
jint masklen = width * height * sizeof(jint);
OGLMaskBlit_MaskBlit(env, oglc,
dstx, dsty, width, height, b);
SKIP_BYTES(b, masklen);
}
break;
// state-related ops
case sun_java2d_pipe_BufferedOpCodes_SET_RECT_CLIP:
{
jint x1 = NEXT_INT(b);
jint y1 = NEXT_INT(b);
jint x2 = NEXT_INT(b);
jint y2 = NEXT_INT(b);
OGLContext_SetRectClip(oglc, dstOps, x1, y1, x2, y2);
}
break;
case sun_java2d_pipe_BufferedOpCodes_BEGIN_SHAPE_CLIP:
{
OGLContext_BeginShapeClip(oglc);
}
break;
case sun_java2d_pipe_BufferedOpCodes_SET_SHAPE_CLIP_SPANS:
{
jint count = NEXT_INT(b);
OGLRenderer_FillSpans(oglc, count, (jint *)b);
SKIP_BYTES(b, count * BYTES_PER_SPAN);
}
break;
case sun_java2d_pipe_BufferedOpCodes_END_SHAPE_CLIP:
{
OGLContext_EndShapeClip(oglc, dstOps);
}
break;
case sun_java2d_pipe_BufferedOpCodes_RESET_CLIP:
{
OGLContext_ResetClip(oglc);
}
break;
case sun_java2d_pipe_BufferedOpCodes_SET_ALPHA_COMPOSITE:
{
jint rule = NEXT_INT(b);
jfloat extraAlpha = NEXT_FLOAT(b);
jint flags = NEXT_INT(b);
OGLContext_SetAlphaComposite(oglc, rule, extraAlpha, flags);
}
break;
case sun_java2d_pipe_BufferedOpCodes_SET_XOR_COMPOSITE:
{
jint xorPixel = NEXT_INT(b);
OGLContext_SetXorComposite(oglc, xorPixel);
}
break;
case sun_java2d_pipe_BufferedOpCodes_RESET_COMPOSITE:
{
OGLContext_ResetComposite(oglc);
}
break;
case sun_java2d_pipe_BufferedOpCodes_SET_TRANSFORM:
{
jdouble m00 = NEXT_DOUBLE(b);
jdouble m10 = NEXT_DOUBLE(b);
jdouble m01 = NEXT_DOUBLE(b);
jdouble m11 = NEXT_DOUBLE(b);
jdouble m02 = NEXT_DOUBLE(b);
jdouble m12 = NEXT_DOUBLE(b);
OGLContext_SetTransform(oglc, m00, m10, m01, m11, m02, m12);
}
break;
case sun_java2d_pipe_BufferedOpCodes_RESET_TRANSFORM:
{
OGLContext_ResetTransform(oglc);
}
break;
// context-related ops
case sun_java2d_pipe_BufferedOpCodes_SET_SURFACES:
{
jlong pSrc = NEXT_LONG(b);
jlong pDst = NEXT_LONG(b);
if (oglc != NULL) {
RESET_PREVIOUS_OP();
}
oglc = OGLContext_SetSurfaces(env, pSrc, pDst);
dstOps = (OGLSDOps *)jlong_to_ptr(pDst);
}
break;
case sun_java2d_pipe_BufferedOpCodes_SET_SCRATCH_SURFACE:
{
jlong pConfigInfo = NEXT_LONG(b);
if (oglc != NULL) {
RESET_PREVIOUS_OP();
}
oglc = OGLSD_SetScratchSurface(env, pConfigInfo);
dstOps = NULL;
}
break;
case sun_java2d_pipe_BufferedOpCodes_FLUSH_SURFACE:
{
jlong pData = NEXT_LONG(b);
OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData);
if (oglsdo != NULL) {
CONTINUE_IF_NULL(oglc);
RESET_PREVIOUS_OP();
OGLSD_Delete(env, oglsdo);
}
}
break;
case sun_java2d_pipe_BufferedOpCodes_DISPOSE_SURFACE:
{
jlong pData = NEXT_LONG(b);
OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData);
if (oglsdo != NULL) {
CONTINUE_IF_NULL(oglc);
RESET_PREVIOUS_OP();
OGLSD_Delete(env, oglsdo);
if (oglsdo->privOps != NULL) {
free(oglsdo->privOps);
}
}
}
break;
