src/hotspot/share/runtime/orderAccess.hpp
changeset 47216 71c04702a3d5
parent 46523 cbcc0ebaa044
child 47609 a1f68e415b48
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/hotspot/share/runtime/orderAccess.hpp	Tue Sep 12 19:03:39 2017 +0200
@@ -0,0 +1,357 @@
+/*
+ * Copyright (c) 2003, 2017, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ *
+ */
+
+#ifndef SHARE_VM_RUNTIME_ORDERACCESS_HPP
+#define SHARE_VM_RUNTIME_ORDERACCESS_HPP
+
+#include "memory/allocation.hpp"
+
+//                Memory Access Ordering Model
+//
+// This interface is based on the JSR-133 Cookbook for Compiler Writers.
+//
+// In the following, the terms 'previous', 'subsequent', 'before',
+// 'after', 'preceding' and 'succeeding' refer to program order.  The
+// terms 'down' and 'below' refer to forward load or store motion
+// relative to program order, while 'up' and 'above' refer to backward
+// motion.
+//
+// We define four primitive memory barrier operations.
+//
+// LoadLoad:   Load1(s); LoadLoad; Load2
+//
+// Ensures that Load1 completes (obtains the value it loads from memory)
+// before Load2 and any subsequent load operations.  Loads before Load1
+// may *not* float below Load2 and any subsequent load operations.
+//
+// StoreStore: Store1(s); StoreStore; Store2
+//
+// Ensures that Store1 completes (the effect on memory of Store1 is made
+// visible to other processors) before Store2 and any subsequent store
+// operations.  Stores before Store1 may *not* float below Store2 and any
+// subsequent store operations.
+//
+// LoadStore:  Load1(s); LoadStore; Store2
+//
+// Ensures that Load1 completes before Store2 and any subsequent store
+// operations.  Loads before Load1 may *not* float below Store2 and any
+// subsequent store operations.
+//
+// StoreLoad:  Store1(s); StoreLoad; Load2
+//
+// Ensures that Store1 completes before Load2 and any subsequent load
+// operations.  Stores before Store1 may *not* float below Load2 and any
+// subsequent load operations.
+//
+// We define two further barriers: acquire and release.
+//
+// Conceptually, acquire/release semantics form unidirectional and
+// asynchronous barriers w.r.t. a synchronizing load(X) and store(X) pair.
+// They should always be used in pairs to publish (release store) and
+// access (load acquire) some implicitly understood shared data between
+// threads in a relatively cheap fashion not requiring storeload. If not
+// used in such a pair, it is advised to use a membar instead:
+// acquire/release only make sense as pairs.
+//
+// T1: access_shared_data
+// T1: ]release
+// T1: (...)
+// T1: store(X)
+//
+// T2: load(X)
+// T2: (...)
+// T2: acquire[
+// T2: access_shared_data
+//
+// It is guaranteed that if T2: load(X) synchronizes with (observes the
+// value written by) T1: store(X), then the memory accesses before the T1:
+// ]release happen before the memory accesses after the T2: acquire[.
+//
+// Total Store Order (TSO) machines can be seen as machines issuing a
+// release store for each store and a load acquire for each load. Therefore
+// there is an inherent resemblence between TSO and acquire/release
+// semantics. TSO can be seen as an abstract machine where loads are
+// executed immediately when encountered (hence loadload reordering not
+// happening) but enqueues stores in a FIFO queue
+// for asynchronous serialization (neither storestore or loadstore
+// reordering happening). The only reordering happening is storeload due to
+// the queue asynchronously serializing stores (yet in order).
+//
+// Acquire/release semantics essentially exploits this asynchronicity: when
+// the load(X) acquire[ observes the store of ]release store(X), the
+// accesses before the release must have happened before the accesses after
+// acquire.
+//
+// The API offers both stand-alone acquire() and release() as well as bound
+// load_acquire() and release_store(). It is guaranteed that these are
+// semantically equivalent w.r.t. the defined model. However, since
+// stand-alone acquire()/release() does not know which previous
+// load/subsequent store is considered the synchronizing load/store, they
+// may be more conservative in implementations. We advise using the bound
+// variants whenever possible.
+//
+// Finally, we define a "fence" operation, as a bidirectional barrier.
+// It guarantees that any memory access preceding the fence is not
+// reordered w.r.t. any memory accesses subsequent to the fence in program
+// order. This may be used to prevent sequences of loads from floating up
+// above sequences of stores.
+//
+// The following table shows the implementations on some architectures:
+//
+//                       Constraint     x86          sparc TSO          ppc
+// ---------------------------------------------------------------------------
+// fence                 LoadStore  |   lock         membar #StoreLoad  sync
+//                       StoreStore |   addl 0,(sp)
+//                       LoadLoad   |
+//                       StoreLoad
+//
+// release               LoadStore  |                                   lwsync
+//                       StoreStore
+//
+// acquire               LoadLoad   |                                   lwsync
+//                       LoadStore
+//
+// release_store                        <store>      <store>            lwsync
+//                                                                      <store>
+//
+// release_store_fence                  xchg         <store>            lwsync
+//                                                   membar #StoreLoad  <store>
+//                                                                      sync
+//
+//
+// load_acquire                         <load>       <load>             <load>
+//                                                                      lwsync
+//
+// Ordering a load relative to preceding stores requires a StoreLoad,
+// which implies a membar #StoreLoad between the store and load under
+// sparc-TSO. On x86, we use explicitly locked add.
