diff -r e2d47cad2647 -r e09be02771b6 jdk/src/share/classes/java/nio/charset/Charset-X-Coder.java --- a/jdk/src/share/classes/java/nio/charset/Charset-X-Coder.java Mon Oct 26 21:42:20 2009 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,972 +0,0 @@ -/* - * Copyright 2000-2008 Sun Microsystems, Inc. All Rights Reserved. - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. - * - * This code is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License version 2 only, as - * published by the Free Software Foundation. Sun designates this - * particular file as subject to the "Classpath" exception as provided - * by Sun in the LICENSE file that accompanied this code. - * - * This code is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * version 2 for more details (a copy is included in the LICENSE file that - * accompanied this code). - * - * You should have received a copy of the GNU General Public License version - * 2 along with this work; if not, write to the Free Software Foundation, - * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. - * - * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, - * CA 95054 USA or visit www.sun.com if you need additional information or - * have any questions. - */ - -#warn This file is preprocessed before being compiled - -package java.nio.charset; - -import java.nio.Buffer; -import java.nio.ByteBuffer; -import java.nio.CharBuffer; -import java.nio.BufferOverflowException; -import java.nio.BufferUnderflowException; -import java.lang.ref.WeakReference; -import java.nio.charset.CoderMalfunctionError; // javadoc - - -/** - * An engine that can transform a sequence of $itypesPhrase$ into a sequence of - * $otypesPhrase$. - * - * - * - *

The input $itype$ sequence is provided in a $itype$ buffer or a series - * of such buffers. The output $otype$ sequence is written to a $otype$ buffer - * or a series of such buffers. $A$ $coder$ should always be used by making - * the following sequence of method invocations, hereinafter referred to as $a$ - * $coding$ operation: - * - *

    - * - *
  1. Reset the $coder$ via the {@link #reset reset} method, unless it - * has not been used before;

  2. - * - *
  3. Invoke the {@link #$code$ $code$} method zero or more times, as - * long as additional input may be available, passing false for the - * endOfInput argument and filling the input buffer and flushing the - * output buffer between invocations;

  4. - * - *
  5. Invoke the {@link #$code$ $code$} method one final time, passing - * true for the endOfInput argument; and then

  6. - * - *
  7. Invoke the {@link #flush flush} method so that the $coder$ can - * flush any internal state to the output buffer.

  8. - * - *
- * - * Each invocation of the {@link #$code$ $code$} method will $code$ as many - * $itype$s as possible from the input buffer, writing the resulting $otype$s - * to the output buffer. The {@link #$code$ $code$} method returns when more - * input is required, when there is not enough room in the output buffer, or - * when $a$ $coding$ error has occurred. In each case a {@link CoderResult} - * object is returned to describe the reason for termination. An invoker can - * examine this object and fill the input buffer, flush the output buffer, or - * attempt to recover from $a$ $coding$ error, as appropriate, and try again. - * - *
- * - *

There are two general types of $coding$ errors. If the input $itype$ - * sequence is $notLegal$ then the input is considered malformed. If - * the input $itype$ sequence is legal but cannot be mapped to a valid - * $outSequence$ then an unmappable character has been encountered. - * - * - * - *

How $a$ $coding$ error is handled depends upon the action requested for - * that type of error, which is described by an instance of the {@link - * CodingErrorAction} class. The possible error actions are to {@link - * CodingErrorAction#IGNORE ignore} the erroneous input, {@link - * CodingErrorAction#REPORT report} the error to the invoker via - * the returned {@link CoderResult} object, or {@link CodingErrorAction#REPLACE - * replace} the erroneous input with the current value of the - * replacement $replTypeName$. The replacement - * -#if[encoder] - * is initially set to the $coder$'s default replacement, which often - * (but not always) has the initial value $defaultReplName$; -#end[encoder] -#if[decoder] - * has the initial value $defaultReplName$; -#end[decoder] - * - * its value may be changed via the {@link #replaceWith($replFQType$) - * replaceWith} method. - * - *

