diff -r 000000000000 -r bb715a82a8f1 Configuration.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Configuration.h Sun Nov 26 16:27:50 2023 +0100 @@ -0,0 +1,51 @@ +/** + * ShaderShark + * Copyright © 2023 František Kučera (Frantovo.cz, GlobalCode.info) + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, version 3 of the License. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +#include + +#include + +class Configuration { +public: + + class File { + public: + std::string fileName; + }; + + class Texture : public File { + }; + + class Shader : public File { + }; + + class VertexShader : public Shader { + }; + + class FragmentShader : public Shader { + }; + + // TODO: support loading whole directory and monitoring using inotify + std::vector textures; + VertexShader vertexShader; + FragmentShader fragmentShader; + + unsigned long backgroundColor = (0x33 << 16 | 0x33 << 8 | 0x33); + Window rootWindow = 0; +};