author | ihse |
Sat, 03 Mar 2018 08:21:47 +0100 | |
branch | ihse-warnings-cflags-branch |
changeset 56230 | 489867818774 |
parent 47216 | 71c04702a3d5 |
permissions | -rw-r--r-- |
2 | 1 |
/* |
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* Copyright (c) 2000, 2012, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
|
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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2 | 24 |
*/ |
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||
26 |
#include "jlong.h" |
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#include "math.h" |
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#include "string.h" |
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#include "stdlib.h" |
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#include "sunfontids.h" |
31 |
#include "fontscalerdefs.h" |
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#include "glyphblitting.h" |
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#include "GraphicsPrimitiveMgr.h" |
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#include "sun_java2d_loops_DrawGlyphList.h" |
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#include "sun_java2d_loops_DrawGlyphListAA.h" |
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36 |
||
37 |
||
38 |
/* |
|
39 |
* Need to account for the rare case when (eg) repainting damaged |
|
40 |
* areas results in the drawing location being negative, in which |
|
41 |
* case (int) rounding always goes towards zero. We need to always |
|
42 |
* round down instead, so that we paint at the correct position. |
|
43 |
* We only call "floor" when value is < 0 (ie rarely). |
|
44 |
* Storing the result of (eg) (x+ginfo->topLeftX) benchmarks is more |
|
45 |
* expensive than repeating the calculation as we do here. |
|
46 |
* "floor" shows up as a significant cost in app-level microbenchmarks. |
|
47 |
* This macro avoids calling it on positive values, instead using an |
|
48 |
* (int) cast. |
|
49 |
*/ |
|
50 |
#define FLOOR_ASSIGN(l, r)\ |
|
51 |
if ((r)<0) (l) = ((int)floor(r)); else (l) = ((int)(r)) |
|
52 |
||
53 |
GlyphBlitVector* setupBlitVector(JNIEnv *env, jobject glyphlist) { |
|
54 |
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int g; |
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size_t bytesNeeded; |
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jlong *imagePtrs; |
58 |
jfloat* positions = NULL; |
|
59 |
GlyphInfo *ginfo; |
|
60 |
GlyphBlitVector *gbv; |
|
61 |
||
62 |
jfloat x = (*env)->GetFloatField(env, glyphlist, sunFontIDs.glyphListX); |
|
63 |
jfloat y = (*env)->GetFloatField(env, glyphlist, sunFontIDs.glyphListY); |
|
64 |
jint len = (*env)->GetIntField(env, glyphlist, sunFontIDs.glyphListLen); |
|
65 |
jlongArray glyphImages = (jlongArray) |
|
66 |
(*env)->GetObjectField(env, glyphlist, sunFontIDs.glyphImages); |
|
67 |
jfloatArray glyphPositions = |
|
68 |
(*env)->GetBooleanField(env, glyphlist, sunFontIDs.glyphListUsePos) |
|
69 |
? (jfloatArray) |
|
70 |
(*env)->GetObjectField(env, glyphlist, sunFontIDs.glyphListPos) |
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71 |
: NULL; |
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72 |
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73 |
bytesNeeded = sizeof(GlyphBlitVector)+sizeof(ImageRef)*len; |
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gbv = (GlyphBlitVector*)malloc(bytesNeeded); |
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if (gbv == NULL) { |
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return NULL; |
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} |
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gbv->numGlyphs = len; |
79 |
gbv->glyphs = (ImageRef*)((unsigned char*)gbv+sizeof(GlyphBlitVector)); |
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80 |
||
81 |
imagePtrs = (*env)->GetPrimitiveArrayCritical(env, glyphImages, NULL); |
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82 |
if (imagePtrs == NULL) { |
|
83 |
free(gbv); |
|
84 |
return (GlyphBlitVector*)NULL; |
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85 |
} |
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86 |
||
87 |
/* Add 0.5 to x and y and then use floor (or an equivalent operation) |
|
88 |
* to round down the glyph positions to integral pixel positions. |
|
89 |
*/ |
|
90 |
x += 0.5f; |
|
91 |
y += 0.5f; |
|
92 |
if (glyphPositions) { |
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93 |
int n = -1; |
|
94 |
||
95 |
positions = |
|
96 |
(*env)->GetPrimitiveArrayCritical(env, glyphPositions, NULL); |
|
97 |