The default action for malformed-input and unmappable-character errors - * is to {@link CodingErrorAction#REPORT report} them. The - * malformed-input error action may be changed via the {@link - * #onMalformedInput(CodingErrorAction) onMalformedInput} method; the - * unmappable-character action may be changed via the {@link - * #onUnmappableCharacter(CodingErrorAction) onUnmappableCharacter} method. - * - *

This class is designed to handle many of the details of the $coding$ - * process, including the implementation of error actions. $A$ $coder$ for a - * specific charset, which is a concrete subclass of this class, need only - * implement the abstract {@link #$code$Loop $code$Loop} method, which - * encapsulates the basic $coding$ loop. A subclass that maintains internal - * state should, additionally, override the {@link #implFlush implFlush} and - * {@link #implReset implReset} methods. - * - *

Instances of this class are not safe for use by multiple concurrent - * threads.

- * - * - * @author Mark Reinhold - * @author JSR-51 Expert Group - * @since 1.4 - * - * @see ByteBuffer - * @see CharBuffer - * @see Charset - * @see Charset$OtherCoder$ - */ - -public abstract class Charset$Coder$ { - - private final Charset charset; - private final float average$ItypesPerOtype$; - private final float max$ItypesPerOtype$; - - private $replType$ replacement; - private CodingErrorAction malformedInputAction - = CodingErrorAction.REPORT; - private CodingErrorAction unmappableCharacterAction - = CodingErrorAction.REPORT; - - // Internal states - // - private static final int ST_RESET = 0; - private static final int ST_CODING = 1; - private static final int ST_END = 2; - private static final int ST_FLUSHED = 3; - - private int state = ST_RESET; - - private static String stateNames[] - = { "RESET", "CODING", "CODING_END", "FLUSHED" }; - - - /** - * Initializes a new $coder$. The new $coder$ will have the given - * $otypes-per-itype$ and replacement values.

- * - * @param average$ItypesPerOtype$ - * A positive float value indicating the expected number of - * $otype$s that will be produced for each input $itype$ - * - * @param max$ItypesPerOtype$ - * A positive float value indicating the maximum number of - * $otype$s that will be produced for each input $itype$ - * - * @param replacement - * The initial replacement; must not be null, must have - * non-zero length, must not be longer than max$ItypesPerOtype$, - * and must be {@link #isLegalReplacement
legal} - * - * @throws IllegalArgumentException - * If the preconditions on the parameters do not hold - */ - {#if[encoder]?protected:private} - Charset$Coder$(Charset cs, - float average$ItypesPerOtype$, - float max$ItypesPerOtype$, - $replType$ replacement) - { - this.charset = cs; - if (average$ItypesPerOtype$ <= 0.0f) - throw new IllegalArgumentException("Non-positive " - + "average$ItypesPerOtype$"); - if (max$ItypesPerOtype$ <= 0.0f) - throw new IllegalArgumentException("Non-positive " - + "max$ItypesPerOtype$"); - if (!Charset.atBugLevel("1.4")) { - if (average$ItypesPerOtype$ > max$ItypesPerOtype$) - throw new IllegalArgumentException("average$ItypesPerOtype$" - + " exceeds " - + "max$ItypesPerOtype$"); - } - this.replacement = replacement; - this.average$ItypesPerOtype$ = average$ItypesPerOtype$; - this.max$ItypesPerOtype$ = max$ItypesPerOtype$; - replaceWith(replacement); - } - - /** - * Initializes a new $coder$. The new $coder$ will have the given - * $otypes-per-itype$ values and its replacement will be the - * $replTypeName$ $defaultReplName$.

- * - * @param average$ItypesPerOtype$ - * A positive float value indicating the expected number of - * $otype$s that will be produced for each input $itype$ - * - * @param max$ItypesPerOtype$ - * A positive float value indicating the maximum number of - * $otype$s that will be produced for each input $itype$ - * - * @throws IllegalArgumentException - * If the preconditions on the parameters do not hold - */ - protected Charset$Coder$(Charset cs, - float average$ItypesPerOtype$, - float max$ItypesPerOtype$) - { - this(cs, - average$ItypesPerOtype$, max$ItypesPerOtype$, - $defaultRepl$); - } - - /** - * Returns the charset that created this $coder$.

- * - * @return This $coder$'s charset - */ - public final Charset charset() { - return charset; - } - - /** - * Returns this $coder$'s replacement value.

