author | František Kučera <franta-hg@frantovo.cz> |
Thu, 14 Mar 2019 21:37:43 +0100 | |
branch | v_0 |
changeset 6 | f81d43b74209 |
parent 5 | 980a27d138f7 |
child 7 | b355abd4b887 |
permissions | -rw-r--r-- |
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/** |
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* Spacenav Simulator Qt |
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* Copyright © 2019 František Kučera (Frantovo.cz, GlobalCode.info) |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include <iostream> |
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#include "SimulatorSocketServer.h" |
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#include "ButtonEvent.h" |
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#include "MotionEvent.h" |
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enum SocketEventType : int32_t { |
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Motion, |
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ButtonPress, |
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ButtonRelease |
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}; |
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SimulatorSocketServer::SimulatorSocketServer() { |
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QString path = "/tmp/spacenav-simulator.sock"; |
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bool listnening = server->listen(path); |
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if (listnening) { |
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std::wcout << L"Listening on: " << path.toStdWString() << std::endl; |
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connect(server, &QLocalServer::newConnection, [path, this]() { |
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std::wcout << L"New connection on: " << path.toStdWString() << std::endl; |
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connections.push_back(server->nextPendingConnection()); |
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}); |
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} else { |
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std::wcout << L"Unable to listen on: " << path.toStdWString() << std::endl; // TODO: throw exception |
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} |
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} |
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SimulatorSocketServer::SimulatorSocketServer(const SimulatorSocketServer& orig) { |
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} |
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SimulatorSocketServer::~SimulatorSocketServer() { |
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} |
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void SimulatorSocketServer::publishButtonEvent(const ButtonEvent e) { |
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std::array<int32_t, 8> data = {0}; |
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data[0] = e.pressed ? SocketEventType::ButtonPress : SocketEventType::ButtonRelease; |
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data[1] = e.number; |
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publish(data); |
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} |
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void SimulatorSocketServer::publishMotionEvent(const MotionEvent e) { |
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std::array<int32_t, 8> data = {0}; |
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int i = 0; |
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data[i++] = SocketEventType::Motion; |
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data[i++] = e.x; |
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data[i++] = e.y; |
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data[i++] = e.z; |
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data[i++] = e.rx; |
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data[i++] = e.ry; |
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data[i++] = e.rz; |
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data[i++] = e.period; |
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publish(data); |
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// TODO: custom sensitivity for each connection |
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} |
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void SimulatorSocketServer::publish(const std::array<int32_t, 8> &data) { |
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for (QLocalSocket* socket : connections) { |
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if (socket->isValid()) { |
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socket->write((char*) &data, sizeof data); |
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socket->flush(); |
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} else { |
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// TODO: remove invalid socket |
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} |
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} |
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} |