case sun_java2d_pipe_BufferedOpCodes_DISPOSE_CONFIG:
{
jlong pConfigInfo = NEXT_LONG(b);
CONTINUE_IF_NULL(oglc);
RESET_PREVIOUS_OP();
OGLGC_DestroyOGLGraphicsConfig(pConfigInfo);
// the previous method will call glX/wglMakeCurrent(None),
// so we should nullify the current oglc and dstOps to avoid
// calling glFlush() (or similar) while no context is current
oglc = NULL;
dstOps = NULL;
}
break;
case sun_java2d_pipe_BufferedOpCodes_INVALIDATE_CONTEXT:
{
// flush just in case there are any pending operations in
// the hardware pipe
if (oglc != NULL) {
RESET_PREVIOUS_OP();
j2d_glFlush();
}
// invalidate the references to the current context and
// destination surface that are maintained at the native level
oglc = NULL;
dstOps = NULL;
}
break;
case sun_java2d_pipe_BufferedOpCodes_SYNC:
{
sync = JNI_TRUE;
}
break;
// multibuffering ops
case sun_java2d_pipe_BufferedOpCodes_SWAP_BUFFERS:
{
jlong window = NEXT_LONG(b);
if (oglc != NULL) {
RESET_PREVIOUS_OP();
}
OGLSD_SwapBuffers(env, window);
}
break;
// special no-op (mainly used for achieving 8-byte alignment)
case sun_java2d_pipe_BufferedOpCodes_NOOP:
break;
// paint-related ops
case sun_java2d_pipe_BufferedOpCodes_RESET_PAINT:
{
OGLPaints_ResetPaint(oglc);
}
break;
case sun_java2d_pipe_BufferedOpCodes_SET_COLOR:
{
jint pixel = NEXT_INT(b);
OGLPaints_SetColor(oglc, pixel);
}
break;
case sun_java2d_pipe_BufferedOpCodes_SET_GRADIENT_PAINT:
{
jboolean useMask= NEXT_BOOLEAN(b);
jboolean cyclic = NEXT_BOOLEAN(b);
jdouble p0 = NEXT_DOUBLE(b);
jdouble p1 = NEXT_DOUBLE(b);
jdouble p3 = NEXT_DOUBLE(b);
jint pixel1 = NEXT_INT(b);
jint pixel2 = NEXT_INT(b);
OGLPaints_SetGradientPaint(oglc, useMask, cyclic,
p0, p1, p3,
pixel1, pixel2);
}
break;
case sun_java2d_pipe_BufferedOpCodes_SET_LINEAR_GRADIENT_PAINT:
{
jboolean useMask = NEXT_BOOLEAN(b);
jboolean linear = NEXT_BOOLEAN(b);
jint cycleMethod = NEXT_INT(b);
jint numStops = NEXT_INT(b);
jfloat p0 = NEXT_FLOAT(b);
jfloat p1 = NEXT_FLOAT(b);
jfloat p3 = NEXT_FLOAT(b);
void *fractions, *pixels;
fractions = b; SKIP_BYTES(b, numStops * sizeof(jfloat));
pixels = b; SKIP_BYTES(b, numStops * sizeof(jint));
OGLPaints_SetLinearGradientPaint(oglc, dstOps,
useMask, linear,
cycleMethod, numStops,
p0, p1, p3,
fractions, pixels);
}
break;
case sun_java2d_pipe_BufferedOpCodes_SET_RADIAL_GRADIENT_PAINT:
{
jboolean useMask = NEXT_BOOLEAN(b);
jboolean linear = NEXT_BOOLEAN(b);
jint numStops = NEXT_INT(b);
jint cycleMethod = NEXT_INT(b);
jfloat m00 = NEXT_FLOAT(b);
jfloat m01 = NEXT_FLOAT(b);
jfloat m02 = NEXT_FLOAT(b);
jfloat m10 = NEXT_FLOAT(b);
jfloat m11 = NEXT_FLOAT(b);
jfloat m12 = NEXT_FLOAT(b);
jfloat focusX = NEXT_FLOAT(b);
void *fractions, *pixels;
fractions = b; SKIP_BYTES(b, numStops * sizeof(jfloat));