- * - * @return This $coder$'s current replacement, - * which is never null and is never empty - */ - public final $replType$ replacement() { - return replacement; - } - - /** - * Changes this $coder$'s replacement value. - * - *

This method invokes the {@link #implReplaceWith implReplaceWith} - * method, passing the new replacement, after checking that the new - * replacement is acceptable.

- * - * @param newReplacement - * -#if[decoder] - * The new replacement; must not be null - * and must have non-zero length -#end[decoder] -#if[encoder] - * The new replacement; must not be null, must have - * non-zero length, must not be longer than the value returned by - * the {@link #max$ItypesPerOtype$() max$ItypesPerOtype$} method, and - * must be {@link #isLegalReplacement
legal} -#end[encoder] - * - * @return This $coder$ - * - * @throws IllegalArgumentException - * If the preconditions on the parameter do not hold - */ - public final Charset$Coder$ replaceWith($replType$ newReplacement) { - if (newReplacement == null) - throw new IllegalArgumentException("Null replacement"); - int len = newReplacement.$replLength$; - if (len == 0) - throw new IllegalArgumentException("Empty replacement"); - if (len > max$ItypesPerOtype$) - throw new IllegalArgumentException("Replacement too long"); -#if[encoder] - if (!isLegalReplacement(newReplacement)) - throw new IllegalArgumentException("Illegal replacement"); -#end[encoder] - this.replacement = newReplacement; - implReplaceWith(newReplacement); - return this; - } - - /** - * Reports a change to this $coder$'s replacement value. - * - *

The default implementation of this method does nothing. This method - * should be overridden by $coder$s that require notification of changes to - * the replacement.

- * - * @param newReplacement - */ - protected void implReplaceWith($replType$ newReplacement) { - } - -#if[encoder] - - private WeakReference cachedDecoder = null; - - /** - * Tells whether or not the given byte array is a legal replacement value - * for this encoder. - * - *

A replacement is legal if, and only if, it is a legal sequence of - * bytes in this encoder's charset; that is, it must be possible to decode - * the replacement into one or more sixteen-bit Unicode characters. - * - *

The default implementation of this method is not very efficient; it - * should generally be overridden to improve performance.

- * - * @param repl The byte array to be tested - * - * @return true if, and only if, the given byte array - * is a legal replacement value for this encoder - */ - public boolean isLegalReplacement(byte[] repl) { - WeakReference wr = cachedDecoder; - CharsetDecoder dec = null; - if ((wr == null) || ((dec = wr.get()) == null)) { - dec = charset().newDecoder(); - dec.onMalformedInput(CodingErrorAction.REPORT); - dec.onUnmappableCharacter(CodingErrorAction.REPORT); - cachedDecoder = new WeakReference(dec); - } else { - dec.reset(); - } - ByteBuffer bb = ByteBuffer.wrap(repl); - CharBuffer cb = CharBuffer.allocate((int)(bb.remaining() - * dec.maxCharsPerByte())); - CoderResult cr = dec.decode(bb, cb, true); - return !cr.isError(); - } - -#end[encoder] - - /** - * Returns this $coder$'s current action for malformed-input errors.

- * - * @return The current malformed-input action, which is never null - */ - public CodingErrorAction malformedInputAction() { - return malformedInputAction; - } - - /** - * Changes this $coder$'s action for malformed-input errors.

- * - *

This method invokes the {@link #implOnMalformedInput - * implOnMalformedInput} method, passing the new action.

- * - * @param newAction The new action; must not be null - * - * @return This $coder$ - * - * @throws IllegalArgumentException - * If the precondition on the parameter does not hold - */ - public final Charset$Coder$ onMalformedInput(CodingErrorAction newAction) { - if (newAction == null) - throw new IllegalArgumentException("Null action"); - malformedInputAction = newAction; - implOnMalformedInput(newAction); - return this; - } - - /** - * Reports a change to this $coder$'s malformed-input action. - * - *

The default implementation of this method does nothing. This method - * should be overridden by $coder$s that require notification of changes to - * the malformed-input action.

