--- a/Makefile Thu Jan 13 17:55:10 2011 -0800
+++ b/Makefile Fri Jan 14 14:04:19 2011 -0800
@@ -360,7 +360,6 @@
DEVTOOLS_PATH.desc = Directory containing zip and gnumake
CUPS_HEADERS_PATH.desc = Include directory location for CUPS header files
DXSDK_PATH.desc = Root directory of DirectX SDK
-MSVCRT_DLL_PATH.desc = Directory containing mscvrt.dll
# Make variables to print out (description and value)
VARIABLE_PRINTVAL_LIST += \
@@ -389,12 +388,10 @@
ifeq ($(PLATFORM), windows)
VARIABLE_PRINTVAL_LIST += \
- DXSDK_PATH \
- MSVCRT_DLL_PATH
+ DXSDK_PATH
VARIABLE_CHECKDIR_LIST += \
- DXSDK_PATH \
- MSVCRT_DLL_PATH
+ DXSDK_PATH
endif
--- a/README-builds.html Thu Jan 13 17:55:10 2011 -0800
+++ b/README-builds.html Fri Jan 14 14:04:19 2011 -0800
@@ -1414,14 +1414,14 @@
but it's normally found via the DirectX environment variable
<tt>DXSDK_DIR</tt>.
</blockquote>
- <strong><a name="msvcrt"><tt>MSVCR100.DLL</tt></a></strong>
+ <strong><a name="msvcrNN"><tt>MSVCR100.DLL</tt></a></strong>
<blockquote>
The OpenJDK build requires access to a redistributable
<tt>MSVCR100.DLL</tt>.
This is usually picked up automatically from the redist
directories of Visual Studio 2010.
If this cannot be found set the
- <a href="#ALT_MSVCRT_DLL_PATH"><tt>ALT_MSVCRT_DLL_PATH</tt></a>
+ <a href="#ALT_MSVCRNN_DLL_PATH"><tt>ALT_MSVCRNN_DLL_PATH</tt></a>
variable to the location of this file.
<p>
</blockquote>
@@ -1671,15 +1671,10 @@
variable <tt>DXSDK_DIR</tt>,
failing that, look in <tt>C:/DXSDK</tt>.
</dd>
- <dt><tt><a name="ALT_MSVCRT_DLL_PATH">ALT_MSVCRT_DLL_PATH</a></tt> </dt>
- <dd>
- The location of the
- <a href="#msvcrt"><tt>MSVCRT.DLL</tt></a>.
- </dd>
<dt><tt><a name="ALT_MSVCRNN_DLL_PATH">ALT_MSVCRNN_DLL_PATH</a></tt> </dt>
<dd>
The location of the
- <a href="#msvcrt"><tt>MSVCR100.DLL</tt></a>.
+ <a href="#msvcrNN"><tt>MSVCR100.DLL</tt></a>.
</dd>
</dl>
</dd>