+//
+// Conventional usage is to issue a load_acquire for ordered loads.  Use
+// release_store for ordered stores when you care only that prior stores
+// are visible before the release_store, but don't care exactly when the
+// store associated with the release_store becomes visible.  Use
+// release_store_fence to update values like the thread state, where we
+// don't want the current thread to continue until all our prior memory
+// accesses (including the new thread state) are visible to other threads.
+// This is equivalent to the volatile semantics of the Java Memory Model.
+//
+//                    C++ Volatile Semantics
+//
+// C++ volatile semantics prevent compiler re-ordering between
+// volatile memory accesses. However, reordering between non-volatile
+// and volatile memory accesses is in general undefined. For compiler
+// reordering constraints taking non-volatile memory accesses into
+// consideration, a compiler barrier has to be used instead.  Some
+// compiler implementations may choose to enforce additional
+// constraints beyond those required by the language. Note also that
+// both volatile semantics and compiler barrier do not prevent
+// hardware reordering.
+//
+//                os::is_MP Considered Redundant
+//
+// Callers of this interface do not need to test os::is_MP() before
+// issuing an operation. The test is taken care of by the implementation
+// of the interface (depending on the vm version and platform, the test
+// may or may not be actually done by the implementation).
+//
+//
+//                A Note on Memory Ordering and Cache Coherency
+//
+// Cache coherency and memory ordering are orthogonal concepts, though they
+// interact.  E.g., all existing itanium machines are cache-coherent, but
+// the hardware can freely reorder loads wrt other loads unless it sees a
+// load-acquire instruction.  All existing sparc machines are cache-coherent
+// and, unlike itanium, TSO guarantees that the hardware orders loads wrt
+// loads and stores, and stores wrt to each other.
+//
+// Consider the implementation of loadload.  *If* your platform *isn't*
+// cache-coherent, then loadload must not only prevent hardware load
+// instruction reordering, but it must *also* ensure that subsequent
+// loads from addresses that could be written by other processors (i.e.,
+// that are broadcast by other processors) go all the way to the first
+// level of memory shared by those processors and the one issuing
+// the loadload.
+//
+// So if we have a MP that has, say, a per-processor D$ that doesn't see
+// writes by other processors, and has a shared E$ that does, the loadload
+// barrier would have to make sure that either
+//
+// 1. cache lines in the issuing processor's D$ that contained data from
+// addresses that could be written by other processors are invalidated, so
+// subsequent loads from those addresses go to the E$, (it could do this
+// by tagging such cache lines as 'shared', though how to tell the hardware
+// to do the tagging is an interesting problem), or
+//
+// 2. there never are such cache lines in the issuing processor's D$, which
+// means all references to shared data (however identified: see above)
+// bypass the D$ (i.e., are satisfied from the E$).
+//
+// If your machine doesn't have an E$, substitute 'main memory' for 'E$'.
+//
+// Either of these alternatives is a pain, so no current machine we know of
+// has incoherent caches.
+//
+// If loadload didn't have these properties, the store-release sequence for
+// publishing a shared data structure wouldn't work, because a processor
+// trying to read data newly published by another processor might go to
+// its own incoherent caches to satisfy the read instead of to the newly
+// written shared memory.
+//
+//
+//                NOTE WELL!!
+//
+//                A Note on MutexLocker and Friends
+//
+// See mutexLocker.hpp.  We assume throughout the VM that MutexLocker's
+// and friends' constructors do a fence, a lock and an acquire *in that
+// order*.  And that their destructors do a release and unlock, in *that*
+// order.  If their implementations change such that these assumptions
+// are violated, a whole lot of code will break.