if (positions == NULL) { |
|
98 |
(*env)->ReleasePrimitiveArrayCritical(env, glyphImages, |
|
99 |
imagePtrs, JNI_ABORT); |
|
100 |
free(gbv); |
|
101 |
return (GlyphBlitVector*)NULL; |
|
102 |
} |
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103 |
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104 |
for (g=0; g<len; g++) { |
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105 |
jfloat px = x + positions[++n]; |
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106 |
jfloat py = y + positions[++n]; |
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107 |
||
108 |
ginfo = (GlyphInfo*)imagePtrs[g]; |
|
109 |
gbv->glyphs[g].glyphInfo = ginfo; |
|
110 |
gbv->glyphs[g].pixels = ginfo->image; |
|
111 |
gbv->glyphs[g].width = ginfo->width; |
|
112 |
gbv->glyphs[g].rowBytes = ginfo->rowBytes; |
|
113 |
gbv->glyphs[g].height = ginfo->height; |
|
114 |
FLOOR_ASSIGN(gbv->glyphs[g].x, px + ginfo->topLeftX); |
|
115 |
FLOOR_ASSIGN(gbv->glyphs[g].y, py + ginfo->topLeftY); |
|
116 |
} |
|
117 |
(*env)->ReleasePrimitiveArrayCritical(env,glyphPositions, |
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118 |
positions, JNI_ABORT); |
|
119 |
} else { |
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120 |
for (g=0; g<len; g++) { |
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121 |
ginfo = (GlyphInfo*)imagePtrs[g]; |
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122 |
gbv->glyphs[g].glyphInfo = ginfo; |
|
123 |
gbv->glyphs[g].pixels = ginfo->image; |
|
124 |
gbv->glyphs[g].width = ginfo->width; |
|
125 |
gbv->glyphs[g].rowBytes = ginfo->rowBytes; |
|
126 |
gbv->glyphs[g].height = ginfo->height; |
|
127 |
FLOOR_ASSIGN(gbv->glyphs[g].x, x + ginfo->topLeftX); |
|
128 |
FLOOR_ASSIGN(gbv->glyphs[g].y, y + ginfo->topLeftY); |
|
129 |
||
130 |
/* copy image data into this array at x/y locations */ |
|
131 |
x += ginfo->advanceX; |
|
132 |
y += ginfo->advanceY; |
|
133 |
} |
|
134 |
} |
|
135 |
||
136 |
(*env)->ReleasePrimitiveArrayCritical(env, glyphImages, imagePtrs, |
|
137 |
JNI_ABORT); |
|
138 |
return gbv; |
|
139 |
} |
|
140 |
||
141 |
jint RefineBounds(GlyphBlitVector *gbv, SurfaceDataBounds *bounds) { |
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142 |
int index; |
|
143 |
jint dx1, dy1, dx2, dy2; |
|
144 |
ImageRef glyphImage; |
|
145 |
int num = gbv->numGlyphs; |
|
146 |
SurfaceDataBounds glyphs; |
|
147 |
||
148 |
glyphs.x1 = glyphs.y1 = 0x7fffffff; |
|
149 |
glyphs.x2 = glyphs.y2 = 0x80000000; |
|
150 |
for (index = 0; index < num; index++) { |
|
151 |
glyphImage = gbv->glyphs[index]; |
|
152 |
dx1 = (jint) glyphImage.x; |
|
153 |
dy1 = (jint) glyphImage.y; |
|
154 |
dx2 = dx1 + glyphImage.width; |
|
155 |
dy2 = dy1 + glyphImage.height; |
|
156 |
if (glyphs.x1 > dx1) glyphs.x1 = dx1; |
|
157 |
if (glyphs.y1 > dy1) glyphs.y1 = dy1; |
|
158 |
if (glyphs.x2 < dx2) glyphs.x2 = dx2; |
|
159 |
if (glyphs.y2 < dy2) glyphs.y2 = dy2; |
|
160 |
} |
|
161 |
||
162 |
SurfaceData_IntersectBounds(bounds, &glyphs); |
|
163 |
return (bounds->x1 < bounds->x2 && bounds->y1 < bounds->y2); |
|
164 |
} |
|
165 |
||
166 |
||
167 |
||
168 |
||
169 |
/* since the AA and non-AA loop functions share a common method |
|
170 |
* signature, can call both through this common function since |
|
171 |
* there's no difference except for the inner loop. |
|
172 |
* This could be a macro but there's enough of those already. |
|
173 |
*/ |
|
174 |
static void drawGlyphList(JNIEnv *env, jobject self, |
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175 |
jobject sg2d, jobject sData, |
|
176 |
GlyphBlitVector *gbv, jint pixel, jint color, |
|
177 |
NativePrimitive *pPrim, DrawGlyphListFunc *func) { |
|
178 |
||
179 |
SurfaceDataOps *sdOps; |
|
180 |
SurfaceDataRasInfo rasInfo; |
|
181 |
CompositeInfo compInfo; |
|
182 |
int clipLeft, clipRight, clipTop, clipBottom; |
|
183 |
int ret; |
|
184 |
||
185 |
sdOps = SurfaceData_GetOps(env, sData); |
|
186 |
if (sdOps == 0) { |
|
187 |
return; |
|
188 |
} |
|
189 |
||
190 |
if (pPrim->pCompType->getCompInfo != NULL) { |
|
191 |
GrPrim_Sg2dGetCompInfo(env, sg2d, pPrim, &compInfo); |
|
192 |
} |
|
193 |
||
194 |
GrPrim_Sg2dGetClip(env, sg2d, &rasInfo.bounds); |
|
195 |
if (rasInfo.bounds.y2 <= rasInfo.bounds.y1 || |
|
196 |
rasInfo.bounds.x2 <= rasInfo.bounds.x1) |
|
197 |
{ |
|
198 |
return; |
|
199 |
} |
|
200 |
||
201 |
ret = sdOps->Lock(env, sdOps, &rasInfo, pPrim->dstflags); |
|
202 |
if (ret != SD_SUCCESS) { |
|
203 |
if (ret == SD_SLOWLOCK) { |
|
204 |
if (!RefineBounds(gbv, &rasInfo.bounds)) { |
|
205 |
SurfaceData_InvokeUnlock(env, sdOps, &rasInfo); |
|
206 |
return; |
|
207 |
} |
|
