hotspot/src/share/vm/code/vmreg.hpp
author xdono
Wed, 02 Jul 2008 12:55:16 -0700
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6719955: Update copyright year Summary: Update copyright year for files that have been modified in 2008 Reviewed-by: ohair, tbell
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/*
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 * Copyright 1998-2008 Sun Microsystems, Inc.  All Rights Reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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 * CA 95054 USA or visit www.sun.com if you need additional information or
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 * have any questions.
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 *
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 */
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//------------------------------VMReg------------------------------------------
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// The VM uses 'unwarped' stack slots; the compiler uses 'warped' stack slots.
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// Register numbers below VMRegImpl::stack0 are the same for both.  Register
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// numbers above stack0 are either warped (in the compiler) or unwarped
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// (in the VM).  Unwarped numbers represent stack indices, offsets from
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// the current stack pointer.  Warped numbers are required during compilation
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// when we do not yet know how big the frame will be.
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class VMRegImpl;
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typedef VMRegImpl* VMReg;
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class VMRegImpl {
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// friend class OopMap;
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friend class VMStructs;
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friend class OptoReg;
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// friend class Location;
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private:
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  enum {
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    BAD = -1
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  };
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  static VMReg stack0;
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  // Names for registers
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  static const char *regName[];
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  static const int register_count;
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public:
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  static VMReg  as_VMReg(int val, bool bad_ok = false) { assert(val > BAD || bad_ok, "invalid"); return (VMReg) (intptr_t) val; }
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  const char*  name() {
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    if (is_reg()) {
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      return regName[value()];
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    } else if (!is_valid()) {
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      return "BAD";
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    } else {
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      // shouldn't really be called with stack
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      return "STACKED REG";
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    }
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  }
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  static VMReg Bad() { return (VMReg) (intptr_t) BAD; }
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  bool is_valid() const { return ((intptr_t) this) != BAD; }
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  bool is_stack() const { return (intptr_t) this >= (intptr_t) stack0; }
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  bool is_reg()   const { return is_valid() && !is_stack(); }
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  // A concrete register is a value that returns true for is_reg() and is
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  // also a register you could use in the assembler. On machines with
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  // 64bit registers only one half of the VMReg (and OptoReg) is considered
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  // concrete.
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  bool is_concrete();
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  // VMRegs are 4 bytes wide on all platforms
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  static const int stack_slot_size;
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  static const int slots_per_word;
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  // This really ought to check that the register is "real" in the sense that
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  // we don't try and get the VMReg number of a physical register that doesn't
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  // have an expressible part. That would be pd specific code
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  VMReg next() {
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    assert((is_reg() && value() < stack0->value() - 1) || is_stack(), "must be");
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    return (VMReg)(intptr_t)(value() + 1);
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  }
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  VMReg prev() {
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    assert((is_stack() && value() > stack0->value()) || (is_reg() && value() != 0), "must be");
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    return (VMReg)(intptr_t)(value() - 1);
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  }
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  intptr_t value() const         {return (intptr_t) this; }
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  void print_on(outputStream* st) const;
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  void print() const { print_on(tty); }
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  // bias a stack slot.
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  // Typically used to adjust a virtual frame slots by amounts that are offset by
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  // amounts that are part of the native abi. The VMReg must be a stack slot
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  // and the result must be also.
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  VMReg bias(int offset) {
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    assert(is_stack(), "must be");
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    // VMReg res = VMRegImpl::as_VMReg(value() + offset);
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    VMReg res = stack2reg(reg2stack() + offset);
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    assert(res->is_stack(), "must be");
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    return res;
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  }
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  // Convert register numbers to stack slots and vice versa
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  static VMReg stack2reg( int idx ) {
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    return (VMReg) (intptr_t) (stack0->value() + idx);
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  }
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  uintptr_t reg2stack() {
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    assert( is_stack(), "Not a stack-based register" );
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    return value() - stack0->value();
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  }
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  static void set_regName();
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#include "incls/_vmreg_pd.hpp.incl"
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};
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//---------------------------VMRegPair-------------------------------------------
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// Pairs of 32-bit registers for arguments.
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// SharedRuntime::java_calling_convention will overwrite the structs with
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// the calling convention's registers.  VMRegImpl::Bad is returned for any
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// unused 32-bit register.  This happens for the unused high half of Int
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// arguments, or for 32-bit pointers or for longs in the 32-bit sparc build
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// (which are passed to natives in low 32-bits of e.g. O0/O1 and the high
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// 32-bits of O0/O1 are set to VMRegImpl::Bad).  Longs in one register & doubles
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// always return a high and a low register, as do 64-bit pointers.
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//
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class VMRegPair {
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private:
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  VMReg _second;
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  VMReg _first;
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public:
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  void set_bad (                   ) { _second=VMRegImpl::Bad(); _first=VMRegImpl::Bad(); }
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  void set1    (         VMReg v  ) { _second=VMRegImpl::Bad(); _first=v; }
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  void set2    (         VMReg v  ) { _second=v->next();  _first=v; }
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  void set_pair( VMReg second, VMReg first    ) { _second= second;    _first= first; }
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  void set_ptr ( VMReg ptr ) {
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#ifdef _LP64
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    _second = ptr->next();
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#else
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    _second = VMRegImpl::Bad();
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#endif
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    _first = ptr;
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  }
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  // Return true if single register, even if the pair is really just adjacent stack slots
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  bool is_single_reg() const {
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    return (_first->is_valid()) && (_first->value() + 1 == _second->value());
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  }
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  // Return true if single stack based "register" where the slot alignment matches input alignment
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  bool is_adjacent_on_stack(int alignment) const {
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    return (_first->is_stack() && (_first->value() + 1 == _second->value()) && ((_first->value() & (alignment-1)) == 0));
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  }
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  // Return true if single stack based "register" where the slot alignment matches input alignment
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  bool is_adjacent_aligned_on_stack(int alignment) const {
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    return (_first->is_stack() && (_first->value() + 1 == _second->value()) && ((_first->value() & (alignment-1)) == 0));
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  }
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  // Return true if single register but adjacent stack slots do not count
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  bool is_single_phys_reg() const {
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    return (_first->is_reg() && (_first->value() + 1 == _second->value()));
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  }
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  VMReg second() const { return _second; }
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  VMReg first()  const { return _first; }
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  VMRegPair(VMReg s, VMReg f) {  _second = s; _first = f; }
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  VMRegPair(VMReg f) { _second = VMRegImpl::Bad(); _first = f; }
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  VMRegPair() { _second = VMRegImpl::Bad(); _first = VMRegImpl::Bad(); }
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};