jdk/src/share/classes/javax/sound/sampled/DataLine.java
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8043979: Javadoc cleanup of javax.sound.sampled package Reviewed-by: pchelko, azvegint
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/*
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 * Copyright (c) 1999, 2014, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.  Oracle designates this
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 * particular file as subject to the "Classpath" exception as provided
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 * by Oracle in the LICENSE file that accompanied this code.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 */
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package javax.sound.sampled;
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import java.util.Arrays;
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/**
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 * {@code DataLine} adds media-related functionality to its superinterface,
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 * {@code Line}. This functionality includes transport-control methods that
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 * start, stop, drain, and flush the audio data that passes through the line. A
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 * data line can also report the current position, volume, and audio format of
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 * the media. Data lines are used for output of audio by means of the
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 * subinterfaces {@link SourceDataLine} or {@link Clip}, which allow an
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 * application program to write data. Similarly, audio input is handled by the
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 * subinterface {@link TargetDataLine}, which allows data to be read.
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 * <p>
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 * A data line has an internal buffer in which the incoming or outgoing audio
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 * data is queued. The {@link #drain()} method blocks until this internal buffer
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 * becomes empty, usually because all queued data has been processed. The
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 * {@link #flush()} method discards any available queued data from the internal
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 * buffer.
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 * <p>
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 * A data line produces {@link LineEvent.Type#START START} and
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 * {@link LineEvent.Type#STOP STOP} events whenever it begins or ceases active
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 * presentation or capture of data. These events can be generated in response to
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 * specific requests, or as a result of less direct state changes. For example,
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 * if {@link #start()} is called on an inactive data line, and data is available
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 * for capture or playback, a {@code START} event will be generated shortly,
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 * when data playback or capture actually begins. Or, if the flow of data to an
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 * active data line is constricted so that a gap occurs in the presentation of
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 * data, a {@code STOP} event is generated.
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 * <p>
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 * Mixers often support synchronized control of multiple data lines.
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 * Synchronization can be established through the Mixer interface's
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 * {@link Mixer#synchronize synchronize} method. See the description of the
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 * {@link Mixer Mixer} interface for a more complete description.
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 *
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 * @author Kara Kytle
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 * @see LineEvent
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 * @since 1.3
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 */
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public interface DataLine extends Line {
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    /**
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     * Drains queued data from the line by continuing data I/O until the data
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     * line's internal buffer has been emptied. This method blocks until the
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     * draining is complete. Because this is a blocking method, it should be
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     * used with care. If {@code drain()} is invoked on a stopped line that has
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     * data in its queue, the method will block until the line is running and
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     * the data queue becomes empty. If {@code drain()} is invoked by one
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     * thread, and another continues to fill the data queue, the operation will
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     * not complete. This method always returns when the data line is closed.
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     *
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     * @see #flush()
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     */
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    void drain();
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    /**
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     * Flushes queued data from the line. The flushed data is discarded. In some
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     * cases, not all queued data can be discarded. For example, a mixer can
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     * flush data from the buffer for a specific input line, but any unplayed
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     * data already in the output buffer (the result of the mix) will still be
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     * played. You can invoke this method after pausing a line (the normal case)
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     * if you want to skip the "stale" data when you restart playback or
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     * capture. (It is legal to flush a line that is not stopped, but doing so
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     * on an active line is likely to cause a discontinuity in the data,
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     * resulting in a perceptible click.)
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     *
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     * @see #stop()
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     * @see #drain()
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     */
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    void flush();
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    /**
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     * Allows a line to engage in data I/O. If invoked on a line that is already
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     * running, this method does nothing. Unless the data in the buffer has been
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     * flushed, the line resumes I/O starting with the first frame that was
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     * unprocessed at the time the line was stopped. When audio capture or
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     * playback starts, a {@link LineEvent.Type#START START} event is generated.
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     *
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     * @see #stop()
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     * @see #isRunning()
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     * @see LineEvent
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     */
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    void start();
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    /**
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     * Stops the line. A stopped line should cease I/O activity. If the line is
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     * open and running, however, it should retain the resources required to
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     * resume activity. A stopped line should retain any audio data in its
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     * buffer instead of discarding it, so that upon resumption the I/O can
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     * continue where it left off, if possible. (This doesn't guarantee that
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     * there will never be discontinuities beyond the current buffer, of course;
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     * if the stopped condition continues for too long, input or output samples
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     * might be dropped.) If desired, the retained data can be discarded by
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     * invoking the {@code flush} method. When audio capture or playback stops,
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     * a {@link LineEvent.Type#STOP STOP} event is generated.