208 |
} else { |
|
209 |
return; |
|
210 |
} |
|
211 |
} |
|
212 |
||
213 |
sdOps->GetRasInfo(env, sdOps, &rasInfo); |
|
214 |
if (!rasInfo.rasBase) { |
|
215 |
SurfaceData_InvokeUnlock(env, sdOps, &rasInfo); |
|
216 |
return; |
|
217 |
} |
|
218 |
clipLeft = rasInfo.bounds.x1; |
|
219 |
clipRight = rasInfo.bounds.x2; |
|
220 |
clipTop = rasInfo.bounds.y1; |
|
221 |
clipBottom = rasInfo.bounds.y2; |
|
222 |
if (clipRight > clipLeft && clipBottom > clipTop) { |
|
223 |
||
224 |
(*func)(&rasInfo, |
|
225 |
gbv->glyphs, gbv->numGlyphs, |
|
226 |
pixel, color, |
|
227 |
clipLeft, clipTop, |
|
228 |
clipRight, clipBottom, |
|
229 |
pPrim, &compInfo); |
|
230 |
SurfaceData_InvokeRelease(env, sdOps, &rasInfo); |
|
231 |
||
232 |
} |
|
233 |
SurfaceData_InvokeUnlock(env, sdOps, &rasInfo); |
|
234 |
} |
|
235 |
||
236 |
static unsigned char* getLCDGammaLUT(int gamma); |
|
237 |
static unsigned char* getInvLCDGammaLUT(int gamma); |
|
238 |
||
239 |
static void drawGlyphListLCD(JNIEnv *env, jobject self, |
|
240 |
jobject sg2d, jobject sData, |
|
241 |
GlyphBlitVector *gbv, jint pixel, jint color, |
|
242 |
jboolean rgbOrder, int contrast, |
|
243 |
NativePrimitive *pPrim, |
|
244 |
DrawGlyphListLCDFunc *func) { |
|
245 |
||
246 |
SurfaceDataOps *sdOps; |
|
247 |
SurfaceDataRasInfo rasInfo; |
|
248 |
CompositeInfo compInfo; |
|
249 |
int clipLeft, clipRight, clipTop, clipBottom; |
|
250 |
int ret; |
|
251 |
||
252 |
sdOps = SurfaceData_GetOps(env, sData); |
|
253 |
if (sdOps == 0) { |
|
254 |
return; |
|
255 |
} |
|
256 |
||
257 |
if (pPrim->pCompType->getCompInfo != NULL) { |
|
258 |
GrPrim_Sg2dGetCompInfo(env, sg2d, pPrim, &compInfo); |
|
259 |
} |
|
260 |
||
261 |
GrPrim_Sg2dGetClip(env, sg2d, &rasInfo.bounds); |
|
262 |
if (rasInfo.bounds.y2 <= rasInfo.bounds.y1 || |
|
263 |
rasInfo.bounds.x2 <= rasInfo.bounds.x1) |
|
264 |
{ |
|
265 |
return; |
|
266 |
} |
|
267 |
||
268 |
ret = sdOps->Lock(env, sdOps, &rasInfo, pPrim->dstflags); |
|
269 |
if (ret != SD_SUCCESS) { |
|
270 |
if (ret == SD_SLOWLOCK) { |
|
271 |
if (!RefineBounds(gbv, &rasInfo.bounds)) { |
|
272 |
SurfaceData_InvokeUnlock(env, sdOps, &rasInfo); |
|
273 |
return; |
|
274 |
} |
|
275 |
} else { |
|
276 |
return; |
|
277 |
} |
|
278 |
} |
|
279 |
||
280 |
sdOps->GetRasInfo(env, sdOps, &rasInfo); |
|
281 |
if (!rasInfo.rasBase) { |
|
282 |
SurfaceData_InvokeUnlock(env, sdOps, &rasInfo); |
|
283 |
return; |
|
284 |
} |
|
285 |
clipLeft = rasInfo.bounds.x1; |
|
286 |
clipRight = rasInfo.bounds.x2; |
|
287 |
clipTop = rasInfo.bounds.y1; |
|
288 |
clipBottom = rasInfo.bounds.y2; |
|
289 |
||
290 |
if (clipRight > clipLeft && clipBottom > clipTop) { |
|
291 |
||
292 |
(*func)(&rasInfo, |
|
293 |
gbv->glyphs, gbv->numGlyphs, |
|
294 |
pixel, color, |
|
295 |
clipLeft, clipTop, |
|
296 |
clipRight, clipBottom, (jint)rgbOrder, |
|
297 |
getLCDGammaLUT(contrast), getInvLCDGammaLUT(contrast), |
|
298 |
pPrim, &compInfo); |
|
299 |
SurfaceData_InvokeRelease(env, sdOps, &rasInfo); |
|
300 |
||
301 |
} |
|
302 |
SurfaceData_InvokeUnlock(env, sdOps, &rasInfo); |
|
303 |
} |
|
304 |
||
305 |
/* |
|
306 |
* Class: sun_java2d_loops_DrawGlyphList |
|
307 |
* Method: DrawGlyphList |
|
308 |
* Signature: (Lsun/java2d/SunGraphics2D;Lsun/java2d/SurfaceData;Lsun/java2d/font/GlyphList;J)V |
|
309 |
*/ |
|
310 |
JNIEXPORT void JNICALL |
|
311 |
Java_sun_java2d_loops_DrawGlyphList_DrawGlyphList |
|
312 |
(JNIEnv *env, jobject self, |
|
313 |
jobject sg2d, jobject sData, jobject glyphlist) { |
|
314 |
||
315 |
jint pixel, color; |
|
316 |
GlyphBlitVector* gbv; |
|
317 |
NativePrimitive *pPrim; |
|
318 |
||
319 |
if ((pPrim = GetNativePrim(env, self)) == NULL) { |
|
320 |
return; |
|
321 |
} |
|
322 |
||
323 |
if ((gbv = setupBlitVector(env, glyphlist)) == NULL) { |
|
324 |
return; |
|
325 |
} |
|
326 |
||
327 |
pixel = GrPrim_Sg2dGetPixel(env, sg2d); |
|
328 |
color = GrPrim_Sg2dGetEaRGB(env, sg2d); |
|
329 |
drawGlyphList(env, self, sg2d, sData, gbv, pixel, color, |
|
330 |
pPrim, pPrim->funcs.drawglyphlist); |
|
331 |
free(gbv); |
|
332 |
||
333 |
} |
|
334 |
||
335 |
/* |
|
336 |
* Class: sun_java2d_loops_DrawGlyphListAA |
|
337 |
* Method: DrawGlyphListAA |
|
338 |
* Signature: (Lsun/java2d/SunGraphics2D;Lsun/java2d/SurfaceData;Lsun/java2d/font/GlyphList;J)V |
|
339 |
*/ |
|
340 |
JNIEXPORT void JNICALL |
|
341 |
Java_sun_java2d_loops_DrawGlyphListAA_DrawGlyphListAA |
|
342 |
(JNIEnv *env, jobject self, |
|
343 |
jobject sg2d, jobject sData, jobject glyphlist) { |
|
344 |
||
345 |
jint pixel, color; |
|
346 |
GlyphBlitVector* gbv; |
|
347 |
NativePrimitive *pPrim; |
|
348 |
||
349 |