- */ - protected void implOnMalformedInput(CodingErrorAction newAction) { } - - /** - * Returns this $coder$'s current action for unmappable-character errors. - *

- * - * @return The current unmappable-character action, which is never - * null - */ - public CodingErrorAction unmappableCharacterAction() { - return unmappableCharacterAction; - } - - /** - * Changes this $coder$'s action for unmappable-character errors. - * - *

This method invokes the {@link #implOnUnmappableCharacter - * implOnUnmappableCharacter} method, passing the new action.

- * - * @param newAction The new action; must not be null - * - * @return This $coder$ - * - * @throws IllegalArgumentException - * If the precondition on the parameter does not hold - */ - public final Charset$Coder$ onUnmappableCharacter(CodingErrorAction - newAction) - { - if (newAction == null) - throw new IllegalArgumentException("Null action"); - unmappableCharacterAction = newAction; - implOnUnmappableCharacter(newAction); - return this; - } - - /** - * Reports a change to this $coder$'s unmappable-character action. - * - *

The default implementation of this method does nothing. This method - * should be overridden by $coder$s that require notification of changes to - * the unmappable-character action.

- */ - protected void implOnUnmappableCharacter(CodingErrorAction newAction) { } - - /** - * Returns the average number of $otype$s that will be produced for each - * $itype$ of input. This heuristic value may be used to estimate the size - * of the output buffer required for a given input sequence.

- * - * @return The average number of $otype$s produced - * per $itype$ of input - */ - public final float average$ItypesPerOtype$() { - return average$ItypesPerOtype$; - } - - /** - * Returns the maximum number of $otype$s that will be produced for each - * $itype$ of input. This value may be used to compute the worst-case size - * of the output buffer required for a given input sequence.

- * - * @return The maximum number of $otype$s that will be produced per - * $itype$ of input - */ - public final float max$ItypesPerOtype$() { - return max$ItypesPerOtype$; - } - - /** - * $Code$s as many $itype$s as possible from the given input buffer, - * writing the results to the given output buffer. - * - *

The buffers are read from, and written to, starting at their current - * positions. At most {@link Buffer#remaining in.remaining()} $itype$s - * will be read and at most {@link Buffer#remaining out.remaining()} - * $otype$s will be written. The buffers' positions will be advanced to - * reflect the $itype$s read and the $otype$s written, but their marks and - * limits will not be modified. - * - *

In addition to reading $itype$s from the input buffer and writing - * $otype$s to the output buffer, this method returns a {@link CoderResult} - * object to describe its reason for termination: - * - *

- * - * In any case, if this method is to be reinvoked in the same $coding$ - * operation then care should be taken to preserve any $itype$s remaining - * in the input buffer so that they are available to the next invocation. - * - *

The endOfInput parameter advises this method as to whether - * the invoker can provide further input beyond that contained in the given - * input buffer. If there is a possibility of providing additional input - * then the invoker should pass false for this parameter; if there - * is no possibility of providing further input then the invoker should - * pass true. It is not erroneous, and in fact it is quite - * common, to pass false in one invocation and later discover that - * no further input was actually available. It is critical, however, that - * the final invocation of this method in a sequence of invocations always - * pass true so that any remaining un$code$d input will be treated - * as being malformed. - * - *

This method works by invoking the {@link #$code$Loop $code$Loop} - * method, interpreting its results, handling error conditions, and - * reinvoking it as necessary.