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     *
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     * @see #start()
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     * @see #isRunning()
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     * @see #flush()
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     * @see LineEvent
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     */
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    void stop();
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    /**
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     * Indicates whether the line is running. The default is {@code false}. An
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     * open line begins running when the first data is presented in response to
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     * an invocation of the {@code start} method, and continues until
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     * presentation ceases in response to a call to {@code stop} or because
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     * playback completes.
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     *
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     * @return {@code true} if the line is running, otherwise {@code false}
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     * @see #start()
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     * @see #stop()
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     */
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    boolean isRunning();
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    /**
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     * Indicates whether the line is engaging in active I/O (such as playback or
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     * capture). When an inactive line becomes active, it sends a
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     * {@link LineEvent.Type#START START} event to its listeners. Similarly,
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     * when an active line becomes inactive, it sends a
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     * {@link LineEvent.Type#STOP STOP} event.
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     *
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     * @return {@code true} if the line is actively capturing or rendering
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     *         sound, otherwise {@code false}
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     * @see #isOpen
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     * @see #addLineListener
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     * @see #removeLineListener
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     * @see LineEvent
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     * @see LineListener
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     */
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    boolean isActive();
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    /**
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     * Obtains the current format (encoding, sample rate, number of channels,
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     * etc.) of the data line's audio data.
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     * <p>
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     * If the line is not open and has never been opened, it returns the default
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     * format. The default format is an implementation specific audio format,
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     * or, if the {@code DataLine.Info} object, which was used to retrieve this
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     * {@code DataLine}, specifies at least one fully qualified audio format,
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     * the last one will be used as the default format. Opening the line with a
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     * specific audio format (e.g. {@link SourceDataLine#open(AudioFormat)})
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     * will override the default format.
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     *
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     * @return current audio data format
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     * @see AudioFormat
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     */
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    AudioFormat getFormat();
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    /**
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     * Obtains the maximum number of bytes of data that will fit in the data
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     * line's internal buffer. For a source data line, this is the size of the
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     * buffer to which data can be written. For a target data line, it is the
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     * size of the buffer from which data can be read. Note that the units used
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     * are bytes, but will always correspond to an integral number of sample
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     * frames of audio data.
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     *
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     * @return the size of the buffer in bytes
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     */
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    int getBufferSize();
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    /**
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     * Obtains the number of bytes of data currently available to the
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     * application for processing in the data line's internal buffer. For a
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     * source data line, this is the amount of data that can be written to the
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     * buffer without blocking. For a target data line, this is the amount of
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     * data available to be read by the application. For a clip, this value is
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     * always 0 because the audio data is loaded into the buffer when the clip
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     * is opened, and persists without modification until the clip is closed.
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     * <p>
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     * Note that the units used are bytes, but will always correspond to an
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     * integral number of sample frames of audio data.
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     * <p>
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     * An application is guaranteed that a read or write operation of up to the
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     * number of bytes returned from {@code available()} will not block;
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     * however, there is no guarantee that attempts to read or write more data
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     * will block.
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     *
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     * @return the amount of data available, in bytes
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     */
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    int available();
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    /**
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     * Obtains the current position in the audio data, in sample frames. The
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     * frame position measures the number of sample frames captured by, or
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     * rendered from, the line since it was opened. This return value will wrap
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     * around after 2^31 frames. It is recommended to use
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     * {@code getLongFramePosition} instead.
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     *
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     * @return the number of frames already processed since the line was opened
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     * @see #getLongFramePosition()
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     */
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    int getFramePosition();
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    /**
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     * Obtains the current position in the audio data, in sample frames. The
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     * frame position measures the number of sample frames captured by, or
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     * rendered from, the line since it was opened.
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     *
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     * @return the number of frames already processed since the line was opened
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     * @since 1.5
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     */
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    long getLongFramePosition();
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    /**
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     * Obtains the current position in the audio data, in microseconds. The
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     * microsecond position measures the time corresponding to the number of
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     * sample frames captured by, or rendered from, the line since it was
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     * opened. The level of precision is not guaranteed. For example, an
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     * implementation might calculate the microsecond position from the current
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     * frame position and the audio sample frame rate. The precision in
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     * microseconds would then be limited to the number of microseconds per
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     * sample frame.
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     *
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     * @return the number of microseconds of data processed since the line was
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     *         opened
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     */
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    long getMicrosecondPosition();
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    /**
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     * Obtains the current volume level for the line. This level is a measure of
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     * the signal's current amplitude, and should not be confused with the
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     * current setting of a gain control. The range is from 0.0 (silence) to 1.0
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     * (maximum possible amplitude for the sound waveform). The units measure
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     * linear amplitude, not decibels.
