test/jdk/sun/security/ssl/SSLSocketImpl/InvalidateServerSessionRenegotiate.java
author erikj
Tue, 12 Sep 2017 19:03:39 +0200
changeset 47216 71c04702a3d5
parent 23052 jdk/test/sun/security/ssl/SSLSocketImpl/InvalidateServerSessionRenegotiate.java@241885315119
child 50768 68fa3d4026ea
permissions -rw-r--r--
8187443: Forest Consolidation: Move files to unified layout Reviewed-by: darcy, ihse
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/*
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 * Copyright (c) 2001, 2011, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 */
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/*
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 * @test
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 * @bug 4403428
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 * @summary Invalidating JSSE session on server causes SSLProtocolException
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 * @run main/othervm InvalidateServerSessionRenegotiate
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 *
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 *     SunJSSE does not support dynamic system properties, no way to re-use
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 *     system properties in samevm/agentvm mode.
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 * @author Brad Wetmore
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 */
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import java.io.*;
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import java.net.*;
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import javax.net.ssl.*;
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public class InvalidateServerSessionRenegotiate implements
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        HandshakeCompletedListener {
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    static byte handshakesCompleted = 0;
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    /*
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     * Define what happens when handshaking is completed
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     */
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    public void handshakeCompleted(HandshakeCompletedEvent event) {
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        synchronized (this) {
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            handshakesCompleted++;
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            System.out.println("Session: " + event.getSession().toString());
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            System.out.println("Seen handshake completed #" +
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                handshakesCompleted);
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        }
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    }
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    /*
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     * =============================================================
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     * Set the various variables needed for the tests, then
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     * specify what tests to run on each side.
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     */
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    /*
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     * Should we run the client or server in a separate thread?
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     * Both sides can throw exceptions, but do you have a preference
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     * as to which side should be the main thread.
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     */
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    static boolean separateServerThread = false;
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    /*
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     * Where do we find the keystores?
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     */
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    static String pathToStores = "../../../../javax/net/ssl/etc";
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    static String keyStoreFile = "keystore";
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    static String trustStoreFile = "truststore";
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    static String passwd = "passphrase";
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    /*
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     * Is the server ready to serve?
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     */
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    volatile static boolean serverReady = false;
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    /*
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     * Turn on SSL debugging?
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     */
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    static boolean debug = false;
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    /*
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     * If the client or server is doing some kind of object creation
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     * that the other side depends on, and that thread prematurely
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     * exits, you may experience a hang.  The test harness will
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     * terminate all hung threads after its timeout has expired,
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     * currently 3 minutes by default, but you might try to be
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     * smart about it....
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     */
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    /*
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     * Define the server side of the test.
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     *
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     * If the server prematurely exits, serverReady will be set to true
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     * to avoid infinite hangs.
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     */
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    void doServerSide() throws Exception {
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        SSLServerSocketFactory sslssf =
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            (SSLServerSocketFactory) SSLServerSocketFactory.getDefault();
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        SSLServerSocket sslServerSocket =
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            (SSLServerSocket) sslssf.createServerSocket(serverPort);
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        serverPort = sslServerSocket.getLocalPort();
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        /*
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         * Signal Client, we're ready for his connect.
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         */
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        serverReady = true;
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        SSLSocket sslSocket = (SSLSocket) sslServerSocket.accept();
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        sslSocket.addHandshakeCompletedListener(this);
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        InputStream sslIS = sslSocket.getInputStream();
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        OutputStream sslOS = sslSocket.getOutputStream();
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        for (int i = 0; i < 10; i++) {
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            sslIS.read();
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            sslOS.write(85);
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            sslOS.flush();
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        }
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        System.out.println("invalidating");
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        sslSocket.getSession().invalidate();
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        System.out.println("starting new handshake");
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        sslSocket.startHandshake();
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        for (int i = 0; i < 10; i++) {
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            System.out.println("sending/receiving data, iteration: " + i);
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            sslIS.read();
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            sslOS.write(85);
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            sslOS.flush();
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        }
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        sslSocket.close();
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    }
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    /*
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     * Define the client side of the test.
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     *
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     * If the server prematurely exits, serverReady will be set to true
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     * to avoid infinite hangs.