if ((pPrim = GetNativePrim(env, self)) == NULL) { |
|
350 |
return; |
|
351 |
} |
|
352 |
||
353 |
if ((gbv = setupBlitVector(env, glyphlist)) == NULL) { |
|
354 |
return; |
|
355 |
} |
|
356 |
pixel = GrPrim_Sg2dGetPixel(env, sg2d); |
|
357 |
color = GrPrim_Sg2dGetEaRGB(env, sg2d); |
|
358 |
drawGlyphList(env, self, sg2d, sData, gbv, pixel, color, |
|
359 |
pPrim, pPrim->funcs.drawglyphlistaa); |
|
360 |
free(gbv); |
|
361 |
} |
|
362 |
||
363 |
/* |
|
364 |
* Class: sun_java2d_loops_DrawGlyphListLCD |
|
365 |
* Method: DrawGlyphListLCD |
|
366 |
* Signature: (Lsun/java2d/SunGraphics2D;Lsun/java2d/SurfaceData;Lsun/java2d/font/GlyphList;J)V |
|
367 |
*/ |
|
368 |
JNIEXPORT void JNICALL |
|
369 |
Java_sun_java2d_loops_DrawGlyphListLCD_DrawGlyphListLCD |
|
370 |
(JNIEnv *env, jobject self, |
|
371 |
jobject sg2d, jobject sData, jobject glyphlist) { |
|
372 |
||
373 |
jint pixel, color, contrast; |
|
374 |
jboolean rgbOrder; |
|
375 |
GlyphBlitVector* gbv; |
|
376 |
NativePrimitive *pPrim; |
|
377 |
||
378 |
if ((pPrim = GetNativePrim(env, self)) == NULL) { |
|
379 |
return; |
|
380 |
} |
|
381 |
||
382 |
if ((gbv = setupLCDBlitVector(env, glyphlist)) == NULL) { |
|
383 |
return; |
|
384 |
} |
|
385 |
pixel = GrPrim_Sg2dGetPixel(env, sg2d); |
|
386 |
color = GrPrim_Sg2dGetEaRGB(env, sg2d); |
|
387 |
contrast = GrPrim_Sg2dGetLCDTextContrast(env, sg2d); |
|
388 |
rgbOrder = (*env)->GetBooleanField(env,glyphlist, sunFontIDs.lcdRGBOrder); |
|
389 |
drawGlyphListLCD(env, self, sg2d, sData, gbv, pixel, color, |
|
390 |
rgbOrder, contrast, |
|
391 |
pPrim, pPrim->funcs.drawglyphlistlcd); |
|
392 |
free(gbv); |
|
393 |
} |
|
394 |
||
395 |
/* |
|
396 |
* LCD text utilises a filter which spreads energy to adjacent subpixels. |
|
397 |
* So we add 3 bytes (one whole pixel) of padding at the start of every row |
|
398 |
* to hold energy from the very leftmost sub-pixel. |
|
399 |
* This is to the left of the intended glyph image position so LCD text also |
|
400 |
* adjusts the top-left X position of the padded image one pixel to the left |
|
401 |
* so a glyph image is drawn in the same place it would be if the padding |
|
402 |
* were not present. |
|
403 |
* |
|
404 |
* So in the glyph cache for LCD text the first two bytes of every row are |
|
405 |
* zero. |
|
406 |
* We make use of this to be able to adjust the rendering position of the |
|
407 |
* text when the client specifies a fractional metrics sub-pixel positioning |
|
408 |
* rendering hint. |
|
409 |
* |
|
410 |
* So the first 6 bytes in a cache row looks like : |
|
411 |
* 00 00 Ex G0 G1 G2 |
|
412 |
* |
|
413 |
* where |
|
414 |
* 00 are the always zero bytes |
|
415 |
* Ex is extra energy spread from the glyph into the left padding pixel. |
|
416 |
* Gn are the RGB component bytes of the first pixel of the glyph image |
|
417 |
* For an RGB display G0 is the red component, etc. |
|
418 |
* |
|
419 |
* If a glyph is drawn at X=12 then the G0 G1 G2 pixel is placed at that |
|
420 |
* position : ie G0 is drawn in the first sub-pixel at X=12 |
|
421 |
* |
|
422 |
* Draw at X=12,0 |
|
423 |
* PIXEL POS 11 11 11 12 12 12 13 13 13 |
|
424 |
* SUBPX POS 0 1 2 0 1 2 0 1 2 |
|
425 |
* 00 00 Ex G0 G1 G2 |
|
426 |
* |
|
427 |
* If a sub-pixel rounded glyph position is calculated as being X=12.33 - |
|
428 |
* ie 12 and one-third pixels, we want the result to look like this : |
|
429 |
* Draw at X=12,1 |
|
430 |
* PIXEL POS 11 11 11 12 12 12 13 13 13 |
|
431 |
* SUBPX POS 0 1 2 0 1 2 0 1 2 |
|
432 |
* 00 00 Ex G0 G1 G2 |
|
433 |
* |
|
434 |
* ie the G0 byte is moved one sub-pixel to the right. |
|
435 |
* To do this we need to make two adjustments : |
|
436 |
* - set X=X+1 |
|
437 |
* - set start of scan row to start+2, ie index past the two zero bytes |
|
438 |
* ie we don't need the 00 00 bytes at all any more. Rendering start X |
|
439 |
* can skip over those. |
|
440 |
* |
|
441 |
* Lets look at the final case : |
|
442 |
* If a sub-pixel rounded glyph position is calculated as being X=12.67 - |
|
443 |
* ie 12 and two-third pixels, we want the result to look like this : |
|
444 |
* Draw at X=12,2 |
|
445 |
* PIXEL POS 11 11 11 12 12 12 13 13 13 |
|
446 |
* SUBPX POS 0 1 2 0 1 2 0 1 2 |
|
447 |
* 00 00 Ex G0 G1 G2 |
|
448 |
* |
|
449 |
* ie the G0 byte is moved two sub-pixels to the right, so that the image |
|
450 |
* starts at 12.67 |
|
451 |
* To do this we need to make these two adjustments : |
|
452 |
* - set X=X+1 |
|
453 |
* - set start of scan row to start+1, ie index past the first zero byte |
|
454 |
* In this case the second of the 00 bytes is used as a no-op on the first |
|
455 |
* red sub-pixel position. |