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     *
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     * @return the current amplitude of the signal in this line, or
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     *         {@link AudioSystem#NOT_SPECIFIED}
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     */
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    float getLevel();
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    /**
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     * Besides the class information inherited from its superclass,
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     * {@code DataLine.Info} provides additional information specific to data
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     * lines. This information includes:
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     * <ul>
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     * <li> the audio formats supported by the data line
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     * <li> the minimum and maximum sizes of its internal buffer
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     * </ul>
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     * Because a {@code Line.Info} knows the class of the line its describes, a
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     * {@code DataLine.Info} object can describe {@code DataLine} subinterfaces
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     * such as {@link SourceDataLine}, {@link TargetDataLine}, and {@link Clip}.
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     * You can query a mixer for lines of any of these types, passing an
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     * appropriate instance of {@code DataLine.Info} as the argument to a method
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     * such as {@link Mixer#getLine(Line.Info)}.
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     *
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     * @see Line.Info
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     * @author Kara Kytle
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     * @since 1.3
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     */
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    class Info extends Line.Info {
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        private final AudioFormat[] formats;
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        private final int minBufferSize;
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        private final int maxBufferSize;
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        /**
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         * Constructs a data line's info object from the specified information,
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         * which includes a set of supported audio formats and a range for the
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         * buffer size. This constructor is typically used by mixer
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         * implementations when returning information about a supported line.
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         *
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         * @param  lineClass the class of the data line described by the info
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         *         object
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         * @param  formats set of formats supported
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         * @param  minBufferSize minimum buffer size supported by the data
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         *         line, in bytes
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         * @param  maxBufferSize maximum buffer size supported by the data
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         *         line, in bytes
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         */
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        public Info(Class<?> lineClass, AudioFormat[] formats, int minBufferSize, int maxBufferSize) {
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            super(lineClass);
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            if (formats == null) {
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                this.formats = new AudioFormat[0];
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            } else {
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                this.formats = Arrays.copyOf(formats, formats.length);
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            }
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            this.minBufferSize = minBufferSize;
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            this.maxBufferSize = maxBufferSize;
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        }
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        /**
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         * Constructs a data line's info object from the specified information,
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         * which includes a single audio format and a desired buffer size. This
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         * constructor is typically used by an application to describe a desired
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         * line.
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         *
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         * @param  lineClass the class of the data line described by the info
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         *         object
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         * @param  format desired format
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         * @param  bufferSize desired buffer size in bytes
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         */
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        public Info(Class<?> lineClass, AudioFormat format, int bufferSize) {
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            super(lineClass);
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            if (format == null) {
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                this.formats = new AudioFormat[0];
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            } else {
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                this.formats = new AudioFormat[]{format};
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            }
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            this.minBufferSize = bufferSize;
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            this.maxBufferSize = bufferSize;
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        }
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        /**
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         * Constructs a data line's info object from the specified information,
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         * which includes a single audio format. This constructor is typically
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         * used by an application to describe a desired line.
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         *
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         * @param  lineClass the class of the data line described by the info
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         *         object
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         * @param  format desired format
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         */
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        public Info(Class<?> lineClass, AudioFormat format) {
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            this(lineClass, format, AudioSystem.NOT_SPECIFIED);
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        }
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        /**
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         * Obtains a set of audio formats supported by the data line. Note that
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         * {@code isFormatSupported(AudioFormat)} might return {@code true} for
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         * certain additional formats that are missing from the set returned by
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         * {@code getFormats()}. The reverse is not the case:
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         * {@code isFormatSupported(AudioFormat)} is guaranteed to return
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         * {@code true} for all formats returned by {@code getFormats()}.
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         * <p>
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         * Some fields in the AudioFormat instances can be set to
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         * {@link javax.sound.sampled.AudioSystem#NOT_SPECIFIED NOT_SPECIFIED}
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         * if that field does not apply to the format, or if the format supports
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         * a wide range of values for that field. For example, a multi-channel
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         * device supporting up to 64 channels, could set the channel field in
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         * the {@code AudioFormat} instances returned by this method to
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         * {@code NOT_SPECIFIED}.
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         *
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         * @return a set of supported audio formats
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         * @see #isFormatSupported(AudioFormat)
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         */
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        public AudioFormat[] getFormats() {
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            return Arrays.copyOf(formats, formats.length);
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        }
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        /**
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         * Indicates whether this data line supports a particular audio format.