+
+enum ScopedFenceType {
+    X_ACQUIRE
+  , RELEASE_X
+  , RELEASE_X_FENCE
+};
+
+template <ScopedFenceType T>
+class ScopedFenceGeneral: public StackObj {
+ public:
+  void prefix() {}
+  void postfix() {}
+};
+
+template <ScopedFenceType T>
+class ScopedFence : public ScopedFenceGeneral<T> {
+  void *const _field;
+ public:
+  ScopedFence(void *const field) : _field(field) { prefix(); }
+  ~ScopedFence() { postfix(); }
+  void prefix() { ScopedFenceGeneral<T>::prefix(); }
+  void postfix() { ScopedFenceGeneral<T>::postfix(); }
+};
+
+class OrderAccess : AllStatic {
+ public:
+  // barriers
+  static void     loadload();
+  static void     storestore();
+  static void     loadstore();
+  static void     storeload();
+
+  static void     acquire();
+  static void     release();
+  static void     fence();
+
+  static jbyte    load_acquire(const volatile jbyte*   p);
+  static jshort   load_acquire(const volatile jshort*  p);
+  static jint     load_acquire(const volatile jint*    p);
+  static jlong    load_acquire(const volatile jlong*   p);
+  static jubyte   load_acquire(const volatile jubyte*  p);
+  static jushort  load_acquire(const volatile jushort* p);
+  static juint    load_acquire(const volatile juint*   p);
+  static julong   load_acquire(const volatile julong*  p);
+  static jfloat   load_acquire(const volatile jfloat*  p);
+  static jdouble  load_acquire(const volatile jdouble* p);
+
+  static intptr_t load_ptr_acquire(const volatile intptr_t* p);
+  static void*    load_ptr_acquire(const volatile void*     p);
+
+  static void     release_store(volatile jbyte*   p, jbyte   v);
+  static void     release_store(volatile jshort*  p, jshort  v);
+  static void     release_store(volatile jint*    p, jint    v);
+  static void     release_store(volatile jlong*   p, jlong   v);
+  static void     release_store(volatile jubyte*  p, jubyte  v);
+  static void     release_store(volatile jushort* p, jushort v);
+  static void     release_store(volatile juint*   p, juint   v);
+  static void     release_store(volatile julong*  p, julong  v);
+  static void     release_store(volatile jfloat*  p, jfloat  v);
+  static void     release_store(volatile jdouble* p, jdouble v);
+
+  static void     release_store_ptr(volatile intptr_t* p, intptr_t v);
+  static void     release_store_ptr(volatile void*     p, void*    v);
+
+  static void     release_store_fence(volatile jbyte*   p, jbyte   v);
+  static void     release_store_fence(volatile jshort*  p, jshort  v);
+  static void     release_store_fence(volatile jint*    p, jint    v);
+  static void     release_store_fence(volatile jlong*   p, jlong   v);
+  static void     release_store_fence(volatile jubyte*  p, jubyte  v);
+  static void     release_store_fence(volatile jushort* p, jushort v);
+  static void     release_store_fence(volatile juint*   p, juint   v);
+  static void     release_store_fence(volatile julong*  p, julong  v);
+  static void     release_store_fence(volatile jfloat*  p, jfloat  v);
+  static void     release_store_fence(volatile jdouble* p, jdouble v);
+
+  static void     release_store_ptr_fence(volatile intptr_t* p, intptr_t v);
+  static void     release_store_ptr_fence(volatile void*     p, void*    v);
+
+ private:
+  // This is a helper that invokes the StubRoutines::fence_entry()
+  // routine if it exists, It should only be used by platforms that
+  // don't have another way to do the inline assembly.
+  static void StubRoutines_fence();
+
+  // Give platforms a variation point to specialize.
+  template<typename T> static T    specialized_load_acquire       (const volatile T* p);
+  template<typename T> static void specialized_release_store      (volatile T* p, T v);
+  template<typename T> static void specialized_release_store_fence(volatile T* p, T v);
+
+  template<typename FieldType, ScopedFenceType FenceType>
+  static void ordered_store(volatile FieldType* p, FieldType v);
+
+  template<typename FieldType, ScopedFenceType FenceType>
+  static FieldType ordered_load(const volatile FieldType* p);
+
+  static void    store(volatile jbyte*   p, jbyte   v);
+  static void    store(volatile jshort*  p, jshort  v);
+  static void    store(volatile jint*    p, jint    v);
+  static void    store(volatile jlong*   p, jlong   v);
+  static void    store(volatile jdouble* p, jdouble v);
+  static void    store(volatile jfloat*  p, jfloat  v);
+
+  static jbyte   load(const volatile jbyte*   p);
+  static jshort  load(const volatile jshort*  p);
+  static jint    load(const volatile jint*    p);
+  static jlong   load(const volatile jlong*   p);
+  static jdouble load(const volatile jdouble* p);
+  static jfloat  load(const volatile jfloat*  p);
+
+  // The following store_fence methods are deprecated and will be removed
+  // when all repos conform to the new generalized OrderAccess.
+  static void    store_fence(jbyte*   p, jbyte   v);
+  static void    store_fence(jshort*  p, jshort  v);
+  static void    store_fence(jint*    p, jint    v);
+  static void    store_fence(jlong*   p, jlong   v);
+  static void    store_fence(jubyte*  p, jubyte  v);
+  static void    store_fence(jushort* p, jushort v);
+  static void    store_fence(juint*   p, juint   v);
+  static void    store_fence(julong*  p, julong  v);
+  static void    store_fence(jfloat*  p, jfloat  v);
+  static void    store_fence(jdouble* p, jdouble v);
+
+  static void    store_ptr_fence(intptr_t* p, intptr_t v);
+  static void    store_ptr_fence(void**    p, void*    v);
+};
+
+#endif // SHARE_VM_RUNTIME_ORDERACCESS_HPP