jdk/src/share/classes/sun/java2d/pipe/LoopPipe.java
author duke
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/*
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 * Copyright 1999-2007 Sun Microsystems, Inc.  All Rights Reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.  Sun designates this
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 * particular file as subject to the "Classpath" exception as provided
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 * by Sun in the LICENSE file that accompanied this code.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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 * CA 95054 USA or visit www.sun.com if you need additional information or
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 * have any questions.
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 */
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package sun.java2d.pipe;
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import java.awt.Font;
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import java.awt.Shape;
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import java.awt.BasicStroke;
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import java.awt.Polygon;
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import java.awt.geom.AffineTransform;
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import java.awt.geom.PathIterator;
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import java.awt.geom.RoundRectangle2D;
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import java.awt.geom.Ellipse2D;
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import java.awt.geom.Arc2D;
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import java.awt.geom.IllegalPathStateException;
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import java.awt.geom.Path2D;
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import java.awt.font.GlyphVector;
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import sun.java2d.SunGraphics2D;
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import sun.java2d.SurfaceData;
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import sun.java2d.loops.FontInfo;
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import sun.java2d.loops.DrawPolygons;
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import sun.awt.SunHints;
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public class LoopPipe
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    implements PixelDrawPipe,
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               PixelFillPipe,
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               ShapeDrawPipe
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{
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    final static RenderingEngine RenderEngine = RenderingEngine.getInstance();
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    public void drawLine(SunGraphics2D sg2d,
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                         int x1, int y1, int x2, int y2)
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    {
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        int tX = sg2d.transX;
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        int tY = sg2d.transY;
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        sg2d.loops.drawLineLoop.DrawLine(sg2d, sg2d.getSurfaceData(),
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                                         x1 + tX, y1 + tY,
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                                         x2 + tX, y2 + tY);
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    }
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    public void drawRect(SunGraphics2D sg2d,
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                         int x, int y, int width, int height)
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    {
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        sg2d.loops.drawRectLoop.DrawRect(sg2d, sg2d.getSurfaceData(),
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                                         x + sg2d.transX,
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                                         y + sg2d.transY,
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                                         width, height);
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    }
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    public void drawRoundRect(SunGraphics2D sg2d,
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                              int x, int y, int width, int height,
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                              int arcWidth, int arcHeight)
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    {
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        sg2d.shapepipe.draw(sg2d,
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                            new RoundRectangle2D.Float(x, y, width, height,
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                                                       arcWidth, arcHeight));
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    }
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    public void drawOval(SunGraphics2D sg2d,
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                         int x, int y, int width, int height)
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    {
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        sg2d.shapepipe.draw(sg2d, new Ellipse2D.Float(x, y, width, height));
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    }
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    public void drawArc(SunGraphics2D sg2d,
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                        int x, int y, int width, int height,
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                        int startAngle, int arcAngle)
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    {
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        sg2d.shapepipe.draw(sg2d, new Arc2D.Float(x, y, width, height,
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                                                  startAngle, arcAngle,
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                                                  Arc2D.OPEN));
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    }
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    public void drawPolyline(SunGraphics2D sg2d,
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                             int xPoints[], int yPoints[],
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                             int nPoints)
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    {
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        int nPointsArray[] = { nPoints };
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        sg2d.loops.drawPolygonsLoop.DrawPolygons(sg2d, sg2d.getSurfaceData(),
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                                                 xPoints, yPoints,
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                                                 nPointsArray, 1,
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                                                 sg2d.transX, sg2d.transY,
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                                                 false);
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    }
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    public void drawPolygon(SunGraphics2D sg2d,
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                            int xPoints[], int yPoints[],
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                            int nPoints)
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    {
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        int nPointsArray[] = { nPoints };
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        sg2d.loops.drawPolygonsLoop.DrawPolygons(sg2d, sg2d.getSurfaceData(),
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                                                 xPoints, yPoints,
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                                                 nPointsArray, 1,
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                                                 sg2d.transX, sg2d.transY,
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                                                 true);
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    }
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    public void fillRect(SunGraphics2D sg2d,
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                         int x, int y, int width, int height)
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    {
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        sg2d.loops.fillRectLoop.FillRect(sg2d, sg2d.getSurfaceData(),
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                                         x + sg2d.transX,
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                                         y + sg2d.transY,
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                                         width, height);