pixels = b; SKIP_BYTES(b, numStops * sizeof(jint));
OGLPaints_SetRadialGradientPaint(oglc, dstOps,
useMask, linear,
cycleMethod, numStops,
m00, m01, m02,
m10, m11, m12,
focusX,
fractions, pixels);
}
break;
case sun_java2d_pipe_BufferedOpCodes_SET_TEXTURE_PAINT:
{
jboolean useMask= NEXT_BOOLEAN(b);
jboolean filter = NEXT_BOOLEAN(b);
jlong pSrc = NEXT_LONG(b);
jdouble xp0 = NEXT_DOUBLE(b);
jdouble xp1 = NEXT_DOUBLE(b);
jdouble xp3 = NEXT_DOUBLE(b);
jdouble yp0 = NEXT_DOUBLE(b);
jdouble yp1 = NEXT_DOUBLE(b);
jdouble yp3 = NEXT_DOUBLE(b);
OGLPaints_SetTexturePaint(oglc, useMask, pSrc, filter,
xp0, xp1, xp3,
yp0, yp1, yp3);
}
break;
// BufferedImageOp-related ops
case sun_java2d_pipe_BufferedOpCodes_ENABLE_CONVOLVE_OP:
{
jlong pSrc = NEXT_LONG(b);
jboolean edgeZero = NEXT_BOOLEAN(b);
jint kernelWidth = NEXT_INT(b);
jint kernelHeight = NEXT_INT(b);
OGLBufImgOps_EnableConvolveOp(oglc, pSrc, edgeZero,
kernelWidth, kernelHeight, b);
SKIP_BYTES(b, kernelWidth * kernelHeight * sizeof(jfloat));
}
break;
case sun_java2d_pipe_BufferedOpCodes_DISABLE_CONVOLVE_OP:
{
OGLBufImgOps_DisableConvolveOp(oglc);
}
break;
case sun_java2d_pipe_BufferedOpCodes_ENABLE_RESCALE_OP:
{
jlong pSrc = NEXT_LONG(b);
jboolean nonPremult = NEXT_BOOLEAN(b);
jint numFactors = 4;
unsigned char *scaleFactors = b;
unsigned char *offsets = (b + numFactors * sizeof(jfloat));
OGLBufImgOps_EnableRescaleOp(oglc, pSrc, nonPremult,
scaleFactors, offsets);
SKIP_BYTES(b, numFactors * sizeof(jfloat) * 2);
}
break;
case sun_java2d_pipe_BufferedOpCodes_DISABLE_RESCALE_OP:
{
OGLBufImgOps_DisableRescaleOp(oglc);
}
break;
case sun_java2d_pipe_BufferedOpCodes_ENABLE_LOOKUP_OP:
{
jlong pSrc = NEXT_LONG(b);
jboolean nonPremult = NEXT_BOOLEAN(b);
jboolean shortData = NEXT_BOOLEAN(b);
jint numBands = NEXT_INT(b);
jint bandLength = NEXT_INT(b);
jint offset = NEXT_INT(b);
jint bytesPerElem = shortData ? sizeof(jshort):sizeof(jbyte);
void *tableValues = b;
OGLBufImgOps_EnableLookupOp(oglc, pSrc, nonPremult, shortData,
numBands, bandLength, offset,
tableValues);
SKIP_BYTES(b, numBands * bandLength * bytesPerElem);
}
break;
case sun_java2d_pipe_BufferedOpCodes_DISABLE_LOOKUP_OP:
{
OGLBufImgOps_DisableLookupOp(oglc);
}
break;
default:
J2dRlsTraceLn1(J2D_TRACE_ERROR,
"OGLRenderQueue_flushBuffer: invalid opcode=%d", opcode);
if (oglc != NULL) {
RESET_PREVIOUS_OP();
}
return;
}
}
if (oglc != NULL) {
RESET_PREVIOUS_OP();
if (sync) {
j2d_glFinish();
} else {
j2d_glFlush();
}
OGLSD_Flush(env);
}
}
/**
* Returns a pointer to the "current" context, as set by the last SET_SURFACES
* or SET_SCRATCH_SURFACE operation.
*/
OGLContext *
OGLRenderQueue_GetCurrentContext()
{
return oglc;
}
/**
* Returns a pointer to the "current" destination surface, as set by the last
* SET_SURFACES operation.