|
456 |
* |
|
457 |
* The final adjustment needed to make all this work is note that if |
|
458 |
* we moved the start of row one or two bytes in we will go one or two bytes |
|
459 |
* past the end of the row. So the glyph cache needs to have 2 bytes of |
|
460 |
* zero padding at the end of each row. This is the extra memory cost to |
|
461 |
* accommodate this algorithm. |
|
462 |
* |
|
463 |
* The resulting text is perhaps fractionally better in overall perception |
|
464 |
* than rounding to the whole pixel grid, as a few issues arise. |
|
465 |
* |
|
466 |
* * the improvement in inter-glyph spacing as well as being limited |
|
467 |
* to 1/3 pixel resolution, is also limited because the glyphs were hinted |
|
468 |
* so they fit to the whole pixel grid. It may be worthwhile to pursue |
|
469 |
* disabling x-axis gridfitting. |
|
470 |
* |
|
471 |
* * an LCD display may have gaps between the pixels that are greater |
|
472 |
* than the subpixels. Thus for thin stemmed fonts, if the shift causes |
|
473 |
* the "heart" of a stem to span whole pixels it may appear more diffuse - |
|
474 |
* less sharp. Eliminating hinting would probably not make this worse - in |
|
475 |
* effect we have already doing that here. But it would improve the spacing. |
|
476 |
* |
|
477 |
* * perhaps contradicting the above point in some ways, more diffuse glyphs |
|
478 |
* are better at reducing colour fringing, but what appears to be more |
|
479 |
* colour fringing in this FM case is more likely attributable to a greater |
|
480 |
* likelihood for glyphs to abutt. In integer metrics or even whole pixel |
|
481 |
* rendered fractional metrics, there's typically more space between the |
|
482 |
* glyphs. Perhaps disabling X-axis grid-fitting will help with that. |
|
483 |
*/ |
|
484 |
GlyphBlitVector* setupLCDBlitVector(JNIEnv *env, jobject glyphlist) { |
|
485 |
||
25557
f9cb8492293a
8043508: JVM core dumps with very long text in tooltip
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changeset
|
486 |
int g; |
f9cb8492293a
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prr
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diff
changeset
|
487 |
size_t bytesNeeded; |
2 | 488 |
jlong *imagePtrs; |
489 |
jfloat* positions = NULL; |
|
490 |
GlyphInfo *ginfo; |
|
491 |
GlyphBlitVector *gbv; |
|
492 |
||
493 |
jfloat x = (*env)->GetFloatField(env, glyphlist, sunFontIDs.glyphListX); |
|
494 |
jfloat y = (*env)->GetFloatField(env, glyphlist, sunFontIDs.glyphListY); |
|
495 |
jint len = (*env)->GetIntField(env, glyphlist, sunFontIDs.glyphListLen); |
|
496 |
jlongArray glyphImages = (jlongArray) |
|
497 |
(*env)->GetObjectField(env, glyphlist, sunFontIDs.glyphImages); |
|
498 |
jfloatArray glyphPositions = |
|
499 |
(*env)->GetBooleanField(env, glyphlist, sunFontIDs.glyphListUsePos) |
|
500 |
? (jfloatArray) |
|
501 |
(*env)->GetObjectField(env, glyphlist, sunFontIDs.glyphListPos) |
|
502 |
: NULL; |
|
503 |
jboolean subPixPos = |
|
504 |
(*env)->GetBooleanField(env,glyphlist, sunFontIDs.lcdSubPixPos); |
|
505 |
||
506 |
bytesNeeded = sizeof(GlyphBlitVector)+sizeof(ImageRef)*len; |
|
507 |
gbv = (GlyphBlitVector*)malloc(bytesNeeded); |
|
25557
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|
508 |
if (gbv == NULL) { |
f9cb8492293a
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|
509 |
return NULL; |
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|
510 |
} |
2 | 511 |
gbv->numGlyphs = len; |
512 |
gbv->glyphs = (ImageRef*)((unsigned char*)gbv+sizeof(GlyphBlitVector)); |
|
513 |
||
514 |
imagePtrs = (*env)->GetPrimitiveArrayCritical(env, glyphImages, NULL); |
|
515 |
if (imagePtrs == NULL) { |
|
516 |
free(gbv); |
|
517 |
return (GlyphBlitVector*)NULL; |
|
518 |
} |
|
519 |
||
520 |
/* The position of the start of the text is adjusted up so |
|
521 |
* that we can round it to an integral pixel position for a |
|
522 |
* bitmap glyph or non-subpixel positioning, and round it to an |
|
523 |
* integral subpixel position for that case, hence 0.5/3 = 0.166667 |
|
524 |
* Presently subPixPos means FM, and FM disables embedded bitmaps |
|
525 |
* Therefore if subPixPos is true we should never get embedded bitmaps |
|
526 |
* and the glyphlist will be homogenous. This test and the position |
|
527 |
* adjustments will need to be per glyph once this case becomes |
|
528 |
* heterogenous. |
|
529 |
* Also set subPixPos=false if detect a B&W bitmap as we only |
|
530 |
* need to test that on a per glyph basis once the list becomes |
|
531 |
* heterogenous |
|
532 |
*/ |
|
533 |
if (subPixPos && len > 0) { |
|
534 |
ginfo = (GlyphInfo*)imagePtrs[0]; |