- * - * - * @param in - * The input $itype$ buffer - * - * @param out - * The output $otype$ buffer - * - * @param endOfInput - * true if, and only if, the invoker can provide no - * additional input $itype$s beyond those in the given buffer - * - * @return A coder-result object describing the reason for termination - * - * @throws IllegalStateException - * If $a$ $coding$ operation is already in progress and the previous - * step was an invocation neither of the {@link #reset reset} - * method, nor of this method with a value of false for - * the endOfInput parameter, nor of this method with a - * value of true for the endOfInput parameter - * but a return value indicating an incomplete $coding$ operation - * - * @throws CoderMalfunctionError - * If an invocation of the $code$Loop method threw - * an unexpected exception - */ - public final CoderResult $code$($Itype$Buffer in, $Otype$Buffer out, - boolean endOfInput) - { - int newState = endOfInput ? ST_END : ST_CODING; - if ((state != ST_RESET) && (state != ST_CODING) - && !(endOfInput && (state == ST_END))) - throwIllegalStateException(state, newState); - state = newState; - - for (;;) { - - CoderResult cr; - try { - cr = $code$Loop(in, out); - } catch (BufferUnderflowException x) { - throw new CoderMalfunctionError(x); - } catch (BufferOverflowException x) { - throw new CoderMalfunctionError(x); - } - - if (cr.isOverflow()) - return cr; - - if (cr.isUnderflow()) { - if (endOfInput && in.hasRemaining()) { - cr = CoderResult.malformedForLength(in.remaining()); - // Fall through to malformed-input case - } else { - return cr; - } - } - - CodingErrorAction action = null; - if (cr.isMalformed()) - action = malformedInputAction; - else if (cr.isUnmappable()) - action = unmappableCharacterAction; - else - assert false : cr.toString(); - - if (action == CodingErrorAction.REPORT) - return cr; - - if (action == CodingErrorAction.REPLACE) { - if (out.remaining() < replacement.$replLength$) - return CoderResult.OVERFLOW; - out.put(replacement); - } - - if ((action == CodingErrorAction.IGNORE) - || (action == CodingErrorAction.REPLACE)) { - // Skip erroneous input either way - in.position(in.position() + cr.length()); - continue; - } - - assert false; - } - - } - - /** - * Flushes this $coder$. - * - *

Some $coder$s maintain internal state and may need to write some - * final $otype$s to the output buffer once the overall input sequence has - * been read. - * - *

Any additional output is written to the output buffer beginning at - * its current position. At most {@link Buffer#remaining out.remaining()} - * $otype$s will be written. The buffer's position will be advanced - * appropriately, but its mark and limit will not be modified. - * - *

If this method completes successfully then it returns {@link - * CoderResult#UNDERFLOW}. If there is insufficient room in the output - * buffer then it returns {@link CoderResult#OVERFLOW}. If this happens - * then this method must be invoked again, with an output buffer that has - * more room, in order to complete the current $coding$ - * operation. - * - *

If this $coder$ has already been flushed then invoking this method - * has no effect. - * - *

This method invokes the {@link #implFlush implFlush} method to - * perform the actual flushing operation.

- * - * @param out - * The output $otype$ buffer - * - * @return A coder-result object, either {@link CoderResult#UNDERFLOW} or - * {@link CoderResult#OVERFLOW} - * - * @throws IllegalStateException - * If the previous step of the current $coding$ operation was an - * invocation neither of the {@link #flush flush} method nor of - * the three-argument {@link - * #$code$($Itype$Buffer,$Otype$Buffer,boolean) $code$} method - * with a value of true for the endOfInput - * parameter - */ - public final CoderResult flush($Otype$Buffer out) { - if (state == ST_END) { - CoderResult cr = implFlush(out); - if (cr.isUnderflow()) - state = ST_FLUSHED; - return cr; - } - - if (state != ST_FLUSHED) - throwIllegalStateException(state, ST_FLUSHED); - - return CoderResult.UNDERFLOW; // Already flushed - } - - /** - * Flushes this $coder$. - * - *

The default implementation of this method does nothing, and always - * returns {@link CoderResult#UNDERFLOW}. This method should be overridden - * by $coder$s that may need to write final $otype$s to the output buffer - * once the entire input sequence has been read.

- * - * @param out - * The output $otype$ buffer - * - * @return A coder-result object, either {@link CoderResult#UNDERFLOW} or - * {@link CoderResult#OVERFLOW} - */ - protected CoderResult implFlush($Otype$Buffer out) { - return CoderResult.UNDERFLOW; - } - - /** - * Resets this $coder$, clearing any internal state. - * - *

This method resets charset-independent state and also invokes the - * {@link #implReset() implReset} method in order to perform any - * charset-specific reset actions.

- * - * @return This $coder$ - * - */ - public final Charset$Coder$ reset() { - implReset(); - state = ST_RESET; - return this; - } - - /** - * Resets this $coder$, clearing any charset-specific internal state. - * - *

The default implementation of this method does nothing. This method - * should be overridden by $coder$s that maintain internal state.

