hotspot/src/share/vm/gc_implementation/parallelScavenge/psPromotionManager.cpp
author zgu
Thu, 28 Jun 2012 17:03:16 -0400
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6995781: Native Memory Tracking (Phase 1) 7151532: DCmd for hotspot native memory tracking Summary: Implementation of native memory tracking phase 1, which tracks VM native memory usage, and related DCmd Reviewed-by: acorn, coleenp, fparain
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/*
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 * Copyright (c) 2002, 2012, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 *
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 */
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#include "precompiled.hpp"
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#include "gc_implementation/parallelScavenge/parallelScavengeHeap.hpp"
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#include "gc_implementation/parallelScavenge/psOldGen.hpp"
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#include "gc_implementation/parallelScavenge/psPromotionManager.inline.hpp"
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#include "gc_implementation/parallelScavenge/psScavenge.inline.hpp"
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#include "gc_implementation/shared/mutableSpace.hpp"
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#include "memory/memRegion.hpp"
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#include "oops/oop.inline.hpp"
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#include "oops/oop.psgc.inline.hpp"
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PSPromotionManager**         PSPromotionManager::_manager_array = NULL;
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OopStarTaskQueueSet*         PSPromotionManager::_stack_array_depth = NULL;
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PSOldGen*                    PSPromotionManager::_old_gen = NULL;
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MutableSpace*                PSPromotionManager::_young_space = NULL;
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void PSPromotionManager::initialize() {
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  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
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  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
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  _old_gen = heap->old_gen();
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  _young_space = heap->young_gen()->to_space();
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  assert(_manager_array == NULL, "Attempt to initialize twice");
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  _manager_array = NEW_C_HEAP_ARRAY(PSPromotionManager*, ParallelGCThreads+1, mtGC);
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  guarantee(_manager_array != NULL, "Could not initialize promotion manager");
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  _stack_array_depth = new OopStarTaskQueueSet(ParallelGCThreads);
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  guarantee(_stack_array_depth != NULL, "Cound not initialize promotion manager");
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  // Create and register the PSPromotionManager(s) for the worker threads.
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  for(uint i=0; i<ParallelGCThreads; i++) {
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    _manager_array[i] = new PSPromotionManager();
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    guarantee(_manager_array[i] != NULL, "Could not create PSPromotionManager");
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    stack_array_depth()->register_queue(i, _manager_array[i]->claimed_stack_depth());
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  }
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  // The VMThread gets its own PSPromotionManager, which is not available
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  // for work stealing.
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  _manager_array[ParallelGCThreads] = new PSPromotionManager();
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  guarantee(_manager_array[ParallelGCThreads] != NULL, "Could not create PSPromotionManager");
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}
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PSPromotionManager* PSPromotionManager::gc_thread_promotion_manager(int index) {
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  assert(index >= 0 && index < (int)ParallelGCThreads, "index out of range");
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  assert(_manager_array != NULL, "Sanity");
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  return _manager_array[index];
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}
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PSPromotionManager* PSPromotionManager::vm_thread_promotion_manager() {
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  assert(_manager_array != NULL, "Sanity");
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  return _manager_array[ParallelGCThreads];
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}
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void PSPromotionManager::pre_scavenge() {
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  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
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  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
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  _young_space = heap->young_gen()->to_space();
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  for(uint i=0; i<ParallelGCThreads+1; i++) {
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    manager_array(i)->reset();
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  }
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}
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void PSPromotionManager::post_scavenge() {
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  TASKQUEUE_STATS_ONLY(if (PrintGCDetails && ParallelGCVerbose) print_stats());
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  for (uint i = 0; i < ParallelGCThreads + 1; i++) {
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    PSPromotionManager* manager = manager_array(i);
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    assert(manager->claimed_stack_depth()->is_empty(), "should be empty");
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    manager->flush_labs();
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  }
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}
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#if TASKQUEUE_STATS
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void
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PSPromotionManager::print_taskqueue_stats(uint i) const {
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  tty->print("%3u ", i);
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  _claimed_stack_depth.stats.print();
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  tty->cr();
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}
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void
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PSPromotionManager::print_local_stats(uint i) const {
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  #define FMT " " SIZE_FORMAT_W(10)
