diff -r 000000000000 -r bb715a82a8f1 Configuration.h
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Configuration.h Sun Nov 26 16:27:50 2023 +0100
@@ -0,0 +1,51 @@
+/**
+ * ShaderShark
+ * Copyright © 2023 František Kučera (Frantovo.cz, GlobalCode.info)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3 of the License.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
+#pragma once
+
+#include
+
+#include
+
+class Configuration {
+public:
+
+ class File {
+ public:
+ std::string fileName;
+ };
+
+ class Texture : public File {
+ };
+
+ class Shader : public File {
+ };
+
+ class VertexShader : public Shader {
+ };
+
+ class FragmentShader : public Shader {
+ };
+
+ // TODO: support loading whole directory and monitoring using inotify
+ std::vector textures;
+ VertexShader vertexShader;
+ FragmentShader fragmentShader;
+
+ unsigned long backgroundColor = (0x33 << 16 | 0x33 << 8 | 0x33);
+ Window rootWindow = 0;
+};