hotspot/src/share/vm/gc_implementation/parallelScavenge/psPromotionManager.cpp
changeset 1 489c9b5090e2
child 360 21d113ecbf6a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/hotspot/src/share/vm/gc_implementation/parallelScavenge/psPromotionManager.cpp	Sat Dec 01 00:00:00 2007 +0000
@@ -0,0 +1,625 @@
+/*
+ * Copyright 2002-2006 Sun Microsystems, Inc.  All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+#include "incls/_precompiled.incl"
+#include "incls/_psPromotionManager.cpp.incl"
+
+PSPromotionManager**         PSPromotionManager::_manager_array = NULL;
+OopStarTaskQueueSet*         PSPromotionManager::_stack_array_depth = NULL;
+OopTaskQueueSet*             PSPromotionManager::_stack_array_breadth = NULL;
+PSOldGen*                    PSPromotionManager::_old_gen = NULL;
+MutableSpace*                PSPromotionManager::_young_space = NULL;
+
+void PSPromotionManager::initialize() {
+  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
+  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
+
+  _old_gen = heap->old_gen();
+  _young_space = heap->young_gen()->to_space();
+
+  assert(_manager_array == NULL, "Attempt to initialize twice");
+  _manager_array = NEW_C_HEAP_ARRAY(PSPromotionManager*, ParallelGCThreads+1 );
+  guarantee(_manager_array != NULL, "Could not initialize promotion manager");
+
+  if (UseDepthFirstScavengeOrder) {
+    _stack_array_depth = new OopStarTaskQueueSet(ParallelGCThreads);
+    guarantee(_stack_array_depth != NULL, "Count not initialize promotion manager");
+  } else {
+    _stack_array_breadth = new OopTaskQueueSet(ParallelGCThreads);
+    guarantee(_stack_array_breadth != NULL, "Count not initialize promotion manager");
+  }
+
+  // Create and register the PSPromotionManager(s) for the worker threads.
+  for(uint i=0; i<ParallelGCThreads; i++) {
+    _manager_array[i] = new PSPromotionManager();
+    guarantee(_manager_array[i] != NULL, "Could not create PSPromotionManager");
+    if (UseDepthFirstScavengeOrder) {
+      stack_array_depth()->register_queue(i, _manager_array[i]->claimed_stack_depth());
+    } else {
+      stack_array_breadth()->register_queue(i, _manager_array[i]->claimed_stack_breadth());
+    }
+  }
+
+  // The VMThread gets its own PSPromotionManager, which is not available
+  // for work stealing.
+  _manager_array[ParallelGCThreads] = new PSPromotionManager();
+  guarantee(_manager_array[ParallelGCThreads] != NULL, "Could not create PSPromotionManager");
+}
+
+PSPromotionManager* PSPromotionManager::gc_thread_promotion_manager(int index) {
+  assert(index >= 0 && index < (int)ParallelGCThreads, "index out of range");
+  assert(_manager_array != NULL, "Sanity");
+  return _manager_array[index];
+}
+
+PSPromotionManager* PSPromotionManager::vm_thread_promotion_manager() {
+  assert(_manager_array != NULL, "Sanity");
+  return _manager_array[ParallelGCThreads];
+}
+
+void PSPromotionManager::pre_scavenge() {
+  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
+  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
+
+  _young_space = heap->young_gen()->to_space();
+
+  for(uint i=0; i<ParallelGCThreads+1; i++) {
+    manager_array(i)->reset();
+  }
+}
+
+void PSPromotionManager::post_scavenge() {
+#if PS_PM_STATS
+  print_stats();
+#endif // PS_PM_STATS
+
+  for(uint i=0; i<ParallelGCThreads+1; i++) {
+    PSPromotionManager* manager = manager_array(i);
+
+    // the guarantees are a bit gratuitous but, if one fires, we'll
+    // have a better idea of what went wrong
+    if (i < ParallelGCThreads) {
+      guarantee((!UseDepthFirstScavengeOrder ||
+                 manager->overflow_stack_depth()->length() <= 0),
+                "promotion manager overflow stack must be empty");
+      guarantee((UseDepthFirstScavengeOrder ||
+                 manager->overflow_stack_breadth()->length() <= 0),
+                "promotion manager overflow stack must be empty");
+
+      guarantee((!UseDepthFirstScavengeOrder ||
+                 manager->claimed_stack_depth()->size() <= 0),