|
535 |
/* rowBytes==width tests if its a B&W or LCD glyph */ |
|
536 |
if (ginfo->width == ginfo->rowBytes) { |
|
537 |
subPixPos = JNI_FALSE; |
|
538 |
} |
|
539 |
} |
|
540 |
if (subPixPos) { |
|
541 |
x += 0.1666667f; |
|
542 |
y += 0.1666667f; |
|
543 |
} else { |
|
544 |
x += 0.5f; |
|
545 |
y += 0.5f; |
|
546 |
} |
|
547 |
||
548 |
if (glyphPositions) { |
|
549 |
int n = -1; |
|
550 |
||
551 |
positions = |
|
552 |
(*env)->GetPrimitiveArrayCritical(env, glyphPositions, NULL); |
|
553 |
if (positions == NULL) { |
|
554 |
(*env)->ReleasePrimitiveArrayCritical(env, glyphImages, |
|
555 |
imagePtrs, JNI_ABORT); |
|
556 |
free(gbv); |
|
557 |
return (GlyphBlitVector*)NULL; |
|
558 |
} |
|
559 |
||
560 |
for (g=0; g<len; g++) { |
|
561 |
jfloat px, py; |
|
562 |
||
563 |
ginfo = (GlyphInfo*)imagePtrs[g]; |
|
564 |
gbv->glyphs[g].glyphInfo = ginfo; |
|
565 |
gbv->glyphs[g].pixels = ginfo->image; |
|
566 |
gbv->glyphs[g].width = ginfo->width; |
|
567 |
gbv->glyphs[g].rowBytes = ginfo->rowBytes; |
|
568 |
gbv->glyphs[g].height = ginfo->height; |
|
569 |
||
570 |
px = x + positions[++n]; |
|
571 |
py = y + positions[++n]; |
|
572 |
||
573 |
/* |
|
574 |
* Subpixel positioning may be requested for LCD text. |
|
575 |
* |
|
576 |
* Subpixel positioning can take place only in the direction in |
|
577 |
* which the subpixels increase the resolution. |
|
578 |
* So this is useful for the typical case of vertical stripes |
|
579 |
* increasing the resolution in the direction of the glyph |
|
580 |
* advances - ie typical horizontally laid out text. |
|
581 |
* If the subpixel stripes are horizontal, subpixel positioning |
|
582 |
* can take place only in the vertical direction, which isn't |
|
583 |
* as useful - you would have to be drawing rotated text on |
|
584 |
* a display which actually had that organisation. A pretty |
|
585 |
* unlikely combination. |
|
586 |
* So this is supported only for vertical stripes which |
|
587 |
* increase the horizontal resolution. |
|
588 |
* If in this case the client also rotates the text then there |
|
589 |
* will still be some benefit for small rotations. For 90 degree |
|
590 |
* rotation there's no horizontal advance and less benefit |
|
591 |
* from the subpixel rendering too. |
|
592 |
* The test for width==rowBytes detects the case where the glyph |
|
593 |
* is a B&W image obtained from an embedded bitmap. In that |
|
594 |
* case we cannot apply sub-pixel positioning so ignore it. |
|
595 |
* This is handled on a per glyph basis. |
|
596 |
*/ |
|
597 |
if (subPixPos) { |
|
598 |
int frac; |
|
599 |
float pos = px + ginfo->topLeftX; |
|
600 |
FLOOR_ASSIGN(gbv->glyphs[g].x, pos); |
|
601 |
/* Calculate the fractional pixel position - ie the subpixel |
|
602 |
* position within the RGB/BGR triple. We are rounding to |
|
603 |
* the nearest, even though we just do (int) since at the |
|
604 |
* start of the loop the position was already adjusted by |
|
605 |
* 0.5 (sub)pixels to get rounding. |
|
606 |
* Thus the "fractional" position will be 0, 1 or 2. |
|
607 |
* eg 0->0.32 is 0, 0.33->0.66 is 1, > 0.66->0.99 is 2. |
|
608 |
* We can use an (int) cast here since the floor operation |
|
609 |
* above guarantees us that the value is positive. |
|
610 |
*/ |
|
611 |
frac = (int)((pos - gbv->glyphs[g].x)*3); |
|
612 |
if (frac == 0) { |
|
613 |
/* frac rounded down to zero, so this is equivalent |
|
614 |
* to no sub-pixel positioning. |
|
615 |
*/ |
|
616 |
gbv->glyphs[g].rowBytesOffset = 0; |
|
617 |
} else { |
|
618 |
/* In this case we need to adjust both the position at |
|
619 |
* which the glyph will be positioned by one pixel to the |
|
620 |
* left and adjust the position in the glyph image row |
|
621 |
* from which to extract the data |
|
622 |
* Every glyph image row has 2 bytes padding |
|
623 |
* on the right to account for this. |
|
624 |
*/ |
|
625 |
gbv->glyphs[g].rowBytesOffset = 3-frac; |
|
626 |
gbv->glyphs[g].x += 1; |
|
627 |
} |
|
628 |
} else { |
|
629 |
FLOOR_ASSIGN(gbv->glyphs[g].x, px + ginfo->topLeftX); |
|
630 |
gbv->glyphs[g].rowBytesOffset = 0; |
|
631 |
} |
|
632 |
FLOOR_ASSIGN(gbv->glyphs[g].y, py + ginfo->topLeftY); |
|
633 |
} |
|
634 |
(*env)->ReleasePrimitiveArrayCritical(env,glyphPositions, |
|
635 |
positions, JNI_ABORT); |
|
636 |
} else { |
|
637 |
for (g=0; g<len; g++) { |
|
638 |
ginfo = (GlyphInfo*)imagePtrs[g]; |
|
639 |
gbv->glyphs[g].glyphInfo = ginfo; |
|
640 |
gbv->glyphs[g].pixels = ginfo->image; |
|
641 |
gbv->glyphs[g].width = ginfo->width; |
|
642 |
gbv->glyphs[g].rowBytes = ginfo->rowBytes; |
|
643 |
gbv->glyphs[g].height = ginfo->height; |
|
