Thu, 28 Dec 2023 00:57:23 +0100 |
František Kučera |
modify phosphor-basic.frag for PDF presentations
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Thu, 28 Dec 2023 00:37:59 +0100 |
František Kučera |
add undocumented option: --dpi
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Thu, 28 Dec 2023 00:32:23 +0100 |
František Kučera |
convert functions to methods: goPage(), goHome(), goEnd(), goPageMouse()
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Wed, 27 Dec 2023 23:25:06 +0100 |
František Kučera |
import functions from the private prototype: goPage(), goHome(), goEnd(), goPageMouse()
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Wed, 27 Dec 2023 12:50:47 +0100 |
František Kučera |
default PDF document
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Wed, 27 Dec 2023 12:11:27 +0100 |
František Kučera |
render all PDF pages
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Wed, 27 Dec 2023 10:34:12 +0100 |
František Kučera |
import PDF loading code from the OHP3D private prototype
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Wed, 27 Dec 2023 01:50:38 +0100 |
František Kučera |
derive OHP3D from ShaderShark
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Tue, 26 Dec 2023 23:46:45 +0100 |
František Kučera |
pass texture xattr 'shader-shark.texture.scale' to the shaders as 'uTextureScale' + update variable locations on each shader reload
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Tue, 26 Dec 2023 15:41:07 +0100 |
František Kučera |
xattr: list attribute names without the namespace prefix 'user.'
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Tue, 26 Dec 2023 12:40:20 +0100 |
František Kučera |
support both decimal and hexadecimal notations for --root-window
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Sat, 23 Dec 2023 23:10:41 +0100 |
František Kučera |
set scaling filters according to the texture file extended attributes (xattr: shader-shark.texture.mag-filter = linear | nearest)
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Sun, 10 Dec 2023 22:23:32 +0100 |
František Kučera |
xattr: XAttrs class that read/write/list extended attributes
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Sun, 10 Dec 2023 22:20:37 +0100 |
František Kučera |
monitor texture and shader file writes using inotify: improved resource management
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Wed, 06 Dec 2023 22:55:43 +0100 |
František Kučera |
texture magnification filter: linear (blurry) vs. nearest (sharp/pixelatex)
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