test/jdk/sun/security/ssl/SSLSocketImpl/InvalidateServerSessionRenegotiate.java
changeset 47216 71c04702a3d5
parent 23052 241885315119
child 50768 68fa3d4026ea
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/test/jdk/sun/security/ssl/SSLSocketImpl/InvalidateServerSessionRenegotiate.java	Tue Sep 12 19:03:39 2017 +0200
@@ -0,0 +1,310 @@
+/*
+ * Copyright (c) 2001, 2011, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ */
+
+/*
+ * @test
+ * @bug 4403428
+ * @summary Invalidating JSSE session on server causes SSLProtocolException
+ * @run main/othervm InvalidateServerSessionRenegotiate
+ *
+ *     SunJSSE does not support dynamic system properties, no way to re-use
+ *     system properties in samevm/agentvm mode.
+ * @author Brad Wetmore
+ */
+
+import java.io.*;
+import java.net.*;
+import javax.net.ssl.*;
+
+public class InvalidateServerSessionRenegotiate implements
+        HandshakeCompletedListener {
+
+    static byte handshakesCompleted = 0;
+
+    /*
+     * Define what happens when handshaking is completed
+     */
+    public void handshakeCompleted(HandshakeCompletedEvent event) {
+        synchronized (this) {
+            handshakesCompleted++;
+            System.out.println("Session: " + event.getSession().toString());
+            System.out.println("Seen handshake completed #" +
+                handshakesCompleted);
+        }
+    }
+
+    /*
+     * =============================================================
+     * Set the various variables needed for the tests, then
+     * specify what tests to run on each side.
+     */
+
+    /*
+     * Should we run the client or server in a separate thread?
+     * Both sides can throw exceptions, but do you have a preference
+     * as to which side should be the main thread.
+     */
+    static boolean separateServerThread = false;
+
+    /*
+     * Where do we find the keystores?
+     */
+    static String pathToStores = "../../../../javax/net/ssl/etc";
+    static String keyStoreFile = "keystore";
+    static String trustStoreFile = "truststore";
+    static String passwd = "passphrase";
+
+    /*
+     * Is the server ready to serve?
+     */
+    volatile static boolean serverReady = false;
+
+    /*
+     * Turn on SSL debugging?
+     */
+    static boolean debug = false;
+
+    /*
+     * If the client or server is doing some kind of object creation
+     * that the other side depends on, and that thread prematurely
+     * exits, you may experience a hang.  The test harness will
+     * terminate all hung threads after its timeout has expired,
+     * currently 3 minutes by default, but you might try to be
+     * smart about it....
+     */
+
+    /*
+     * Define the server side of the test.
+     *
+     * If the server prematurely exits, serverReady will be set to true
+     * to avoid infinite hangs.
+     */
+    void doServerSide() throws Exception {
+        SSLServerSocketFactory sslssf =
+            (SSLServerSocketFactory) SSLServerSocketFactory.getDefault();
+        SSLServerSocket sslServerSocket =
+            (SSLServerSocket) sslssf.createServerSocket(serverPort);
+
+        serverPort = sslServerSocket.getLocalPort();
+
+        /*
+         * Signal Client, we're ready for his connect.
+         */
+        serverReady = true;
+
+        SSLSocket sslSocket = (SSLSocket) sslServerSocket.accept();
+        sslSocket.addHandshakeCompletedListener(this);
+        InputStream sslIS = sslSocket.getInputStream();
+        OutputStream sslOS = sslSocket.getOutputStream();
+
+        for (int i = 0; i < 10; i++) {
+            sslIS.read();
+            sslOS.write(85);
+            sslOS.flush();
+        }
+
+        System.out.println("invalidating");
+        sslSocket.getSession().invalidate();
+        System.out.println("starting new handshake");
+        sslSocket.startHandshake();
+
+        for (int i = 0; i < 10; i++) {
+            System.out.println("sending/receiving data, iteration: " + i);
+            sslIS.read();
+            sslOS.write(85);
+            sslOS.flush();
+        }
+
+        sslSocket.close();
+    }
+
+    /*
+     * Define the client side of the test.
+     *
+     * If the server prematurely exits, serverReady will be set to true
+     * to avoid infinite hangs.