644 |
||
645 |
if (subPixPos) { |
|
646 |
int frac; |
|
647 |
float pos = x + ginfo->topLeftX; |
|
648 |
FLOOR_ASSIGN(gbv->glyphs[g].x, pos); |
|
649 |
frac = (int)((pos - gbv->glyphs[g].x)*3); |
|
650 |
if (frac == 0) { |
|
651 |
gbv->glyphs[g].rowBytesOffset = 0; |
|
652 |
} else { |
|
653 |
gbv->glyphs[g].rowBytesOffset = 3-frac; |
|
654 |
gbv->glyphs[g].x += 1; |
|
655 |
} |
|
656 |
} else { |
|
657 |
FLOOR_ASSIGN(gbv->glyphs[g].x, x + ginfo->topLeftX); |
|
658 |
gbv->glyphs[g].rowBytesOffset = 0; |
|
659 |
} |
|
660 |
FLOOR_ASSIGN(gbv->glyphs[g].y, y + ginfo->topLeftY); |
|
661 |
/* copy image data into this array at x/y locations */ |
|
662 |
x += ginfo->advanceX; |
|
663 |
y += ginfo->advanceY; |
|
664 |
} |
|
665 |
} |
|
666 |
||
667 |
(*env)->ReleasePrimitiveArrayCritical(env, glyphImages, imagePtrs, |
|
668 |
JNI_ABORT); |
|
669 |
return gbv; |
|
670 |
} |
|
671 |
||
672 |
/* LCD text needs to go through a gamma (contrast) adjustment. |
|
673 |
* Gamma is constrained to the range 1.0->2.2 with a quantization of |
|
674 |
* 0.01 (more than good enough). Representing as an integer with that |
|
675 |
* precision yields a range 100->250 thus we need to store up to 151 LUTs |
|
676 |
* and inverse LUTs. |
|
677 |
* We allocate the actual LUTs on an as needed basis. Typically zero or |
|
678 |
* one is what will be needed. |
|
679 |
* Colour component values are in the range 0.0->1.0 represented as an integer |
|
680 |
* in the range 0->255 (ie in a byte). It is assumed that even if we have 5 |
|
681 |
* bit colour components these are presented mapped on to 8 bit components. |
|
682 |
* lcdGammaLUT references LUTs which convert linear colour components |
|
683 |
* to a gamma adjusted space, and |
|
684 |
* lcdInvGammaLUT references LUTs which convert gamma adjusted colour |
|
685 |
* components to a linear space. |
|
686 |
*/ |
|
687 |
#define MIN_GAMMA 100 |
|
688 |
#define MAX_GAMMA 250 |
|
689 |
#define LCDLUTCOUNT (MAX_GAMMA-MIN_GAMMA+1) |
|
690 |
UInt8 *lcdGammaLUT[LCDLUTCOUNT]; |
|
691 |
UInt8 *lcdInvGammaLUT[LCDLUTCOUNT]; |
|
692 |
||
693 |
void initLUT(int gamma) { |
|
694 |
int i,index; |
|
695 |
double ig,g; |
|
696 |
||
697 |
index = gamma-MIN_GAMMA; |
|
698 |
||
699 |
lcdGammaLUT[index] = (UInt8*)malloc(256); |
|
700 |
lcdInvGammaLUT[index] = (UInt8*)malloc(256); |
|
701 |
if (gamma==100) { |
|
702 |
for (i=0;i<256;i++) { |
|
703 |
lcdGammaLUT[index][i] = (UInt8)i; |
|
704 |
lcdInvGammaLUT[index][i] = (UInt8)i; |
|
705 |
} |
|
706 |
return; |
|
707 |
} |
|
708 |
||
709 |
ig = ((double)gamma)/100.0; |
|
710 |
g = 1.0/ig; |
|
711 |
lcdGammaLUT[index][0] = (UInt8)0; |
|
712 |
lcdInvGammaLUT[index][0] = (UInt8)0; |
|
713 |
lcdGammaLUT[index][255] = (UInt8)255; |
|
714 |
lcdInvGammaLUT[index][255] = (UInt8)255; |
|
715 |
for (i=1;i<255;i++) { |
|
716 |
double val = ((double)i)/255.0; |
|
717 |
double gval = pow(val, g); |
|
718 |
double igval = pow(val, ig); |
|
719 |
lcdGammaLUT[index][i] = (UInt8)(255*gval); |
|
720 |
lcdInvGammaLUT[index][i] = (UInt8)(255*igval); |
|
721 |
} |
|
722 |
} |
|
723 |
||
724 |
static unsigned char* getLCDGammaLUT(int gamma) { |
|
725 |
int index; |
|
726 |
||
727 |
if (gamma<MIN_GAMMA) { |
|
728 |
gamma = MIN_GAMMA; |
|
729 |
} else if (gamma>MAX_GAMMA) { |
|
730 |
gamma = MAX_GAMMA; |
|
731 |
} |
|
732 |
index = gamma-MIN_GAMMA; |
|
733 |
if (!lcdGammaLUT[index]) { |
|
734 |
initLUT(gamma); |
|
735 |
} |
|
736 |
return (unsigned char*)lcdGammaLUT[index]; |
|
737 |
} |
|
738 |
||
739 |
static unsigned char* getInvLCDGammaLUT(int gamma) { |
|
740 |
int index; |
|
741 |
||
742 |
if (gamma<MIN_GAMMA) { |
|
743 |
gamma = MIN_GAMMA; |
|
744 |
} else if (gamma>MAX_GAMMA) { |
|
745 |
gamma = MAX_GAMMA; |
|
746 |
} |
|
747 |
index = gamma-MIN_GAMMA; |
|
748 |
if (!lcdInvGammaLUT[index]) { |
|
749 |
initLUT(gamma); |
|
750 |
} |
|
751 |
return (unsigned char*)lcdInvGammaLUT[index]; |
|
752 |
} |
|
753 |
||
754 |
#if 0 |
|
755 |
void printDefaultTables(int gamma) { |
|
756 |
int i; |
|
757 |
UInt8 *g, *ig; |
|
758 |
lcdGammaLUT[gamma-MIN_GAMMA] = NULL; |
|
759 |
lcdInvGammaLUT[gamma-MIN_GAMMA] = NULL; |
|
760 |
g = getLCDGammaLUT(gamma); |
|
761 |
ig = getInvLCDGammaLUT(gamma); |
|
762 |
printf("UInt8 defaultGammaLUT[256] = {\n"); |
|
763 |
for (i=0;i<256;i++) { |
|
764 |
if (i % 8 == 0) { |
|
765 |
printf(" /* %3d */ ", i); |
|
766 |
} |
|
767 |
printf("%4d, ",(int)(g[i]&0xff)); |
|
768 |
if ((i+1) % 8 == 0) { |
|
769 |
printf("\n"); |
|
770 |
} |
|
771 |
} |
|
772 |
printf("};\n"); |
|
773 |
||
774 |
printf("UInt8 defaultInvGammaLUT[256] = {\n"); |
|
775 |
for (i=0;i<256;i++) { |
|
776 |
if (i % 8 == 0) { |
