Thu, 28 Dec 2023 00:57:23 +0100 František Kučera modify phosphor-basic.frag for PDF presentations v_0
Thu, 28 Dec 2023 00:37:59 +0100 František Kučera add undocumented option: --dpi v_0
Thu, 28 Dec 2023 00:32:23 +0100 František Kučera convert functions to methods: goPage(), goHome(), goEnd(), goPageMouse() v_0
Wed, 27 Dec 2023 23:25:06 +0100 František Kučera import functions from the private prototype: goPage(), goHome(), goEnd(), goPageMouse() v_0
Wed, 27 Dec 2023 12:50:47 +0100 František Kučera default PDF document v_0
Wed, 27 Dec 2023 12:11:27 +0100 František Kučera render all PDF pages v_0
Wed, 27 Dec 2023 10:34:12 +0100 František Kučera import PDF loading code from the OHP3D private prototype v_0
Wed, 27 Dec 2023 01:50:38 +0100 František Kučera derive OHP3D from ShaderShark v_0
Tue, 26 Dec 2023 23:46:45 +0100 František Kučera pass texture xattr 'shader-shark.texture.scale' to the shaders as 'uTextureScale' + update variable locations on each shader reload v_0
Tue, 26 Dec 2023 15:41:07 +0100 František Kučera xattr: list attribute names without the namespace prefix 'user.' v_0
Tue, 26 Dec 2023 12:40:20 +0100 František Kučera support both decimal and hexadecimal notations for --root-window v_0
Sat, 23 Dec 2023 23:10:41 +0100 František Kučera set scaling filters according to the texture file extended attributes (xattr: shader-shark.texture.mag-filter = linear | nearest) v_0
Sun, 10 Dec 2023 22:23:32 +0100 František Kučera xattr: XAttrs class that read/write/list extended attributes v_0
Sun, 10 Dec 2023 22:20:37 +0100 František Kučera monitor texture and shader file writes using inotify: improved resource management v_0
Wed, 06 Dec 2023 22:55:43 +0100 František Kučera texture magnification filter: linear (blurry) vs. nearest (sharp/pixelatex) v_0
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