+                "promotion manager claimed stack must be empty");
+      guarantee((UseDepthFirstScavengeOrder ||
+                 manager->claimed_stack_breadth()->size() <= 0),
+                "promotion manager claimed stack must be empty");
+    } else {
+      guarantee((!UseDepthFirstScavengeOrder ||
+                 manager->overflow_stack_depth()->length() <= 0),
+                "VM Thread promotion manager overflow stack "
+                "must be empty");
+      guarantee((UseDepthFirstScavengeOrder ||
+                 manager->overflow_stack_breadth()->length() <= 0),
+                "VM Thread promotion manager overflow stack "
+                "must be empty");
+
+      guarantee((!UseDepthFirstScavengeOrder ||
+                 manager->claimed_stack_depth()->size() <= 0),
+                "VM Thread promotion manager claimed stack "
+                "must be empty");
+      guarantee((UseDepthFirstScavengeOrder ||
+                 manager->claimed_stack_breadth()->size() <= 0),
+                "VM Thread promotion manager claimed stack "
+                "must be empty");
+    }
+
+    manager->flush_labs();
+  }
+}
+
+#if PS_PM_STATS
+
+void
+PSPromotionManager::print_stats(uint i) {
+  tty->print_cr("---- GC Worker %2d Stats", i);
+  tty->print_cr("    total pushes            %8d", _total_pushes);
+  tty->print_cr("    masked pushes           %8d", _masked_pushes);
+  tty->print_cr("    overflow pushes         %8d", _overflow_pushes);
+  tty->print_cr("    max overflow length     %8d", _max_overflow_length);
+  tty->print_cr("");
+  tty->print_cr("    arrays chunked          %8d", _arrays_chunked);
+  tty->print_cr("    array chunks processed  %8d", _array_chunks_processed);
+  tty->print_cr("");
+  tty->print_cr("    total steals            %8d", _total_steals);
+  tty->print_cr("    masked steals           %8d", _masked_steals);
+  tty->print_cr("");
+}
+
+void
+PSPromotionManager::print_stats() {
+  tty->print_cr("== GC Tasks Stats (%s), GC %3d",
+                (UseDepthFirstScavengeOrder) ? "Depth-First" : "Breadth-First",
+                Universe::heap()->total_collections());
+
+  for (uint i = 0; i < ParallelGCThreads+1; ++i) {
+    PSPromotionManager* manager = manager_array(i);
+    manager->print_stats(i);
+  }
+}
+
+#endif // PS_PM_STATS
+
+PSPromotionManager::PSPromotionManager() {
+  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
+  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
+  _depth_first = UseDepthFirstScavengeOrder;
+
+  // We set the old lab's start array.
+  _old_lab.set_start_array(old_gen()->start_array());
+
+  uint queue_size;
+  if (depth_first()) {
+    claimed_stack_depth()->initialize();
+    queue_size = claimed_stack_depth()->max_elems();
+    // We want the overflow stack to be permanent
+    _overflow_stack_depth = new (ResourceObj::C_HEAP) GrowableArray<oop*>(10, true);
+    _overflow_stack_breadth = NULL;
+  } else {
+    claimed_stack_breadth()->initialize();
+    queue_size = claimed_stack_breadth()->max_elems();
+    // We want the overflow stack to be permanent
+    _overflow_stack_breadth = new (ResourceObj::C_HEAP) GrowableArray<oop>(10, true);
+    _overflow_stack_depth = NULL;
+  }
+
+  _totally_drain = (ParallelGCThreads == 1) || (GCDrainStackTargetSize == 0);
+  if (_totally_drain) {
+    _target_stack_size = 0;
+  } else {
+    // don't let the target stack size to be more than 1/4 of the entries
+    _target_stack_size = (uint) MIN2((uint) GCDrainStackTargetSize,
+                                     (uint) (queue_size / 4));
+  }
+
+  _array_chunk_size = ParGCArrayScanChunk;
+  // let's choose 1.5x the chunk size
+  _min_array_size_for_chunking = 3 * _array_chunk_size / 2;
+
+  reset();
+}
+
+void PSPromotionManager::reset() {
+  assert(claimed_stack_empty(), "reset of non-empty claimed stack");
+  assert(overflow_stack_empty(), "reset of non-empty overflow stack");
+
+  // We need to get an assert in here to make sure the labs are always flushed.
