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1 /* |
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2 * Copyright 1998-2002 Sun Microsystems, Inc. All Rights Reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. |
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8 * |
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9 * This code is distributed in the hope that it will be useful, but WITHOUT |
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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12 * version 2 for more details (a copy is included in the LICENSE file that |
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13 * accompanied this code). |
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14 * |
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15 * You should have received a copy of the GNU General Public License version |
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16 * 2 along with this work; if not, write to the Free Software Foundation, |
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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18 * |
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19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, |
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20 * CA 95054 USA or visit www.sun.com if you need additional information or |
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21 * have any questions. |
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22 * |
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23 */ |
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24 |
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25 // All classes in the virtual machine must be subclassed |
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26 // by one of the following allocation classes: |
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27 // |
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28 // |
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29 // For objects allocated in the C-heap (managed by: free & malloc). |
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30 // - CHeapObj |
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31 // |
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32 // |
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33 // For embedded objects. |
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34 // - ValueObj |
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35 // |
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36 // For classes used as name spaces. |
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37 // - AllStatic |
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38 // |
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39 |
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40 class CHeapObj { |
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41 public: |
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42 void* operator new(size_t size); |
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43 void operator delete(void* p); |
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44 void* new_array(size_t size); |
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45 }; |
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46 |
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47 |
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48 // Base class for objects used as value objects. |
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49 // Calling new or delete will result in fatal error. |
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50 |
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51 class ValueObj { |
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52 public: |
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53 void* operator new(size_t size); |
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54 void operator delete(void* p); |
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55 }; |
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56 |
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57 // Base class for classes that constitute name spaces. |
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58 |
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59 class AllStatic { |
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60 public: |
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61 void* operator new(size_t size); |
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62 void operator delete(void* p); |
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63 }; |
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64 |
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65 |
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66 //------------------------------Chunk------------------------------------------ |
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67 // Linked list of raw memory chunks |
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68 class Chunk: public CHeapObj { |
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69 public: |
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70 void* operator new(size_t size, size_t length); |
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71 void operator delete(void* p, size_t length); |
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72 Chunk(size_t length); |
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73 |
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74 enum { |
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75 init_size = 1*1024, // Size of first chunk |
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76 size = 32*1024 // Default size of an Arena chunk (following the first) |
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77 }; |
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78 Chunk* _next; // Next Chunk in list |
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79 size_t _len; // Size of this Chunk |
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80 |
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81 void chop(); // Chop this chunk |
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82 void next_chop(); // Chop next chunk |
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83 |
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84 // Boundaries of data area (possibly unused) |
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85 char* bottom() const { return ((char*) this) + sizeof(Chunk); } |
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86 char* top() const { return bottom() + _len; } |
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87 }; |
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88 |
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89 |
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90 //------------------------------Arena------------------------------------------ |
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91 // Fast allocation of memory |
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92 class Arena: public CHeapObj { |
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93 protected: |
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94 friend class ResourceMark; |
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95 friend class HandleMark; |
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96 friend class NoHandleMark; |
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97 Chunk *_first; // First chunk |
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98 Chunk *_chunk; // current chunk |
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99 char *_hwm, *_max; // High water mark and max in current chunk |
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100 void* grow(size_t x); // Get a new Chunk of at least size x |
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101 size_t _size_in_bytes; // Size of arena (used for memory usage tracing) |
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102 public: |
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103 Arena(); |
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104 Arena(size_t init_size); |
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105 Arena(Arena *old); |
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106 ~Arena() { _first->chop(); } |
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107 char* hwm() const { return _hwm; } |
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108 |
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109 // Fast allocate in the arena. Common case is: pointer test + increment. |
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110 void* Amalloc(size_t x) { |
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111 #ifdef _LP64 |
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112 x = (x + (8-1)) & ((unsigned)(-8)); |
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113 #else |
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114 x = (x + (4-1)) & ((unsigned)(-4)); |
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115 #endif |
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116 if (_hwm + x > _max) { |
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117 return grow(x); |
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118 } else { |
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119 char *old = _hwm; |
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120 _hwm += x; |
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121 return old; |
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122 } |
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123 } |
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124 // Further assume size is padded out to words |
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125 // Warning: in LP64, Amalloc_4 is really Amalloc_8 |
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126 void *Amalloc_4(size_t x) { |
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127 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); |
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128 if (_hwm + x > _max) { |
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129 return grow(x); |
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130 } else { |
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131 char *old = _hwm; |
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132 _hwm += x; |
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133 return old; |
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134 } |
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135 } |
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136 |
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137 // Fast delete in area. Common case is: NOP (except for storage reclaimed) |
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138 void Afree(void *ptr, size_t size) { |
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139 if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr; |
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140 } |
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141 |
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142 void *Acalloc( size_t items, size_t x ); |
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143 void *Arealloc( void *old_ptr, size_t old_size, size_t new_size ); |
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144 |
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145 // Reset this Arena to empty, and return this Arenas guts in a new Arena. |
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146 Arena *reset(void); |
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147 |
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148 // Determine if pointer belongs to this Arena or not. |
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149 bool contains( const void *ptr ) const; |
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150 |
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151 // Total of all chunks in use (not thread-safe) |
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152 size_t used() const; |
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153 |
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154 // Total # of bytes used |
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155 size_t size_in_bytes() const { return _size_in_bytes; } |
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156 void set_size_in_bytes(size_t size) { _size_in_bytes = size; } |
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157 }; |