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  tty->print_cr("%3u" FMT FMT FMT FMT, i, _masked_pushes, _masked_steals,
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                _arrays_chunked, _array_chunks_processed);
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  #undef FMT
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}
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static const char* const pm_stats_hdr[] = {
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  "    --------masked-------     arrays      array",
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  "thr       push      steal    chunked     chunks",
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  "--- ---------- ---------- ---------- ----------"
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};
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void
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PSPromotionManager::print_stats() {
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  tty->print_cr("== GC Tasks Stats, GC %3d",
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                Universe::heap()->total_collections());
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  tty->print("thr "); TaskQueueStats::print_header(1); tty->cr();
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  tty->print("--- "); TaskQueueStats::print_header(2); tty->cr();
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  for (uint i = 0; i < ParallelGCThreads + 1; ++i) {
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    manager_array(i)->print_taskqueue_stats(i);
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  }
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  const uint hlines = sizeof(pm_stats_hdr) / sizeof(pm_stats_hdr[0]);
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  for (uint i = 0; i < hlines; ++i) tty->print_cr(pm_stats_hdr[i]);
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  for (uint i = 0; i < ParallelGCThreads + 1; ++i) {
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    manager_array(i)->print_local_stats(i);
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  }
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}
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void
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PSPromotionManager::reset_stats() {
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  claimed_stack_depth()->stats.reset();
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  _masked_pushes = _masked_steals = 0;
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  _arrays_chunked = _array_chunks_processed = 0;
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}
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#endif // TASKQUEUE_STATS
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PSPromotionManager::PSPromotionManager() {
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  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
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  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
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  // We set the old lab's start array.
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  _old_lab.set_start_array(old_gen()->start_array());
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  uint queue_size;
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  claimed_stack_depth()->initialize();
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  queue_size = claimed_stack_depth()->max_elems();
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  _totally_drain = (ParallelGCThreads == 1) || (GCDrainStackTargetSize == 0);
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  if (_totally_drain) {
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    _target_stack_size = 0;
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  } else {
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    // don't let the target stack size to be more than 1/4 of the entries
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    _target_stack_size = (uint) MIN2((uint) GCDrainStackTargetSize,
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                                     (uint) (queue_size / 4));
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  }
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  _array_chunk_size = ParGCArrayScanChunk;
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  // let's choose 1.5x the chunk size
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  _min_array_size_for_chunking = 3 * _array_chunk_size / 2;
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  reset();
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}
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void PSPromotionManager::reset() {
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  assert(stacks_empty(), "reset of non-empty stack");
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  // We need to get an assert in here to make sure the labs are always flushed.
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  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
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  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
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  // Do not prefill the LAB's, save heap wastage!
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  HeapWord* lab_base = young_space()->top();
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  _young_lab.initialize(MemRegion(lab_base, (size_t)0));
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  _young_gen_is_full = false;
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  lab_base = old_gen()->object_space()->top();
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  _old_lab.initialize(MemRegion(lab_base, (size_t)0));
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  _old_gen_is_full = false;
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  TASKQUEUE_STATS_ONLY(reset_stats());
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}
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void PSPromotionManager::drain_stacks_depth(bool totally_drain) {
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  totally_drain = totally_drain || _totally_drain;
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#ifdef ASSERT
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  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
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  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
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  MutableSpace* to_space = heap->young_gen()->to_space();
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  MutableSpace* old_space = heap->old_gen()->object_space();
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  MutableSpace* perm_space = heap->perm_gen()->object_space();
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#endif /* ASSERT */
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  OopStarTaskQueue* const tq = claimed_stack_depth();
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  do {
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    StarTask p;
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    // Drain overflow stack first, so other threads can steal from
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    // claimed stack while we work.