+
+  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
+  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
+
+  // Do not prefill the LAB's, save heap wastage!
+  HeapWord* lab_base = young_space()->top();
+  _young_lab.initialize(MemRegion(lab_base, (size_t)0));
+  _young_gen_is_full = false;
+
+  lab_base = old_gen()->object_space()->top();
+  _old_lab.initialize(MemRegion(lab_base, (size_t)0));
+  _old_gen_is_full = false;
+
+  _prefetch_queue.clear();
+
+#if PS_PM_STATS
+  _total_pushes = 0;
+  _masked_pushes = 0;
+  _overflow_pushes = 0;
+  _max_overflow_length = 0;
+  _arrays_chunked = 0;
+  _array_chunks_processed = 0;
+  _total_steals = 0;
+  _masked_steals = 0;
+#endif // PS_PM_STATS
+}
+
+void PSPromotionManager::drain_stacks_depth(bool totally_drain) {
+  assert(depth_first(), "invariant");
+  assert(overflow_stack_depth() != NULL, "invariant");
+  totally_drain = totally_drain || _totally_drain;
+
+#ifdef ASSERT
+  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
+  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
+  MutableSpace* to_space = heap->young_gen()->to_space();
+  MutableSpace* old_space = heap->old_gen()->object_space();
+  MutableSpace* perm_space = heap->perm_gen()->object_space();
+#endif /* ASSERT */
+
+  do {
+    oop* p;
+
+    // Drain overflow stack first, so other threads can steal from
+    // claimed stack while we work.
+    while(!overflow_stack_depth()->is_empty()) {
+      p = overflow_stack_depth()->pop();
+      process_popped_location_depth(p);
+    }
+
+    if (totally_drain) {
+      while (claimed_stack_depth()->pop_local(p)) {
+        process_popped_location_depth(p);
+      }
+    } else {
+      while (claimed_stack_depth()->size() > _target_stack_size &&
+             claimed_stack_depth()->pop_local(p)) {
+        process_popped_location_depth(p);
+      }
+    }
+  } while( (totally_drain && claimed_stack_depth()->size() > 0) ||
+           (overflow_stack_depth()->length() > 0) );
+
+  assert(!totally_drain || claimed_stack_empty(), "Sanity");
+  assert(totally_drain ||
+         claimed_stack_depth()->size() <= _target_stack_size,
+         "Sanity");
+  assert(overflow_stack_empty(), "Sanity");
+}
+
+void PSPromotionManager::drain_stacks_breadth(bool totally_drain) {
+  assert(!depth_first(), "invariant");
+  assert(overflow_stack_breadth() != NULL, "invariant");
+  totally_drain = totally_drain || _totally_drain;
+
+#ifdef ASSERT
+  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
+  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
+  MutableSpace* to_space = heap->young_gen()->to_space();
+  MutableSpace* old_space = heap->old_gen()->object_space();
+  MutableSpace* perm_space = heap->perm_gen()->object_space();
+#endif /* ASSERT */
+
+  do {
+    oop obj;
+
+    // Drain overflow stack first, so other threads can steal from
+    // claimed stack while we work.
+    while(!overflow_stack_breadth()->is_empty()) {
+      obj = overflow_stack_breadth()->pop();
+      obj->copy_contents(this);
+    }
+
+    if (totally_drain) {
+      // obj is a reference!!!