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    }
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    public void fillRoundRect(SunGraphics2D sg2d,
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                              int x, int y, int width, int height,
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                              int arcWidth, int arcHeight)
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    {
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        sg2d.shapepipe.fill(sg2d,
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                            new RoundRectangle2D.Float(x, y, width, height,
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                                                       arcWidth, arcHeight));
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    }
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    public void fillOval(SunGraphics2D sg2d,
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                         int x, int y, int width, int height)
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    {
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        sg2d.shapepipe.fill(sg2d, new Ellipse2D.Float(x, y, width, height));
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    }
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    public void fillArc(SunGraphics2D sg2d,
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                        int x, int y, int width, int height,
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                        int startAngle, int arcAngle)
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    {
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        sg2d.shapepipe.fill(sg2d, new Arc2D.Float(x, y, width, height,
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                                                  startAngle, arcAngle,
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                                                  Arc2D.PIE));
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    }
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    public void fillPolygon(SunGraphics2D sg2d,
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                            int xPoints[], int yPoints[],
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                            int nPoints)
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    {
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        ShapeSpanIterator sr = getFillSSI(sg2d);
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        try {
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            sr.setOutputArea(sg2d.getCompClip());
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            sr.appendPoly(xPoints, yPoints, nPoints, sg2d.transX, sg2d.transY);
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            fillSpans(sg2d, sr);
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        } finally {
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            sr.dispose();
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        }
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    }
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    public void draw(SunGraphics2D sg2d, Shape s) {
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        if (sg2d.strokeState == sg2d.STROKE_THIN) {
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            Path2D.Float p2df;
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            int transX;
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            int transY;
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            if (sg2d.transformState <= sg2d.TRANSFORM_INT_TRANSLATE) {
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                if (s instanceof Path2D.Float) {
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                    p2df = (Path2D.Float)s;
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                } else {
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                    p2df = new Path2D.Float(s);
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                }
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                transX = sg2d.transX;
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                transY = sg2d.transY;
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            } else {
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                p2df = new Path2D.Float(s, sg2d.transform);
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                transX = 0;
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                transY = 0;
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            }
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            sg2d.loops.drawPathLoop.DrawPath(sg2d, sg2d.getSurfaceData(),
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                                             transX, transY, p2df);
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            return;
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        }
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        if (sg2d.strokeState == sg2d.STROKE_CUSTOM) {
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            fill(sg2d, sg2d.stroke.createStrokedShape(s));
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            return;
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        }
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        ShapeSpanIterator sr = getStrokeSpans(sg2d, s);
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        try {
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            fillSpans(sg2d, sr);
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        } finally {
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            sr.dispose();
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        }
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    }
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    /**
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     * Return a ShapeSpanIterator instance that normalizes as
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     * appropriate for a fill operation as per the settings in
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     * the specified SunGraphics2D object.
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     *
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     * The ShapeSpanIterator will be newly constructed and ready
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     * to start taking in geometry.
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     *
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     * Note that the caller is responsible for calling dispose()
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     * on the returned ShapeSpanIterator inside a try/finally block:
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     * <pre>
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     *     ShapeSpanIterator ssi = LoopPipe.getFillSSI(sg2d);
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     *     try {
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     *         ssi.setOutputArea(clip);
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     *         ssi.appendPath(...); // or appendPoly
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     *         // iterate the spans from ssi and operate on them
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     *     } finally {
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     *         ssi.dispose();
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     *     }
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     * </pre>
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     */
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    public static ShapeSpanIterator getFillSSI(SunGraphics2D sg2d) {
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        boolean adjust = ((sg2d.stroke instanceof BasicStroke) &&
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                          sg2d.strokeHint != SunHints.INTVAL_STROKE_PURE);
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        return new ShapeSpanIterator(adjust);
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    }
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    /*
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     * Return a ShapeSpanIterator ready to iterate the spans of the wide
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     * outline of Shape s using the attributes of the SunGraphics2D
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     * object.
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     *
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     * The ShapeSpanIterator returned will be fully constructed
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     * and filled with the geometry from the Shape widened by the
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     * appropriate BasicStroke and normalization parameters taken
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     * from the SunGraphics2D object and be ready to start returning
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     * spans.