|
777 |
printf(" /* %3d */ ", i); |
|
778 |
} |
|
779 |
printf("%4d, ",(int)(ig[i]&0xff)); |
|
780 |
if ((i+1) % 8 == 0) { |
|
781 |
printf("\n"); |
|
782 |
} |
|
783 |
} |
|
784 |
printf("};\n"); |
|
785 |
} |
|
786 |
#endif |
|
787 |
||
788 |
/* These tables are generated for a Gamma adjustment of 1.4 */ |
|
789 |
UInt8 defaultGammaLUT[256] = { |
|
790 |
/* 0 */ 0, 4, 7, 10, 13, 15, 17, 19, |
|
791 |
/* 8 */ 21, 23, 25, 27, 28, 30, 32, 33, |
|
792 |
/* 16 */ 35, 36, 38, 39, 41, 42, 44, 45, |
|
793 |
/* 24 */ 47, 48, 49, 51, 52, 53, 55, 56, |
|
794 |
/* 32 */ 57, 59, 60, 61, 62, 64, 65, 66, |
|
795 |
/* 40 */ 67, 69, 70, 71, 72, 73, 75, 76, |
|
796 |
/* 48 */ 77, 78, 79, 80, 81, 83, 84, 85, |
|
797 |
/* 56 */ 86, 87, 88, 89, 90, 91, 92, 93, |
|
798 |
/* 64 */ 94, 96, 97, 98, 99, 100, 101, 102, |
|
799 |
/* 72 */ 103, 104, 105, 106, 107, 108, 109, 110, |
|
800 |
/* 80 */ 111, 112, 113, 114, 115, 116, 117, 118, |
|
801 |
/* 88 */ 119, 120, 121, 122, 123, 124, 125, 125, |
|
802 |
/* 96 */ 126, 127, 128, 129, 130, 131, 132, 133, |
|
803 |
/* 104 */ 134, 135, 136, 137, 138, 138, 139, 140, |
|
804 |
/* 112 */ 141, 142, 143, 144, 145, 146, 147, 147, |
|
805 |
/* 120 */ 148, 149, 150, 151, 152, 153, 154, 154, |
|
806 |
/* 128 */ 155, 156, 157, 158, 159, 160, 161, 161, |
|
807 |
/* 136 */ 162, 163, 164, 165, 166, 167, 167, 168, |
|
808 |
/* 144 */ 169, 170, 171, 172, 172, 173, 174, 175, |
|
809 |
/* 152 */ 176, 177, 177, 178, 179, 180, 181, 181, |
|
810 |
/* 160 */ 182, 183, 184, 185, 186, 186, 187, 188, |
|
811 |
/* 168 */ 189, 190, 190, 191, 192, 193, 194, 194, |
|
812 |
/* 176 */ 195, 196, 197, 198, 198, 199, 200, 201, |
|
813 |
/* 184 */ 201, 202, 203, 204, 205, 205, 206, 207, |
|
814 |
/* 192 */ 208, 208, 209, 210, 211, 212, 212, 213, |
|
815 |
/* 200 */ 214, 215, 215, 216, 217, 218, 218, 219, |
|
816 |
/* 208 */ 220, 221, 221, 222, 223, 224, 224, 225, |
|
817 |
/* 216 */ 226, 227, 227, 228, 229, 230, 230, 231, |
|
818 |
/* 224 */ 232, 233, 233, 234, 235, 236, 236, 237, |
|
819 |
/* 232 */ 238, 239, 239, 240, 241, 242, 242, 243, |
|
820 |
/* 240 */ 244, 244, 245, 246, 247, 247, 248, 249, |
|
821 |
/* 248 */ 249, 250, 251, 252, 252, 253, 254, 255, |
|
822 |
}; |
|
823 |
||
824 |
UInt8 defaultInvGammaLUT[256] = { |
|
825 |
/* 0 */ 0, 0, 0, 0, 0, 1, 1, 1, |
|
826 |
/* 8 */ 2, 2, 2, 3, 3, 3, 4, 4, |
|
827 |
/* 16 */ 5, 5, 6, 6, 7, 7, 8, 8, |
|
828 |
/* 24 */ 9, 9, 10, 10, 11, 12, 12, 13, |
|
829 |
/* 32 */ 13, 14, 15, 15, 16, 17, 17, 18, |
|
830 |
/* 40 */ 19, 19, 20, 21, 21, 22, 23, 23, |
|
831 |
/* 48 */ 24, 25, 26, 26, 27, 28, 29, 29, |
|
832 |
/* 56 */ 30, 31, 32, 32, 33, 34, 35, 36, |
|
833 |
/* 64 */ 36, 37, 38, 39, 40, 40, 41, 42, |
|
834 |
/* 72 */ 43, 44, 45, 45, 46, 47, 48, 49, |
|
835 |
/* 80 */ 50, 51, 52, 52, 53, 54, 55, 56, |
|
836 |
/* 88 */ 57, 58, 59, 60, 61, 62, 63, 64, |
|
837 |
/* 96 */ 64, 65, 66, 67, 68, 69, 70, 71, |
|
838 |
/* 104 */ 72, 73, 74, 75, 76, 77, 78, 79, |
|
839 |
/* 112 */ 80, 81, 82, 83, 84, 85, 86, 87, |
|
840 |
/* 120 */ 88, 89, 90, 91, 92, 93, 95, 96, |
|
841 |
/* 128 */ 97, 98, 99, 100, 101, 102, 103, 104, |
|
842 |
/* 136 */ 105, 106, 107, 109, 110, 111, 112, 113, |
|
843 |
/* 144 */ 114, 115, 116, 117, 119, 120, 121, 122, |
|
844 |
/* 152 */ 123, 124, 125, 127, 128, 129, 130, 131, |
|
845 |
/* 160 */ 132, 133, 135, 136, 137, 138, 139, 140, |
|
846 |
/* 168 */ 142, 143, 144, 145, 146, 148, 149, 150, |
|
847 |
/* 176 */ 151, 152, 154, 155, 156, 157, 159, 160, |
|
848 |
/* 184 */ 161, 162, 163, 165, 166, 167, 168, 170, |
|
849 |
/* 192 */ 171, 172, 173, 175, 176, 177, 178, 180, |
|
850 |
/* 200 */ 181, 182, 184, 185, 186, 187, 189, 190, |
|
851 |
/* 208 */ 191, 193, 194, 195, 196, 198, 199, 200, |
|
852 |
/* 216 */ 202, 203, 204, 206, 207, 208, 210, 211, |
|
853 |
/* 224 */ 212, 214, 215, 216, 218, 219, 220, 222, |
|
854 |
/* 232 */ 223, 224, 226, 227, 228, 230, 231, 232, |
|
855 |
/* 240 */ 234, 235, 236, 238, 239, 241, 242, 243, |
|
856 |
/* 248 */ 245, 246, 248, 249, 250, 252, 253, 255, |
|
857 |
}; |
|
858 |
||
859 |
||
860 |
/* Since our default is 140, here we can populate that from pre-calculated |
|
861 |
* data, it needs only 512 bytes - plus a few more of overhead - and saves |
|
862 |
* about that many intrinsic function calls plus other FP calculations. |
|
863 |
*/ |
|
56230 | 864 |
void initLCDGammaTables(void) { |
2 | 865 |
memset(lcdGammaLUT, 0, LCDLUTCOUNT * sizeof(UInt8*)); |
866 |
memset(lcdInvGammaLUT, 0, LCDLUTCOUNT * sizeof(UInt8*)); |
|
867 |
/* printDefaultTables(140); */ |
|
868 |
lcdGammaLUT[40] = defaultGammaLUT; |
|
869 |
lcdInvGammaLUT[40] = defaultInvGammaLUT; |
|
870 |
} |