+      while (claimed_stack_breadth()->pop_local(obj)) {
+        // It would be nice to assert about the type of objects we might
+        // pop, but they can come from anywhere, unfortunately.
+        obj->copy_contents(this);
+      }
+    } else {
+      // obj is a reference!!!
+      while (claimed_stack_breadth()->size() > _target_stack_size &&
+             claimed_stack_breadth()->pop_local(obj)) {
+        // It would be nice to assert about the type of objects we might
+        // pop, but they can come from anywhere, unfortunately.
+        obj->copy_contents(this);
+      }
+    }
+
+    // If we could not find any other work, flush the prefetch queue
+    if (claimed_stack_breadth()->size() == 0 &&
+        (overflow_stack_breadth()->length() == 0)) {
+      flush_prefetch_queue();
+    }
+  } while((totally_drain && claimed_stack_breadth()->size() > 0) ||
+          (overflow_stack_breadth()->length() > 0));
+
+  assert(!totally_drain || claimed_stack_empty(), "Sanity");
+  assert(totally_drain ||
+         claimed_stack_breadth()->size() <= _target_stack_size,
+         "Sanity");
+  assert(overflow_stack_empty(), "Sanity");
+}
+
+void PSPromotionManager::flush_labs() {
+  assert(claimed_stack_empty(), "Attempt to flush lab with live stack");
+  assert(overflow_stack_empty(), "Attempt to flush lab with live overflow stack");
+
+  // If either promotion lab fills up, we can flush the
+  // lab but not refill it, so check first.
+  assert(!_young_lab.is_flushed() || _young_gen_is_full, "Sanity");
+  if (!_young_lab.is_flushed())
+    _young_lab.flush();
+
+  assert(!_old_lab.is_flushed() || _old_gen_is_full, "Sanity");
+  if (!_old_lab.is_flushed())
+    _old_lab.flush();
+
+  // Let PSScavenge know if we overflowed
+  if (_young_gen_is_full) {
+    PSScavenge::set_survivor_overflow(true);
+  }
+}
+
+//
+// This method is pretty bulky. It would be nice to split it up
+// into smaller submethods, but we need to be careful not to hurt
+// performance.
+//
+
+oop PSPromotionManager::copy_to_survivor_space(oop o, bool depth_first) {
+  assert(PSScavenge::should_scavenge(o), "Sanity");
+
+  oop new_obj = NULL;
+
+  // NOTE! We must be very careful with any methods that access the mark
+  // in o. There may be multiple threads racing on it, and it may be forwarded
+  // at any time. Do not use oop methods for accessing the mark!
+  markOop test_mark = o->mark();
+
+  // The same test as "o->is_forwarded()"
+  if (!test_mark->is_marked()) {
+    bool new_obj_is_tenured = false;
+    size_t new_obj_size = o->size();
+
+    // Find the objects age, MT safe.
+    int age = (test_mark->has_displaced_mark_helper() /* o->has_displaced_mark() */) ?
+      test_mark->displaced_mark_helper()->age() : test_mark->age();
+
+    // Try allocating obj in to-space (unless too old)
+    if (age < PSScavenge::tenuring_threshold()) {
+      new_obj = (oop) _young_lab.allocate(new_obj_size);
+      if (new_obj == NULL && !_young_gen_is_full) {
+        // Do we allocate directly, or flush and refill?
+        if (new_obj_size > (YoungPLABSize / 2)) {
+          // Allocate this object directly
+          new_obj = (oop)young_space()->cas_allocate(new_obj_size);
+        } else {
+          // Flush and fill
+          _young_lab.flush();
+
+          HeapWord* lab_base = young_space()->cas_allocate(YoungPLABSize);
+          if (lab_base != NULL) {
+            _young_lab.initialize(MemRegion(lab_base, YoungPLABSize));
+            // Try the young lab allocation again.
