--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/test/jdk/sun/security/ssl/SSLSocketImpl/InvalidateServerSessionRenegotiate.java Tue Sep 12 19:03:39 2017 +0200
@@ -0,0 +1,310 @@
+/*
+ * Copyright (c) 2001, 2011, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ */
+
+/*
+ * @test
+ * @bug 4403428
+ * @summary Invalidating JSSE session on server causes SSLProtocolException
+ * @run main/othervm InvalidateServerSessionRenegotiate
+ *
+ * SunJSSE does not support dynamic system properties, no way to re-use
+ * system properties in samevm/agentvm mode.
+ * @author Brad Wetmore
+ */
+
+import java.io.*;
+import java.net.*;
+import javax.net.ssl.*;
+
+public class InvalidateServerSessionRenegotiate implements
+ HandshakeCompletedListener {
+
+ static byte handshakesCompleted = 0;
+
+ /*
+ * Define what happens when handshaking is completed
+ */
+ public void handshakeCompleted(HandshakeCompletedEvent event) {
+ synchronized (this) {
+ handshakesCompleted++;
+ System.out.println("Session: " + event.getSession().toString());
+ System.out.println("Seen handshake completed #" +
+ handshakesCompleted);
+ }
+ }
+
+ /*
+ * =============================================================
+ * Set the various variables needed for the tests, then
+ * specify what tests to run on each side.
+ */
+
+ /*
+ * Should we run the client or server in a separate thread?
+ * Both sides can throw exceptions, but do you have a preference
+ * as to which side should be the main thread.
+ */
+ static boolean separateServerThread = false;
+
+ /*
+ * Where do we find the keystores?
+ */
+ static String pathToStores = "../../../../javax/net/ssl/etc";
+ static String keyStoreFile = "keystore";
+ static String trustStoreFile = "truststore";
+ static String passwd = "passphrase";
+
+ /*
+ * Is the server ready to serve?
+ */
+ volatile static boolean serverReady = false;
+
+ /*
+ * Turn on SSL debugging?
+ */
+ static boolean debug = false;
+
+ /*
+ * If the client or server is doing some kind of object creation
+ * that the other side depends on, and that thread prematurely
+ * exits, you may experience a hang. The test harness will
+ * terminate all hung threads after its timeout has expired,
+ * currently 3 minutes by default, but you might try to be
+ * smart about it....
+ */
+
+ /*
+ * Define the server side of the test.
+ *
+ * If the server prematurely exits, serverReady will be set to true
+ * to avoid infinite hangs.
+ */
+ void doServerSide() throws Exception {
+ SSLServerSocketFactory sslssf =
+ (SSLServerSocketFactory) SSLServerSocketFactory.getDefault();
+ SSLServerSocket sslServerSocket =
+ (SSLServerSocket) sslssf.createServerSocket(serverPort);
+
+ serverPort = sslServerSocket.getLocalPort();
+
+ /*
+ * Signal Client, we're ready for his connect.
+ */
+ serverReady = true;
+
+ SSLSocket sslSocket = (SSLSocket) sslServerSocket.accept();
+ sslSocket.addHandshakeCompletedListener(this);
+ InputStream sslIS = sslSocket.getInputStream();
+ OutputStream sslOS = sslSocket.getOutputStream();
+
+ for (int i = 0; i < 10; i++) {
+ sslIS.read();
+ sslOS.write(85);
+ sslOS.flush();
+ }
+
+ System.out.println("invalidating");
+ sslSocket.getSession().invalidate();
+ System.out.println("starting new handshake");
+ sslSocket.startHandshake();
+
+ for (int i = 0; i < 10; i++) {
+ System.out.println("sending/receiving data, iteration: " + i);
+ sslIS.read();
+ sslOS.write(85);
+ sslOS.flush();
+ }
+
+ sslSocket.close();
+ }
+
+ /*
+ * Define the client side of the test.
+ *
+ * If the server prematurely exits, serverReady will be set to true
+ * to avoid infinite hangs.
+ */
+ void doClientSide() throws Exception {
+
+ /*
+ * Wait for server to get started.