- */ - protected void implReset() { } - - /** - * $Code$s one or more $itype$s into one or more $otype$s. - * - *

This method encapsulates the basic $coding$ loop, $coding$ as many - * $itype$s as possible until it either runs out of input, runs out of room - * in the output buffer, or encounters $a$ $coding$ error. This method is - * invoked by the {@link #$code$ $code$} method, which handles result - * interpretation and error recovery. - * - *

The buffers are read from, and written to, starting at their current - * positions. At most {@link Buffer#remaining in.remaining()} $itype$s - * will be read, and at most {@link Buffer#remaining out.remaining()} - * $otype$s will be written. The buffers' positions will be advanced to - * reflect the $itype$s read and the $otype$s written, but their marks and - * limits will not be modified. - * - *

This method returns a {@link CoderResult} object to describe its - * reason for termination, in the same manner as the {@link #$code$ $code$} - * method. Most implementations of this method will handle $coding$ errors - * by returning an appropriate result object for interpretation by the - * {@link #$code$ $code$} method. An optimized implementation may instead - * examine the relevant error action and implement that action itself. - * - *

An implementation of this method may perform arbitrary lookahead by - * returning {@link CoderResult#UNDERFLOW} until it receives sufficient - * input.

- * - * @param in - * The input $itype$ buffer - * - * @param out - * The output $otype$ buffer - * - * @return A coder-result object describing the reason for termination - */ - protected abstract CoderResult $code$Loop($Itype$Buffer in, - $Otype$Buffer out); - - /** - * Convenience method that $code$s the remaining content of a single input - * $itype$ buffer into a newly-allocated $otype$ buffer. - * - *

This method implements an entire $coding$ - * operation; that is, it resets this $coder$, then it $code$s the - * $itype$s in the given $itype$ buffer, and finally it flushes this - * $coder$. This method should therefore not be invoked if $a$ $coding$ - * operation is already in progress.

- * - * @param in - * The input $itype$ buffer - * - * @return A newly-allocated $otype$ buffer containing the result of the - * $coding$ operation. The buffer's position will be zero and its - * limit will follow the last $otype$ written. - * - * @throws IllegalStateException - * If $a$ $coding$ operation is already in progress - * - * @throws MalformedInputException - * If the $itype$ sequence starting at the input buffer's current - * position is $notLegal$ and the current malformed-input action - * is {@link CodingErrorAction#REPORT} - * - * @throws UnmappableCharacterException - * If the $itype$ sequence starting at the input buffer's current - * position cannot be mapped to an equivalent $otype$ sequence and - * the current unmappable-character action is {@link - * CodingErrorAction#REPORT} - */ - public final $Otype$Buffer $code$($Itype$Buffer in) - throws CharacterCodingException - { - int n = (int)(in.remaining() * average$ItypesPerOtype$()); - $Otype$Buffer out = $Otype$Buffer.allocate(n); - - if ((n == 0) && (in.remaining() == 0)) - return out; - reset(); - for (;;) { - CoderResult cr = in.hasRemaining() ? - $code$(in, out, true) : CoderResult.UNDERFLOW; - if (cr.isUnderflow()) - cr = flush(out); - - if (cr.isUnderflow()) - break; - if (cr.isOverflow()) { - n = 2*n + 1; // Ensure progress; n might be 0! - $Otype$Buffer o = $Otype$Buffer.allocate(n); - out.flip(); - o.put(out); - out = o; - continue; - } - cr.throwException(); - } - out.flip(); - return out; - } - -#if[decoder] - - /** - * Tells whether or not this decoder implements an auto-detecting charset. - * - *

The default implementation of this method always returns - * false; it should be overridden by auto-detecting decoders to - * return true.

- * - * @return true if, and only if, this decoder implements an - * auto-detecting charset - */ - public boolean isAutoDetecting() { - return false; - } - - /** - * Tells whether or not this decoder has yet detected a - * charset  (optional operation). - * - *

If this decoder implements an auto-detecting charset then at a - * single point during a decoding operation this method may start returning - * true to indicate that a specific charset has been detected in - * the input byte sequence. Once this occurs, the {@link #detectedCharset - * detectedCharset} method may be invoked to retrieve the detected charset. - * - *

That this method returns false does not imply that no bytes - * have yet been decoded. Some auto-detecting decoders are capable of - * decoding some, or even all, of an input byte sequence without fixing on - * a particular charset. - * - *

The default implementation of this method always throws an {@link - * UnsupportedOperationException}; it should be overridden by - * auto-detecting decoders to return true once the input charset - * has been determined.