+            new_obj = (oop) _young_lab.allocate(new_obj_size);
+          } else {
+            _young_gen_is_full = true;
+          }
+        }
+      }
+    }
+
+    // Otherwise try allocating obj tenured
+    if (new_obj == NULL) {
+#ifndef PRODUCT
+      if (Universe::heap()->promotion_should_fail()) {
+        return oop_promotion_failed(o, test_mark);
+      }
+#endif  // #ifndef PRODUCT
+
+      new_obj = (oop) _old_lab.allocate(new_obj_size);
+      new_obj_is_tenured = true;
+
+      if (new_obj == NULL) {
+        if (!_old_gen_is_full) {
+          // Do we allocate directly, or flush and refill?
+          if (new_obj_size > (OldPLABSize / 2)) {
+            // Allocate this object directly
+            new_obj = (oop)old_gen()->cas_allocate(new_obj_size);
+          } else {
+            // Flush and fill
+            _old_lab.flush();
+
+            HeapWord* lab_base = old_gen()->cas_allocate(OldPLABSize);
+            if(lab_base != NULL) {
+              _old_lab.initialize(MemRegion(lab_base, OldPLABSize));
+              // Try the old lab allocation again.
+              new_obj = (oop) _old_lab.allocate(new_obj_size);
+            }
+          }
+        }
+
+        // This is the promotion failed test, and code handling.
+        // The code belongs here for two reasons. It is slightly
+        // different thatn the code below, and cannot share the
+        // CAS testing code. Keeping the code here also minimizes
+        // the impact on the common case fast path code.
+
+        if (new_obj == NULL) {
+          _old_gen_is_full = true;
+          return oop_promotion_failed(o, test_mark);
+        }
+      }
+    }
+
+    assert(new_obj != NULL, "allocation should have succeeded");
+
+    // Copy obj
+    Copy::aligned_disjoint_words((HeapWord*)o, (HeapWord*)new_obj, new_obj_size);
+
+    // Now we have to CAS in the header.
+    if (o->cas_forward_to(new_obj, test_mark)) {
+      // We won any races, we "own" this object.
+      assert(new_obj == o->forwardee(), "Sanity");
+
+      // Increment age if obj still in new generation. Now that
+      // we're dealing with a markOop that cannot change, it is
+      // okay to use the non mt safe oop methods.
+      if (!new_obj_is_tenured) {
+        new_obj->incr_age();
+        assert(young_space()->contains(new_obj), "Attempt to push non-promoted obj");
+      }
+
+      if (depth_first) {
+        // Do the size comparison first with new_obj_size, which we
+        // already have. Hopefully, only a few objects are larger than
+        // _min_array_size_for_chunking, and most of them will be arrays.
+        // So, the is->objArray() test would be very infrequent.
+        if (new_obj_size > _min_array_size_for_chunking &&
+            new_obj->is_objArray() &&
+            PSChunkLargeArrays) {
+          // we'll chunk it
+#if PS_PM_STATS
+          ++_arrays_chunked;
+#endif // PS_PM_STATS
+          oop* const masked_o = mask_chunked_array_oop(o);
+          push_depth(masked_o);
+#if PS_PM_STATS
+          ++_masked_pushes;
+#endif // PS_PM_STATS
+        } else {
+          // we'll just push its contents
+          new_obj->push_contents(this);
+        }
+      } else {
+        push_breadth(new_obj);
+      }
+    }  else {
+      // We lost, someone else "owns" this object
+      guarantee(o->is_forwarded(), "Object must be forwarded if the cas failed.");
+
+      // Unallocate the space used. NOTE! We may have directly allocated
+      // the object. If so, we cannot deallocate it, so we have to test!
+      if (new_obj_is_tenured) {
+        if (!_old_lab.unallocate_object(new_obj)) {
+          // The promotion lab failed to unallocate the object.
+          // We need to overwrite the object with a filler that
+          // contains no interior pointers.