+ */
+ while (!serverReady) {
+ Thread.sleep(50);
+ }
+
+ SSLSocketFactory sslsf =
+ (SSLSocketFactory) SSLSocketFactory.getDefault();
+ SSLSocket sslSocket = (SSLSocket)
+ sslsf.createSocket("localhost", serverPort);
+
+ InputStream sslIS = sslSocket.getInputStream();
+ OutputStream sslOS = sslSocket.getOutputStream();
+
+ for (int i = 0; i < 10; i++) {
+ sslOS.write(280);
+ sslOS.flush();
+ sslIS.read();
+ }
+
+ for (int i = 0; i < 10; i++) {
+ sslOS.write(280);
+ sslOS.flush();
+ sslIS.read();
+ }
+
+ sslSocket.close();
+ }
+
+ /*
+ * =============================================================
+ * The remainder is just support stuff
+ */
+
+ // use any free port by default
+ volatile int serverPort = 0;
+
+ volatile Exception serverException = null;
+ volatile Exception clientException = null;
+
+ public static void main(String[] args) throws Exception {
+ String keyFilename =
+ System.getProperty("test.src", "./") + "/" + pathToStores +
+ "/" + keyStoreFile;
+ String trustFilename =
+ System.getProperty("test.src", "./") + "/" + pathToStores +
+ "/" + trustStoreFile;
+
+ System.setProperty("javax.net.ssl.keyStore", keyFilename);
+ System.setProperty("javax.net.ssl.keyStorePassword", passwd);
+ System.setProperty("javax.net.ssl.trustStore", trustFilename);
+ System.setProperty("javax.net.ssl.trustStorePassword", passwd);
+
+ if (debug)
+ System.setProperty("javax.net.debug", "all");
+
+ /*
+ * Start the tests.
+ */
+ new InvalidateServerSessionRenegotiate();
+ }
+
+ Thread clientThread = null;
+ Thread serverThread = null;
+
+ /*
+ * Primary constructor, used to drive remainder of the test.
+ *
+ * Fork off the other side, then do your work.
+ */
+ InvalidateServerSessionRenegotiate() throws Exception {
+ if (separateServerThread) {
+ startServer(true);
+ startClient(false);
+ } else {
+ startClient(true);
+ startServer(false);
+ }
+
+ /*
+ * Wait for other side to close down.
+ */
+ if (separateServerThread) {
+ serverThread.join();
+ } else {
+ clientThread.join();
+ }
+
+ /*
+ * When we get here, the test is pretty much over.
+ *
+ * If the main thread excepted, that propagates back
+ * immediately. If the other thread threw an exception, we
+ * should report back.
+ */
+ if (serverException != null) {
+ System.out.print("Server Exception:");
+ throw serverException;
+ }
+ if (clientException != null) {
+ System.out.print("Client Exception:");
+ throw clientException;
+ }
+
+ /*
+ * Give the Handshaker Thread a chance to run
+ */
+ Thread.sleep(1000);
+
+ synchronized (this) {
+ if (handshakesCompleted != 2) {
+ throw new Exception("Didn't see 2 handshake completed events.");
+ }
+ }
+ }
+
+ void startServer(boolean newThread) throws Exception {
+ if (newThread) {
+ serverThread = new Thread() {
+ public void run() {
+ try {
+ doServerSide();
+ } catch (Exception e) {
+ /*
+ * Our server thread just died.
+ *
+ * Release the client, if not active already...
+ */
+ System.err.println("Server died...");
+ serverReady = true;
+ serverException = e;
+ }
+ }
+ };
+ serverThread.start();
+ } else {
+ doServerSide();
+ }
+ }
+
+ void startClient(boolean newThread) throws Exception {
+ if (newThread) {
+ clientThread = new Thread() {
+ public void run() {
+ try {
+ doClientSide();
+ } catch (Exception e) {
+ /*
+ * Our client thread just died.
+ */
+ System.err.println("Client died...");
+ clientException = e;
+ }
+ }
+ };
+ clientThread.start();
+ } else {
+ doClientSide();
+ }
+ }
+}