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/*
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* Copyright 1997-2006 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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// This file contains platform-independant assembler declarations.
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class CodeBuffer;
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class MacroAssembler;
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class AbstractAssembler;
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class Label;
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/**
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* Labels represent destinations for control transfer instructions. Such
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* instructions can accept a Label as their target argument. A Label is
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* bound to the current location in the code stream by calling the
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* MacroAssembler's 'bind' method, which in turn calls the Label's 'bind'
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* method. A Label may be referenced by an instruction before it's bound
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* (i.e., 'forward referenced'). 'bind' stores the current code offset
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* in the Label object.
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*
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* If an instruction references a bound Label, the offset field(s) within
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* the instruction are immediately filled in based on the Label's code
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* offset. If an instruction references an unbound label, that
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* instruction is put on a list of instructions that must be patched
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* (i.e., 'resolved') when the Label is bound.
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*
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* 'bind' will call the platform-specific 'patch_instruction' method to
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* fill in the offset field(s) for each unresolved instruction (if there
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* are any). 'patch_instruction' lives in one of the
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* cpu/<arch>/vm/assembler_<arch>* files.
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*
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* Instead of using a linked list of unresolved instructions, a Label has
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* an array of unresolved instruction code offsets. _patch_index
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* contains the total number of forward references. If the Label's array
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* overflows (i.e., _patch_index grows larger than the array size), a
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* GrowableArray is allocated to hold the remaining offsets. (The cache
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* size is 4 for now, which handles over 99.5% of the cases)
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*
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* Labels may only be used within a single CodeSection. If you need
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* to create references between code sections, use explicit relocations.
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*/
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class Label VALUE_OBJ_CLASS_SPEC {
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private:
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enum { PatchCacheSize = 4 };
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// _loc encodes both the binding state (via its sign)
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// and the binding locator (via its value) of a label.
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//
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// _loc >= 0 bound label, loc() encodes the target (jump) position
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// _loc == -1 unbound label
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int _loc;
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// References to instructions that jump to this unresolved label.
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// These instructions need to be patched when the label is bound
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// using the platform-specific patchInstruction() method.
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//
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// To avoid having to allocate from the C-heap each time, we provide
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// a local cache and use the overflow only if we exceed the local cache
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int _patches[PatchCacheSize];
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int _patch_index;
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GrowableArray<int>* _patch_overflow;
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Label(const Label&) { ShouldNotReachHere(); }
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public:
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/**
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* After binding, be sure 'patch_instructions' is called later to link
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*/
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void bind_loc(int loc) {
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assert(loc >= 0, "illegal locator");
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assert(_loc == -1, "already bound");
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_loc = loc;
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}
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void bind_loc(int pos, int sect); // = bind_loc(locator(pos, sect))
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#ifndef PRODUCT
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// Iterates over all unresolved instructions for printing
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void print_instructions(MacroAssembler* masm) const;
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#endif // PRODUCT
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/**
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* Returns the position of the the Label in the code buffer
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* The position is a 'locator', which encodes both offset and section.
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*/
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int loc() const {
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assert(_loc >= 0, "unbound label");
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return _loc;
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}
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int loc_pos() const; // == locator_pos(loc())
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int loc_sect() const; // == locator_sect(loc())
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bool is_bound() const { return _loc >= 0; }
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bool is_unbound() const { return _loc == -1 && _patch_index > 0; }
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bool is_unused() const { return _loc == -1 && _patch_index == 0; }
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/**
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* Adds a reference to an unresolved displacement instruction to
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* this unbound label
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*
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* @param cb the code buffer being patched
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* @param branch_loc the locator of the branch instruction in the code buffer
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*/
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void add_patch_at(CodeBuffer* cb, int branch_loc);
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/**
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* Iterate over the list of patches, resolving the instructions
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* Call patch_instruction on each 'branch_loc' value
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*/
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void patch_instructions(MacroAssembler* masm);
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void init() {
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_loc = -1;
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_patch_index = 0;
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_patch_overflow = NULL;
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}
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Label() {
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init();
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}
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};
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// The Abstract Assembler: Pure assembler doing NO optimizations on the
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// instruction level; i.e., what you write is what you get.
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// The Assembler is generating code into a CodeBuffer.
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class AbstractAssembler : public ResourceObj {
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friend class Label;
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protected:
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CodeSection* _code_section; // section within the code buffer
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address _code_begin; // first byte of code buffer
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address _code_limit; // first byte after code buffer
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address _code_pos; // current code generation position
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OopRecorder* _oop_recorder; // support for relocInfo::oop_type
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// Code emission & accessing
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address addr_at(int pos) const { return _code_begin + pos; }
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// This routine is called with a label is used for an address.
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// Labels and displacements truck in offsets, but target must return a PC.