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     */
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    void doClientSide() throws Exception {
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        /*
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         * Wait for server to get started.
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         */
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        while (!serverReady) {
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            Thread.sleep(50);
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        }
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        SSLSocketFactory sslsf =
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            (SSLSocketFactory) SSLSocketFactory.getDefault();
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        SSLSocket sslSocket = (SSLSocket)
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            sslsf.createSocket("localhost", serverPort);
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        InputStream sslIS = sslSocket.getInputStream();
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        OutputStream sslOS = sslSocket.getOutputStream();
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        for (int i = 0; i < 10; i++) {
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            sslOS.write(280);
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            sslOS.flush();
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            sslIS.read();
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        }
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        for (int i = 0; i < 10; i++) {
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            sslOS.write(280);
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            sslOS.flush();
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            sslIS.read();
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        }
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        sslSocket.close();
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    }
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    /*
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     * =============================================================
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     * The remainder is just support stuff
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     */
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    // use any free port by default
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    volatile int serverPort = 0;
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    volatile Exception serverException = null;
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    volatile Exception clientException = null;
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    public static void main(String[] args) throws Exception {
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        String keyFilename =
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            System.getProperty("test.src", "./") + "/" + pathToStores +
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                "/" + keyStoreFile;
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        String trustFilename =
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            System.getProperty("test.src", "./") + "/" + pathToStores +
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                "/" + trustStoreFile;
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        System.setProperty("javax.net.ssl.keyStore", keyFilename);
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        System.setProperty("javax.net.ssl.keyStorePassword", passwd);
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        System.setProperty("javax.net.ssl.trustStore", trustFilename);
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        System.setProperty("javax.net.ssl.trustStorePassword", passwd);
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        if (debug)
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            System.setProperty("javax.net.debug", "all");
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        /*
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         * Start the tests.
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         */
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        new InvalidateServerSessionRenegotiate();
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    }
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    Thread clientThread = null;
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    Thread serverThread = null;
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    /*
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     * Primary constructor, used to drive remainder of the test.
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     *
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     * Fork off the other side, then do your work.
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     */
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    InvalidateServerSessionRenegotiate() throws Exception {
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        if (separateServerThread) {
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            startServer(true);
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            startClient(false);
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        } else {
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            startClient(true);
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            startServer(false);
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        }
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        /*
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         * Wait for other side to close down.
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         */
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        if (separateServerThread) {
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            serverThread.join();
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        } else {
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            clientThread.join();
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        }
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        /*
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         * When we get here, the test is pretty much over.
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         *
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         * If the main thread excepted, that propagates back
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         * immediately.  If the other thread threw an exception, we
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         * should report back.
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         */
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        if (serverException != null) {
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            System.out.print("Server Exception:");
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            throw serverException;
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        }
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        if (clientException != null) {
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            System.out.print("Client Exception:");
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            throw clientException;
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        }
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        /*
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         * Give the Handshaker Thread a chance to run
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         */
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        Thread.sleep(1000);
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        synchronized (this) {
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            if (handshakesCompleted != 2) {
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                throw new Exception("Didn't see 2 handshake completed events.");
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            }
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        }
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    }
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    void startServer(boolean newThread) throws Exception {
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        if (newThread) {
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            serverThread = new Thread() {
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                public void run() {
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                    try {
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                        doServerSide();
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                    } catch (Exception e) {
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                        /*
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                         * Our server thread just died.
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                         *
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                         * Release the client, if not active already...
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                         */
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                        System.err.println("Server died...");
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                        serverReady = true;
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                        serverException = e;
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                    }
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                }
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            };
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            serverThread.start();
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        } else {
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            doServerSide();
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        }
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    }
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    void startClient(boolean newThread) throws Exception {
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        if (newThread) {
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            clientThread = new Thread() {
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                public void run() {
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                    try {
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                        doClientSide();
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                    } catch (Exception e) {
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                        /*
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                         * Our client thread just died.
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                         */
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                        System.err.println("Client died...");
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                        clientException = e;
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                    }
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                }
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            };
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            clientThread.start();
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        } else {
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            doClientSide();
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        }
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    }
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}