+     */
+    void doClientSide() throws Exception {
+
+        /*
+         * Wait for server to get started.
+         */
+        while (!serverReady) {
+            Thread.sleep(50);
+        }
+
+        SSLSocketFactory sslsf =
+            (SSLSocketFactory) SSLSocketFactory.getDefault();
+        SSLSocket sslSocket = (SSLSocket)
+            sslsf.createSocket("localhost", serverPort);
+
+        InputStream sslIS = sslSocket.getInputStream();
+        OutputStream sslOS = sslSocket.getOutputStream();
+
+        for (int i = 0; i < 10; i++) {
+            sslOS.write(280);
+            sslOS.flush();
+            sslIS.read();
+        }
+
+        for (int i = 0; i < 10; i++) {
+            sslOS.write(280);
+            sslOS.flush();
+            sslIS.read();
+        }
+
+        sslSocket.close();
+    }
+
+    /*
+     * =============================================================
+     * The remainder is just support stuff
+     */
+
+    // use any free port by default
+    volatile int serverPort = 0;
+
+    volatile Exception serverException = null;
+    volatile Exception clientException = null;
+
+    public static void main(String[] args) throws Exception {
+        String keyFilename =
+            System.getProperty("test.src", "./") + "/" + pathToStores +
+                "/" + keyStoreFile;
+        String trustFilename =
+            System.getProperty("test.src", "./") + "/" + pathToStores +
+                "/" + trustStoreFile;
+
+        System.setProperty("javax.net.ssl.keyStore", keyFilename);
+        System.setProperty("javax.net.ssl.keyStorePassword", passwd);
+        System.setProperty("javax.net.ssl.trustStore", trustFilename);
+        System.setProperty("javax.net.ssl.trustStorePassword", passwd);
+
+        if (debug)
+            System.setProperty("javax.net.debug", "all");
+
+        /*
+         * Start the tests.
+         */
+        new InvalidateServerSessionRenegotiate();
+    }
+
+    Thread clientThread = null;
+    Thread serverThread = null;
+
+    /*
+     * Primary constructor, used to drive remainder of the test.
+     *
+     * Fork off the other side, then do your work.
+     */
+    InvalidateServerSessionRenegotiate() throws Exception {
+        if (separateServerThread) {
+            startServer(true);
+            startClient(false);
+        } else {
+            startClient(true);
+            startServer(false);
+        }
+
+        /*
+         * Wait for other side to close down.
+         */
+        if (separateServerThread) {
+            serverThread.join();
+        } else {
+            clientThread.join();
+        }
+
+        /*
+         * When we get here, the test is pretty much over.
+         *
+         * If the main thread excepted, that propagates back
+         * immediately.  If the other thread threw an exception, we
+         * should report back.
+         */
+        if (serverException != null) {
+            System.out.print("Server Exception:");
+            throw serverException;
+        }
+        if (clientException != null) {
+            System.out.print("Client Exception:");
+            throw clientException;
+        }
+
+        /*
+         * Give the Handshaker Thread a chance to run
+         */
+        Thread.sleep(1000);
+
+        synchronized (this) {
+            if (handshakesCompleted != 2) {
+                throw new Exception("Didn't see 2 handshake completed events.");
+            }
+        }
+    }
+
+    void startServer(boolean newThread) throws Exception {
+        if (newThread) {
+            serverThread = new Thread() {
+                public void run() {
+                    try {
+                        doServerSide();
+                    } catch (Exception e) {
+                        /*
+                         * Our server thread just died.
+                         *
+                         * Release the client, if not active already...
+                         */
+                        System.err.println("Server died...");
+                        serverReady = true;
+                        serverException = e;
+                    }
+                }
+            };
+            serverThread.start();
+        } else {
+            doServerSide();
+        }
+    }
+
+    void startClient(boolean newThread) throws Exception {
+        if (newThread) {
+            clientThread = new Thread() {
+                public void run() {
+                    try {
+                        doClientSide();
+                    } catch (Exception e) {
+                        /*
+                         * Our client thread just died.
+                         */
+                        System.err.println("Client died...");
+                        clientException = e;
+                    }
+                }
+            };
+            clientThread.start();
+        } else {
+            doClientSide();
+        }
+    }
+}