5 months ago |
František Kučera |
improved Makefile + small fixes
v_0 tip
|
changeset |
files
|
14 months ago |
František Kučera |
xattr: tolerate ENOTSUP (behave like there are no attributes when not supported on given FS)
v_0
|
changeset |
files
|
14 months ago |
František Kučera |
Added tag v0.1 for changeset 22827574296e
v_0
|
changeset |
files
|
14 months ago |
František Kučera |
reset texture scale back to 1:1, if xattr is missing
v_0 v0.1
|
changeset |
files
|
14 months ago |
František Kučera |
new default texture: horizon
v_0
|
changeset |
files
|
14 months ago |
František Kučera |
add Texture::bind() method
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
pass texture xattr 'shader-shark.texture.scale' to the shaders as 'uTextureScale' + update variable locations on each shader reload
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
xattr: list attribute names without the namespace prefix 'user.'
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
support both decimal and hexadecimal notations for --root-window
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
set scaling filters according to the texture file extended attributes (xattr: shader-shark.texture.mag-filter = linear | nearest)
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
xattr: XAttrs class that read/write/list extended attributes
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
monitor texture and shader file writes using inotify: improved resource management
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
texture magnification filter: linear (blurry) vs. nearest (sharp/pixelatex)
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
shaders: dynamic line count derived from the texture resolution
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
process all X11 event waiting in the queue in the same cycle
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
OOP for Texture
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
new shader: phosphor-basic.frag
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
new shader: scanlines-basic.frag
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
new shader: soften-borders.frag
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
transparency/alpha: blending
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
transparency/alpha: simple binary transparent/opaque, no blending, just discard some fragments
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
ImageLoader: convert images always to 8-bit depth as expected by Shark.cpp (i.e. 16-bit images can be loaded now)
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
monitor texture and shader file writes using inotify: reload textures
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
use default texture and shaders from the $SHADER_SHARK_DATA_DIR directory, if not configured as command line arguments
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
private Impl class also for the Shark
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
mouse wheel: move camera, not object
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
monitor texture and shader file writes using inotify: reload shaders
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
monitor texture and shader file writes using inotify: print file events
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
support custom shaders
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
OOP for Shader and ShaderProgram
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
fragment shader: add grayscale() function
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
clear screen / paint background before loading textures
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
better GLSL variable names
v_0
|
changeset |
files
|
15 months ago |
František Kučera |
load textures from PNG, JPEG etc. files using ImageMagick
v_0
|
changeset |
files
|
16 months ago |
František Kučera |
project skeleton
v_0
|
changeset |
files
|