- * - * @return true if, and only if, this decoder has detected a - * specific charset - * - * @throws UnsupportedOperationException - * If this decoder does not implement an auto-detecting charset - */ - public boolean isCharsetDetected() { - throw new UnsupportedOperationException(); - } - - /** - * Retrieves the charset that was detected by this - * decoder  (optional operation). - * - *

If this decoder implements an auto-detecting charset then this - * method returns the actual charset once it has been detected. After that - * point, this method returns the same value for the duration of the - * current decoding operation. If not enough input bytes have yet been - * read to determine the actual charset then this method throws an {@link - * IllegalStateException}. - * - *

The default implementation of this method always throws an {@link - * UnsupportedOperationException}; it should be overridden by - * auto-detecting decoders to return the appropriate value.

- * - * @return The charset detected by this auto-detecting decoder, - * or null if the charset has not yet been determined - * - * @throws IllegalStateException - * If insufficient bytes have been read to determine a charset - * - * @throws UnsupportedOperationException - * If this decoder does not implement an auto-detecting charset - */ - public Charset detectedCharset() { - throw new UnsupportedOperationException(); - } - -#end[decoder] - -#if[encoder] - - private boolean canEncode(CharBuffer cb) { - if (state == ST_FLUSHED) - reset(); - else if (state != ST_RESET) - throwIllegalStateException(state, ST_CODING); - CodingErrorAction ma = malformedInputAction(); - CodingErrorAction ua = unmappableCharacterAction(); - try { - onMalformedInput(CodingErrorAction.REPORT); - onUnmappableCharacter(CodingErrorAction.REPORT); - encode(cb); - } catch (CharacterCodingException x) { - return false; - } finally { - onMalformedInput(ma); - onUnmappableCharacter(ua); - reset(); - } - return true; - } - - /** - * Tells whether or not this encoder can encode the given character. - * - *

This method returns false if the given character is a - * surrogate character; such characters can be interpreted only when they - * are members of a pair consisting of a high surrogate followed by a low - * surrogate. The {@link #canEncode(java.lang.CharSequence) - * canEncode(CharSequence)} method may be used to test whether or not a - * character sequence can be encoded. - * - *

This method may modify this encoder's state; it should therefore not - * be invoked if an encoding operation is already in - * progress. - * - *

The default implementation of this method is not very efficient; it - * should generally be overridden to improve performance.

- * - * @return true if, and only if, this encoder can encode - * the given character - * - * @throws IllegalStateException - * If $a$ $coding$ operation is already in progress - */ - public boolean canEncode(char c) { - CharBuffer cb = CharBuffer.allocate(1); - cb.put(c); - cb.flip(); - return canEncode(cb); - } - - /** - * Tells whether or not this encoder can encode the given character - * sequence. - * - *

If this method returns false for a particular character - * sequence then more information about why the sequence cannot be encoded - * may be obtained by performing a full encoding - * operation. - * - *

This method may modify this encoder's state; it should therefore not - * be invoked if an encoding operation is already in progress. - * - *

The default implementation of this method is not very efficient; it - * should generally be overridden to improve performance.

- * - * @return true if, and only if, this encoder can encode - * the given character without throwing any exceptions and without - * performing any replacements - * - * @throws IllegalStateException - * If $a$ $coding$ operation is already in progress - */ - public boolean canEncode(CharSequence cs) { - CharBuffer cb; - if (cs instanceof CharBuffer) - cb = ((CharBuffer)cs).duplicate(); - else - cb = CharBuffer.wrap(cs.toString()); - return canEncode(cb); - } - -#end[encoder] - - - private void throwIllegalStateException(int from, int to) { - throw new IllegalStateException("Current state = " + stateNames[from] - + ", new state = " + stateNames[to]); - } - -}