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         * The default implementation of this method simply returns {@code true}
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         * if the specified format matches any of the supported formats.
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         *
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         * @param  format the audio format for which support is queried
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         * @return {@code true} if the format is supported, otherwise
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         *         {@code false}
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         * @see #getFormats
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         * @see AudioFormat#matches
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         */
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        public boolean isFormatSupported(AudioFormat format) {
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   384
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            for (int i = 0; i < formats.length; i++) {
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   386
                if (format.matches(formats[i])) {
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   387
                    return true;
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   388
                }
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   389
            }
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   390
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   391
            return false;
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   392
        }
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   393
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   394
        /**
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   395
         * Obtains the minimum buffer size supported by the data line.
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         *
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         * @return minimum buffer size in bytes, or
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         *         {@code AudioSystem.NOT_SPECIFIED}
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         */
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        public int getMinBufferSize() {
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   401
            return minBufferSize;
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   402
        }
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   403
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   404
        /**
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   405
         * Obtains the maximum buffer size supported by the data line.
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         *
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         * @return maximum buffer size in bytes, or
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         *         {@code AudioSystem.NOT_SPECIFIED}
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         */
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   410
        public int getMaxBufferSize() {
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   411
            return maxBufferSize;
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   412
        }
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   413
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   414
        /**
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         * Determines whether the specified info object matches this one. To
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         * match, the superclass match requirements must be met. In addition,
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         * this object's minimum buffer size must be at least as large as that
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         * of the object specified, its maximum buffer size must be at most as
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   419
         * large as that of the object specified, and all of its formats must
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         * match formats supported by the object specified.
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         *
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         * @return {@code true} if this object matches the one specified,
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         *         otherwise {@code false}
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         */
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        @Override
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   426
        public boolean matches(Line.Info info) {
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   427
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   428
            if (! (super.matches(info)) ) {
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   429
                return false;
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   430
            }
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   431
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   432
            Info dataLineInfo = (Info)info;
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   433
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   434
            // treat anything < 0 as NOT_SPECIFIED
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   435
            // demo code in old Java Sound Demo used a wrong buffer calculation
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   436
            // that would lead to arbitrary negative values
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   437
            if ((getMaxBufferSize() >= 0) && (dataLineInfo.getMaxBufferSize() >= 0)) {
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   438
                if (getMaxBufferSize() > dataLineInfo.getMaxBufferSize()) {
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   439
                    return false;
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   440
                }
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   441
            }
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   442
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   443
            if ((getMinBufferSize() >= 0) && (dataLineInfo.getMinBufferSize() >= 0)) {
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   444
                if (getMinBufferSize() < dataLineInfo.getMinBufferSize()) {
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   445
                    return false;
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   446
                }
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   447
            }
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   448
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   449
            AudioFormat[] localFormats = getFormats();
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   450
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   451
            if (localFormats != null) {
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   452
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   453
                for (int i = 0; i < localFormats.length; i++) {
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   454
                    if (! (localFormats[i] == null) ) {
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   455
                        if (! (dataLineInfo.isFormatSupported(localFormats[i])) ) {
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   456
                            return false;
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   457
                        }
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   458
                    }
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   459
                }
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   460
            }
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   461
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   462
            return true;
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   463
        }
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   464
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   465
        /**
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   466
         * Obtains a textual description of the data line info.
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         *
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         * @return a string description
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   469
         */
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        @Override
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   471
        public String toString() {
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   472
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   473
            StringBuffer buf = new StringBuffer();
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   474
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   475
            if ( (formats.length == 1) && (formats[0] != null) ) {
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   476
                buf.append(" supporting format " + formats[0]);
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   477
            } else if (getFormats().length > 1) {
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   478
                buf.append(" supporting " + getFormats().length + " audio formats");
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   479
            }
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   480
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   481
            if ( (minBufferSize != AudioSystem.NOT_SPECIFIED) && (maxBufferSize != AudioSystem.NOT_SPECIFIED) ) {
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   482
                buf.append(", and buffers of " + minBufferSize + " to " + maxBufferSize + " bytes");
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   483
            } else if ( (minBufferSize != AudioSystem.NOT_SPECIFIED) && (minBufferSize > 0) ) {
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   484
                buf.append(", and buffers of at least " + minBufferSize + " bytes");
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   485
            } else if (maxBufferSize != AudioSystem.NOT_SPECIFIED) {
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   486
                buf.append(", and buffers of up to " + minBufferSize + " bytes");
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   487
            }
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   488
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   489
            return new String(super.toString() + buf);
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   490
        }
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    }
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   492
}