*/
OGLSDOps *
OGLRenderQueue_GetCurrentDestination()
{
return dstOps;
}
/**
* Used to track whether we are within a series of simple primitive operations
* or texturing operations. The op parameter determines the nature of the
* operation that is to follow. Valid values for this op parameter are:
*
* GL_QUADS
* GL_LINES
* GL_LINE_LOOP
* GL_LINE_STRIP
* (basically any of the valid parameters for glBegin())
*
* GL_TEXTURE_2D
* GL_TEXTURE_RECTANGLE_ARB
*
* OGL_STATE_RESET
* OGL_STATE_CHANGE
* OGL_STATE_MASK_OP
* OGL_STATE_GLYPH_OP
*
* Note that the above constants are guaranteed to be unique values. The
* last few are defined to be negative values to differentiate them from
* the core GL* constants, which are defined to be non-negative.
*
* For simple primitives, this method allows us to batch similar primitives
* within the same glBegin()/glEnd() pair. For example, if we have 100
* consecutive FILL_RECT operations, we only have to call glBegin(GL_QUADS)
* for the first op, and then subsequent operations will consist only of
* glVertex*() calls, which helps improve performance. The glEnd() call
* only needs to be issued before an operation that cannot happen within a
* glBegin()/glEnd() pair (e.g. updating the clip), or one that requires a
* different primitive mode (e.g. GL_LINES).
*
* For operations that involve texturing, this method helps us to avoid
* calling glEnable(GL_TEXTURE_2D) and glDisable(GL_TEXTURE_2D) around each
* operation. For example, if we have an alternating series of ISO_BLIT
* and MASK_BLIT operations (both of which involve texturing), we need
* only to call glEnable(GL_TEXTURE_2D) before the first ISO_BLIT operation.
* The glDisable(GL_TEXTURE_2D) call only needs to be issued before an
* operation that cannot (or should not) happen while texturing is enabled
* (e.g. a context change, or a simple primitive operation like GL_QUADS).
*/
void
OGLRenderQueue_CheckPreviousOp(jint op)
{
if (previousOp == op) {
// The op is the same as last time, so we can return immediately.
return;
}
J2dTraceLn1(J2D_TRACE_VERBOSE,
"OGLRenderQueue_CheckPreviousOp: new op=%d", op);
switch (previousOp) {
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_ARB:
if (op == OGL_STATE_CHANGE) {
// Optimization: Certain state changes (those marked as
// OGL_STATE_CHANGE) are allowed while texturing is enabled.
// In this case, we can allow previousOp to remain as it is and
// then return early.
return;
} else {
// Otherwise, op must be a primitive operation, or a reset, so
// we will disable texturing.
j2d_glDisable(previousOp);
// This next step of binding to zero should not be strictly
// necessary, but on some older Nvidia boards (e.g. GeForce 2)
// problems will arise if GL_TEXTURE_2D and
// GL_TEXTURE_RECTANGLE_ARB are bound at the same time, so we
// will do this just to be safe.
j2d_glBindTexture(previousOp, 0);
}
break;
case OGL_STATE_MASK_OP:
OGLVertexCache_DisableMaskCache(oglc);
break;
case OGL_STATE_GLYPH_OP:
OGLTR_DisableGlyphVertexCache(oglc);
break;
case OGL_STATE_PGRAM_OP:
OGLRenderer_DisableAAParallelogramProgram();
break;
case OGL_STATE_RESET:
case OGL_STATE_CHANGE:
// No-op
break;
default:
// In this case, op must be one of:
// - the start of a different primitive type (glBegin())
// - a texturing operation
// - a state change (not allowed within glBegin()/glEnd() pairs)
// - a reset
// so we must first complete the previous primitive operation.
j2d_glEnd();
break;
}
switch (op) {
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_ARB:
// We are starting a texturing operation, so enable texturing.
j2d_glEnable(op);
break;
case OGL_STATE_MASK_OP:
OGLVertexCache_EnableMaskCache(oglc);
break;
case OGL_STATE_GLYPH_OP:
OGLTR_EnableGlyphVertexCache(oglc);
break;
case OGL_STATE_PGRAM_OP:
OGLRenderer_EnableAAParallelogramProgram();
break;
case OGL_STATE_RESET:
case OGL_STATE_CHANGE:
// No-op
break;
default:
// We are starting a primitive operation, so call glBegin() with
// the given primitive type.
j2d_glBegin(op);
break;
}
previousOp = op;
}
#endif /* !HEADLESS */