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    while (tq->pop_overflow(p)) {
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      process_popped_location_depth(p);
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    }
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    if (totally_drain) {
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      while (tq->pop_local(p)) {
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        process_popped_location_depth(p);
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      }
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    } else {
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      while (tq->size() > _target_stack_size && tq->pop_local(p)) {
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        process_popped_location_depth(p);
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      }
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    }
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  } while (totally_drain && !tq->taskqueue_empty() || !tq->overflow_empty());
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  assert(!totally_drain || tq->taskqueue_empty(), "Sanity");
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  assert(totally_drain || tq->size() <= _target_stack_size, "Sanity");
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  assert(tq->overflow_empty(), "Sanity");
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}
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void PSPromotionManager::flush_labs() {
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  assert(stacks_empty(), "Attempt to flush lab with live stack");
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  // If either promotion lab fills up, we can flush the
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  // lab but not refill it, so check first.
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  assert(!_young_lab.is_flushed() || _young_gen_is_full, "Sanity");
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  if (!_young_lab.is_flushed())
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    _young_lab.flush();
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  assert(!_old_lab.is_flushed() || _old_gen_is_full, "Sanity");
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  if (!_old_lab.is_flushed())
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    _old_lab.flush();
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  // Let PSScavenge know if we overflowed
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  if (_young_gen_is_full) {
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    PSScavenge::set_survivor_overflow(true);
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  }
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}
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template <class T> void PSPromotionManager::process_array_chunk_work(
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                                                 oop obj,
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                                                 int start, int end) {
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  assert(start <= end, "invariant");
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  T* const base      = (T*)objArrayOop(obj)->base();
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  T* p               = base + start;
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  T* const chunk_end = base + end;
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  while (p < chunk_end) {
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    if (PSScavenge::should_scavenge(p)) {
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      claim_or_forward_depth(p);
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    }
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    ++p;
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  }
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}
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void PSPromotionManager::process_array_chunk(oop old) {
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  assert(PSChunkLargeArrays, "invariant");
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  assert(old->is_objArray(), "invariant");
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  assert(old->is_forwarded(), "invariant");
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  TASKQUEUE_STATS_ONLY(++_array_chunks_processed);
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  oop const obj = old->forwardee();
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  int start;
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  int const end = arrayOop(old)->length();
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  if (end > (int) _min_array_size_for_chunking) {
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    // we'll chunk more
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    start = end - _array_chunk_size;
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    assert(start > 0, "invariant");
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    arrayOop(old)->set_length(start);
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    push_depth(mask_chunked_array_oop(old));
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    TASKQUEUE_STATS_ONLY(++_masked_pushes);
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  } else {
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    // this is the final chunk for this array
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    start = 0;
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    int const actual_length = arrayOop(obj)->length();
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    arrayOop(old)->set_length(actual_length);
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  }
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  if (UseCompressedOops) {
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    process_array_chunk_work<narrowOop>(obj, start, end);
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  } else {
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    process_array_chunk_work<oop>(obj, start, end);
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  }
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}
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oop PSPromotionManager::oop_promotion_failed(oop obj, markOop obj_mark) {
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  assert(_old_gen_is_full || PromotionFailureALot, "Sanity");
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  // Attempt to CAS in the header.
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  // This tests if the header is still the same as when
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  // this started.  If it is the same (i.e., no forwarding
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  // pointer has been installed), then this thread owns
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  // it.
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  if (obj->cas_forward_to(obj, obj_mark)) {
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    // We won any races, we "own" this object.
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    assert(obj == obj->forwardee(), "Sanity");
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    obj->push_contents(this);
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    // Save the mark if needed
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    PSScavenge::oop_promotion_failed(obj, obj_mark);
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  }  else {
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    // We lost, someone else "owns" this object
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    guarantee(obj->is_forwarded(), "Object must be forwarded if the cas failed.");
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    // No unallocation to worry about.
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    obj = obj->forwardee();
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  }
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#ifdef DEBUG
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  if (TraceScavenge) {
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    gclog_or_tty->print_cr("{%s %s 0x%x (%d)}",
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                           "promotion-failure",
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                           obj->blueprint()->internal_name(),
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                           obj, obj->size());
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  }
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#endif
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  return obj;
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}