+          MemRegion mr((HeapWord*)new_obj, new_obj_size);
+          // Clean this up and move to oopFactory (see bug 4718422)
+          SharedHeap::fill_region_with_object(mr);
+        }
+      } else {
+        if (!_young_lab.unallocate_object(new_obj)) {
+          // The promotion lab failed to unallocate the object.
+          // We need to overwrite the object with a filler that
+          // contains no interior pointers.
+          MemRegion mr((HeapWord*)new_obj, new_obj_size);
+          // Clean this up and move to oopFactory (see bug 4718422)
+          SharedHeap::fill_region_with_object(mr);
+        }
+      }
+
+      // don't update this before the unallocation!
+      new_obj = o->forwardee();
+    }
+  } else {
+    assert(o->is_forwarded(), "Sanity");
+    new_obj = o->forwardee();
+  }
+
+#ifdef DEBUG
+  // This code must come after the CAS test, or it will print incorrect
+  // information.
+  if (TraceScavenge) {
+    gclog_or_tty->print_cr("{%s %s 0x%x -> 0x%x (%d)}",
+       PSScavenge::should_scavenge(new_obj) ? "copying" : "tenuring",
+       new_obj->blueprint()->internal_name(), o, new_obj, new_obj->size());
+
+  }
+#endif
+
+  return new_obj;
+}
+
+void PSPromotionManager::process_array_chunk(oop old) {
+  assert(PSChunkLargeArrays, "invariant");
+  assert(old->is_objArray(), "invariant");
+  assert(old->is_forwarded(), "invariant");
+
+#if PS_PM_STATS
+  ++_array_chunks_processed;
+#endif // PS_PM_STATS
+
+  oop const obj = old->forwardee();
+
+  int start;
+  int const end = arrayOop(old)->length();
+  if (end > (int) _min_array_size_for_chunking) {
+    // we'll chunk more
+    start = end - _array_chunk_size;
+    assert(start > 0, "invariant");
+    arrayOop(old)->set_length(start);
+    push_depth(mask_chunked_array_oop(old));
+#if PS_PM_STATS
+    ++_masked_pushes;
+#endif // PS_PM_STATS
+  } else {
+    // this is the final chunk for this array
+    start = 0;
+    int const actual_length = arrayOop(obj)->length();
+    arrayOop(old)->set_length(actual_length);
+  }
+
+  assert(start < end, "invariant");
+  oop* const base      = objArrayOop(obj)->base();
+  oop* p               = base + start;
+  oop* const chunk_end = base + end;
+  while (p < chunk_end) {
+    if (PSScavenge::should_scavenge(*p)) {
+      claim_or_forward_depth(p);
+    }
+    ++p;
+  }
+}
+
+oop PSPromotionManager::oop_promotion_failed(oop obj, markOop obj_mark) {
+  assert(_old_gen_is_full || PromotionFailureALot, "Sanity");
+
+  // Attempt to CAS in the header.
+  // This tests if the header is still the same as when
+  // this started.  If it is the same (i.e., no forwarding
+  // pointer has been installed), then this thread owns
+  // it.
+  if (obj->cas_forward_to(obj, obj_mark)) {
+    // We won any races, we "own" this object.
+    assert(obj == obj->forwardee(), "Sanity");
+
+    if (depth_first()) {
+      obj->push_contents(this);
+    } else {
+      // Don't bother incrementing the age, just push
+      // onto the claimed_stack..
+      push_breadth(obj);
+    }
+
+    // Save the mark if needed
+    PSScavenge::oop_promotion_failed(obj, obj_mark);
+  }  else {
+    // We lost, someone else "owns" this object
+    guarantee(obj->is_forwarded(), "Object must be forwarded if the cas failed.");
+
+    // No unallocation to worry about.
+    obj = obj->forwardee();
+  }
+
+#ifdef DEBUG
+  if (TraceScavenge) {
+    gclog_or_tty->print_cr("{%s %s 0x%x (%d)}",
+                           "promotion-failure",
+                           obj->blueprint()->internal_name(),
+                           obj, obj->size());
+
+  }
+#endif
+
+  return obj;
+}