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address target(Label& L); // return _code_section->target(L)
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bool is8bit(int x) const { return -0x80 <= x && x < 0x80; }
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bool isByte(int x) const { return 0 <= x && x < 0x100; }
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bool isShiftCount(int x) const { return 0 <= x && x < 32; }
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void emit_byte(int x); // emit a single byte
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void emit_word(int x); // emit a 16-bit word (not a wordSize word!)
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void emit_long(jint x); // emit a 32-bit word (not a longSize word!)
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void emit_address(address x); // emit an address (not a longSize word!)
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// Instruction boundaries (required when emitting relocatable values).
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class InstructionMark: public StackObj {
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private:
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AbstractAssembler* _assm;
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public:
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InstructionMark(AbstractAssembler* assm) : _assm(assm) {
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assert(assm->inst_mark() == NULL, "overlapping instructions");
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_assm->set_inst_mark();
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}
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~InstructionMark() {
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_assm->clear_inst_mark();
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}
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};
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friend class InstructionMark;
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#ifdef ASSERT
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// Make it return true on platforms which need to verify
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// instruction boundaries for some operations.
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inline static bool pd_check_instruction_mark();
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#endif
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// Label functions
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void print(Label& L);
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public:
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// Creation
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AbstractAssembler(CodeBuffer* code);
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// save end pointer back to code buf.
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void sync();
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// ensure buf contains all code (call this before using/copying the code)
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void flush();
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// Accessors
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CodeBuffer* code() const; // _code_section->outer()
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CodeSection* code_section() const { return _code_section; }
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int sect() const; // return _code_section->index()
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address pc() const { return _code_pos; }
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int offset() const { return _code_pos - _code_begin; }
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int locator() const; // CodeBuffer::locator(offset(), sect())
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OopRecorder* oop_recorder() const { return _oop_recorder; }
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void set_oop_recorder(OopRecorder* r) { _oop_recorder = r; }
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address inst_mark() const;
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void set_inst_mark();
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void clear_inst_mark();
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// Constants in code
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void a_byte(int x);
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void a_long(jint x);
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void relocate(RelocationHolder const& rspec, int format = 0);
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void relocate( relocInfo::relocType rtype, int format = 0) {
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if (rtype != relocInfo::none)
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relocate(Relocation::spec_simple(rtype), format);
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}
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static int code_fill_byte(); // used to pad out odd-sized code buffers
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// Associate a comment with the current offset. It will be printed
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// along with the disassembly when printing nmethods. Currently
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// only supported in the instruction section of the code buffer.
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void block_comment(const char* comment);
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// Label functions
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void bind(Label& L); // binds an unbound label L to the current code position
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// Move to a different section in the same code buffer.
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void set_code_section(CodeSection* cs);
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// Inform assembler when generating stub code and relocation info
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address start_a_stub(int required_space);
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void end_a_stub();
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// Ditto for constants.
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address start_a_const(int required_space, int required_align = sizeof(double));
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void end_a_const();
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// fp constants support
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address double_constant(jdouble c) {
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address ptr = start_a_const(sizeof(c), sizeof(c));
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if (ptr != NULL) {
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*(jdouble*)ptr = c;
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_code_pos = ptr + sizeof(c);
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end_a_const();
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}
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return ptr;
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}
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address float_constant(jfloat c) {
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address ptr = start_a_const(sizeof(c), sizeof(c));
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if (ptr != NULL) {
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*(jfloat*)ptr = c;
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_code_pos = ptr + sizeof(c);
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end_a_const();
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}
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return ptr;
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}
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address address_constant(address c, RelocationHolder const& rspec) {
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address ptr = start_a_const(sizeof(c), sizeof(c));
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if (ptr != NULL) {
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relocate(rspec);
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*(address*)ptr = c;
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_code_pos = ptr + sizeof(c);
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end_a_const();
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}
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return ptr;
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}
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inline address address_constant(Label& L);
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inline address address_table_constant(GrowableArray<Label*> label);
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// Bang stack to trigger StackOverflowError at a safe location
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// implementation delegates to machine-specific bang_stack_with_offset
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void generate_stack_overflow_check( int frame_size_in_bytes );
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virtual void bang_stack_with_offset(int offset) = 0;
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/**
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* A platform-dependent method to patch a jump instruction that refers
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* to this label.
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*
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* @param branch the location of the instruction to patch
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* @param masm the assembler which generated the branch
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*/
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void pd_patch_instruction(address branch, address target);
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#ifndef PRODUCT
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/**
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* Platform-dependent method of printing an instruction that needs to be
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* patched.
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*
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* @param branch the instruction to be patched in the buffer.
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*/
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static void pd_print_patched_instruction(address branch);
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#endif // PRODUCT
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};
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#include "incls/_assembler_pd.hpp.incl"
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