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1 /* |
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2 * Copyright 2000-2001 Sun Microsystems, Inc. All Rights Reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. Sun designates this |
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8 * particular file as subject to the "Classpath" exception as provided |
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9 * by Sun in the LICENSE file that accompanied this code. |
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10 * |
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11 * This code is distributed in the hope that it will be useful, but WITHOUT |
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12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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14 * version 2 for more details (a copy is included in the LICENSE file that |
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15 * accompanied this code). |
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16 * |
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17 * You should have received a copy of the GNU General Public License version |
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18 * 2 along with this work; if not, write to the Free Software Foundation, |
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19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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20 * |
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21 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, |
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22 * CA 95054 USA or visit www.sun.com if you need additional information or |
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23 * have any questions. |
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24 */ |
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25 package java.awt; |
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26 |
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27 import java.awt.event.KeyEvent; |
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28 |
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29 |
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30 /** |
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31 * A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the |
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32 * targeting and dispatching of all KeyEvents. KeyEventDispatchers registered |
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33 * with the current KeyboardFocusManager will receive KeyEvents before they are |
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34 * dispatched to their targets, allowing each KeyEventDispatcher to retarget |
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35 * the event, consume it, dispatch the event itself, or make other changes. |
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36 * <p> |
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37 * Note that KeyboardFocusManager itself implements KeyEventDispatcher. By |
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38 * default, the current KeyboardFocusManager will be the sink for all KeyEvents |
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39 * not dispatched by the registered KeyEventDispatchers. The current |
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40 * KeyboardFocusManager cannot be completely deregistered as a |
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41 * KeyEventDispatcher. However, if a KeyEventDispatcher reports that it |
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42 * dispatched the KeyEvent, regardless of whether it actually did so, the |
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43 * KeyboardFocusManager will take no further action with regard to the |
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44 * KeyEvent. (While it is possible for client code to register the current |
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45 * KeyboardFocusManager as a KeyEventDispatcher one or more times, this is |
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46 * usually unnecessary and not recommended.) |
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47 * |
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48 * @author David Mendenhall |
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49 * |
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50 * @see KeyboardFocusManager#addKeyEventDispatcher |
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51 * @see KeyboardFocusManager#removeKeyEventDispatcher |
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52 * @since 1.4 |
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53 */ |
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54 public interface KeyEventDispatcher { |
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55 |
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56 /** |
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57 * This method is called by the current KeyboardFocusManager requesting |
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58 * that this KeyEventDispatcher dispatch the specified event on its behalf. |
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59 * This KeyEventDispatcher is free to retarget the event, consume it, |
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60 * dispatch it itself, or make other changes. This capability is typically |
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61 * used to deliver KeyEvents to Components other than the focus owner. This |
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62 * can be useful when navigating children of non-focusable Windows in an |
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63 * accessible environment, for example. Note that if a KeyEventDispatcher |
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64 * dispatches the KeyEvent itself, it must use <code>redispatchEvent</code> |
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65 * to prevent the current KeyboardFocusManager from recursively requesting |
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66 * that this KeyEventDispatcher dispatch the event again. |
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67 * <p> |
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68 * If an implementation of this method returns <code>false</code>, then |
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69 * the KeyEvent is passed to the next KeyEventDispatcher in the chain, |
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70 * ending with the current KeyboardFocusManager. If an implementation |
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71 * returns <code>true</code>, the KeyEvent is assumed to have been |
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72 * dispatched (although this need not be the case), and the current |
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73 * KeyboardFocusManager will take no further action with regard to the |
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74 * KeyEvent. In such a case, |
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75 * <code>KeyboardFocusManager.dispatchEvent</code> should return |
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76 * <code>true</code> as well. If an implementation consumes the KeyEvent, |
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77 * but returns <code>false</code>, the consumed event will still be passed |
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78 * to the next KeyEventDispatcher in the chain. It is important for |
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79 * developers to check whether the KeyEvent has been consumed before |
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80 * dispatching it to a target. By default, the current KeyboardFocusManager |
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81 * will not dispatch a consumed KeyEvent. |
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82 * |
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83 * @param e the KeyEvent to dispatch |
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84 * @return <code>true</code> if the KeyboardFocusManager should take no |
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85 * further action with regard to the KeyEvent; <code>false</code> |
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86 * otherwise |
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87 * @see KeyboardFocusManager#redispatchEvent |
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88 */ |
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89 boolean dispatchKeyEvent(KeyEvent e); |
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90 } |