hotspot/src/share/vm/gc_implementation/concurrentMarkSweep/concurrentGCThread.hpp
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/*
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 * Copyright 2001-2005 Sun Microsystems, Inc.  All Rights Reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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 * CA 95054 USA or visit www.sun.com if you need additional information or
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 * have any questions.
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 *
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 */
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class VoidClosure;
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// A SuspendibleThreadSet is (obviously) a set of threads that can be
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// suspended.  A thread can join and later leave the set, and periodically
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// yield.  If some thread (not in the set) requests, via suspend_all, that
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// the threads be suspended, then the requesting thread is blocked until
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// all the threads in the set have yielded or left the set.  (Threads may
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// not enter the set when an attempted suspension is in progress.)  The
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// suspending thread later calls resume_all, allowing the suspended threads
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// to continue.
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class SuspendibleThreadSet {
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  Monitor* _m;
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  int      _async;
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  bool     _async_stop;
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  int      _async_stopped;
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  bool     _initialized;
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  double   _suspend_all_start;
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  void initialize_work();
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 public:
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  SuspendibleThreadSet() : _initialized(false) {}
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  // Add the current thread to the set.  May block if a suspension
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  // is in progress.
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  void join();
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  // Removes the current thread from the set.
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  void leave();
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  // Returns "true" iff an suspension is in progress.
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  bool should_yield() { return _async_stop; }
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  // Suspends the current thread if a suspension is in progress (for
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  // the duration of the suspension.)
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  void yield(const char* id);
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  // Return when all threads in the set are suspended.
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  void suspend_all();
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  // Allow suspended threads to resume.
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  void resume_all();
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  // Redundant initializations okay.
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  void initialize() {
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    // Double-check dirty read idiom.
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    if (!_initialized) initialize_work();
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  }
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};
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class ConcurrentGCThread: public NamedThread {
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  friend class VMStructs;
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protected:
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  static bool _should_terminate;
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  static bool _has_terminated;
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  enum CGC_flag_type {
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    CGC_nil           = 0x0,
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    CGC_dont_suspend  = 0x1,
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    CGC_CGC_safepoint = 0x2,
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    CGC_VM_safepoint  = 0x4
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  };
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  static int _CGC_flag;
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  static bool CGC_flag_is_set(int b)       { return (_CGC_flag & b) != 0; }
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  static int set_CGC_flag(int b)           { return _CGC_flag |= b; }
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  static int reset_CGC_flag(int b)         { return _CGC_flag &= ~b; }
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  void stopWorldAndDo(VoidClosure* op);
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  // All instances share this one set.
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  static SuspendibleThreadSet _sts;
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  // Create and start the thread (setting it's priority high.)
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  void create_and_start();
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  // Do initialization steps in the thread: record stack base and size,
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  // init thread local storage, set JNI handle block.
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  void initialize_in_thread();
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  // Wait until Universe::is_fully_initialized();
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  void wait_for_universe_init();
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  // Record that the current thread is terminating, and will do more
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  // concurrent work.
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  void terminate();
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public:
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  // Constructor
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  ConcurrentGCThread();
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  ~ConcurrentGCThread() {} // Exists to call NamedThread destructor.
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  // Tester
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  bool is_ConcurrentGC_thread() const          { return true;       }
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  static void safepoint_synchronize();
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  static void safepoint_desynchronize();
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  // All overridings should probably do _sts::yield, but we allow
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  // overriding for distinguished debugging messages.  Default is to do
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  // nothing.
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  virtual void yield() {}
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  bool should_yield() { return _sts.should_yield(); }
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  // they are prefixed by sts since there are already yield() and
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  // should_yield() (non-static) methods in this class and it was an
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  // easy way to differentiate them.
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  static void stsYield(const char* id);
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  static bool stsShouldYield();
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  static void stsJoin();
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  static void stsLeave();
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};
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// The SurrogateLockerThread is used by concurrent GC threads for
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// manipulating Java monitors, in particular, currently for
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// manipulating the pending_list_lock. XXX
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class SurrogateLockerThread: public JavaThread {
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  friend class VMStructs;
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  enum SLT_msg_type {
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    empty = 0,           // no message
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    acquirePLL,          // acquire pending list lock
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    releaseAndNotifyPLL  // notify and release pending list lock
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  };
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  // the following are shared with the CMSThread
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  SLT_msg_type  _buffer;  // communication buffer
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  Monitor       _monitor; // monitor controlling buffer
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  BasicLock     _basicLock; // used for PLL locking
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  static SurrogateLockerThread* make(TRAPS);
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  SurrogateLockerThread();
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  bool is_hidden_from_external_view() const     { return true; }
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  void loop(); // main method
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  void manipulatePLL(SLT_msg_type msg);
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};