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     *
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     * Note that the caller is responsible for calling dispose()
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     * on the returned ShapeSpanIterator inside a try/finally block.
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     * <pre>
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     *     ShapeSpanIterator ssi = LoopPipe.getStrokeSpans(sg2d, s);
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     *     try {
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     *         // iterate the spans from ssi and operate on them
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     *     } finally {
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     *         ssi.dispose();
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     *     }
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     * </pre>
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     *
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     * REMIND: This should return a SpanIterator interface object
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     * but the caller needs to dispose() the object and that method
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     * is only on ShapeSpanIterator.
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     * TODO: Add a dispose() method to the SpanIterator interface.
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     */
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    public static ShapeSpanIterator getStrokeSpans(SunGraphics2D sg2d,
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                                                   Shape s)
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    {
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        ShapeSpanIterator sr = new ShapeSpanIterator(false);
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        try {
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            sr.setOutputArea(sg2d.getCompClip());
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            sr.setRule(PathIterator.WIND_NON_ZERO);
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            BasicStroke bs = (BasicStroke) sg2d.stroke;
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            boolean thin = (sg2d.strokeState <= sg2d.STROKE_THINDASHED);
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            boolean normalize =
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                (sg2d.strokeHint != SunHints.INTVAL_STROKE_PURE);
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            RenderEngine.strokeTo(s,
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                                  sg2d.transform, bs,
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                                  thin, normalize, false, sr);
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        } catch (Throwable t) {
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            sr.dispose();
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            sr = null;
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            t.printStackTrace();
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            throw new InternalError("Unable to Stroke shape ("+
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                                    t.getMessage()+")");
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        }
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        return sr;
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    }
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    public void fill(SunGraphics2D sg2d, Shape s) {
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        if (sg2d.strokeState == sg2d.STROKE_THIN) {
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            Path2D.Float p2df;
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            int transX;
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            int transY;
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            if (sg2d.transformState <= sg2d.TRANSFORM_INT_TRANSLATE) {
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                if (s instanceof Path2D.Float) {
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                    p2df = (Path2D.Float)s;
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                } else {
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                    p2df = new Path2D.Float(s);
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                }
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                transX = sg2d.transX;
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                transY = sg2d.transY;
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            } else {
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                p2df = new Path2D.Float(s, sg2d.transform);
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                transX = 0;
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                transY = 0;
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            }
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            sg2d.loops.fillPathLoop.FillPath(sg2d, sg2d.getSurfaceData(),
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                                             transX, transY, p2df);
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            return;
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        }
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        ShapeSpanIterator sr = getFillSSI(sg2d);
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        try {
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            sr.setOutputArea(sg2d.getCompClip());
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            AffineTransform at =
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                ((sg2d.transformState == sg2d.TRANSFORM_ISIDENT)
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                 ? null
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                 : sg2d.transform);
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            sr.appendPath(s.getPathIterator(at));
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            fillSpans(sg2d, sr);
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        } finally {
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            sr.dispose();
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        }
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    }
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    private static void fillSpans(SunGraphics2D sg2d, SpanIterator si) {
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        // REMIND: Eventually, the plan is that it will not be possible for
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        // fs to be null since the FillSpans loop will be the fundamental
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        // loop implemented for any destination type...
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        if (sg2d.clipState == sg2d.CLIP_SHAPE) {
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            si = sg2d.clipRegion.filter(si);
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            // REMIND: Region.filter produces a Java-only iterator
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            // with no native counterpart...
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        } else {
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            sun.java2d.loops.FillSpans fs = sg2d.loops.fillSpansLoop;
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            if (fs != null) {
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                fs.FillSpans(sg2d, sg2d.getSurfaceData(), si);
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                return;
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            }
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        }
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        int spanbox[] = new int[4];
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        SurfaceData sd = sg2d.getSurfaceData();
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        while (si.nextSpan(spanbox)) {
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            int x = spanbox[0];
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            int y = spanbox[1];
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            int w = spanbox[2] - x;
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            int h = spanbox[3] - y;
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            sg2d.loops.fillRectLoop.FillRect(sg2d, sd, x, y, w, h);
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        }
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    }
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}